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About Caranthir_

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    Stone Miner
  • Birthday March 9

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    London, England

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  • Character Name
    Alexander Frederick
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  1. IGN(s): Caranthir_ Age 17 Timezone GMT Discord: Caranthir#1962 What map did you join during?: Vailor Do you have access to a Microphone? Yes Average Daily Play Time? Usually 4 hours on a weekday, and 5 or above on a weekend. Have you held any LotC staff position(s) before? If so, for how long?: I've been an Forum Moderator and Manager in the recent past - put together roughly for 5 consecutive months. Unfortunately I stepped down over time constraints during that period, which have now fortunately dissipated. Do you have prior history in any forms of moderation? Apart from mediating between furious friends or family members, of which I have much experience, I haven't any training specifically in moderation. Though as stated before I was a Forum Team Manager, in which time I helped solve disputes between enraged players. Why do you want to join the GM Team?: I want to join the GM team simply to have a tangible, noticeable, effect on how people view the moderation of the community. My time spent moderating the forums showed me how little many people respect our staff, and I would like to be given the opportunity to prove that we can be fair and even-handed, and also to aid in improving communication lines between the two. The link between staff and player is an important one. One which cannot be easily summed up in one short paragraph for a GM application. But nevertheless it is imperative that we do our best to restore old enmities between the two, especially as the server is looking forward to its transition into 7.0 – which I personally believe will be a testing time for that relationship. I thoroughly believe I hold the necessary qualities to be accepted onto the team – which can be vouched for by others. I’m attentive, diligent, and knowledgeable. Most(*) people will say that I have a terrible sense of humour, but I like to differ on that specific one. Possessing these things, I believe, is absolutely necessary to even be considered for the team. Attentiveness is necessary in the understanding of situations, and using a subjective eye to look past the black and white aspects that others may see – down to the roots of a potential problem. I think I am apt to utilise this if accepted onto the team, as steady hands who are consistent on issues and stay focused are vital to the basic, routine work that the GM Team does on a day-to-day basis. Diligence is, for a moderator, a very important quality that I believe I have. Diligence means going beyond just resolving an issue in the short-term. From my experience as an FM Manager, I learnt that to fully resolve a situation we must go beyond into the long-term. This can be exemplified from the most simplistic of things, such as checking up with a player after a modreq to make sure their issue is still solved, or through going above and beyond in the investigation of an problem that a player or group of players may have. Last, but by no means least, moderators must hold with them the ability to be knowledgeable. Nobody knows everything, but the ones who excel are those who are able to use their understanding of a specific situation or mindset – which may be negative – and then use it to solve difficulties or complications that people may have. Taking, for want of an example, pvp. I understand PVP, what it entails, the reasons behind it, and the difficulties that surround it in terms of staff regulations. Therefore, when I go to answer a modreq related to combat or observe a pvp event; I know how, when, and what to enforce or punish, and then to move forwards in the aftermath of such. Through the skillsets listed above, I feel as if I have an ability to positively progress as a GM on the server – which is what motivates me to want to join the team, and to subsequently write this application. Have you applied for this position before and been denied? If so, link the application: Sadly not. Anything else you want to tell us?: Not necessarily, but I would like to thank you for spending the time to read this application.
  2. Caranthir_

    [I] papyb's Game Moderator Application

    potentially the best thing to happen since brexit +1
  3. Caranthir_


    Full Name: Alexander Frederick Year of Birth: 1659 City of Primary Residency; Carolustadt (MC Name: Caranthir_)
  4. Caranthir_


    THE STATUTE OF CAROLUSTADT ✠ GREAT COUNCIL OF THE IMPERIAL CROWN OF EXALTED GODFREY Consilium Magnum de Imperiale Corona elevati Godefridus Penned by Fabius Bracchus and Alexander Frederick TABLE OF CONTENTS ARTICLE I | Preamble ARTICLE II | The Crown SECTION I | Defining the Crown SECTION II | Role of the Crown ARTICLE III | The Imperial Parliament SECTION I | Composition of the Parliament SUBSECTION I | Lords Temporal SUBSECTION II | Lords Spiritual SUBSECTION III | Prefects SUBSECTION IV | Prefectures SUBSECTION V | Lord Keeper of the Privy Seal SUBSECTION VI | Privy Council SECTION II | Role of the Parliament SUBSECTION I | Responsibilities of the Parliament SUBSECTION II | Powers of the Parliament SECTION III | Legitimacy of the Parliament ARTICLE IV | Procedure of the Parliament SECTION I | Legislative Procedures SUBSECTION I | Bills, Resolutions, and Motions SUBSECTION II | Judicial and Subpoena Process SUBSECTION III | Proclamations SUBSECTION IV | Absenteeism SECTION II | Misconduct SUBSECTION I | Imperial Sanctuary SECTION III | Impeachment ARTICLE V | Electoral Procedures SECTION I | Imperial Department of Electoral and Legislative Affairs SUBSECTION I | Integrity of the Election Commissioner SUBSECTION I | Redistricting Process SECTION II | Electoral Process of Prefects SUBSECTION I | Registration and Voting SUBSECTION II | Primary Election SUBSECTION III | General Election SUBSECTION IV | By-election SUBSECTION V | Special Appointments SECTION III | Participation SUBSECTION I | Requirements to Vote SUBSECTION II | Requirement to Run for Office SUBSECTION II | Rights of the Voter ARTICLE VI | Amendment Process ARTICLE VII | Ratification ARTICLE I | Preamble We recognise the undeniable, inevitable shift in the continental political climate. Our Empire, the most powerful, glorious material force known to descendents, is undergoing a fundamental change in our system of governance. That is why We, those concerned councillors of the Empire, including His Imperial Majesty Aurelius I Horen, hereby declare the establishment of the Great Council of the Imperial Crown of Exalted Godfrey, to represent the citizenry and their interests, whilst also upholding the rule of law in the Empire. It is decidedly the best course of action to embark on a national experiment, imploring the ideals of this newfound electoral system in many of our vassal states. The Imperial Parliament shall act as our generation’s most profound civil reforms in government, a landmark which shall be revered throughout our domestic history, both appointing and electing the best writers and policy crafters in the Imperial state to an advisory body, composed of pious individuals with the utmost reverence for Man, GOD, and Empire. ARTICLE II | The Crown SECTION I | Defining the Crown The Crown of the Empire of Man refers to the Emperor of Man himself, to be addressed as His Imperial Majesty, the absolute authority in the entirety of the Empire. We define this individual by order of hereditary succession to the throne. SECTION II | Role of the Crown The Crown of the Empire of Man shall act as the supreme executive authority, to work in conjunction with this established legislature. The role of His Imperial Majesty shall be to review passed legislation from the Parliament, casting final judgement on the provisions in every article presented to him. His Imperial Majesty holds full authority to veto any legislation at will. In addition, it’s Privy Council are permitted to call a session of Parliament to convene at any time they deem necessary. These individuals include the Emperor of Man, the Arch-Chancellor, the Arch-Seneschal, the Grand Knight, the Grand Marshal, the Castellan Engineer, and the Lord Keeper of the Privy Seal. However, legislation may only be vetoed by His Imperial Majesty. ARTICLE III | The Imperial Parliament SECTION I | Composition of the Parliament The Imperial Parliament shall be composed of a unicameral legislature, who shall have the authority to convene either separately or conjointly at the discretion of their respective body’s leaders. All members of the Parliament shall possess the same powers, but their modes of selection will differ. SUBSECTION I | Lords Temporal The Lords Temporal, more informally addressed as the Peerage, is the most basic legislative and advisory board in the Parliament. It shall be composed of all summoned land owning, governing individuals of the various Imperially recognized baronies, counties, margravates, kingdoms or duchies throughout the Empire, who possess the titles of Duke or Duchess, Lord or Lady Protector, Count or Countess, Baron or Baroness, King or Queen, Earl or Earless, Margrave, or the political equivalents of such. Each member of the Peerage shall hold one vote. The right to serve in the Parliament is tied directly to one’s ownership of land, and once he or she has either abdicated, rescinded, or been stripped of titles, the next individual in the line of succession shall assume their seat in the Parliament. SUBSECTION II | Lords Spiritual The Lords Spiritual shall be composed of governing Prince-Bishops and Prince-Archbishops, for the purpose of retaining the holy state of the Empire and its newly established political institutions. Each member of the Lords Spiritual shall garner the same legislative authority as their peers. SUBSECTION III | Prefects As Prefects, elected members will perform the same functions as the Peerage, but shall instead reflect the desires of the constituency. All elected representatives, formally titled “Prefects,” may be addressed as “the honourable.” Each Prefect shall serve a term of three years, and hold one vote each. Those serving in the Peerage may not simultaneously serve as a Prefect, those who are noble may not serve as Prefects. SUBSECTION IV | Prefectures We hereby declare that certain Prefectures shall be established from specific chartered regions within the Empire. The Imperial Arch-Chancellery is granted the ability to determine those cities and towns which shall be named as chartered, and each shall incur one seat within the Parliament to be elected upon by citizens of that territory. The charters currently extend to Carolustadt, Markev, and Belvitz. SUBSECTION IV | Lord Keeper of the Privy Seal The Lord Keeper of the Privy Seal, appointed by His Imperial Majesty, is charged with organising the Parliament. The Privy Seal, in addition to his other administrative tasks, is granted the responsibility of scheduling meetings amongst the Parliament. He shall tally votes, physically conduct sessions, and maintain the general order, whilst performing day-to-day operations. As a member of the privy council, the Lord Privy Seal has the right to vote in parliament. SUBSECTION V | Imperial Privy Council The entirety of the Privy Council is to serve as the Grand Council in the Parliament, and each member shall garner one vote each. They shall be present for the purpose of answering inquiries and presenting their own opinions to the Parliament. The present individuals serving on the Privy Council include the Arch-Chancellor, the Arch-Seneschal, the Grand Knight, the Grand Marshal, Grand Chamberlain and the Castellan Engineer, in addition to the Lord Keeper of the Privy Seal. SECTION II | Role of the Parliament SUBSECTION I | Responsibilities of the Parliament The Imperial Parliament shall hereby be tasked with debating proposed legislation, reviewing the governmental actions of the subjects of the Empire, reviewing the governmental actions of the Crown, drafting bills, writs, and proposals. The Parliament shall meet when requested to by the Emperor, the Lord Privy Seal, or if those holding a seat wish it so. Responsibilities of Prefects also includes serving their full term, as they were elected to do, which lasts five years each. No Lord, be it Temporal or Spiritual, may abdicate their seat in Parliament without doing so first with the title which binds them to the House. A Prefect, however, may resign if presenting a valid reason. SUBSECTION II | Powers of the Parliament All members of Parliament are granted the following powers; To propose legislation To propose a non-binding writ or proclamation To review executive actions To revive previously failed propositions To review and investigate the actions of government agents To attainder individuals To establish caucuses and committees alongside fellow members of Parliament, to unify members with similar objectives To vote on proposed measures SECTION III | Legitimacy of the Parliament The Crown of the Empire of Man shall grant available advisory powers herein to the Imperial Parliament so long as they continue to serve the Imperial State and GOD faithfully and without deceit. The Emperor of Man alone may choose to dissolve the Imperial Parliament and return vested powers to the Crown of the Empire. At any point, the Emperor is fully able and justified in altering the articles herein presented. ARTICLE IV | Procedure of the Parliament SECTION I | Legislative Procedure The traditional procedure for passing legislation varies in differing circumstances but is to be upheld by the officers of the Parliament. SUBSECTION I | Bills, Resolutions, and Motions The individual(s) proposing the legislation or motion must announce their intention to do so on the floor during a legislative session. The designated officer will then designate a sufficient amount of time for debate, and then another date for the voting session. Upon reaching the voting session, the Lord Keeper of the Privy Seal shall call for a verbal vote, if there is not a clear victor, he will send present members into division chambers - whereupon they shall physically vote aye or nay. The proposed measure will require a simple majority to pass. It shall then be delivered to the Emperor’s throne by the Lord Keeper of the Privy Seal, to be signed by His Imperial Majesty into law. Should he veto the proposition, the bill shall then return to the Parliament. The legislation may be revived, should the sponsor so wish. If the legislation is delivered to the Emperor, but He refuses to either sign or veto after a Saint week’s time, then the legislation will automatically be signed into law and may be rescinded at a later date by the Emperor’s decree. SUBSECTION II | Legislative Scheduling Sponsors of proposed legislation must inform the Lord Keeper of the Privy Seal of their propositions ahead of time. He shall then allot debate time to the proposed legislation on a specific day. At least one Saint’s day must be granted between the time of debate and voting date, to allow lobbyists, journalists, constituents, and fellow Parliament members time to contemplate their votes. By the time of the voting date, the sponsor may request the vote be delayed, should they so wish. The “minimum time” rule does not necessarily apply if the legislation details any of the following isolated items, though sponsors may still request time for debate; Naming or renaming roads, bridges, and other public works Commissioning works of fine art Non-binding proclamations Any legislation where a quorum of eight-tenths of Parliament is in attendance SUBSECTION III | Judicial and Subpoena Process Under the supervision of the Grand Knight, the Parliament is granted the authority to launch their own non-binding investigation into government officials who may be accused of corruption, or to review potential government employees with questionable backgrounds. A three-tenths minority is needed in order to initiate the judicial review process. Any representative may subpoena an individual during the judicial session to testify in front of the Parliament. In contrast to legislation, the call to initiate the judicial process may be proposed and voted on in the same legislative session. SUBSECTION IV | Proclamations At any time, any member may issue a formal proclamation, writ, or public statement. No vote is necessary to deliver this written declaration, though if the sponsor possesses concurring support, they may add the names of cosponsors to the writ. SUBSECTION V | Absenteeism In the scenario that a member of Parliament is unavailable to attend a voting session, they forfeit the right to vote on that specific issue. In order to make one’s opinion heard on a subject, they must be in attendance. SECTION II | Misconduct “Misconduct” is considered the general violation of Parliamentary guidelines, including but not limited to speaking out of turn, public deviancy, defying the officers of the Parliament, and other regulations laid out in the Imperial Department of Electoral and Legislative Affairs’ conventional handbook. The officers reserve the authority to remove any violators from the hall at any point. SUBSECTION I | Imperial Sanctuary Conditions of the Imperial Sanctuary dictate that, whilst in session, personal matters, grievances, nor threats shall be brought to the floor of the Parliament. In addition, Imperial Sanctuary also provides that threats of force, actions of force, bribery, blackmail, or any attempts thereof are considered treasonous and shall be handled as such. SECTION III | Impeachment Impeachment occurs when a representative is convicted of violating the law or is otherwise unable to serve. Upon being convicted guilty of a crime, any member may initiate an impeachment process via Article IV, Section I, Subsection II. If a representative is found deceased, incapacitated for an elongated period of time, or otherwise is unable to further serve the Imperial Parliament, then they shall be automatically impeached, and the respective replacement process shall proceed. ARTICLE V | Electoral Procedures SECTION I | Imperial Election Commission The Imperial Election Commission, otherwise abbreviated to “IEC,” is tasked with offering nonpartisan oversight to elections and filing away the necessary paperwork for Parliamentary procedures. This is the bureaucratic and administrative arm of the Parliament, to act completely independent of any partisan entities. It is to be lead by an Election Commissioner, nominated by the Crown. SUBSECTION I | Integrity of the Election Commissioner The Election Commissioner must act completely and absolutely neutral in the public eye. They are permitted to vote in elections, but their utmost task is to retain neutrality whilst organizing the regular functions of the Parliament. Should they violate this ethical neutrality, then they may be tried by the appropriate judiciary or be subpoenaed to a judicial committee for interrogation. The Election Commissioner nor anyone in the department must also refrain from revealing the confidential voting information of any constituents, or they shall be swiftly removed from their post. SUBSECTION II | Redistricting Process The Election Commissioner and their staffers shall, in conjunction with Parliamentary officers, redistrict the map when massive shifts in population sizes occur. Prefectures should be divided based on population sizes, and ideally, each district should encompass a roughly equal number of residents. SECTION II | Electoral Process for Prefects SUBSECTION I | Registration and Voting The “IEC” is responsible for registering constituents of the Empire to vote in Prefecture Elections. Upon applying to register to vote, the department shall then issue a request for a poll card to be manufactured within the proceeding Saint’s days, addressed to the applicant. The card will include their primary place of residence, full name, year of birth, race, and the prefecture they are permitted to vote in. This card, used as identification, shall then be used by the voters to travel to a polling station, find their candidate’s ballot box, and insert their polling card into the ballot box. After the polling locations have closed for the day, the IEC shall then be responsible for physically collecting and counting all the ballots in each prefecture. Election results are then expected to be publicly announced. After the conclusion of the election, the voter identification cards shall then be returned to their proper holders. SUBSECTION II | Primary Election Primary elections are described as optional, preliminary elections between multiple contenders for a political party’s official endorsement. The precise provisions and regulations largely depend on the leadership of the party itself and how they organize the election, but the same essential principles apply; the voter identification cards are to be tallied together by the IEC, and the winner of said primary election shall become the nominee for the upcoming standard election. If only one individual is vying for the party’s endorsement, a primary election is unnecessary and does not have to be held. The primary elections will occur at the discretion of the party leadership, but must be hosted at least one Saint’s day before the general election. SUBSECTION III | General Election The general election occurs between the nominees of all political parties, in addition to any independent candidates for office. The traditional procedures apply, and are to be conducted solely by the IEC. The individual to garner the most votes past the post wins the seat. The standard election will occur three Saint’s days before the next legislative term. SUBSECTION IV | By-election By-elections will be invoked in the instance that a current Prefect resigns abruptly, becomes incapacitated for an extended period of time, is found deceased, is impeached, convicted of a crime, or otherwise is unable to serve the remainder of their term. By-elections shall be hosted as swiftly as possible, and the victors shall become the representative of the Prefecture within the next day. Time should be allotted for both a primary election day, and then a standard election day following. Ideally, in the instance a special election is necessary, the total process should take no more than five Saint’s days at most. SUBSECTION V | Special Appointments In circumstances where there is no legitimate candidate running for public office, the governing individual of the respective charter in question shall select an individual to assume office. SECTION III | Participation SUBSECTION I | Requirements to Vote All proper residents are allotted the right to vote, given that they meet the minimum specifications to do so. These specifications are as follows; To reside in a vassal state of the Empire To have resided in your given Prefecture for at least two Saint’s weeks at the time of the election To be at least fourteen years of age To be in satisfactory legal standing To own property within the Empire SUBSECTION II | Requirements to Run for Office The majority of individuals residing in the Empire will easily qualify to run for political office. These requirements are as follows; To be of at least Gentry, Burgher, or Yeoman social status, or in the immediate family of such individuals. To have resided in your given Prefecture for at least four Saint’s weeks at the time of the election To be at least twenty-five years of age To be a full-blooded human To subscribe to the Canonist faith or a denomination of such To possess the ability to read and write proficiently To own property in the Empire To have an approved manifesto by the Imperial Arch-Chancellery SUBSECTION III | Rights of the Voter Constituents of the Empire are hereby granted additional powers that they may exercise at the grassroots level. Their newfound abilities are as follows; To vote in one’s respective prefecture To donate resources to a political candidate To create and establish political parties, unions, or organizations To become involved in journalistic coverage of elections and parliamentary affairs ARTICLE VI | Amendment Process This document may be amended or altered during any legislative session, following traditional legislative procedure or executive decree. However, a bill proposing the alteration of this document must include at least two debate sessions, as opposed to one. ARTICLE VII | Ratification By the power vested in us by His Imperial Majesty, the Crown of the Empire of Man, and GOD, We hereby sign this charter into effect. IN NOMINE DEI HIS IMPERIAL MAJESTY, Aurelius I of the House of Horen, Emperor of Man, King of Renatus, Marna, Mardon, Salvus, Seventis, Savoy, Courland, and Norland, Duke of the Crownlands, Cascadia, Avar, and Frederica, Count of Carolustadt, Alamar, Frederica, Thesmer, Thelen, Lorath, and Cantal, Baron of Darkwood, Gravelhold, Fidei Defensor, Protector of the Heartlanders, Highlanders, Farfolk, etcetera. HIS IMPERIAL HIGHNESS, Alexander Frederick of the House of Horen, Imperial Prince of the Empire of Man, Duke of Alba and Furnestock, Lord Keeper of the Privy Seal.
  5. He's a really good writer and from personal experience makes roleplay genuinely fun. Accept him or be doomed for eternity
  6. Caranthir_


    ACT OF PROTECTORATE ✠ Issued and confirmed by His Imperial Highness, Alexander Frederick, Privy Seal of the Imperial Crown of Godfrey, 13th Sigismund’s End, 1681. TO ALL LOYAL SUBJECTS OF THE IMPERIAL CROWN, Whereas We have taken into Our Imperial Consideration the extensive value of the northern territories of Atlas, secured by resurgence of Kadarsi against the natural threat against them. We have thought it fit to issue this, our Imperial Proclamation, hereby to declare it unto all leal subjects of Godfrey’s Crown that, by the advice of our Privy Council and through negotiation with the Caliphate, the following is to come to pass: First--That a bond of protection shall be established between the Empire of Man and the Caliphate of Kadarsi, and through the express power and direction of Our Letters Patent, its rulers shall govern the northern territories in the name of His Imperial Majesty. Secondly--That whereas We recognise that, to bring peace and stability to the provinces, Our Imperial Laws shall be recognised in those areas the Caliphate governs, but that those living within the the territories included under Our Protection, shall not have their own local courts and laws disrupted. Thirdly--That We do further authorise the continuation of the following; viz. that the local practices and traditions of those living within these boundaries are protected, that the faith of the Kadarsi people’s be maintained and guaranteed. And moreover in the knowledge that, through recognition of Imperial supremacy, the Caliphate retains the right to muster and field Offices and Soldiers of their own Armies. And we do hereby name, with the directive of the Great Seal of the Realm, the Kadarsi Caliphate as an established protectorate of the Empire of Man. IN NOMINE DEI HIS IMPERIAL MAJESTY, Aurelius I of the House of Horen, Emperor of Man, King of Renatus, Marna, Mardon, Salvus, Seventis, Savoy, Courland, and Norland, Duke of the Crownlands, Cascadia, Avar, and Frederica, Count of Carolustadt, Alamar, Frederica, Thesmer, Thelen, Lorath, and Cantal, Baron of Darkwood, Gravelhold, Fidei Defensor, Protector of the Heartlanders, Highlanders, Farfolk, etcetera. Caliph Auda Kharadeen, Son Of The Second Sultan Fakhri Kharadeen, grandson of the first Sultan Arlen Kharadeen, great Grandson to the Mighty First Caliph Faiz Kharadeen, Protector of the Farfolks, Sword of Allah, Defender of Faiths, Al-Mahdi(the Chosen one), The Reclaimer of Honor, Ender of the Farfolk oppression, Defender and Follower of Al'liman Rashidun, Defender of the Kadarsi Caliphate, Returner of Homelands, Unifier of Tribes, High Commander of the Kadarsi Army, the Returner of Justice, Sultan Of Al-Damashq, Supreme Leader of the Qalasheen, The Returner of the Caliphate.
  7. Caranthir_

    Shadow of the Empire [RP]

    THE KINGDOM OF DUMNONIA 704 Nothing had gone to plan. The Norse armies attacked Londinium without mercy. They pillaged villages, destroyed towns, looted age-old Brythonic shrines. Where they went, destruction came to the Celtic peoples. Geraint’s army marched soberly through these lands. He had made a truce with the invaders, he thought, scowling at his own foolishness. The King Dag of the Swedes had played him like a fiddle. The Albionic Alliance had fallen, the defense mechanism binding the land in safety had been dismantled at his own hand. Never had such a crushing guilt befallen upon him as his pale blue eyes roamed the desolate land. Britain burned, thousands lie dead, and a host larger than the island had ever seen before set its mighty feet down into the old imperial city. The Dumnonii King arrived in his capital to a military encampment of huge proportions. Suspiciously, he entered the citadel - asking for his Queen. There they spoke, and spoke some more with her father, the King of Mercia. Silence loomed the hall as the moot met. It was a sombre crowd. King Æthelred to the left, King Geraint to the right, Queen Æthelred, taking the namesake of her father, in the centre. Various noblemen made nervous looks to the two Kings. All within the hall knew what this meeting was, what they were standing there for. The old ways had been extinguished some, yes, but they lived on in the hearts and minds of the Brythonic people. The metaphorical daggers continued across the room, until one man finally made a fateful step into the centre of the room. The silence continued. The figure did not speak, and could not be seen by all, but he simply trailed his eyes to each individual. Finally, the wheels of fate began their inevitable turn. A short, impressionable, nobleman stepped forward and removed his sword from its scabbard. It was as if, in those short moments, that the hands of the Gods had intervened. The blade clattered to the ground, and all present within the room knew that something had just occurred. Something that had not occured for centuries One by one, man by man, the room stepped forward The metallic cacophony of swords scraping the ground followed, until there was one man left standing back. With a deep breath he stepped forward. Unsheathing his sword, and realising it to the cold ground. His blue orbs looking to the man in the centre. And there he stood, Geraint of Dumnonia. High King of Britannia. STATISTICS Leader: High King Geraint (+4 AP) Capital: Dun Tagell (+4 AP) Cities: Gwent (+ 1 AP) Population: 294,383 + 5%(+1%) = 312,045 Technology Level: C Trade: Mercia, Wales, Norway, Empire (+4 AP) Resources: 2 Io (+2 AP) Gifts: Venice (2 AP), Wales (1 AP) AP/ turn: 18 The Fyrds are called in the defence of Britain. (10 AP) Large military fortifications are constructed below London. (8 AP) The universities of Dumnonia devotes themselves to researching tier two levy technology (8/15RP)
  8. Caranthir_

    Shadow of the Empire [RP]

    THE KINGDOM OF DUMNONIA The Great War had ended quicker than expected. Within weeks, the Albonic Alliance had purged the Danes and Swedes from their territories. All that remained was a handful of troops in the northernmost provinces. Geraint of Dumnonia got there first, his armies looked upon the Swedes hastily constructed palisades. The Sea Kings were outnumbered by far - they would not win this fight. The Dumnonii began to approach the walls, but as they did a piece of white cloth was thrown from the battlements. And sure enough a rider and his guard came trailing along. “There need not be bloodshed.” a voice boomed from the riders, behind his thick visor, “We will depart these lands. None of your men nor mine shall have to die.” King Geraint looked taken aback, he darted his gaze towards his own outriders. “For what? What are your terms, Norse?” “Come within my hall, we shall talk more -- here.” he shoved forward a little boy, “This is one of my new Jarls - his father was slain in Bangor. Take him for a guarantee of your safety.” And so the two made for the great hall of Eforwich. Within the dimly lit room, an agreement was signed. ACTIONS A truce is drawn up and signed by King Dag and King Geraint. It reads: King Dag of Sweden shall depart the Britannic northern realms without bloodshed on the following conditions; King Geraint shall leave the Albonic Alliance, No sword shall be raised against the Swedes or Danes, Safe passage shall be guaranteed for Norsemen seeking to travel back to their homeland, Dumnonia shall reimburse Sweden for its lost land, with a sum of precisely 5,000 crowns, split between two payments (5 + 5 AP). STATISTICS Leader: King Geraint of Dumnonia (+4 AP) Capital: Dun Tagell (+4 AP) Cities: Gwent (+ 1 AP) Population: 294,383 + 5%(+1%) = 312,045 Technology Level: C Trade: Mercia, Wales, Norway, Empire (+4 AP) Resources: 2 Io (+2 AP) AP/ turn: 15 1 Longsword Company heavy infantry unit is bought, at great expense for Dumnonia (10 AP). It is briefly used by the Mercians to expel the Sea Kings, and returned shortly after its task was fulfilled. The King purchases the Swedish northern territories (5 AP) The farmlands surrounding Dun Tagell continue to grow ((6)+ 0 AP = 6 AP invested) The universities of Dumnonia devotes themselves to researching tier two levy technology (6/15RP) 15,200 base army (Imperial Legion: 3,000) = 18,200 soldiers
  9. Caranthir_

    Shadow of the Empire [RP]

    THE KINGDOM OF DUMNONIA The siege had gone well, and the fighting ended quickly. The Welsh had submitted as expected, and Prince Lewys had knelt to his rightful lord and king - Geraint. The Dumnonii army moved north to Pennal, where the bulk of the Welsh army was stationed. There, the King and Prince would bring the country under firm control. It was successful, and the King of Cymru had ended up dead - a perfect ending. Yet there was more to do, the war was not over. The battle for Albion had just begun. ACTIONS The King moves forward to the fortress of Pennal with the Welsh force in tow. He makes camp with High Prince Lewys, reinforcing his army with the remainder of the men trailing behind. As spring began to set in, the united Dumnonii-Cymru army made for the Norse holdings in northern Wales. They joined the Norwegians in Rhos - now named Bangor. A Dumnonii emissary arrives in the Swedish and Danish holdings of England, they deliver a short message. In response to their aggression and presumptions to dominate the land of Britannia, to rid it of its age-old order, war is declared. The Albionic Alliance is therefore formed between the Kingdom of Dumnonia, the Principality of Cymru, the Kingdom of Mercia, and the Kingdom of the Norwegians to fight as a coalition. King Gertaint takes command of the last Imperial Legion in Britannia, sending it to defend the southern shores from any coastal assault. STATISTICS Leader: King Geraint of Dumnonia (+4 AP) Capital: Dun Tagell (+4 AP) Cities: Gwent (+ 1 AP) Population: 277,720 + 5%(+1%) = 294,383 Technology Level: C Trade: Mercia, Wales, Norway, Empire (+4 AP) Resources: 2 Io (+2 AP) AP/ turn: 15 5 units of Ceithearn (5000) are constructed and sent to the stationary force in Rhos. (10 AP) The King invests in the farmlands surrounding Dun Tagell ((1)+5 AP = 6 AP invested) The universities of Dumnonia devotes themselves to researching tier two levy technology (4/15RP) SUMMARY: The Dumnonii army makes for Bangor. War is declared upon the Swedes and the Danes. The Legios Britannica garrisons the southern coast.
  10. Caranthir_

    [Complete]Does your character need a servant?

    Trade Completed.
  11. Caranthir_

    The Old Oaks Tavern of Belvitz

    Alexander 'ReviewHoren' Frederick, sticks a critical note on the taverns door: "My disappointment is immeasurable, and my day is ruined. This comes down to the quality of the meat. The perfect shrimp really should just be really melting your mouth. These are chewy. And that's disgraceful, really is. And it brings a tan from something that was excellent to now is below average. And it's not terrible, mind you. They're edible, granted. Uh, when you're used to expecting excellent quality shrimp, the best from a fast food place, and then you buy into it and they're all just chewy... and rather lackluster in terms of flavor, it's such a terrible, terrible, disappointment, ladies and gentlemen. And this was such a good item. Would've tried again, and now it's essentially a piece of garbage. So I hope you can imagine my disappointment when I know likely it's never going to go back to what it was."
  12. Caranthir_

    Shadow of the Empire [RP]

    THE KINGDOM OF DUMNONIA The rider made for Caer Gloui without pause. The snow littered the world, blanketed it in a sheet of ice. There was nothing, nothing but white. Nothing but the incessant whipping of the falling blizzard - that and trees. This rider was, of course, an important one. He carried a message direct from the regional capital of Isca, with word from the king's council. The horseman arrived to the encampment late at night. Shouts erupted from the hastily erected palisades as the messenger rode towards the gates. They opened, and he made for the royal tent. “Sire,” said the dripping man, bowing upon the floor, “Word from your council: The men of Cymru have moved their armies to the north. Your passage into their kingdom will be unopposed.” King Geraint nodded, dismissed the messenger, and assembled his generals. “Men, now is the time to strike. Rally the soldiers, we go to war.” ACTIONS The King of Dumnonia sends word to Pennal, where the Welsh army is stationed, officially declaring a state of hostility between the two nations. He makes for Gwent, the Welsh capital, with terms for the King of Cymru. He will surrender all provinces west of the River Avon, to the once-Gallic outpost of Leucarum, in return for a guarantee of peace and the safe passage of any Welsh refugee through occupied land. If the terms are rejected, then the Dumnonii army prepares for an immediate siege against Gwent. The King does not call for Mercian aid. A Dumnonii emissary arrives in Norwegian-held Rhos, in northern Cymru. He lays terms for the provincial chiefton to relay to his brother, the king. The Norse territories in England shall be guaranteed against foreign wars in return for a trading partnership between the two people’s, and an expectation that the Haraldsson clan will raise their banners in the event of a Swede or Dane incursion into Dumnonii territory. King Gertaint appoints his cousin, Ire, to oversee the renovation of ancient Druidic road-shrines across the Southern territories. STATISTICS Leader: King Geraint of Dumnonia (+4 AP) Capital: Dun Tagell (+4 AP) Population: 262,000 + 5%(+1%) = 277,720 Technology Level: C Resources: 1 Io (+1AP) Trade: 2 active routes (+2AP) AP/ turn: 11 1 unit of battering ram (1) are constructed and sent to Gwent for siege preparations. (2 AP) 2 units of ballistas (12) is constructed and sent to Gwent for siege preparations. (2 AP) 1 unit of light infantry (1000) is recruited and sent to Gwent, accompanying the siege equipment. (3AP) 2 unit of bowmen (2000) is recruited and sent to Gwent, accompanying the siege equipment. (4 AP) The only university in Dumnonia devotes itself to researching tier two levy technology (2/15RP) SUMMARY: Geraint declares war on Wales, making for its capital The Norse vikings in Britannia are presented with a proposal.
  13. Caranthir_

    Shadow of the Empire [RP]

    THE KINGDOM OF DUMNONIA The town centre of Lindis, South Glysterum The Kingdom of Dumnonia stands as the agricultural hub of the South, the fertile plains known far and wide as the cradle of industry in Subgallo Brythonic Britain. After the withdrawal of the Gauls from the island, the Dumnonii people have seen a period of unparalleled prosperity. Despite their diminishing knowledge of the imperial system, the Kingdom utilised the Gallic facilities and infrastructure that had been constructed in the southern territories. CULTURE Before the arrival of the Gauls in Britain, the Dumnonii tribes inhabited as far as the Iceni held Fenns in the northeast, to the south-western peninsula. As the Gallic legions began to settle in Londinium and the south-east, the Dumnonii seem to have been driven back to Kernow, yet a healthy trading relationship remained between the two peoples - so much so that as the Gauls fled the island, the re-habitation of the Dumnonii was not prevented. Wealth for the Dumnonii came from tin mining, where it was exported from the island of Ictis off of the coast of Penn an Wlas. There, the expensive material was shipped across Europe, from the northern Amorican ports of Gaul, to Rome. As the Gauls began to withdraw from Britain, a mixture of barbarians from the Germanic provinces of the continent began to replace them in the eastern territories. They were not many in strength due to the Empire’s continued existence, however they were enough to threaten the newly re-established Brythonic order. The legendary Gallo-Brythonic warrior king of Dumnonia, Artorius Pendragon, for whose crest the Kingdom still carries into battle, is etched into the minds of the Dumnonii. As Celtic legend suggests, Artorius - the son of the Gallic general Uther - led the successful defence of Albion against the Angles and the Saxons at Cad Mynydd Baddon. The present King of Dumnonia, Gertaint, traces his dynasty directly to Artorius, through his bastard son, Amhar. ACTIONS As the Gauls evacuate their last remaining stronghold in Britannia, the Dumnonii King negotiates an agreement to partition the territories between the Kingdom of Mercia to the north. In exchange for Mercia taking the trading city of Londinium, King Geraint agrees to wed King ᴁhelred’s daughter. As an extension of the agreement, trading partnerships are opened with the Gallic Empire, and Mercia. The King watches the Welsh incursions into its territories closely, and moves its entire standing army to Caer Gloui, a Gallic encampment turned fortress built on the mouth of the River Severn. STATISTICS Leader: King Geraint of Dumnonia (+4 AP) Capital: Dun Tagell (+4 AP) Population: 250,000 + 5% = 262,000 Technology Level: C AP/ turn: 8 2 units of bowmen (2000) are constructed and sent to Caer Gloui (4 AP) 1 unit of light infantry (1000) is constructed and stationed in Caer Gloui. (3 AP) Investment is plugged into the agricultural industry of the Kingdom (1 AP) The only university in Dumnonia devotes itself to researching tier two levy technology (1/15RP) SUMMARY: Trading routes are set up with Mercia and the Empire. Dumnonia takes the remaining provinces of the Maxima Carloriensis from the Gallic Empire. An alliance is forged with the Kingdom of Mercia by the binding of the two royal dynasties. Military forces are sent to the Welsh border.