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Boomzerang

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Everything posted by Boomzerang

  1. wtf you’re still around? Wild.

    1. Samoblivion

      Samoblivion

      Wilder that you’re the Rex now, bud 🙂

  2. Anyone got the Vailor download? Been looking for it just to reminisce about that map lmao

    1. KeatonUnbeaten

      KeatonUnbeaten

      easily the best map, but no download

      😞 sorry

  3. see you in a bit, man. Come back to lead raids sometime
  4. This guy has been a total scotsman to me on multiple occasions and to several others I have heard from. I joined the orc VC with the following intention: https://i.gyazo.com/275864cdf40dda077d9e28068811bbce.png No friends joined with me because I don’t have any. Honestly, we were having a lot of fun. We went out and chatted about the wild haggis. Some orcs told me I was epic which I agreed with (Was lifting at the time and rolled an 18/20 on one of my reps). Next thing I know, Nolan_ put something on the music bot and Rhythm is in the VC playing the Buckfast Rhapsody which was unacceptable because it is too much like Bohemian Rhapsody by famous rock band Queen. Not only did I find out Buckfast Rhapsody is not even a song (its like a parody or some haggis) but the singer is NOTHING like Freddy Mercury. So, I tell him the song was from Queen. He starts acting like the song is OBVIOUSLY an original tune... He didn’t even know QUEEN was a BAND from the 80S until I told him. So he told me to but the real one on but he told him he was not skipping the song. He lit into me saying he would spam me for WANTING TO SKIP THE SONG. So I started dropping H-bombs because I was angry. Nolan_ has abused his powers on me as DJ and others several times in the past. I’m not sure if he is the person who insulted the Northern Irish accent with regards to rapping (which has been a thing for about 6 months) but I wouldn’t be surprised. His attitude was very abrasive not only towards me, but my music taste. He was rude. Pushy. And definitely not acting like a responsible scotsman. He also said I cannot appeal my 3 day spam for failing to not skip the song (which I told him I didn’t do) and toxicity (even though he insulted my favourite rapper). Bad player. 0/10 do not recommend. (EDIT: Including the link to the Buckfast Rhapsody. Such vile language smh I don’t know how it made it past the YouTube algorithm) https://www.youtube.com/watch?v=UnZ4RPsjTH8
  5. LMAO i forgot to comment on this when it went up See you in a bit wud. You helped show me the ropes of the server, and for that, you’ll always be an epic gamer B^)
  6. give the people what they want

     

  7. Haruspex The Martial Shamans Origin Within the ancient orcish lands of Mor’Ghuun, shamanism was in its infancy. The early children of Krug did not understand the Elemental and Immortal Spirits, nor had the power to walk their planes. In the war against Iblees, many of the orcish people were lost to the undead, empty souls wrenched from the Soul Stream to fight against the living. War horns blared distant, sonorous booms into the fields of battle. The armies of the Four Brothers clashed with Iblees’ undead legions. With each fallen descendant, a novel undead soldier shambled forth in their place, using their weapons to carve their past kinsmen asunder. Yet the Urukim held steadfast against the Fallen One’s onslaught - so too, did the other descendants stand strong in the face of the undead. For decades the battles raged on, and when the dust had settled, and the soulless battalions were driven off, all that remained were the tarnished breastplates and weapons once wielded by warriors of legend. But these were not simple weapons, nor were their blunt edges devoid of use. Once Apohet saw the might of Krug, he created the Spiritual Realms, forming the Immortal, Elemental, and stagnant spirits. The weaker, stagnant spirits gushed into the Mortal realm to embody aspects of the world with no true power themselves. Dlimbok the Wise, the most intelligent of Krug’s four early children, was the lead strategist in the war against the undying. He watched as his people were slaughtered in battle, and their lives lost. It brought him an anguish indescribable, and a rage that nearly matched his father’s. To mourn for the lives of his fallen, he collected their weapons,armor and tomes and restored them to their original form. In doing so, he empowered the stagnant spirits within them. Without mouths or language, the stagnant spirits taught him how to see. He could listen to their stories and see the battles again in renewed vigor. In doing so, he could see the battlefield and how Iblees’ soldiers and generals waged their war against the living and how to strategize against it. Quickly, he turned to his advisors, who in turn spoke to their stewards, and these brought word to the orcish generals, and Krug Himself at last. He had unlocked the histories of each of the weapons, and had dissected the strategies and fighting styles of their wielders. Much of recorded history had been cast into the horrid fires of Iblees, and with it had gone the proficiency of veterans long dead, but this newly-restored knowledge would help to reshape the ragtag bands of amateur fighters into elite squadrons of feared combatants. Under the same banner, and led into battle by Azgal the Titan, the orcish war machine began once more churning and pushing back against the forces of Iblees, now able to outmaneuver and preserve the lives of the living. They matched the once seemingly endless ranks of undead in fierce combat - and as they spread their knowledge to the other descendant races, Iblees’ lines and formations grew thin across the many fronts. And so, with its aid in Iblees’ defeat, the orcish people learned and grew reverent of this primitive form of shamanism, and many of the former soldiers learned among the greenskins sought out Dlimbok, so that he could teach them in his ways. In discovering the stagnant spirits, the orcs of Mor’Ghuun were able to interact with the Immortal Spirits, granting them a tenebrous and loose form of shamanism; the Haruspices were born. Explanation Stagnant spirits are extremely weak spirits that exist within everything. They are the means by which the Immortal and Elemental spirits influence and interact with the world, as their power is far too great to manifest within the Mortal Realm without disrupting balance, or bringing about an apocalypse. It is nearly impossible to interact with them, but in goading out the minute power of stagnant spirits through worship and sacrifice, some feats of power are possible. Dlimbok was a great orator and strategist, and taught his future students how to use this art in providing knowledge to his people, allowing them to gain insight via the stagnant spirits and how to extract insight from the world around them. Later Haruspices were able to pull these out of not just weapons, but tools and artifacts as well. Haruspicy is a non-combative magic dedicated to story-telling. Rather than pulling upon powerful sources, Haruspices are extremely humble in conversing with the stagnant spirits, and tell their stories via pictures and drawings. Rather than connecting to the spiritual realm akin to other types of shamanism, Haruspicy calls upon stagnant spirit in the mortal realms through praise and rituals. These spells are a more powerful form of spiritual worship, and do not grant the user any abilities featured in shamanism, nor allow the user to speak Old Tongue without having knowledge of it. To become a haruspex, one must have studied the spirits for at least an irl month, as well as encountered them in events or brought on by spirit walks. This feat does not teach any form of shamanism or any aspects about it, and to find knowledge on this feat, one could speak with any type of shaman, or find the book within their personal libraries, or libraries with extensive information on the spirits. Spells Weapon Distinction [Non-Combat]; Stagnant spirits occupy all that surrounds the inhabitants of the world - this can range from a simple stone, to a crossbow bolt, to shields, daggers and pikes. These spirits leave behind unique, marginal traces of their presence in the wounds they inflict, and through careful studying, these same traces can give them away. By touching the wound and discovering these traces, the shaman is capable of identifying the exact weapon that inflicted it for up to 3 hours. The shaman cannot, however, be led to the weapon in any way - only when he is in close proximity with the weapon (within 5 blocks) may they sense it, and find it in that way. If the person logs out before the 3 hours are up, they have 1 hour the next time they log in. 1 EMOTE MEDITATION, 1 EMOTE INTERPRETATION PASSIVE EFFECT lasting up to 3 hours Vital Fluid [Non-Combat]; Stagnant spirits are not confined to inanimate objects; indeed, they also inhabit many living beings throughout the world. And much in the same way that Haruspex can commune with those stagnant spirits within swords, axes and spears, so too can they listen to the voices of those within the living. Saranak the Far-Sighted, one of Krug’s first daughters, was an unparalleled hunter and used this ability to understand the way her prey lived so that she could track them with unbridled efficiency. This is done through the consumption of such a being’s blood, which would boon the shaman with knowledge of the creature’s past. By consuming the blood of a felled beast under heavy meditation, the shaman is capable of learning the semi-recent history of the animal, although this history stretches back only a limited amount [3-6 months IRP]. This spell may only be used on animals. 1 EMOTE MEDITATION, 1 EMOTE DRINKING, 1 EMOTE INTERPRETATION A Storied Artifact [Non-Combat]; The caster is able to impart or draw out the stagnant spirits of an object, allowing them to portray a tale within the weapon visually - be that through fire, water, paper, or some other such medium. To tell the story, the Haruspex must spill their blood onto the object, and onto the canvas they wish to tell the story. In meditating and revering the stagnant spirits within the story, they become the actors for the play that the Haruspex tells. Once the Haruspex grows more proficient, they are also able to preserve stories within the object of its wielder through ritual. The Haruspex must have the memories so vivid that they are able to describe and feel the sensations the memory’s owner experienced. By engaging the senses with stimuli relevant to the story (the smell of burning flesh, the sounds of war drums), the shaman is able to fully immerse himself, and the stagnant spirits are able to better convey the tale. The more objects and information they have relating to the event and its characters, the more vivid and detailed the story becomes. READING: 1 EMOTE MEDITATION, 1 EMOTE SLIGHT MOVEMENT The scene that plays out is then emoted by the shaman WRITING: 1 EMOTE MEDITATION, 1 EMOTE RECALLING, 1 EMOTE IMPARTING Redlines -The object must be signed or have some roleplay significance. A normal sword does not contain enough stagnant spirits to convey a message. -The Haruspex must already have extensive knowledge about the wielder, either by reading about them in text or having known them for at least an irp year (one irl week). -Other characters in the story are present, although the same requirements exist for the spell. Characters in the story who are not unknown to the Haruspex simply appear as faceless visages and cannot be used to discern any information about them whatsoever. -A Haruspex is only able to put the memories of the owner into their own tools. Memories cannot be put into items that belong to other people, and these memories cannot be used to teach magics or other complex skills that need to be taught in person. General Redlines -A Haruspex needs to be able to interact with Stagnant spirits and thus other non spirit-magics interfere with this practice. -A Haruspex cannot identify anyone in their visions unless they have extensive knowledge about the people within the story, or have interacted with their tools or weapons via ritual. -Memories imparted on objects cannot be used to learn magic, or other such tasks. OOC This is a feat accessible to anyone with knowledge of the spirits and a desire to learn the histories of weapons and wounds alike. In doing so, I hope Haruspex gives more flavor to combat, in being able to regale tales of battle, as well as making RP items more valuable and useful to the people who have them, rather than sitting on the shelf till the next map. I realise that some objects cannot be 'written' as such - that is, their stories can't be described as their owners may not use the server anymore, which is the sole caveat of the feat itself. If the feat is accepted, or a majority of people show interest in the magic, a cultural post explaining more of their history and practices will be posted to explain how to roleplay as one. Thanks for reading! Inspired by: https://www.lordofthecraft.net/forums/topic/151780-%E2%9C%93-origins-of-the-orcs-and-morghuun-the-land-of-warfare/?tab=comments#comment-1433374
  8. Anyone able to hit me up with the LOTC Cards Against Humanity deck?

  9. image.png.648ff070c345edae4d7308aa710e5fdd.png
     

    glad nothing’s changed while i was away

  10. SWAMPGOTH DRÛTRAM’LAK begins sharpening a number of pikes, and whittling their bases into the shapes of toes.
  11. As a direct quote from a post earlier that was removed,
    ”As much as I’m gonna get called out for this, I will say it nonetheless. I don’t know whether I’ve just been more aware of the staff’s actions as of this map, or if the staff has just gone that far downhill, but past late Axios staff has been a [REDACTED]show. Call it bias, call it whatever you want – but the iron fist of the staff has only gotten tighter, and their bias has only gotten stronger.”

    Edited by Boomze
    1. Show previous comments  5 more
    2. Pond

      Pond

      And I’m sure Wolfkite AND Veist won’t receive any form of punishment, even though the evidence is clear. Will also be surprised if orcs receive any form of compensation, but apparently admins are speaking of that matter. 

    3. Boomzerang

      Boomzerang

      Similar; not quite the same in my eyes, though

      And, I fully agree, playerbases don’t inherently hate playerbases. What they do is dislike people within those – which is only natural. The only shame is when this dislike, along with liking other players, gets in the way of fair judgement.

      Sure, harassment has become more prominent, but that’s no excuse to police everything as closely as it is. Not only did my post to that thread get removed, despite the fact that I honestly expressed myself in the most collected way I could, I also got warned for “Consistent attempts to rouse fights and cause toxicity amidst other players in the community.”

      Let’s not forget how much people complained when the duel originally occurred – now sure, people should let go of it after a while, and I mostly have, but it was brought up because while the two involved were allowed to continue playing, even now that this evidence has surfaced, whereas another player has been permabanned for accountsharing, despite a lack of evidence. Why? Because they were account-sharing with a player that staff (rightfully) dislikes.

      One last note, since I’ve only now seen your reply, Pieman, it may be so, but as I said, I’ve only been paying real attention since late Axios.

    4. ScreamingDingo

      ScreamingDingo

      whoops better loosen my grip

  12. In the time I’ve been around, I didn’t get to know you nearly as well as I should’ve Some day when you’re back I’ll make a Lur
  13. leaving for academia is a good choice all the best
  14. obesity_pullString.jpg

    1. Novastral

      Novastral

      Warning points incoming dumb goyim.

    2. Inferno_Ougi

      Inferno_Ougi

      This says alot about our society

  15. i got a 2 hour ban for having a message including the ruder word for rooster, followed by “because i need a minority to take the piss out of until someone gets triggered”

    sweet jesus since when is the moderation on the server this bad?

    Edited by Boomze
  16. lmao imagine not being unbanned after 3 weeks even tho ur ban was for 2 weeks and you've already done all the prerequisites to being unbanned

    1. Telanir

      Telanir

      Imagine that Telanir replied last Saturday to your violations appeal and has been waiting for a response... all this time!

    2. Elennanore
    3. J
  17. lol that feeling when you don't want people knowing about elven bias so you delete the post on elven bias

    1. Show previous comments  1 more
    2. Myleres

      Myleres

      14 minutes ago, WuHanXianShi14 said:

      bias towards elves, Must be why the FMs threatened to give me a warning point a couple days ago for calling them out on not letting an involved person post on a ban report.

       

      Maybe they dont love elves, they just hate ****-stirrers

       

      :thinking:

      "oh no they are gonna give me a warning point must mean they hate me i didn't break any rules oh no im hated"

    3. Boomzerang

      Boomzerang

      26 minutes ago, WuHanXianShi14 said:

      bias towards elves, Must be why the FMs threatened to give me a warning point a couple days ago for calling them out on not letting an involved person post on a ban report.

       

      Maybe they dont love elves, they just hate ****-stirrers

       

      :thinking:

      firstly, were you added on the BR? Legitimate question
      secondly, expressing disdain at the fact that one person is getting banned for the same offense as another who wasn't banned =/= ****-stirring.

      honestly, I'm not entirely sure on how your story went down, but regardless, the post shouldn't have been taken down. It was addressing an issue on the server, which the staff obviously didn't want to be addressed, not stirring ****

  18. So say someone gets a thrall. How would the following situations play out: A. It is discovered somehow (Or suspected) that the thrall is a thrall, and as a result of this, they are tortured until they reveal the identity and/or location of their Striga 'Lord'. Would they remain silent, or would they eventually break after enough has been done? B. A thrall breaks their addiction to Striga blood, and becomes free again. Would they remember their time in servitude? Would they then have the ability of 'ratting out' their previous lord? C. Can a thrall come under the influence of multiple Strigae at once? (I.E A thrall, thirsting for Striga blood, and who knows of another Striga, goes to them as opposed to their initial lord, OR their initial lord provides them with another Striga's blood) D. A thrall's 'Lord' makes it clear that the thrall is to take orders from a different Striga (Essentially, transferring ownership of the thrall to another)
  19. tortuga dindu nuffin

  20. make the text the default colour comic sans triggers me other than that looks pretty dope
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