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78 Fantastic


About jyecarson

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    Stone Miner

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  • Location
    Riding a kangaroo in the australian outback

Character Profile

  • Character Name
    Ask irp

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931 profile views
  1. Are you able to shift objects past gates, glass, etc? I don't see why you wouldn't be able to.
  2. Cast Your Character

    Reese Witherspoon as Penelope
  3. Fix Defender Default

    This ^
  4. Tidemanno's LM application

    +1. He tried to fix my mess of a werewolf lore, which I now look back on and cringe. He was also one of the first people I ever became friends with on here, extremely approachable and a nice lad who knows his stuff, usually my go-to person when it comes to lore ideas and questions.
  5. Magic "Rules" Vague As a teacher of magic myself I always try to make sure my students use common sense, and I give them a bunch of examples and guidelines on how many emotes it would take to do something, however its important for them to decide how to cast there magic depending on what sort of situation they are in.
  6. My opinion, as both a voidal mage and a druid, is that this lore Isn't really needed, for reasons already pointed out above.
  7. [✓] [Lore Submission][Creature Lore] Bryophites

    +1, maybe now i can live out my plant people dreams
  8. [Air Evocation] [ST] Kajara Anima-Fortis

    Yes. Hi.
  9. [✗] Plugin Idea To combat meta!

    I believe that this will lead to a lot of false meta accusations, people will of course be looking for there friends in more hidden locations and if they actually find them of course that might look a little fishy, other then that it's alright i suppose. If you are kidnapping someone just take them to a location behind closed doors that others can't access in a non-suspicious area like your friendly neighbor hood bakery *wink* *wink*
  10. Feedback: Voidal Magic v2

    Voidal magics need to be brought down to the same level. As someone who is t5 in air evocation i know i've had a lot of confusion on what i can and can't do and everyone seems to have different opinions on what the magic is capable of, which often leads to debates mid RP on whats possible and whats not. A lot of the magic guides and lores are outdated, and more clear guidelines need to be set. For example i know the amount of emotes i need to cast a common sphere of air, however i don't know how long in seconds that would take, so this usually leads to me building it up for hundreds of emotes before striking, and when i finally do i've only thrown the guy 10 feet back, now that sounds like a lot but that's only around 3 blocks MCly, they just emote standing up and shaking it off and before you know it I'm dead. Tl;Dr -Voidal magic lore needs to be updated and more specific on magic limitations -Voidal magic needs to be nerfed and buffed in specific areas to try to bring a more equal balance when it comes to power
  11. Alvina Rothgard's Death

    "Who the f*** would kill Alvina?" A very angry Steffen would comment upon hearing the bad news, taking a deep breath before going to sit down to contemplate his own existence.
  12. [CA] Baldrick's Ghost

  13. [Rules] Suggestion for a RP Combat System

    It sounds like you're rping with the wrong people. If you're in a rp battle with mature people they'll gladly take a rp hit as long as its logical. You say pvp is more biased of actual player skill when that isn't true what so ever. This is a roleplay server, half the people on here are nerds and proud of it, they wouldn't be on a fantasy roleplay server if they weren't. Lets paint a small picture for you, your character is a big orcish warrior in full armor, you get into a fight with a small five year old human girl, the girl calls pvp and completely destroys in you in seconds (due to your lack of skill, or maybe your horrible fps that you can't help what so ever. I know in cities, on lowest settings and optifine i still get around 4-7 fps). Now that doesn't seem realistic of there characters skill now, does it? We are story tellers, we love rp and that's why we joined the server. We didn't join to mine and grin for armor and fight people mechanically. OK I'm sorry for the rant, this belongs in one of the defender default threads... Back onto topic! I love this, there for sure needs to be a set time for each emote and i believe this is taking steps in the right direction when it comes to rp combat. It will help with magic as well, we for sure need to be thinking about how many seconds rather then how many emotes we need. I know personally I'm not even sure how long it would take seconds wise to cast my air evocation, so i just always follow a set amount of emotes.
  14. [Antimagic Rewrite] Iconoclasts; Breaker of Connections

    I think anti-magic should stay a dark art, having to pk someone / have that second soul is what made this magic interesting and unique. this rewrite just makes it seem boring, dropping it down to the same level as other common magics.
  15. regarding the techlock

    Tinkers/smiths can be made on the spot, making a new persona and putting all the free exp you get into it so you can jump to veteran. So unless they have an extremely high skill cap anyone can make them. Where mages have to spend months learning the specific magics you'd need to make the weapon. So, the difference is, the amount of time it takes to get said knowledge.