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1.18 experimental snapshots lookin' pretty good.
Honestly LOTC might be able to get away with using vanilla world gen again in 1.18 if all the new world generation changes are fine tuned enough.
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Minecraft World Generation is still hideous compared to what people want out of fantasy landscapes. But in terms of properly scaling biomes and stuff, wouldn't hurt to take some notes from Minecraft world generation to create more usable landscapes for RP. Definitely something we've needed to work on in the past is not going overboard.
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Yeah I agree. Vanilla Minecraft generation isn't the greatest but it's very usable for building stuff on. Lots of Almaris requires a whole bunch of terraforming to do much which is why some nation capitals instead created their own land like the massive plateau that Oren built to put Providence on and the island that Elvenesse created for its capital build.
Speaking of going overboard, I think the noise filters or whatever applied onto parts of Almaris are used a bit too much. There are lots of areas where you can find random 1 block holes or single blocks sticking out of the ground all on their own. Compared to previous maps Almaris feels less smooth.
Also I'm not a huge fan of the biome mixing. I prefer having locations all be one biome rather than mixing together a whole bunch of biomes and splattering them all over the place.
Maybe we're just trying to hard to make some uber detailed terrain when in reality most people just want terrain that looks good enough at a distance and is suitable for them to build their settlements on.
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