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Imho staff rly nailed the new raid rules. Like, no throwaway characters, no slaughter en masse, there has to be an objective, you have to be tied to a nation. It literally fixes everything that was wrong with raids assuming these rules are actually enforced. Thatโs just my take tho. Personally Im rly happy w how they turned out ๐คทโโ๏ธ
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With Carp; roll combat is a funny one. While it makes 0 sense for experience and whatever it also basically eliminates alot of powergaming.
CRP (no rolls) is the superior combat when both parties do it right. Rollcombat is needed when teo people arenโt on the same page. PVP is when all else fails (or too many people to handle)