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  2. This is post has provided the perfect reflection for me to notice... I need another hobby that isn't building minecraft settlements for 18 hours straight in 3 weeks or less.
  3. An Introduction to MessyMedieval Written for Lord of the Craft, May 2024 (Our gratitude to Llir for allowing us to post links!) What is MessyMedieval? MessyMedieval (or MM for short) is a minecraft building philosophy and design system for Minecraft Roleplay which aims to unite beauty and function in player-scaled builds while remaining accessible to all players. This brief document will help you get acquainted with the basic principles and tendencies of MessyMedieval and clear up common misconceptions about it. We hope this will help you to understand and appreciate the MessyMedieval outlook. We eagerly welcome fellow enthusiasts and critics alike, to our community and build server! Should you have any more questions about our philosophy or community, don't hesitate to post them in the comments! Links Build Server IP - mc.messymedieval.net 🙌 MM Community Discord - Join our active and growing community discord! 🔗 MM Linktree - Links to all our pages and platforms! neatly organized. 📌 MM Pinterest Page - A source for quality reference material and inspiration. Even for non-MM builders! Documents An introduction to MessyMedieval - Shareable Google doc of this thread MM Guide - (a greatly outdated, but historic document to our community) MM Manifesto - A more comprehensive take on the MessyMedieval philosophy, set to be reworked. I will update the link upon it's completion. The Aims and Principles of MM The principles of MessyMedieval are concepts (generally) sequentially instilled in each and every build. While our aim of accessibility represents our commitment to indiscriminately build for a broad audience! The principles of MM I. Purposeful Design: Rather than building arbitrarily, consider the utility and function of a build. This determines contextual factors such as size, layout, location, materials to be used, and in-character utility. “What is the purpose of said build?” II. Structural Integrity: Apply coherent logic to create builds with realistic structure. This entails working with a realistic 1:1 scale (1 block equals 1m³) as well as considering basic physics. For example: even fantasy themed builds should consistently be subject to its own internal laws, such as the existence of magical factors, etc. III. Meaningful detail: Add deliberate detail to your builds that is meaningful to its context. Avoid purely aesthetic techniques such as superficial “layering”, “blockspam”, etc. The placement of every block should be deliberate and justifiable within its context. For example: add small objects such as cups, tools and shelves within a homestead; moss to an old stone wall; and mud along puddles or river banks. The aim of accessibility I. Build in default! We believe builds ought to be accessible to all players, without requiring effort on the side of the beholder. Therefore we recommend building with vanilla textures. graphic mods and resource packs also tend to act as a cover up for lack of technique or skill, and thus impede a builder’s proficiency. We creatively work with the tools the game provides and push them to the limit! Noteworthy tendencies 👌 We adhere to realistic scale, we DO NOT scale up builds to fit in more detail. We learn to work with real 1:1 scale (1 block equals 1m³ and the player character is about 1.85 meter tall). 🎭 MessyMedieval is rooted in Minecraft Roleplay. It is on Lotc that MM’s name was coined and it found its first audience and students. This is because our philosophy addresses the needs of minecraft roleplay effectively and creates deeply immersive environments, which makes it uniquely synergetic to the format. 🧱 Mixing blocks to create new materials is a key practice used by MM builders, evidently inspiring our name. However, we must stress that we do this in an utmost intentional and clear way, rather than making something messy for its own sake. Not every build warrants a messy approach! We carefully consider the balance of texture, brightness and color of blocks to use. 📚 We frequently consult reference material (images, maps, literature, etc.) to inspire us. This grounds our builds in contextual realism and teaches us how to portray an accurate impression of realistic architecture and natural environments. Important Clarifications ❗ “Messy” builds in a “Medieval” setting are NOT necessarily MessyMedieval. With regard to our movement, MessyMedieval ought to be considered a unique branding name and not just the sum of the descriptive terms “Messy” and “Medieval”. ☝️ MessyMedieval builds are NOT limited to a medieval setting, even though the name implies it. Our name was conceived to contrast against the predominant “clean” fantasy builds in early minecraft roleplay, it’s catchy nature, though inaccurate, made it last. 🧠 MessyMedieval is NOT a build style, but a philosophy and design system which allows for any thematic build style to flourish! A brief history of MessyMedieval MessyMedieval began as something rather humble and ill-defined In much earlier days on Lord of the Craft. It’s first expression being a tavern by the name of Crow’s Skuling on the temp-map of Kalos, before the launch of Anthos. At the time, the name MessyMedieval served as a counter-cultural statement against the then predominant “clean” fantasy builds on the server (Stonebrick from bottom to top). Ironically, today, MessyMedieval builds seem to be on the cleaner side of medieval fantasy, nor do we restrict ourselves to just building medieval fantasy styles. In these early days MessyMedieval was strongly associated with House Carrion, until a little after their rise to power over the Empire of Oren. After that, the presence of senior MessyMedieval builders on Lotc has been irregular, which lead to the proliferation of many misconceptions about our movement (or the complete invisibility thereof). Evidently this document is an attempt to straighten the record. Despite our periodic absence, MessyMedieval has left a distinct mark on the building styles of most of the server’s human realms. With many towns approximating our visual aesthetic without having direct ties to our community or build server. The only notably break from this semi-MM style on Lotc, is New Valdev, the capital of Hanseti-Ruska (built by the talented @ErosTea)
  4. Zoora

    Z00ra_

    You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” Finally after a bit of searching, Siofra finds her way into what seems like a rotting town. As the smell of rotted wood and wet moss filled her nose, her nose would scrunch up. Her mind filled with the thoughts of the poor trees around, rotting away with no care. Her eyes flicked over to the one tend which illuminated with light, and certainly had a better smell then what was outside. The women hesitated, not quite sure if it was safe to enter a random tent. . . Yet she pushed forward. Her eyes immediately catching a glance at the hanging candles. As if that's not a fire hazard. It wasn't until the elderly spoke that she had realized there was another - causing her to jump a little. Siofra waited to move, or say anything. Instead, she nodded her head as the women spoke - taking a seat on the cushion that was offered and adjusts herself until she is comfortable. The women took a second to think, before opening up to this stranger about her life story leading up to this point. (BACKSTORY INFO: https://docs.google.com/document/d/1MUOZK-aQvLrwzlS2NwKP4vyg5anZ0knnSxlr7CIlRGA/edit?usp=sharing)
  5. You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” (("ooh... Why... i'm stutter, What happened here, and why you were waiting for me? My story heh is realy simple... But... Why You want know it?)) Example: (delete this) "Oh, I just, uh…" you stutter, tensing up. You eye the crone, then back outside the tent. For a moment, the air thickens with anticipation, until…
  6. Today
  7. Good read, and thanks for creating a community that’s brought me a lot of fun and genuine RP every time I come to visit. Making your own decisions and figuring out what you have fun with / what you find interesting is the best way to play the server.
  8. A True Wizard bears no inclination towards the attaining of such prophesying power. For she only needed her trusty crystal ball, through which she saw it all. Neither boiled, shredded nor broken, she observes with sky-blue eyes the opening of the rift. "Concerning..."
  9. Sir Enyalius wondered if the brave... Brave, stupid boy that he fought back on the sands made it out alive. He did try to keep him alive.. It'd be such a shame to die so young.
  10. Freja

    we3p

    User was successfully implemented!I am a bot. Please contact a staff member if you need assistance.
  11. Smol

    we3p

    Changed Status to Accepted
  12. Smol

    we3p

    Hi there, as you can see, you have been accepted onto the server! Well done on your application, you’re doing great! Welcome to the wonderful community of LotC! To get started, The server IP is mc.lotc.co The server is 1.18.2 - 1.19.3 To get started, I suggest going to tutorial island or do; /creq Can a Wilven come assist me? Here are some links to help you start out! x3 https://wiki.lordofthecraft.net/index.php?title=Settlement_Guides https://wiki.lordofthecraft.net/index.php?title=Nations_and_Major_Charters If you need help, Feel free to contact me via the forums or my discord smol_bean . I’m often online, so you can message me with /msg Smol_bean0 to find me in game. If I’m not around You can always do /creq with your questions or you can also use the LotC Discord which is right here! : Discord Lastly, here is the new player hub, I recommend you look over it! New player hub Have fun role playing! :D
  13. oh well thats just the vassal name, which we didn't come up with we inherited the place but wanted to keep the name the same in respect of the last owner
  14. where on earth did that come from? they dont need to be Scottish at all the family isnt even Scottish? did i make a type or something now i need to check
  15. Laeryda looks forward to seeing the list expand.
  16. Hayze

    Behindbush

    You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” Rakarth immediately sensed a dangerous pressence standing in front of him, he tried to cautiosly fall back from the tent, but his legs felt too heavy to even land a step in the opposite direction than the hag. He noticed a seeping stream of smoke coming from under her robe, when he suddenly started feeling dizzy and fell on his knees. "What are you do---" The dark elf slowly slided down onto the ground, losing conciusness, when the smoke quickly engulfed him in a dreamless slumber, projecting his past in front of the mysterious hag... Rakarth, a dark elf from the enigmatic Paradise of the Lost, hails from the arid town of Kruhso in the land of Ramasar. Born into the sizable Kinsleif family, renowned for their elaborate tattoos and signature red and silver sigils, Rakarth carries his own mark—a tattoo on his left arm that extends across his back. The Kinsleif family tradition was deeply rooted in pride and skill, and each member wore their insignia with honor; Rakarth's piece was an armband on his right elbow, symbolizing his heritage and responsibilities. From an early age, Rakarth was under the stern and watchful eye of his strict father, a master blacksmith. His father was a man of few words and unyielding expectations, teaching Rakarth the art of blacksmithing through rigorous training and discipline. The clang of hammer on anvil was the soundtrack of Rakarth's childhood, and he quickly became proficient, crafting weapons and tools that were both beautiful and deadly. Despite his growing skill, the pressure of his father's demands weighed heavily on him, creating a deep desire for freedom and self-expression. The turning point came when Rakarth forged a magnificent sickle, a masterpiece that outshone even his father's finest works. This achievement brought him recognition and respect, but also sparked resentment and jealousy among his family, especially his father, who saw Rakarth's success as a challenge to his own authority. Realizing that he could never truly grow while remaining in the shadow of his family's expectations, Rakarth made the difficult decision to leave. Determined to forge his own path, Rakarth bid farewell to Kruhso and the lands of Ramasar, carrying with him only his family armband inscribed with the Kinsleif sigil and a few tools of his trade. He embarked on a journey into the unknown, driven by a desire to perfect his craft and discover his true self...
  17. I am looking for someone to play a dark elf mixed wood elf boy. He’ll be the son of Karuna Amal (Wood Elf) and Narithen Uialben (Dark Elf). The Child The child in question is named Benedict Amal Uialben, and is one years of age . he has a designed skin, an older brother, an older sister half-sibling, and various relatives amongst the Lurinite Uialbens and clan Amal. It will be completely up to you on how you wish to play him, we simply ask that you let us know beforehand on the direction you wish to take him in if you are planning to play them. We would prefer if the child is played by someone active and often around, but this is not a priority. The Parents of the child The mother is known as Karuna Amal and is engaged to Narithen Uialben. She is an architect working off of her own schedule and resources. When not dabbling with blueprints for builds or building the plan itself she is usually found dabbling with her herbs and alchemy. Being a skilled apothecary she often uses this skill set to give aid to those that may need it, endeavouring to increase her capability. She is also a recruit within Lurin and a tavern worker, having lots to do and honing her skills but becoming master of none. She is devoted to upholding justice and helping all. The Father is known as Narithen Uialben, betrothed of Karuna Amal is an excellent fighter being one of the centurions of Lurin, son of the Golden Lubba and Lubba Consort, Narithen is known to hunt having hunted amongs the undergrounds of the moonlit city whilst is was still standing, and is now pursuing his path to druidsm. What were looking for from you Looking for a roleplayer who is often active and has a love for family roleplay, if you are interested in playing this character please contact me on Discord (lav3nder_valleyy) or Dizzy (thegreenergrey)
  18. Kinda funny how Leoni was inspired by this guy in an interesting way after basically throwing herself at several different aenguls for salvation, including becoming a templar. Maybe not the way Uther would want, but she was inspired nonetheless. I've been having fun having a similar mindset towards Miss Leoni. Great post, honestly hilarious to read that the whole journey now written about as history IRP was just... random and happened on accident.
  19. this is a great post. I think its a great work on how lotc actually works. Inspires me to try out diff types of rp aswell!
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