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Remove The Raid/war Rules, And Enforce Players To Solve Matters Ig

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When I make this thread, I expect flames. I say to you all, bring it.

 

I know that most of us wish to go back to the glory days of Aegis, back in the days where everyone's chill and having a great time. Back in those days players actually solve things IG. There weren't any raiding rules, or restrictions back in the days. I'm not saying this out of nostalgia, but I'll say this: 

 

The only way to even return to these "glory days" is to fix the community. 

 

 

And we can do that by lifting OOC restrictions. That includes the war and raiding rules.

 

But why? Why remove the war/raiding rules? Simply put, the current war rules as they stand are pointless, restrictive, boring, and cause nothing but OOC drama everytime wars and raids occur. It would also force players to solve matters in game instead of going to the forums and baw like babies. OOC restrictions cause players to simply either loophole these restrictions, or literally hide behind them. 

 

It makes no sense to restrict non-affiliated nations to 4 players in a raid compared to 8 in a nation, and have 1a and 2a especially when they come into town with no intent of causing violence or stealing items, but to have a protest, riot which is a villainous act. Needless to mention the fact that there is no way to determine or to discern whether players are affiliated with any nation, because anyone can gather 8 human players raid, and claim they're from Oren. The 4 player limit is too restrictive and causes the raiders to be selective and exclude their friends from having fun with them, only to reach a nation with 10 armored guards they'd stand no chance against. 

 

I know what you're thinking. What if the Orcs decide to raid Malinor when everyone's at school?

 

My answer is: Let them have their fun.

 

But why?

 

Because no one cares if someone decides to raid cities when everyone's at school/work/sleep especially when 99% of every chest and door is locked. They can brag about it on teamspeak all they want, but no one will respect players who purposely wait until people are offline to raid. Personally, if i wanted to raid, I'd do with with enough players online to defend. Players who don't will get little out of it but epeens and pixellated items, which no one cares about. They can raid and PVP all they want until they eventually get bored of it.

 

But guess what? This also gives players an incentive to protect their items, or their town from consistent attacks. Such as building strong walls, and gathering the aid of players outside their nations, or at off peak times, close the gates at off-peak. Add some magical peace barrier in towns (aka disable PVP.)

 

We should not, cannot restrict raids or wars at a certain times of the day, nor will I suggest it, because requiring raids to occur at EST will only screw over players who can only play at off-peak times(aka. Oceanic players)

 

Wait, am I suggesting to the players to solve things in game? Yes I am. Hence the raiding and the war rules should be abolished.

 

It's time to teach the players that LOTC is not about the epeen waggle, the pixellated items, how many people you can kill in a day, or conflict. It's a story.

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The rules aren't the problem, people who exploit them are. There are always loopholes.

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Players solving matters in-game without any guidelines and rules? What is this, christmas? Can I make my wish already?

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The rules aren't the problem, people who exploit them are. There are always loopholes.

Remove them and there won't be any rules for people to exploit or hide behind

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I can only think of two ways to solve this:

Either the rules are re-written to remove as many loopholes as possible
 

                                           or

 

They do what Cyndikate suggested, which sounds like a better plan.

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I completely support this idea. The people who exploit the loopholes are already banned from lotc. Cydinkate, maybe people can only raid during peak times which consist of 6-8 hours a day where a lot of people are on where you can raid with however many you want? It would create an incentive to log on and you wouldn't be able to raid when people are offline. 

Edit: instead of doing +1 give me reddit gold 

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However, I must point out the fact most people who could defend tend to log out whenever a raid is going to take place, because they are simply not that enjoyable anymore, and I doubt they ever were. They are so common, and so full of drama they've become something people would prefer not to deal with and go do something else, leaving the towns and cities almost, or completely empty.

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I completely support this idea. The people who exploit the loopholes are already banned from lotc. Cydinkate, maybe people can only raid during peak times which consist of 6-8 hours a day where a lot of people are on where you can raid with however many you want? It would create an incentive to log on and you wouldn't be able to raid when people are offline. 

If we only restrict such raids to peak times, that will only hurt the players that cannot play at those time frames, aka Oceanic and European players. Where even during those off peaks, raiding would be pointless.

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Remove them and there won't be any rules for people to exploit or hide behind

People find a way.

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If we only restrict such raids to peak times, that will only hurt the players that cannot play at those time frames, aka Oceanic and European players. Where even during those off peaks, raiding would be pointless.

Fair enough, what if just an extra amount of people were allowed to come during the peak times? You allow the usual 8 during the other times and 15-20 during peak times? Cyndikate, I'm also proposing that each nation decides its own peak time also, so if a nation mainly has european players and whatnot then it'd pick its peak time during that. 

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I completely support this idea. The people who exploit the loopholes are already banned from lotc. Cydinkate, maybe people can only raid during peak times which consist of 6-8 hours a day where a lot of people are on where you can raid with however many you want? It would create an incentive to log on and you wouldn't be able to raid when people are offline. 

Edit: instead of doing +1 give me reddit gold 

So, Aussie's are just not allowed to have raid RP without waking up at midnight? Im sorry if i misread it but are your proposing that only "Westerner's" get to have raid RP? Seems fair...

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So, Aussie's are just not allowed to have raid RP without waking up at midnight? Im sorry if i misread it but are your proposing that only "Westerner's" get to have raid RP? Seems fair...

No, I literally just proposed allowing more people to raid during peak times, that's all. 

Edit: This doesn't only go for you, but if you don't understand a post you should just kind of ask the person what they meant before making an actual response. 

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No, I literally just proposed allowing more people to raid during peak times, that's all. 

Edit: This doesn't only go for you, but if you don't understand a post you should just kind of ask the person what they meant before making an actual response. 

I was asking a Question lol settle good man settle! 

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I wrote the war rules currently in use. They were created with the nation leaders and were never finished because an agreement was never reached. Someone handed them to Danny in their unfinished state. Let me tell you this now.

 

NOBODY FOLLOWS THEM. NOT A SINGLE PERSON HAS EVER FOLLOWED THE EXISTING WAR RULES. EVER.  We don't have a clue if the new war rules work because they've never been used.

 

That's not from ignorance because I flooded every single relevant thread for the last war we had with information on how they work. But no, everyone was far too busy trying to **** up other people's attempts to fix their RP environments. The war rules were designed to inhibit OOC drama by forcing the two sides to sort out every detail beforehand, so that when the inevitable OOC shitstorm that comes from every ****ing war comes up there is a clear perpetrator that can be dealt with by the staff with ease rather than what we used to have, which was every side doing their absolute utmost to cheat and OOCly provoke the other side in full knowledge of the OOC hatred and loathing it will cause. No, the war rules were ignored. That, and we had no war rules at all apart from raid restrictions between mid-Asulon and mid-Anthos. We managed to rip our community apart without them.

We cannot deal with conquest war. Our community cannot cope with it. We have NEVER had a conquest war that has ended with a net benefit to the server. We have only had one that didn't come with an OOC drama storm and it still destroyed a server subcommunity. They "dealt with it" and they're all gone now.

 

Throwing out the war rules isn't enough. Take away the ability to conquer. It's only led us to ruin over and over and NOT ONCE has created mutually enjoyable RP.

 

 

 Add some magical peace barrier in towns (aka disable PVP.)

That sounds awfully like an ulterior motive.

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