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Feedback On A Plugin

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So I would like to develop a plugin that allows for the quick and easy transport of animals. The basis would be you can create an animal trap which is a renamed cobweb. You can then right click on animals and you would catch them in the net, the lore on the item would change accordingly. Would there be anything you guys think I should add to it? Any changes?

 

Thanks for the feedback!

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That would be interesting if the leach item, or whatever way you spell it, hasn't been implemented in MC yet (like in the time of vaq). Now you can use leaches and far more quickly move the animals, and a leach has a very easy way to be created (4 string, which can be got from 1 wool)

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Show us some prototypes and blueprints.

All that good stuff.
 

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That would be interesting if the leach item, or whatever way you spell it, hasn't been implemented in MC yet (like in the time of vaq). Now you can use leaches and far more quickly move the animals, and a leach has a very easy way to be created (4 string, which can be got from 1 wool)

I had no idea you could do that with animals too! :o I thought it was just horses for some reason xD

 

Also you mean lead. not leach. 

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The reason I like this better than leads is leads are quite glitchy and you can also logout with the animals in your inventory this way.

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How are leads glitchy at all? They work fine for me.

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I'd like to see a return of the animal egg thing that Vaq put into his skill plugin.

 

Basically, a farmer could craft a special spiderweb item that, when used on an animal, would turn it into an animal egg. Allowed for easy trade of animals which wasn't really possible at the time (unless you wanted to drag them across the continent with food and pray that some player didn't kill them). 

 

So yeah, something like that again would be awesome. 

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How are leads glitchy at all? They work fine for me.

They have an annoying habit of breaking when left alone for a bit

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Moved to the Great Library. It shall be sorted into appropriate category shortly.

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