no longer active 734 Share Posted February 24, 2014 So I would like to develop a plugin that allows for the quick and easy transport of animals. The basis would be you can create an animal trap which is a renamed cobweb. You can then right click on animals and you would catch them in the net, the lore on the item would change accordingly. Would there be anything you guys think I should add to it? Any changes? Thanks for the feedback! Link to post Share on other sites More sharing options...
Jistuma 1996 Share Posted February 24, 2014 That would be interesting if the leach item, or whatever way you spell it, hasn't been implemented in MC yet (like in the time of vaq). Now you can use leaches and far more quickly move the animals, and a leach has a very easy way to be created (4 string, which can be got from 1 wool) Link to post Share on other sites More sharing options...
Sky 0 Share Posted February 24, 2014 Show us some prototypes and blueprints. All that good stuff. Link to post Share on other sites More sharing options...
Demotheus 651 Share Posted February 24, 2014 That would be interesting if the leach item, or whatever way you spell it, hasn't been implemented in MC yet (like in the time of vaq). Now you can use leaches and far more quickly move the animals, and a leach has a very easy way to be created (4 string, which can be got from 1 wool) I had no idea you could do that with animals too! :o I thought it was just horses for some reason xD Also you mean lead. not leach. Link to post Share on other sites More sharing options...
ARCHITECUS 4788 Share Posted February 24, 2014 There used to be a plugin like this, early Anthos. But now we have animal leads. Link to post Share on other sites More sharing options...
no longer active 734 Author Share Posted February 24, 2014 The reason I like this better than leads is leads are quite glitchy and you can also logout with the animals in your inventory this way. Link to post Share on other sites More sharing options...
Demotheus 651 Share Posted February 24, 2014 How are leads glitchy at all? They work fine for me. Link to post Share on other sites More sharing options...
Ever 2648 Share Posted February 24, 2014 I'd like to see a return of the animal egg thing that Vaq put into his skill plugin. Basically, a farmer could craft a special spiderweb item that, when used on an animal, would turn it into an animal egg. Allowed for easy trade of animals which wasn't really possible at the time (unless you wanted to drag them across the continent with food and pray that some player didn't kill them). So yeah, something like that again would be awesome. Link to post Share on other sites More sharing options...
no longer active 734 Author Share Posted February 24, 2014 How are leads glitchy at all? They work fine for me. They have an annoying habit of breaking when left alone for a bit Link to post Share on other sites More sharing options...
Eddywilson2 2117 Share Posted February 25, 2014 Yes please this would create the trade of animals and the transport of them Link to post Share on other sites More sharing options...
Rhia 936 Share Posted July 7, 2014 Moved to the Great Library. It shall be sorted into appropriate category shortly. Link to post Share on other sites More sharing options...
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