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[Bug] Food Not Rotting Based On Time

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Heff

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[b]Nature of the bug: Food expires after being moved but it claims it has hours or even days left before being moved. [/b]

[b]First occurrence:[/b] 9:54 AM in EST Time (do not know when it occured before but it had)

[b] Describe exactly all the actions you took leading up to the bug: I logged on, walked over to the mill to begin to sort through expired foods. I was hungry so I moved some pancakes that had 6 Hours left on it, they then turned into rotten food. I tried again with 23 hours left by splitting it, and it happened again.   [/b]

[b] What messages are/aren't you getting that you would/wouldn't get normally :[/b] No messages.

[b] Frequency of occurrence: A lot? [/b]

[b] Are you able to reproduce the bug:  Yes [/b]

 

Screenshots:

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QWYHzlO.png

 

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It means it's expired just that nobody has interacted with it so it left the timestamp. At least this is what I assume since it's what I've noticed when some of my food has gone rotten randomly.

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Yeah timers only update when you click on them (hence the 'click to refresh' on crafting tables). It prevents the server from undue stress from updating millions of timers at once when it doesn't have to.

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It means it's expired just that nobody has interacted with it so it left the timestamp. At least this is what I assume since it's what I've noticed when some of my food has gone rotten randomly.

 

Yeah timers only update when you click on them (hence the 'click to refresh' on crafting tables). It prevents the server from undue stress from updating millions of timers at once when it doesn't have to.

Oh alright thanks!

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The above is correct.

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Moved to 'Fixed Bugs'.

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