Jump to content

Re: The Warclaim - Lag, But Different Lag


Daisy

Recommended Posts

I am going to give my opinion because obviously the DEV team have no idea what they are doing and for some reason my opinion is more valid and without a doubt there is no way they could of ever thought of my idea.

 

Make warclaim server, removed nexus, hur dur.

Link to post
Share on other sites

4 hours ago, Jaeden said:


You say a lot of things, though you never live up to half of them. That previous message goes out to Lyon, Teegah and co. ;)

nice

Link to post
Share on other sites

11 hours ago, Sneaky2 said:

Honestly, i've seen warclaims with more people be lagless outside of 20,000 snowballs being thrown at the battle of the crossroads and the battle of the Dreadfort. Hell even the battle of Mount Augustus with all that was going on lagged very little. It was only after the implementation of Nexus that battles went to ****. Just let us go back to Iron on Iron. No nexus buffs or anything. PvPing in a slideshow isn't all that exciting. 

Nah to be fair, the first Zion warclaim that took place in the Fringe was insanely laggy. It even caused people's Minecrafts to crash and it rolled the server back an hour or so. That was pre-1.9 too, which added a lot of lag with the constant swing-timer packets.

Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...