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DOMINION: Dwarven board game


Izahir
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Vroth Onyxheart presents

DOMINION

A dwarven game for everyday fun and taunts

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"After leaving the tavern Vroth was left with the feeling that he hadn't trully broken the ice with the two dwarves he had met. Despite his fondness for drinking till' failure and encouraging fights  he thought like dwarves were lacking something to make the fun sparkle with ease. At that moment, his restless mind started concocting some kind of game that he could bring everywhere to share with the dwed. " 

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The game:

This is the depiction of the board where the game is played. It is interactable by the player who can select the tiles to make his play.  In the rest of the images the rules are explained and a game example is shown.

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(Page 6: A friendly reminder for all the "He won't notice" players)

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Example game:

[!] Two dwarves walk into the tavern and take seat in a nearby table, one in front of the other

Dwarf1 carries a leather bag of rectangular shape of which he extracts a thin wooden board with a carved grid similiar to diamond shape. The wood in the holes of the grid show a dark wrinkled pattern. He also pulls out a pouch of black rocks and other of small pebbles accompanied by two small dices, of 3 and 6 sides. 

Dwarf2 sets the board in place and picks the pebbles pouch. He says "Oe if I beat you by more than 25 drinks are on you"

Dwarf1 replies "You will regret challenging me fellah"

[!] Both dwarves roll the 6 dice, Dwarf 1 wins by rolling a 6 and starts the game

Dwarf1 rolls 3, picks his three black rocks and places them on the board adjacent to each other. (Presses done and drops the book to his opponent)

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Dwarf2 rolls 2 and places his tiles (Presses done and gives the book to his oponent)

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[!] The game goes on until there are no possible moves besides filling ones side of the board

The last dwarf to place tile in this situation fills his side of the map to make counting easier

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The Victor is decided with 36 tiles, free drinks for him hurray!

 

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Final considerations:

This is my first post so I appreciate any feedback on the format. Taking an external look to the game it might seem a bit wonky  to play with the book interchanging and the copy and paste but after the first game i'd say it becomes fluid. You can choose to roll higher number (like 4) to make the game quicker but for the size of the region I believe 3 is the most balanced. There are different configurations of the starting positions of the players so  there some room for different playstlyles. Finally a big thanks to the people that have been helping me since I've joined the server and to the wonderful dwarves I rp'd with at the tavern. 

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"A chilly breeze stirred the leaves in front of the tavern...."

 

 

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Edited by Izahir
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