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[✗] [Magic Lore] Arcane Evocation

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Deer__

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Yes please, This is a must have magic!

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On 5/29/2024 at 10:50 PM, Deer__ said:

Each thrown projectile from this spell will have the force of a standard crossbow or longbow and may be as sharp as jagged stone.

I love the mention of longbow specifically, but I'd recommend specifying the type of crossbow as well (the gap between hand and crank in LotC armaments is wonky), as well as the speed. Ex. "Each fired projectile from this spell will have the speed and force of a standard longbow or hand crossbow projectile and may be as sharp as jagged stone."

 

I'd also recommend adding the speed to the other projectiles (like bolt and arc), longbow arrow/hand crossbow bolt speed would be the likely one for Bolt, that's the standard for evocation spells given its interaction mostly with Air Evocation, Arc maybe as well? Though perhaps a redline for that about being Air Evocation Redirected?

Edit: also prob add a redline like this like seen in Earth Evocation:

- All projectiles, if fired simultaneously, must be fired in the same general direction. Once a maximum of 5 projectiles have been summoned, no more can be summoned and the spell must be cast again. Projectiles can be held back for 3 emotes before they fizzle out. Multiple projectiles may be fired at once, however, they must all be within the mage’s line of sight at once and all be fired in the same direction if this is the case, lest they dematerialize. 

 

 

On 5/29/2024 at 10:50 PM, Deer__ said:

This may be used up to three times per combat encounter.

 

On 5/29/2024 at 10:50 PM, Deer__ said:

- Due to the sheer mana that's put forth in creating a quick spell it may only be used [2] times in combat.

These should probably be put to the same number, and perhaps specified if this means a mage can only use it twice/thrice because of complexity, or that it takes half their mana to do so. Perhaps go once, twice, thrice for T3, T4, and T5 respectively to let it scale?

 

On 5/29/2024 at 10:50 PM, Deer__ said:

Boomsteel weaponry will 2 hit a shield.

Perhaps word it more like "Boomsteel weaponry counts as 2 hits to a shield.

 

Also, what is the Bubble's radius? Is it just around the caster (1m) or can it go to 3m like an Earthen Dome? Perhaps let that be decided in the casting (1-3m)?

 

On 5/29/2024 at 10:50 PM, Deer__ said:

They will be able to break the chains on the following round of emotes as a reaction.

Does it take their Major Action to break the chains? And maybe a redline about forced movement (such as a gust spell) either breaking or not working. Also this is the coolest spell I've seen, the COMBOS you could pull off asdjhfaksldjfhlakf

 

On 5/29/2024 at 10:50 PM, Deer__ said:

If it isn’t tied down it will easily be moved by the beam not unlike being continuously pushed causing bruising and even some fractions, but if the target is pushed against a surface such as a floor or wall the immense force will begin to cause broken bones and internal trauma where the ray hits effectively sandwiching the target between the ray and the surface.

Probably change "fractions" to "fractures". And maybe put something of how hard was pushed? (ex. "If it isn't tied down or otherwise sufficiently restrained more than a grapple, it will be easily moved by the beam not unlike being continuously pushed by a strong gale or charging knight, causing some bruising and even fractures, however if the target is pinned against a surface such as the floor or a wall, the immense force will begin to cause internal trauma and broken bones where the ray hits, effectively sandwiching them between the ray and the surface.")

 

On 5/29/2024 at 10:50 PM, Deer__ said:

Targets that are hit center mass and cannot escape the beam move 10 meters every round of emotes as a reaction.

Holy ****, maybe uh- maybe halve that? 10 meters is gonna launch someone 2x a T5 Air Evocation Gust. Maybe put methods to escape the beam too bc I'm uncertain how one would do that other than getting behind a wall.

 

On 5/29/2024 at 10:50 PM, Deer__ said:

-May only be used at most 3 times in combat before fully exhausting a mage.

I feel like this should be twice instead of 3 times, like how most T5 spells are considered to exhaust someone.

 

On 5/29/2024 at 10:50 PM, Deer__ said:

A masterful Arcanist that specializes in the defensive aspects of Arcanism will find themselves with the capability to expand their bubble shield to great heights.

Is it a whole city in diameter? Or does it have a limit, such as a 20x20 region of the city? Or is it left to ET fiat?

 

On 5/29/2024 at 10:50 PM, Deer__ said:

One an arcane armament has been fully summoned, the mage may cast other tier three or lesser spells.

"One" to "Once", and I'd say "may only" personally? But also, imo, it might be better to limit it to T2 or lesser, since this already seems like a spell meant for Scions (which is AWESOME) and so it'd actually give a bit of a restriction?

 

 

Sorry if this was a LOT but this honestly looks like the COOLEST magic write I've seen (I've not seen many, mainly just Lightning Evo bc they let me help a lil w/ that one :3) and I really wanna see this one pass (if I had the fortune to learn it, my silly mage girl would enjoy casting her spells all sparkly w/ constellations and shit I couldn't really do w/ elemental spells necessarily). Seriously, good work, and it looks absolutely stunning. It works almost entirely differently to the Elemental Evocations, which lets it stand out and not really overshadow any of them, which was my worry for seeing anything Arcanism-related. Amazing, amazing work, I wanted to give it my all for feedback because of that. Please, please let this pass😭.

Edited by ScoutTheWitch
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22 hours ago, ScoutTheWitch said:

-snip-


I made MOST of these changes to balance and grammar.

 

22 hours ago, ScoutTheWitch said:

Is it a whole city in diameter? Or does it have a limit, such as a 20x20 region of the city? Or is it left to ET fiat?


ET discretion because it's an event use only spell. Clarified in the redlines.

 



Edit: I kinda forgot the tier progression part, so I added that in there just now too.

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If I had an old Arcanism MA can I get that back? 

 

Also hilarious that paladinism gets shot and the magic they took heavily from returns. 

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Maybe... Maybe voidal magic isn't completely anathema, aha... 😳

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4 hours ago, ThatFunkyBunch said:

-snip-

No you can't, the plan is to start it with 3 grandfathers. It's been gone for long enough that it ought to just start over and be 'rediscovered' in rp.

Also I started this rewrite like 6 months ago, I'm just lazy so it took me forever to finish it. Nothing to do with paladins.

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I would love to see this as an addition to Voidal Magic, seems like a very interesting addition in my opinion great job +1

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It is neat that someone finally came forth with a new rewrite. This one is pretty faithful to my old lore down to the last wisp. 

 

Not very cool to leave me out of the credits though… as ya know, the creator of every spell, concept, and configuration you used in this post. It doesn’t really matter but respect your elders, kid. 

https://www.lordofthecraft.net/forums/topic/158140-canon-guide-to-arcanism/?tab=comments#comment-1496430

 

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On 6/16/2024 at 3:11 AM, BrandNewKitten said:

-snip-

  

On 5/29/2024 at 10:50 PM, Deer__ said:

Credits:
Deer__ (Main Author)
Mr_Etan (Consultation, minor writing)
Past Arcanism Writes and their Authors (Inspiration)


Im gonna delete that last line cuz you said this.

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On 6/22/2024 at 12:34 AM, Deer__ said:

 

  


Im gonna delete that last line cuz you said this.


Mostly sassing you for fun (cuz the work you did here is good)

BUT I am the only past author of Arcanism. The OG.
Don’t lump me in with those rejected rewrites! 

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Some bardmancer has to say it, but I am worried that the term "wisp" may be confused with the bardmancy version of wisps in and out of roleplay (posted below). Both appear to be motes of raw mana, but from different sources (bardmancy mana stemming from the soul while voidal mana stemming from the void). Just putting that out there that it might get confusing
image.thumb.png.f48b05c3b95ca5886f3f35a9b0b1ac41.png

 

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