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[✓] [World Lore] - Blightstones

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Spoiler

In the event that this is accepted, those who are currently in possession of a Blightstone in any shape or form should defer to ST about specifications to align with the lore - whether it is updating an item description, or whatever else.

 

Spoiler

 

 

 

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“The timeless, tireless laws of nature shall one day devour us all.” - Magic: The Gathering

 

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[Source]

 

The realms are vast, in which there exists a multitude that one could ever hope of seeing. Some were utter wastelands, others were raging hells filled with danger and magma, while very few ever offered solace. Even then, there was not without danger when treading into planes beyond one’s comprehension. Many caution against the crossings of these otherworldly boundaries, but desperate times call for desperate actions.

 

The Fae Realm is one such plane of existence where nature lives in the utmost harmony. Incredulous fae, animal demi-gods and nature sprouted amongst fertile ground and winding rivers that ran through all the Domains, tended to by the various deceased druids that called the realm home under the watchful hands of the Aspects. Natural energy coursed through the realm as readily and steady as blood and life itself, saturating everything that it came in touch with.

 

About five hundred years ago in the age of Athera, the Fae Realm was visited by living Druids seeking guidance and aid from those who had passed before. Plucked from the flowing streams of life itself, were several stones of pure energy unlike anything ever seen in the mortal plane. These were given as both gifts, and objects of intent to those who visited the Realm that day. Since then, they’ve been scarcely seen in this world but perhaps they still linger elsewhere, shimmering and rippling in the endless ethereal light.


Material Name and Description (Raw Form)

Blightstones are found within the Fae Realm and Eternal Forest, within the separate domains correlating to each Aspect. About the size of one’s palm, they may be found within the streams and rivers that flow within the Realm - collecting the energy that runs through the Fae Realm through the water. A Blightstone is essentially a rock that had been completely saturated with natural energies, which would inevitably shatter after [5] direct hits from a blade, or crossbow. Blunt weapons like warhammers or maces would only require [3] direct hits to cause the Blightstone to break. Null Arcana would be able to 'deactivate' the stone for it's standard duration of [2] emotes, while Thanium would be able to break a Blightstone with [2] direct hits. Greater Dragonsflame is capable of melting the Blightstone down over the course of [2] emotes. The destruction would cause the Blightstone to explode into a flurry of harmless light and natural energy, immediately causing flora and plants to suddenly grow anywhere it could within a [5x5x5] radius.

 

Depending which Domain that they’re found in, the Blightstones may take on different nature-based aesthetic effects that denote their original location. A Dayward Blightstone may be a vibrant green or yellow with a floral or leafy pattern, emitting a soft and healthy song within a [3x3x3] radius. A Twilight Blightstone would appear with rich autumnal hues such as red or orange, and be able to take on a more fossil-like appearance - able to radiate an energetic, excited song within a [3x3x3] radius. A Nightfall Blightstone could possess blues and purples that glowed faintly in the dark with bioluminescence, allowing an utterly peaceful and potentially unsettling song to radiate within a [3x3x3] radius. The influence these stones have upon the material plane are potent, acting akin to a perpetual Singing Infusion without the need for activation.

 

Applications (Raw Form)

Having been saturated with pure unfiltered natural energies, a Blightstone’s raw energy far exceeded that of a normal Druid. Infused with the Fae Realm’s energy, they have enough potency to strength to allow a Druid to strengthen their connection to magic despite their inexperience. Calling upon the Blighstone in this manner over the course of [2] emotes of connecting to the stone and activating it by a means of interaction or through will like that of an Infusion, the Blightstone will begin to pulse with its innate colour mixed with the druid’s aura. Once activated, a T1-T4 druid may perform known spells from Druidic Magics at a tier higher than their current tier (i.e a T3 druid may call upon the Blightstone and cast Cleansing [Druidic Blight Healing] as if they were T4 once it was active). Alternatively, if the druid is T5 or chooses not to temporarily increase their tier, they may instead double their effective radius for a singular spell. That being said, a druid will still be thoroughly exhausted afterwards as a cost of their bolstered strength - once used, the wielder would find themselves sapped for at least [1] OOC day, unable to cast any other Druidic spells other than passive communion.

 

Living up to its namesake, a Blightstone was a particularly powerful conduit of Blight Healing mists. In the event that the Sealing Ritual is required, it may be used to replace one of the three druids needed to cast. That being said, if a T5 Blight Healing druid possessed a Blightstone and activated it over the course of [2] emotes, they would only require one other T5 druid to perform the ritual.

 

Spoiler

REDLINES

- The abilities apply to Druidic Blight Healing only.

- The increasing tiers cap at T5.

- A druid’s power may only increase by one additional tier maximum.

- One cannot use the activated Blightstone to use spells that they have not been taught, only increasing the radius / lowering the emote counts per tier.

- One cannot attempt to conceal the activated Blightstone, unless behind a physical barrier like a wall. The light emitted from it cannot be used to benefit combat in any way.

- One cannot attempt to proliferate their tier while also increasing their radius or simultaneously cast Sealing. They must choose one of its abilities after the Blightstone is activated. 

- An activated Blightstone’s effects may only last for [10] emotes or until end of interaction, starting after the [2] emote activation. After such, it would require [1] OOC day to recharge before it may be used again.

- Should the activated Blightstone be used to double the radius where applicable, the cooldown will trigger after the spell has finished casting, or has been used up.

- If the Blightstone is not drawn from or used within [2] emotes of completed activation, its energy and light will fizzle out into the environment and trigger the cooldown.

- Aesthetic tells may be alotted to the activated Blightstone besides its light, such as causing the targeted flora or area to become more fae-like (increased size, altered colours and shapes, etc.). This cannot be used to benefit combat in any way.

- Exhaustion still applies to the druid at their unaugmented Tier, and will require at least [1] OOC day for recovery. In cases of spells such as Grasping or Sealing, an additional OOC day will be added onto their cooldown (i.e A Grasping Spell with a doubled radius will inflict [2] OOC days worth of cooldown, instead of the standard [1] OOC day).

 

Harvesting

Stemming from the Fae Realm itself, it’s extraordinarily rare to see it outside the confines of the Aspects’ grasp. They appear to naturally spawn within the Fae Realm, specifically by or in the riverbanks that flow throughout the Forest as the water carries the natural energies in the most streamline and flowing way. To obtain one is no easy feat by any means, but the way forward may be closer than you think.

 

Spoiler

REDLINES

- Blightstones must be ST-signed.

- Blighstones may only be obtained through Events or specific spells meant to breach other realms. This includes Walk of the Aspects [Druidic Transcendence], Rite of Deception [Druidic Blood Magic], Hail [Blood Magic], Arcane Displacement or druid / fae related events and eventlines.

- Any interaction or attempted obtaining with such requires ST Manager or Admin approval.

 

Purpose

Blightstones were introduced in a large eventline back in Athera, in which approximately six of them were handed out to the druid community back then. Ten years later after the eventline, there still has yet to be lore about these items that are supposedly still in the Fae Realm, while Blightstones are still held by active players to this day. This post is to further clarify and align the old lore and items to the current state of Druidism, as well as provide some more world lore to a frequented Deific Realm.

 

Credits

Author: @marslol

Review: @DragonofTaters@glassyskies@HazelWazel

 

Citations

https://www.lordofthecraft.net/forums/topic/186715-%E2%9C%93-magic-lore-druidic-communion/ 

https://www.lordofthecraft.net/forums/topic/227298-✓-magic-lore-druidic-blight-healing/ 

https://www.lordofthecraft.net/forums/topic/225732-%E2%9C%93-%C2%A0druidismfeat-druidic-transcendence/ 

https://www.lordofthecraft.net/forums/topic/213242-✓-magic-lore-druidic-blood-magic/ 

https://www.lordofthecraft.net/forums/topic/161000-✓-the-fae-realm/ 

 

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LIGHTSTONES
BLIGHTSTONES
SOULSTONES ((TEARSTONES))
RADIANTSTONES

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This Lore has been accepted. Moved to Implemented Lore, it will be sorted to it's appropriate category soon. Please note that if this is playable lore, such as a magic or CA, you will need to write a guide for this piece. You will be contacted regarding the guide (or implementation if it isn’t needed) shortly.

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