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[✓] [Lore Addition] Druidism - Elder Trees & Ents

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8 hours ago, marslol said:

i was writing it more on the base of voidal blight - as the void has had many iterations and references to making nature feel pain and be hurt. while i suppose i could understand that it would not be classically defined as inherently corruptive, most fae-based or nature-based cas and lore pieces DO in fact get corrupted by the mere presence of voidal magic (i.e epiphytes, sprites, tree lords, etc.)

 

All of the CAs you mention as being corrupted by Void Magic cite specific cases, aside from Sprites which is an outdated piece. Mani in particular outline requirements of 10-15 Voidal Magi to corrupt, all casting with the intent to do so.

 

The precedent is that Voidal Blight is caused by intense magical sources which have that mechanic specified in their respective lores, such as Obelisks, Voidstalkers, and Voidal Tears.

 

In terms of legitimate claim to corruptive force, Voidal Evocations (All of them, not just Fire) are like spraying a can of aerosol, enough to maybe cause discomfort / unease. Whereas those greater sources are more like coal power plants.

 

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1 hour ago, Luxury said:

 

All of the CAs you mention as being corrupted by Void Magic cite specific cases, aside from Sprites which is an outdated piece. Mani in particular outline requirements of 10-15 Voidal Magi to corrupt, all casting with the intent to do so.

 

The precedent is that Voidal Blight is caused by intense magical sources which have that mechanic specified in their respective lores, such as Obelisks, Voidstalkers, and Voidal Tears.

 

In terms of legitimate claim to corruptive force, Voidal Evocations (All of them, not just Fire) are like spraying a can of aerosol, enough to maybe cause discomfort / unease. Whereas those greater sources are more like coal power plants.

 

i can really included fire as that seems to be the most effective effective against an actual tree in comparison to air evocation for example (and is also mentioned as another effective deterrent and only stated voidal deterrent against fae wardens in the transcendence) - but i do now see your point. i'll edit some things alongside adding the greater corruptive forces like the builds etc.

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56 minutes ago, marslol said:

i can really included fire as that seems to be the most effective effective against an actual tree in comparison to air evocation for example (and is also mentioned as another effective deterrent and only stated voidal deterrent against fae wardens in the transcendence) - but i do now see your point. i'll edit some things alongside adding the greater corruptive forces like the builds etc.

 

Weakness to fire on the grounds that plants are flammable is totally fine from my perspective.

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i will pvp and kill all druids mark my words. +1

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This was a really delightful read and I think it would bring about some really cool roleplay! Well done to all who participated in making this, it's very nice <3

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This Lore has been accepted. Moved to Implemented Lore, it will be sorted to it's appropriate category soon. Please note that if this is playable lore, such as a magic or CA, you will need to write a guide for this piece. You will be contacted regarding the guide (or implementation if it isn’t needed) shortly.

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