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[✗] [Amendment] Infernal Blood Rites

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PrimnyaQuorum

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Infernal Blood Rites:

 

Spoiler

Unlike mundane Blood Magic, this art relies more on genus than it does mages; after all, the infernal circle calls for sacrifice. Modifiers are not granted by an increase in Blood Mages but rather the amount of genus offered into the circle. This circle is drawn as a pentacle with each rune then drawn in one of the points and the rune of mortality in the center pentagon. 

 

- Infernal Blood Magic is a marriage piece between Blood Magic and Naztherak - it is not a new magic but a combination of the two.

- Infernal Blood Magic is not innately known when either of these two magics are obtained without holding the other. Players may only innately know of this and may self teach by themself when they have Naztherak and Blood Magic at the same time. Inferi cannot self teach infernal BM due to their chaotic minds, though Evolved Inferi may self teach Infernal BM. 

- Players with only Naztherak or Blood Magic may freely RP a suspicion that such is possible and may learn of the recipes and rituals as they see fit should they be in contact with someone who knows the other magic. For example, a Blood Mage may freely seek out a Naztherak to experiment and find out the rituals, but they will not know the intricacies of them beforehand.

- Does not require a seperate application, an ST need only make a note of the known rituals on a player’s Blood Magic MA.

- Due to the nature of the modifiers and the goal of sacrifice, all rituals may be screenshotted when completed and then sent to the handling ST. This is to ensure that no captives are kept for hours on end while the ritual envokers await an ST. Abusing this mechanic, such as delaying emotes to rally more people, will result in strict punishment.

- At least one Naztherak or Inferi capable of producing Maleus is required to participate in each ritual, to spark the pentacle with Maleus. A Cursed Child may spark [1] Infernal Blood Rite per OOC Week.

Purpose:

With the acceptance of new Zezimar Lore, it seemed appropriate to account for their ability to evolve and partake in these rites - such that simply becoming a Inferi is not a 1-step ticket to Infernal BM, but a more nuanced process. This also attempts to clarify the unwritten policies regarding tracking learned rites, how to handle a rite with sacrifices, and the implied requirement of an Infernal MA/CA/FA being required to spark the ritual. 

 




 

Rite of Damnation 

Spoiler

Redlines:

- The ritual does not carry a defined emote count but should typically take around 3-4 emotes to perform. 

- Requires two blood mages to perform, along with one Naztherak or Inferis should neither blood mages have the magic. One of these mages must be T3 in blood magic.

- Lasts for a maximum of 7  14 OOC days though may be performed again to prolong it. Performing the Rite again does not require one to roll.

- Requires ST signs or a region message describing the region along with its expiration date. Effect may be made permanent until cleansed with RO Consent, or ET Consent on an unowned Tile.

- Rite of Damnation is only aesthetic, clouds of ash will never harm anyone or block enough light to cause harm. Crows or other natural phenomena will never hurt people.

Purpose:

Changed base duration from 7 to 14 OOC Days, and elaborated that prolonging the rite just requires re-doing the rite without a roll. Added to redlines to permit ROs to allow the effects to remain past 2 weeks.

 



 

Rite of Devotion

Spoiler

The rite of devotion pollutes an area, typically a building, with a Naztherak’s patron of choice so that it may be influenced, thus “devoting” the area to them. A Naztherak would find themselves capable of limited control over these effects; in the same way a housemage might manipulate their residence for the comfort of others, a Naztherak may will particular horrors to their benefit - though only if they make sense for the patron in which the region is gifted. This can be cast within chapels, keeps, or simple homes. 

 

This ritual requires 2 Blood Mages, one of which must be at least T4 and one Naztherak or Inferis (who may be one of the mages). In total, 6 units of genus are needed to fuel the pentacle which is inscribed by the rune of mortality in the center pentagon followed by a combination of runes best describing the chosen Lord. Additional units may then be fed to garner a roll modifier. Once all of this is completed, the Naztherak may imbue the pentacle with their maleus and place their wound on the edge, sparking the ritual.

 

Redlines:

- Requires an [ST] sign nearby the region, though this may be hidden to prevent metagaming if other signs are placed to describe the scene.

- May not be used in combat in any form, this is limited to aesthetics even when controlled by a Naztherak. Sickness may occur though will not change the outcome of combat, same with any other effect unless the victim wishes for it.

- Within 15 blocks of their character, a Naztherak or Inferi may freely emote what occurs within the region much like a housemage may command their home. Only the Leaders of the Rite may influence other Characters directly through worsening or ceasing the effects. Naztherak or Inferi may choose to not feel the downsides of being inside of this region.

- Requires 4 units of genus by default, and is done by using freeform runes which describe each lord. - Requires two blood mages to perform, along with one Naztherak or Inferis should neither blood mages have the magic. One of these mages must be T4 in blood magic.

- Requires RO permission unless the building is owned by the player.

- Kholidav's effects will begin within the first emote of entering the area and are fully complete upon the 6th emote, where players begin to throw up.

- Zanthairn may not trap someone or make an area unreachable.

- Signs must be placed to describe the affects within a region so that others may RP it properly without the Naztherak around.

- Naztherak or Inferi may choose to not feel the downsides of being inside of this region.

- May be purged by 3 paladins using the purging spell. Any Deific Cleaning Ritual.

- Is restricted to roughly a 30x30 region but may be expanded if an overseeing ST deems such to be appropriate, and may be freely shrunk into a smaller region by the creator.

- The region’s size may not be changed once made. Tearing down the structure or razing the area does not cease the effect, only magical purging will.

- A region may only be devoted to one Patron at a time.

- The ritual does not carry a defined emote count but should typically take around 3-4 emotes to perform. 

Purpose:

Changed Requirements from 1 Infernal BM and 4 units to 2 BMs, 1 T4, 1 Naz/Inferi and 6 Units. Clarified Cleansing Ritual to reflect removal of Paladins, and that simply building over the original structure does not remove the effect. Clarified only the “Creators” Of the Devotion has the ability to effet others while Naz/Inferi can prevent it from affecting themselves. Added Paragraph describing how the Rite is done.

 


 

Rite of Whispers

Spoiler

Objects and structures used to enact the rite of whispers are known as callings. The rite itself is enacted by encircling a calling with a pentacle, fashioning the tips with the runes of sound, light, draining, astral, and creation. This ritual requires 4 units of genus before a Naztherak or Inferi may place their wound on the pentacle, sparking the ritual, and can be performed alone, should they have the required amount of Genus & ability to produce Maleus.

 

 The calling is then bound to either its creator or an Infernal being whose blood is spread upon the Calling, who may utilize it freely.  Once a calling is made it may be placed within the world or kept as an item, both of which will essentially serve the same purpose of allowing contact between the creator and another, no matter the distance.

 

Should one unit of genus be fed to a calling, the owner will feel a faint tugging at the corner of their mind, indicating that they should draw a pentacle with the symbols of sound and light nearby. Once a pentacle was drawn, the two locations would be connected and the users would be able to speak through the objects as if they were next to each other, though this is not to say such an item is free of tricks. Should a Naztherak or Inferi feed the pentacle [10] units of maleus, the calling would suddenly light with flame in the shape of an eye, which can be used to look at who is interacting with it as the image is relayed to the pentacle. 

 

The creator of a calling may also use it to summon their court or to make contact with others who have been gifted it. Once more, should a pentacle be drawn with the symbols of  light and sound by a naztherak or inferi, they would be allowed to contact any of their callings which would emit ash and cinders from them, alerting the holder that they should offer forth one unit of genus as payment.

 

When not in use, the calling will passively emit whispers, garnering the rite’s name.

 

Redlines:

- Requires a minimum of 3 emotes to use and essentially serves as an alternative to birds.

- Naztherak, Cursed Children, or Inferi creators do not have to offer a unit of genus to the callings.
- The eye of flame that is formed after the [10] maleus is offered will take two emotes to manifest and acts as a one way mirror, always looking at the user interacting with the calling. One may not use this with the calling to look at the user on the side of the pentacle, for example.

- The pentacle may be drawn or carved out of any material and requires a full block of space. 

- Requires 4 units of genus to perform the ritual. 

- Should a Calling be bound to either an Evolved Zezimar or Naztherak who is not the Rite’s Leader, they must spill at least [1] Genus worth of their blood over the Calling during the Rite. This requires [6] units of Genus before any additional modifiers can be gained.

- Requires an [ST] sign / signature denoting that it is legitimate. A sign may be hidden nearby to prevent metagaming.

- The ritual does not carry a defined emote count but should typically take around 3-4 emotes to perform. 

- May be broken to deactivate.

- Must say who to contact somewhere visibility nearby / in the item desc.

Purpose:

Clarified the Rite can be performed by 1 BM if they meet the Tier requirements and possess Maleus. Added CCs to “Infernal” beings who don't have to offer genus to callings they help create. Added ability to bind Callings to other Infernals.

 


Credits:

Writer - PrimnyaQuorum 

Feedback - canontransixris

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This lore has been denied.

Upon taking a vote for EACH amendment proposed, the LT felt that none of the changes were warranted and that we felt that Infernal Bloodrites are currently fine where they are.

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