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Azuras on the Horizon | 10.0 Release Details

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Daisy

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1 minute ago, Clone_Fives said:

Care to actually back up what you are saying? Refute my words with something more than "Bro this has to be an L take"

 

It is for roleplay not over it.

mojo-jojo-curses.gif

 

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6 minutes ago, Crunchiest_Leaf said:

I hate tech team, especially that rat guy

tech team musin mafia group

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40 minutes ago, Crunchiest_Leaf said:

 

I hate tech team, especially that rat guy

 

 

I am going to punt him.

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5 hours ago, Random said:

I don’t care for the argument, just read this while scrolling through all of it. I just wanted to comment that this is a terrible way to underline your argument, since it shows your disconnect from the actual server and makes most of your opinions on current systems irrelevant.

In general I don’t think players who don’t actually play should have much of an input, though I do really like what you did with the map. I’m just a hater of oldheads who say ‘everything sucks’ all the time, because they exist in literally every online community ever.

 

 

As for your actual arguments I can’t say if they’re valid or not because I only skimmed over this entire thread and frankly care very little (I’m very disconnected too from a lot of mechanical systems)

Survivorship bias - Wikipedia

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We are SO back

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While the shape of the map is still growing on me, I absolutely love the biomes and think that this will be the most fun map to explore in a while 

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4 hours ago, Clone_Fives said:

Food will affect all players because food is necessary for every living thing to survive. Food expiry is just not something ment to be optional as a concept, especially if it is to be expanded upon.

yes yes its a commonly known fact, ghosts have to eat, yes. they have to eat to survive, yes yes.

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IMG_3701.gif.4b1b51dc116796699a1daa0f13e3679b.gif

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33 minutes ago, HandsomeFloppa said:

yes yes its a commonly known fact, ghosts have to eat, yes. they have to eat to survive, yes yes.

Its almost like I said "living things" and didn't mention ghosts at all. Strange how the one thing you clearly didn't read correctly counters this failed attempt at mocking. But to give credit where it is due, I do agree that CA's that don't need to eat should not have to. But I also will offer this, a ghosts, undead, and maybe demons, are all the exception not the rule.

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8 minutes ago, Clone_Fives said:

Its almost like I said "living things" and didn't mention ghosts at all. Strange how the one thing you clearly didn't read correctly counters this failed attempt at mocking. But to give credit where it is due, I do agree that CA's that don't need to eat should not have to. But I also will offer this, a ghosts, undead, and maybe demons, are all the exception not the rule.

food will affect all players
some players play ghosts

food will affect ghosts

come on

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52 minutes ago, HandsomeFloppa said:

yes yes its a commonly known fact, ghosts have to eat, yes. they have to eat to survive, yes yes.

Skaven paranormal investigator 

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20 minutes ago, HandsomeFloppa said:

food will affect all players
some players play ghosts

food will affect ghosts

come on

So you have been wrong this whole time when you say "the playerbase hates food expiry"? Or have you just been using a broad generalization for what you believe to be the vast majority? Same applies with what I said

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cant ******* believe they made a location called Zion in game bro this is exactly the thing for me 

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