Jump to content

[Amendment] Voidal Artificery - Arcanium


Vocturne

Recommended Posts

Purpose:
I've felt that Artificers fall a bit short when it's compared to the other rituals on offer to voidal mages and wanted to try to rectify that with a simple addition to their toolkit. Arcanium has been a staple piece of equipment that any worthwhile enchanter might use for weapons and it already fits the theming that an artificer works within. Seeing as they are the most adept voidal mages when it comes to the discipline of transfiguration and weaving the mundane and magical, I believed giving them some oomph when creating arcanium wouldn't be asking for too much.

Arcanium Old Lore:

 

Spoiler

Refining Technique

Arcanium requires much preparation when forging, unlike that of any other normal blade. A special forge is needed, with large reserves of mana. These reserves can be from multiple locations, which increase chance of success greatly, and require a great exertion of force to bombard a metal with mana. A rather open forge is needed, with the blade pre-refined to get to a malleable point, infusing the large-granted-surface-area and allowing for the highest chance of success. This however, requires a smith of adequate strength and stamina, and may take multiple attempts- it aswell will drain a voidal user, putting them to maximum exhaustion.

 

The forge will need sources of mana. This will either be in the form of Voidal Mages, Mana Obelisks/Anchors, and a Voidal Heath- with proximity to The Monolith. 

1A. In the case of Mana Obelisks/Anchors, one would need a means of transporting the mana directly to the metal- which can be performed using mana wire or focus crystals.

The forge may be ignited and the heating will start. The item is prepared already, merely put to the flame to become more malleable and shapeable. When becoming red hot- enough to shape- one would begin to funnel mana into the flames of the forge. 

The blacksmith may begin shaping the metal, drawing it away from the flame should they need, and attending means of bombardment from the flames to the item directly. 

In order to create the item, a rolling system is implemented. Each means of providing mana (Obelisk, nearby monolith, or voidal mage) provides a lower threshhold to create the item. A threshhold of creation is based at 20 to start, off of a dice roll.

 

Voidal Mages add -3 to the threshhold of creation

Mana Obelisks/Voidstalkers add -4 to the threshhold of creation

Voidal Hearths/Tears/Hollows adds -5 to the threshhold of creation


Note: Non-Voidal-Mage Modifiers may only be applied once. This means one can only gain benefit from one obelisk and voidstalker within a tear, even if more of any of those three are within range.

 

If successful, the metal will be imbued with its new effects immediately, and all involved will be exhausted and will succumb to an amount of voidal exhaustion additional to the forging processes.


Arcanium New Lore:

 

Spoiler

Refining Technique

Arcanium requires much preparation when forging, unlike that of any other normal blade. A special forge is needed, with large reserves of mana. These reserves can be from multiple locations, which increase chance of success greatly, and require a great exertion of force to bombard a metal with mana. A rather open forge is needed, with the blade pre-refined to get to a malleable point, infusing the large-granted-surface-area and allowing for the highest chance of success. This however, requires a smith of adequate strength and stamina, and may take multiple attempts- it aswell will drain a voidal user, putting them to maximum exhaustion.

 

The forge will need sources of mana. This will either be in the form of Voidal Mages, Mana Obelisks/Anchors, and a Voidal Heath- with proximity to The Monolith. 

1A. In the case of Mana Obelisks/Anchors, one would need a means of transporting the mana directly to the metal- which can be performed using mana wire or focus crystals.

The forge may be ignited and the heating will start. The item is prepared already, merely put to the flame to become more malleable and shapeable. When becoming red hot- enough to shape- one would begin to funnel mana into the flames of the forge. 

The blacksmith may begin shaping the metal, drawing it away from the flame should they need, and attending means of bombardment from the flames to the item directly. 

In order to create the item, a rolling system is implemented. Each means of providing mana (Obelisk, nearby monolith, or voidal mage) provides a lower threshhold to create the item. A threshhold of creation is based at 20 to start, off of a dice roll.

 

Voidal Mages add -3 to the threshhold of creation

Mana Obelisks/Voidstalkers add -4 to the threshhold of creation
Voidal Artificers add a -4 to the threshold of creation

Voidal Hearths/Tears/Hollows adds -5 to the threshhold of creation


Note: Non-Voidal-Mage  Modifiers may only be applied once. This means one can only gain benefit from one obelisk and voidstalker within a tear, even if more of any of those three are within range.

 

If successful, the metal will be imbued with its new effects immediately, and all involved will be exhausted and will succumb to an amount of voidal exhaustion additional to the forging processes.


Arcanium Changelog:

 

Spoiler

- Added "Voidal Artificers add a -4 to the threshold of creation




---------------------------------------------------

Artificery Ability Addition:

 

Spoiler

[Passive] [Non-Combat] - Weavers of Arcanium

The means to create has always been the purest pursuit that an artificer can take on. To this end, some arcane smiths have developed means of more easily imbuing the mundane metals with magic to create arcanium. Their predilection for transforming the world aiding them greatly in this endeavor.

Voidal Artificers gain the ability to more easily forge arcanium, decreasing the threshold for a successful fabrication of the material by -4. This can stack with other modifiers as outlined in Arcanium's current lore. Unlocks at tier 3 in progression.

Redlines
- Does not teach the artificer how to create Arcanium, merely making it easier for an artificer to forge it
- Still incurs the voidal exhaustion upon creation
- Follows all redlines of Arcanium - Gift of the Void



Please be gentle, I'm doing my best with formatting lol

Link to post
Share on other sites

7 minutes ago, NightcastorKitty said:

Can you bold the changes please 

Done and dusted.

Link to post
Share on other sites

Not a bad suggestion tbf. Artificers need way more substance and reason to play imo. - this is a small step in the right direction.

Link to post
Share on other sites

I see Voidal Artificery and I hit upvote

Link to post
Share on other sites

so real!!!

Link to post
Share on other sites

Amendments/Additions implemented into main lore post. Thank you for your submission. Moving to correct subforum to prevent redundancy and clutter.

Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...