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A Thesis On A New Dwarfish Republic

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*A scribbled down bulletin posted on the Great Doors of Karik*

Dwarves! Heed the call of the kingdom!

It is time for reform! For now is the time to rise up, pick in hand, sword in hand, hoe in hand, and as a kingdom, to rise up against the injustice and failures of our current political system. The old dwarves are focused solely on personal gain, and the new dwarves, discouraged by the lack of activity in our kingdom and our lack of nationalistic spirit, flee to human kingdoms.

Human Kingdoms!

Bleedin' ridiculous!

It is time for change! It is time for the people to be fed, the people to establish projects, the people to rule their kingdom! We are Dwarves, damnit! We are beasts of tradition! Rather then spread out across the world, we must reside in our true Kingdom, and unify! Rather then settle a new kingdom, or town when we please, we must improve our own kingdom, before leaving.

This is what I propose. A new Kingdom. A reformed Kingdom which benefits all.

*The following are in bullet points*

- A Grand King of the Dwarves

- Kings/Regents to back him up (Organize and help set up Perms with him, we need more people with ability to give people the ability to give perms)

- Council of Barons: Elected by the Kings

- Council of Commons: Elected by the Capable Citizens of Karik (Must be upstanding, have money, and have property)

- Associations: Organize companies and guilds which solely benefit the Kingdom. No corruption, the leader of the associations only oversee and the Kingdoms set the goals of the association under the Councils + Kings

- The Dwarves will be supplied by the associations and kingdom. Given food, tools, and possibly lodging, in return the Kingdom is received a quota of materials

- Weaken Clan Halls. We are Dwarves of Karik, not Dwarves of the Ironguts, Dwarves of the Blackaxes, or Dwarves of the Legion. We are Dwarves of the Kingdom, Dwarves of Dwarves! Clan's do not possess beds or chests but rather gathering halls instead of living quarters.

- Focus on Concentrating Dwarves into Karik: We are of tradition and we are of Karik. Do not spread into other kingdoms and towns but focus on our own kingdom, our one race. (Remember, we are a race of solitude and secrecy. We only have each other as allies to reform our kingdom. Lore-wise we can't have humans and elves to reform the city)

- Write a Constitution to solidify our new kingdom and establish firm boundaries of our administration.

We are Dwarves of Uruguan! Heed the call of reform, and assume a new government!

*In a thick, detailed, intricate signature in reads*

High Lord Balthar Blackaxe

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*Phelrin takes out a guill and paper, and posts a message right next to the first*

I would suggest that the lesser kings be Hiebe, Darius, and Bislpur. If this were to happen, it would insure Dwarven unity, as all Dwarven settlements would now be part of the government

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*mutters to himself* "Aye, all fine poin's, bu' 'ow could ye possibly plan te do all dis? De ci'y is buil', de 'omes are sold, we need te ge' day bloody cavern filled in if we plan te ge' more interes'. Build 'omes, star' from scratch. I would gladly unite und'r 'un shield den worry abou' blast'd politics wit' ot'r clans. *shrugs* te de void wit' it all. I'll take up dis cause so long as T'orik is still de king. We need te unite. We need te stan' toge'r like de stone o' our 'omes.

*writes a quick scribble*

Ye 'ave de suppor' o' de Fros'beards, provid'd T'orik is still in pow'r fer de reform.

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Revolution ? I like but dont expect the clans to separate. Clans are what make a dwarf strong with their kin I suggest that the baron council be clan leaders and have one other who represent the commoners.

Heed this.... I do not support Thorik as Grand King.

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Better yet have a vote.

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(Sorry post but on the phone)

I suggested once that dwarves live souly underground only a few may be on top for food or guards. We will only leave for war which we would be given much money to fight on ones side...remember we are greedy.

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I agree. Clans do make a dwarf strong.

But, what is a dwarf without his kingdom? His nation? The priority of a dwarf should be his kingdom. We only have each udder, as we cannot expect the aid of other races, while some clans aid udder nations...

Clans are beneficial, but de' kingdom and race o' dwarves come 'fore de right o' de clans. I do not like d'ese new settlements, as we are a race of tradition and seclusion, not a race of open-ness and expansion. We fight fer each udder....

We fight fer dwarves. Fer kinsmen.

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We only separate due to problems ;)

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And 'dese problems must be remedied. Dis split is starving bot' sides of d'ere true power, n' togedder we can forge a Dwarven Republic strong enough to topple any foe and insure det our culture, our tradition, n' our race will thrive in dis new world of Asulon.

United we stand, divided we fall.

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Aye, an' I te old king charles 'ave returned! Ye bludeh lot 'ave made a fool ov te old ways... But we will repair tis! We will be tryin' ta do it like te good old days eh? Make ourselves moar dependent on each other! Den on our own clans, we will go tu a new golden era! The dominion of the three axes shall rise frum te ashes of our seperation, and will burn wit' te burning embers ov old. As a dwarf once said, "Sad that Dwarves look at what their city can do for them, instead of looking at it as what they can do for their city"

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(So the three kings is going to happen then )

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(So the three kings is going to happen then )

((yes to keep things simple the extra kings will aid me when it comes to development as I wish to focus more on listening to the people, and politics (that is if I become grand king), also I am sorry to ask you here but did you get my message about this reform?))

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