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Mori Versus Mali'aheral

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VonAulus

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Besides the reasons I've already listed it would necessarily steal away wood elven players, who are a bit light on lore themselves, it also changes the idea of sub-race from something of birth to something changeable/malleable since it does not require you to reroll a new character.

The high elves essentially would be changing themselves from a pure subrace, to a a group based on elitism - a clique/culture more than a sub-race based on familial origins. It's important that this sort of thing be discussed since it does set a precedence for the server's lore, by giving a select group of players the ability to swap anothers race at their discretion, changing the meaning of what it is to be a subrace, and specifically the meaning of what it is to be a high elf and a wood elf.

There is also the issue of the implementation - I think I've already explained the problems of trying to RP an inherently magical object - especially if it's to be an accessible environmental one [fountain] , or something that can be consumed [ water ]. Once something is objectified rather than requiring some rite - it either demands every other player accepts this new continuity - or likely raises arguments when it's 'power' is misused, used against someone, stolen, used deceitfully or merely just ignored.

The Wood Elves are light on members yes, but so are we. We have to get players from somewhere, besides it is up to them whether or not they choose to become a High Elf or not and it really shouldn't be up to us to dictate whether or not they can. I don't really see the issue in regards to being able to change subrace and obviously the server admins don't either, with the ability to /subrace without the help of a GM.

I think the word Elitist fits the High Elves quite excellently, because thats exactly what they are. The Mali'Aheral way is essentially a culture, other high elven players often do not value the same things therefore doesn't affect them the slightest. What it means to be a High Elf or a Wood Elf is completely up to the individual, we at no point have claimed to tell anyone how they should act or behave, provided they do not belong or have entered Haelun'or. Our lore states that these pools were involved in our transition from common elves to High Elves. It is simply a piece of lore created to explain how we came to be. I understand your argument against the subrace changing ability and to be honest this idea hasn't be officially introduced to the server so refining and long discussions on the matter have yet to be held.

I don't fully understand the purpose of your 3rd paragraph, I have explained numerous times that no one could or would be forcibly made into a high elf due to the long amount of time it would take even if the lore was introduced. Meaning there would be no power 'misuse'. I again don't fully understand why the server would have to undergo some amazing change because of some fountain that caused us High Elves to originally exist.....

Again I understand your reservations but the fact of the matter is, nothing has been officially adopted.

Edit: And If I may also add, in regards to setting a precedents for changing subraces, players can change subraces freely. We are simply offering a legitimate RP reason as to how that might be possible.

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The elitism isn't the important point, it's more that it will be the reducing the meaning of what it is to be a high-elf, and a subrace since you're introducing a transformation, rather than what people usually do - reroll into a new character which shares some sort of lineage and history which explains their characteristics [though the details of lineage are often neglected as people tend to just appear magically :3 ]

Without the high-elf sub-race being based upon birth, biology or lineage - they are more like a guild or a cult than a sub-race in my eyes. I'm still not sure why the high elves could not simply accept wood elves into their society through the same rite of purification, and aesthetic skin changes and leave the sub-race untouched in order to not undermine or change not just what it means to be a sub-race, but what it means to be a high elf.

Edit: And If I may also add, in regards to setting a precedents for changing subraces, players can change subraces freely. We are simply offering a legitimate RP reason as to how that might be possible.

Then again I wasn't aware players could swap subraces at will, if that's true the point is fairly moot since GM's are not and won't be necessary, and there's no way to control the consistency of who is and isn't a high elf to begin with, making what's written on the character card not as distinctive or exclusive as I had assumed. With that and the problem of forced race changes cleared up I can't really see any problem with a magical sub-race changing fountain anymore.

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Personally I hoped that people would leave the pools for what they are...

We are high elves because generation after generation was influenced by the magical pools. It was the reason why Mali'Aheral are different biologically. Our culture is a result of our biological change.

A wood elf wouldnt be able to be turned in a High elf ever, since the change takes several generations to fulfill. And even if it would be possible, those "Mali'Aheral" are Impure because they are actually Mali'ame.

This are my impressions, just throwing them at you, I hope you read this.

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Here's my 2 cents...

Find something better to do. What I mean is that both groups are probably board to tears Rp wise that the only thing either side does is go bug the other, either with an attack or a kidnapping.

You really want to get over this hatred you have for each other OOC or otherwise - find some reason to work or live together. Find an RP reason to get over your differences (doesn't mean you change your IC opinions just put them on hold or keep them to yourselves) and work or live together for the greater good of both groups.

Now it's up to you guys what that "thing" is that does this but if you find it then you can do something other then bug each other.

Possible idea off the top if my head:

Huge meteor hits the high elves city and they all need to relocate to the Mori's figure out a reason this is so then have both groups want to help get that city back up and running. While working together you gain some amount of respect or understanding about the other.

Some illness has befallen the elves in general so they decide to work together to find a cure. They need special items from around the lands so they work together to find them. Which leads them to have more repect for each others group(s). Maybe it's realted some sort of poison so the Mori are needed for sure to help find this cure.

You guys can come up with something creative I'm sure.

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Possible idea off the top if my head:

Huge creator hits the high elves city and they all need to relocate to the Mori's figure out a reason this is so then have both groups want to help get that city back up and running. While working together you gain some amount of respect or understanding about the other.

Some illness has befallen the elves in general so they decide to work together to find a cure. They need special items from around the lands so they work together to find them. Which leads them to have more repect for each others group(s). Maybe it's realted some sort of poison so the Mori are needed for sure to help find this cure.

You guys can come up with something creative I'm sure.

I would prefer that the elven lands would be attacked, WICH MEANS ALL ELVEN LANDS, MORI LANDS TOO, and that all elves need to help eachother to hold agains this attack.

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Well there isn't much more to discuss, the suggestion Mithradities gave earlier is not only a good idea. But its in the rules:

http://www.lordofthecraft.net/?page_id=8

If you have recently taken place in an attack on a village or town you are to not return to that settlement looking for a fight until 3 actual days have passed. (72 hours)

A Faction or Guild can only attack a City or nation once every 4 actual days. (96 hours)

And before you say thats only for warclaims, here's the ruling on those:

If a Nation wishes to wage war on another nation, they must wait a week between attacks. (168 hours)

There you have it. Its in the rules. If they aren't playing by the rules then let the offenders know. If they ignore that.. well then reports should go out. It doesn't get any simpler than that. If everyone follows the rules, everyone is happy.

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<- helped make that rule. Specifically it was made in regards to the human kingdoms which were continually raiding each-other intent on eachother's destruction, and a few villains that were harassing Salvus from memory after being banished. The idea was with three days even the dedicated raiding groups would be able to rotate around the different kingdoms if they wished, and noone would find their RP continually disrupted by say a raiding group camping inside their city for days on end.

It would be applicable if you could describe what Mori do as 'attacks'. Technically the elven forests still belong to the Mori so they can roam about them freely, nor do I think there are Mori players constantly [every day] harassing and killing players in the high elven city.

As Jutra mentioned - it's not necessary for the subraces to antagonize each-other if they wish to RP out some sort of agreement or pact with the Mori who've previously had a pact with the elves who lived amongst the forest before they mostly died, evacuated to Normandor or left for Roseus, and have one with dark elves - though mostly the elves chose to place torches everywhere in an attempt to scare the Mori and their spiders away, most disrespectful ^.^

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It would be applicable if you could describe what Mori do as 'attacks'. Technically the elven forests still belong to the Mori so they can roam about them freely, nor do I think there are Mori players constantly [every day] harassing and killing players in the high elven city.

yes, but Haelun'or isnt in the forest and indeed, I dont see mori attack the city all the time (but that might just be me)

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I agree it's long since we have had problems with atacks it was mostly in the start where we had people camping the city killing everyone there

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yes, but Haelun'or isnt in the forest and indeed, I dont see mori attack the city all the time (but that might just be me)

Yeah Haelun'or is no where near the forest. You have to traverse plains to get to it. Thats why it was a bear to get to for pre-headless horseman Mori.

As for elves being disrespectful, it was in response to their Princess being abducted. They were being rather docile in their response. Maybe too docile. But such is the patience of an elder race.

If its been so long since there's been any attacks, whats the problem? I'm beginning to think this isn't High Elf vs Mori, but a few individuals butting heads using the races to strike at each other oocly.

People say 'outsiders' are attacked on sight in Haelun'or for being non-High Elves. This isn't true, I've been there both on my Dark Elf (who has quite a few friends there), and my Mori (not so many friends there... lol) and both have survived the encounters.

Humans are also welcome there as there is a Mage's Guild tower there.

Its quite simple, if you're a brute, you're treated like one. You get to stay outside.

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People say 'outsiders' are attacked on sight in Haelun'or for being non-High Elves. This isn't true, I've been there both on my Dark Elf (who has quite a few friends there), and my Mori (not so many friends there... lol) and both have survived the encounters.

Yea, but your mori probebly wouldnt have survived it if I hadnt.... never mind

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We were talking of ransoming her not killing her...

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We were talking of ransoming her not killing her...

yea, you, I dont think Nelecar was from the same opinion :P

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Focus elves - you want to stop the bickering, who's right, who's wrong, justifying your actions from the past, and get on with bettering your relations with each other.

Let go of the past and focus on making the future better.

*seriously - as a mother I am really feeling the urge to tell you all to go to your rooms until you can treat the other with respect and play nice!

if that's too harsh for you then use the old "if you can't say somethng nice, don't say nothing at all"

Either should work well here, and you get the point right?

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