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(April Fools!) Patch Preview (P2.5)

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It won't exist after I finish getting my friends and downloading this hack client.

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Next real patch, I would like to see the skills get fixed. Lvl 100 fishing needs to be able to catch treasure and perhaps breath underwater longer?

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This must be a joke there is no way they'll lower the max amount of skills, I think its low enough as is if not too low NOT to mention re rolling on death and shrinking of the map. THIS HAS TO BE A JOKE!! If it isn't then what in hell would make you guys even think about this. :???:

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Alright, time to point my opinion I guess...

Fixed a dependency issue with Citizens, caused the skill system combat and character cards to break.

Alright, no problem.

Fixed mob spawning rates.

No problem as well.

Added a 60 second delay to OOC messages to solve some of the apparent trolling and misconduct that has been occurring in the OOC chat.

60 seconds isn't a bit too long? What about 30 seconds.

Extend local chat by 100 blocks to compensate for the changes of OOC. (Original: 30 blocks)

In my time, I don't hear people that are 100 meters further than me, neither 30 so keep it at 30 maybe?

Removed shout and whisper channels, as they were not being utilized the way we wanted them to be; plus they will no longer be needed with the extended local chat.

I find them quite useful, so people around can hear purposely shout but NOT local chat. It is a very good way of communication and shouldn't be removed at all.

Fixed the crazy overpowered poison spider venom.

Quite a good point.

Skill System max level has been dropped from 275 to 200. Any accounts with more than 200 levels have been reset and given 200 skill credits. This is for game-play balancing.

Well, I don't think this is good at all, but I guess this is good... maybe... no...

Map size will be shrunken down to 4,000 x 4,000, just like the Aegis map; this is both for fixes to the latency and to centralize roleplaying more on the GM-made structures.

I think it should have been more PLAYER-made structures.. it's still OUR world, not GM world. But for the latency part, good.

Beds can now be used during the day as well as night!

Finally a quick healing source! Thanks! Also, it can help for certain RP.

You will now be required to reroll your character on death. Failure to do so will result in an automatic 1 month ban, regardless if the kill was IC or OOC.

Completely disagree, this is just terrible but seriously terrible. The server is already peaceful, now people will be SCARED of fighting, this should stay like it is and it will be good for everybody.

We’ll be renaming the four default races to better fit our lore and gameplay feel. Here’s a breakdown of all the new races:

Human – Zelot

Dwarf – Rockary

Elf – Alfefe

Orc – Grunshie

... I will snip if I dare talk about it.

... Where is the April fool in this?

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Zelot

Zealot.

Fixed a dependency issue with Citizens, caused the skill system combat and character cards to break.

Fixing character cards is April Troll? :(

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Hoping that this is all just a prank, I'd like to give my feedback

Fixed a dependency issue with Citizens, caused the skill system combat and character cards to break.

Doesn't phase me

Fixed mob spawning rates.

Doesn't phase me

Added a 60 second delay to OOC messages to solve some of the apparent trolling and misconduct that has been occurring in the OOC chat.

Doesn't phase me

Extend local chat by 100 blocks to compensate for the changes of OOC. (Original: 30 blocks)

I don't think this is a good idea, 100 blocks is a lot

Removed shout and whisper channels, as they were not being utilized the way we wanted them to be; plus they will no longer be needed with the extended local chat.

I am worried about this, whispering and shouting are still a vital part in RP.

Fixed the crazy overpowered poison spider venom.

Thank goodness!

Skill System max level has been dropped from 275 to 200. Any accounts with more than 200 levels have been reset and given 200 skill credits. This is for game-play balancing.

Doesn't phase me

Map size will be shrunken down to 4,000 x 4,000, just like the Aegis map; this is both for fixes to the latency and to centralize roleplaying more on the GM-made structures.

Doesn't phase me too much...

Beds can now be used during the day as well as night!

Doesn't phase me

You will now be required to reroll your character on death. Failure to do so will result in an automatic 1 month ban, regardless if the kill was IC or OOC.

I am worried about this, getting killed by a monster while RP'ing, this is a RP spoiler, I see how you're trying to promote RP, but this is a bit TOO much

We'll be renaming the four default races to better fit our lore and gameplay feel. Here's a breakdown of all the new races:

Human - Zelot

Dwarf - Rockary

Elf - Alfefe

Orc - Grunshie

I am wondering how this will go, but it's going to take a lot to get used to all of this, I don't think this will do well at all

sKZcY.jpg

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Hope that I edited in time....

didn't read 14th page

NOPE! YOU DIDN'T!

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Well, if this isn't April Fools, then....

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Vaq, why did you leave out the part about changing the server language to lolcatz? That was clearly specified in the sponsor contract to make these changes! You do realise that the five figure payments are void if lolcatz are not implemented?

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Wut?! Rerolling a Char after a OOC death!? Rediculous, if that would happen I Might just leave the server.

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