Amanlu 15 Share Posted May 28, 2012 I sent this idea "Don't let mobs spawn in light level 0 or 1 becouse they lag, and they aren't addition to any RP" to SapphireShard aka Freya today :) Edit: I don't want to know how many mobs will be on surface :D Link to post Share on other sites More sharing options...
Viper3X 1056 Share Posted May 28, 2012 Was this in effect last night as well? I noticed a significant increase in the spawning of mobs above ground and under the surface. It was great. Link to post Share on other sites More sharing options...
domainoft 191 Share Posted May 28, 2012 So If I build a massive fortress deep underground, and turn all my lights off when I go to bed, I don't have to worry about getting slimed when I wake up? Link to post Share on other sites More sharing options...
Neri 3590 Share Posted May 28, 2012 This is what I've been telling him forever. Apparently in not clear enough English. Come on now, Danie. He's a coder, he doesn't speak English! He speaks the language of his people; L33tSp34k. Link to post Share on other sites More sharing options...
Stag 3231 Share Posted May 28, 2012 I have already seen a huge change in the mob spawn rate. Unfortunately they have been spawning all over the city of Normandor... Time to light the place up a bit more. Great job though... I can finally make some money again Link to post Share on other sites More sharing options...
Hobolympic 1093 Share Posted May 28, 2012 *Huddles in a corner, shaking uncontrolably. He clutches his holy cross, and picks up a stake.* "V-Vaq has x-x-ray, hmmf! They s-see... All! Link to post Share on other sites More sharing options...
Mini Mordie - Mafia 234 Share Posted May 28, 2012 Link to post Share on other sites More sharing options...
no longer active 734 Share Posted May 28, 2012 Does this mean you can decrease the mon spawn again and thus reduce the lag? Link to post Share on other sites More sharing options...
Travista 1361 Share Posted May 29, 2012 Yayz! Link to post Share on other sites More sharing options...
gabriel101x1 463 Share Posted May 29, 2012 Does this mean you can decrease the mon spawn again and thus reduce the lag? Yes. I means we can reduce the mob spawn rates without the player base noticing any change :D Link to post Share on other sites More sharing options...
UltraRed 78 Share Posted May 29, 2012 Doesn't this make it disadvantageous to light up underground areas, as mobs will spawn where it is dim, but not completely dark? Link to post Share on other sites More sharing options...
gabriel101x1 463 Share Posted May 30, 2012 Doesn't this make it disadvantageous to light up underground areas, as mobs will spawn where it is dim, but not completely dark? Good point. Link to post Share on other sites More sharing options...
Cereidon (Tetsuzaru) 31 Share Posted May 30, 2012 *fidgeting Must get back in...ARRGH Can't wait to get back now! Link to post Share on other sites More sharing options...
abvermerpp 0 Share Posted June 2, 2012 -Goliath can snip spam too well.- Link to post Share on other sites More sharing options...
Fengric 68 Share Posted June 4, 2012 That is great! Will finally not have glitched mobs all over my fort takeing potshots at me and my soliders >,< Yeah, I had trouble with a couple skeletons while I was finishing the ceiling xD Link to post Share on other sites More sharing options...
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