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((OOC)) A Goblin Village

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TheNander

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A variant, and that implies difference. As I stated before, Goblins are different from orcs and people do not understand how to roleplay as them. The threads found in the search bar are all extremely old, or else not pinned. The fact is that if no one wants to revive this goblin lore on the forums, thus we get bad roleplay from goblin players. We need a revival, if not a rewrite. Have you been online for a while? Because if you are as inactive as I believe on Minecraft, then perhaps you can work on the forums to promote it.

Just because you are German does not mean you share culture of all other Germans. Just because you are French does not mean you share the culture of all of Frenchmen. This is the same with goblins in my opinion. And players either do not recognize it or they do not understand it. Now as to shamans, I mean that goblins may require separate shamans than orcs, seeing where we are going with this. Though you've managed to beat it out of me, though I still see shaman as a profession, rather than a subrace.

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In Blawharags Shurrdruu story he introduces a Goblin forgot his name.

+ anyone want to learn about Goblins do a search..

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So, just out of curiosity here, considering the upcoming filming of the place..

The "Goblin Slums" we made, with the shoddy houses along the path, a small hospital, ending finally in a cave with multiple house-entrances in the wall (which were not finished on the inside deliberately I might add, due to a lack of actual goblins.)...

..Are not going to be used at all?

They are going to be used! Myself and Vaunce just upgraded them today actually!

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The goblin in Blaw's Shurr'Dru story was Mirgle, and if someone could RP him, that'd be great.

...

Maybe I could. :U I've already made a goblin skin for myself, just in case.

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http://img843.imageshack.us/img843/1989/burrow1.png

http://img31.imageshack.us/img31/6720/burrow2.png

http://img214.imageshack.us/img214/2544/burrow3.png

http://img211.imageshack.us/img211/4025/burrow4.png

This was the basic design I made back in Aegis. It had mostly stone brick walls/coverings to help prevent sandstorms from deteriorating the structure. It had dark log supports that helped hold up the structure. The logs are fastened together with rivets(iron bars) (as seen in the pictures). The corners had sandstone half-steps that mostly formed an easy way to climb the top structure for easy repairs/maintenance. Below the stone bricks was a stone foundation. The floor was just normal sand.

As you can see the main part of the borrow is underground. I didn't dress it up, and just gave a brief idea of what I did. I basically just hollowed out the underside of the structure, with the stone foundation coming down to the basement floor. Each individual orc would then "dress up" this area to their liking.

If each goblin had their own burrow like this, you could even form a small tunnel system between them, if you were so inclined.

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Just because you are German does not mean you share culture of all other Germans. Just because you are French does not mean you share the culture of all of Frenchmen. This is the same with goblins in my opinion.

Orcs are not humans. Goblins are Orcs.

Now I understand that you made it clear that's just your opinion, and you have every right to have an opinion. But your opinion doesn't hold much water because your analogy directly contradicts what orcs are. As I explained in another post; it makes sense that Germans and Frenchmen aren't all the same. They have cultural and ideological reasons to diverge. Orcs are not German and Frenchmen though. They are not humans. You're using human logic to compare something not human. That's the equivalent of turning to a flock of birds and saying "Why are you going south for the winter? Why not just build a heating system and shelter?" The birds would turn to you and give you the most confused look. Birds don't have that concept.

As I explained in another post, an orc raised in the Warnation has no reason to go follow the logic you suggested. That doesn't mean every goblin/orc that goes away from the Warnation is powergaming, don't get me wrong. We have whitewash orcs, and we have the Claw(?) Goblins. There is evidence that there are Orcs/Goblins outside of the Warnation, but notice exactly what I said there. Outside of the Warnation. Orcs outside of the Warnation are not raised in the Warnation, or they were kicked out of the Warnation for their beliefs (like some of the things you listed). So they have legitimate reasons to go against normal Orc behavior. The Goblins present in this thread are trying to become a part of the Warnation, so they need to follow the lore and culture of the Orcs.

So your opinion isn't "wrong" per-say, but the Goblins you're describing would not make sense inside the Warnation as a society.

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Very well, if goblins are no different than orcs, then we should just remove them by this logic. There is no need to have a subrace that is the same as it's parent race.

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This reminds me of a book I read about Warhammer40k.A human general made a fake fort on the top of a hill full of weapons and artilery but no one was in that fort.He did this so the orks would change their path and not go up the hill and and kill the city behind the fort.So he placed his real defences aroundn the hill thinking that the orks would change paths and not try to take the fort and they would all fall for a trap.But he forgot orks dont think like humans,the orks wanted to kill,to fight and to be orky so they stormed the hill thinking that there would be enemys there,there werent so they kept going straight and killed the city.So the mans careful plan failed because orks have a diferent mindset then humans

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Very well, if goblins are no different than orcs, then we should just remove them by this logic. There is no need to have a subrace that is the same as it's parent race.

The fact you failed to separate the terms "culture" from "physical properties" scares me. That's EXACTLY what makes Goblin RP interesting from being just a normal orc. You share the exact same culture, but don't have all the physical features of normal orcs. That's been the hallmark of Orc RP ever since I joined the server. Orcs (from the outside looking in) appear to all be the same, but it's the individual roleplay of each orc that makes Orc RP some of the best on the server, and it's exactly why some players just aren't proficient at it.

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I still ask, why are they a subrace then. Halflings are far from Humans in their culture. Goblins deserve more. Separate physical qualities from the orcs would also denote separate culture. Otherwise, we should just keep the goblins as they are, and this thread is useless. Shall I quote the first post?

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So as suggested by several people in this thread [Link], I am planning on making a goblin village with its own culture, architecture, etc. and with goblins being way goblins were intended to be. I just want to hear any opinions or suggestions before I begin planning.

Good Ideas:

I believe he mentioned culture gentlemen.

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Some inspiration.

Housing, Community, and some forts.

WoWScrnShot_092810_220524.jpg

innerstate-domes-158.jpg

7054364_4be47ac989.jpg

worldofwarcraft_cataclysm_a12-1024x416.jpg

Preview.jpg

Preview.jpg

Markets:

wow_goblinslums_annotate.jpg

Goblins Attacking:

goblin_fire_brigade.jpg

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