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76 members have voted

  1. 1. What do you think then?

    • Yes, I like it, seems like a good idea (comment why)
      62
    • Perhaps yes, with some tweaking (comment why)
      11
    • No, no, no, no, no. Oh, and no! (comment why)
      3


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I personally think it's about time you stopped planning and started doing, the easiest way to keep the server healthy and active is to run regular server-wide events that everyone can play a part in, planning and planning and planning to then find out that people dislike the idea once actually implemented is obviously a waste of time and rather disheartening for all involved, so rather than suffering through that endless cycle like we've been doing ever since Aegis, why don't you just do something and gauge from reactions after the fact whether or not to do it again. THX.

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I love the idea. I think it would be fun and actually encourage people to get out and roleplay with others.

    P.S I rather do like the idea/concept example event

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I personally think it's about time you stopped planning and started doing, the easiest way to keep the server healthy and active is to run regular server-wide events that everyone can play a part in, planning and planning and planning to then find out that people dislike the idea once actually implemented is obviously a waste of time and rather disheartening for all involved, so rather than suffering through that endless cycle like we've been doing ever since Aegis, why don't you just do something and gauge from reactions after the fact whether or not to do it again. THX.

 

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I personally think it's about time you stopped planning and started doing, the easiest way to keep the server healthy and active is to run regular server-wide events that everyone can play a part in, planning and planning and planning to then find out that people dislike the idea once actually implemented is obviously a waste of time and rather disheartening for all involved, so rather than suffering through that endless cycle like we've been doing ever since Aegis, why don't you just do something and gauge from reactions after the fact whether or not to do it again. THX.

 

Because that's the worst way to do anything. We aren't going to waste our time doing something that the players don't like, if we could spend our time doing something they do like. Spontaneous events that mean nothing at all aren't what we want - we want meaningful, entertaining events. Gauging feedback from after an event is idiocy - why on earth would we risk wasting time on running a large-scale event, which people don't like? Logically, the way to go forward, is to see what the playerbase thinks before going ahead with it. In the duration it took me to write this thread - I couldn't have run an event, so it's hardly as if the planning for this idea has taken up time that could be better spent.

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My wishful thinking made me read the title as "Dynamic Map". I was all pumped until I reread it.

 

Oh well, I still like the idea.

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Because that's the worst way to do anything. We aren't going to waste our time doing something that the players don't like, if we could spend our time doing something they do like. Spontaneous events that mean nothing at all aren't what we want - we want meaningful, entertaining events. Gauging feedback from after an event is idiocy - why on earth would we risk wasting time on running a large-scale event, which people don't like? Logically, the way to go forward, is to see what the playerbase thinks before going ahead with it. In the duration it took me to write this thread - I couldn't have run an event, so it's hardly as if the planning for this idea has taken up time that could be better spent.

 

Firstly, no, it's not, it gives people something to actually do in the multiple MONTH downtime between anything bloody enjoyable happening on the server. Secondly, you have wasted time in the past making things people don't like, so sorry for assuming you might risk it happening again. Thirdly, never did I mention that the events would be void of any and all meaning, I didn't propose you blow up a city spontaneously just to inject some thrill (although at this stage that would probably serve as a good starting point), simply work with the ideas currently floating about and put them in motion rather than adding them to a seemingly infinitely long LOTC calender. Fourthly, it's idiocy to suggest that it's idiocy gauging feedback after an event, so put down the pipe, son. And finally - you're correct in some manner, you should do what the playerbase wants, but it should not be taking as long as it has done in the past year or so.

 

The underlying point in my messages (in case you hadn't figured it out yet) was that you're all taking too bloody long faffing about with minor insignificant details and the playerbase is forced to either sit waiting and hoping that one day they will actually be presented with something they can enjoy, or to give up and seek entertainment from another source. Personally, the latter option was my ultimate choice, as I no longer have the patience to wait for months on end for something to be released, especially when it is likely to never even affect me or the majority of other players in a fun/enjoyable way. And yea you could argue that I should be able to make my own fun, and in my time I have done my fair share of fun making, but I (and most others) joined this server to be part of the bigger picture and to be able to interact regularly on a server-wide scale. This unique claim to fame LOTC used to boast and be proud of is disappearing bit by bit each coming day, and it is sad, because you all come up with great sounding solutions aimed to bring it back, but we never see them in action.

 

So how about it? Why don't we all get something done 'now' rather than 'soon'.

 

The past:

 

The now:

tumbleweed.jpg

 

I know which one I preferED

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Firstly, no, it's not, it gives people something to actually do in the multiple MONTH downtime between anything bloody enjoyable happening on the server. Secondly, you have wasted time in the past making things people don't like, so sorry for assuming you might risk it happening again. Thirdly, never did I mention that the events would be void of any and all meaning, I didn't propose you blow up a city spontaneously just to inject some thrill (although at this stage that would probably serve as a good starting point), simply work with the ideas currently floating about and put them in motion rather than adding them to a seemingly infinitely long LOTC calender. Fourthly, it's idiocy to suggest that it's idiocy gauging feedback after an event, so put down the pipe, son. And finally - you're correct in some manner, you should do what the playerbase wants, but it should not be taking as long as it has done in the past year or so.

 

The underlying point in my messages (in case you hadn't figured it out yet) was that you're all taking too bloody long faffing about with minor insignificant details and the playerbase is forced to either sit waiting and hoping that one day they will actually be presented with something they can enjoy, or to give up and seek entertainment from another source. Personally, the latter option was my ultimate choice, as I no longer have the patience to wait for months on end for something to be released, especially when it is likely to never even affect me or the majority of other players in a fun/enjoyable way. And yea you could argue that I should be able to make my own fun, and in my time I have done my fair share of fun making, but I (and most others) joined this server to be part of the bigger picture and to be able to interact regularly on a server-wide scale. This unique claim to fame LOTC used to boast and be proud of is disappearing bit by bit each coming day, and it is sad, because you all come up with great sounding solutions aimed to bring it back, but we never see them in action.

 

So how about it? Why don't we all get something done 'now' rather than 'soon'.

 

 

image.w174h200f3.jpg

 

if you don't plan you'll obivously fail.

If you fail, you obviously didn't plan

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image.w174h200f3.jpg

 

if you don't plan you'll obivously fail.

If you fail, you obviously didn't plan

You must be religious if you are so willing to blindly follow words spoken by someone other than yourself.

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I personally think it's about time you stopped planning and started doing, the easiest way to keep the server healthy and active is to run regular server-wide events that everyone can play a part in, planning and planning and planning to then find out that people dislike the idea once actually implemented is obviously a waste of time and rather disheartening for all involved, so rather than suffering through that endless cycle like we've been doing ever since Aegis, why don't you just do something and gauge from reactions after the fact whether or not to do it again. THX.

 

quick render of a no-planning situation, warning, they are absolutely terrible and unlikely, but get the point across

No problem. I've got a perfect idea, a server-wide crash event for everyone. It'll be a 'everyone must participate', and will last a total of 30 days. Then we can see the reaction, and learn from it. Hell, let's scrap the map and delete all backups, I'll bet it's a perfect idea. Then we can generate a new Aegis!

 

Now, in all seriousness, I don't think putting on a blindfold and shooting all over a courtyard, in which you hope you might get the suspect of a horrible crime, is a good idea. This is essentially what you're suggesting. If you take a moment to sit down and discuss things, it will go a lot better than otherwise.

My plugins would be a lot worse if I didn't plan them, which I do. There is a lot of planning involved, and there's no way I can just plow through not knowing how it'll end up, because then it ends up a pile of crap.

Yes, there are long wait times, but that's right now. Everything is finally starting to converge, there's just a bit more work left and there will be many events and much excitement in the near future. :P

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quick render of a no-planning situation

No problem. I've got a perfect idea, a server-wide crash event for everyone. It'll be a 'everyone must participate', and will last a total of 30 days. Then we can see the reaction, and learn from it. Hell, let's scrap the map and delete all backups, I'll bet it's a perfect idea. Then we can generate a new Aegis!

Now, in all seriousness, I don't think putting on a blindfold and shooting all over a courtyard, in which you hope you might get the suspect of a horrible crime, is a good idea. This is essentially what you're suggesting. If you take a moment to sit down and discuss things, it will go a lot better than otherwise.

My plugins would be a lot worse if I didn't plan them, which I do. There is a lot of planning involved, and there's no way I can just plow through not knowing how it'll end up, because then it ends up a pile of crap.

Yes, there are long wait times, but that's right now. Everything is finally starting to converge, there's just a bit more work left and there will be many events and much excitement in the near future. :P

Now my idea may be outlandish to most, but your example was ridiculous and plainly, downright idiotic. it's a nice measure of how much thought you actually put into the post, though.

And as for the future promises, I would think it's already clear that I am addressing and actively discouraging such things in favour of actual action, but remain ignorant if you must.

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