theflyingpen 43 Share Posted June 13, 2013 I for one am glad to see something about the length of a year more officially decided, too often in any rp server does one have a child and have one rp as them and within a week the 4 year old toddler that you helped deliver is now fully mature, and sitting across the bar from you flirting with you. Link to post Share on other sites More sharing options...
MamaBearJade 2090 Share Posted June 13, 2013 I for one am glad to see something about the length of a year more officially decided, too often in any rp server does one have a child and have one rp as them and within a week the 4 year old toddler that you helped deliver is now fully mature, and sitting across the bar from you flirting with you. thats just disturbing to think about. i just find it bothersome that it will take nearly an IRL year to go from age 0 to age 18. I for one dont see why there cant be some compromise for everyone. I am not saying child roleplayers should age their kids within a week or two. I spent several months playing my Character from birth to adult going 1 year per week. There are some stages that I did not enjoy but I pushed through them to play her. I do not see why they cant keep it something like that for child rp, its not speed aging (going from 0 to mature in 3 weeks), it would still take months for them to age, not nearly a full year... 1 Link to post Share on other sites More sharing options...
Princeton 396 Share Posted June 13, 2013 I find it rather bothersome that there is a wide amount of people on this server that "does their own thing" - this is astounding, and not in a positive way. A roleplay environment has rules the people who join must follow. This is not a server where "you do your own thing". You do not create your own age scales and other things on top of that -- I find the staff of the server does not put much more strict rules in place because the majority of the server would whinge and flip their lids because they actually have to follow guidelines. You joined this community and you must follow the rules set for it. Half of the rules that the staff has in place were community created. It's not like this is some new random rule that greatly affects people. I, for one, have always aged my character by the one week is a year scale. "I find the staff of the server does not put much more strict rules in place because the majority of the server would whinge and flip their lids because they actually have to follow guidelines." If the majority of the server were mad about specific rules set in place, they obviously weren't very good rules. Mind you that it's the community that keeps this server running, not executive decisions made by the staff. Link to post Share on other sites More sharing options...
Alan 1815 Author Share Posted June 13, 2013 Half of the rules that the staff has in place were community created. It's not like this is some new random rule that greatly affects people. I, for one, have always aged my character by the one week is a year scale. "I find the staff of the server does not put much more strict rules in place because the majority of the server would whinge and flip their lids because they actually have to follow guidelines." If the majority of the server were mad about specific rules set in place, they obviously weren't very good rules. Mind you that it's the community that keeps this server running, not executive decisions made by the staff. I agree with you in your statement that the rules are created for the community, however what many are asking for is a change in the rules in hopes of a benefit for the individual, not the community as a whole. The rule in which he refers is not anything new, it is enforcing an RP standard that prevents mass confusion, minor retcon and RP anomalies. We can't have everyone aging how they want to age, otherwise people will grow older than those who were born before them (and vice versa). If you're born in the year 1450, for instance, how is it that in 1460 you're an adult at the age of 25? It's understandable that you've been aging your character each week because up until now we haven't had any clear way of informing the community of the years being 12 IRL days long (now changed to 14 IRL days), but now that it will be clear with a time plugin there will be no excuses for ignorance. If you plan to argue that a rule enforcing a needed standard in RP is a bad one, then you're not looking at what the server and community as a whole needs and therefore going against your own definition of a "good rule" by standing for a change that only benefits a certain group. 14 days was the popular option that the community voted for, so I fail to see why we should go against that because a group in the minority claims that the new system will "ruin RP" when in fact it merely prolongs it and most are merely impatient. As for the previously mentioned "compromise", it's not possible to achieve one without going against the same RP standard that was mentioned, and therefore doing so would make any form of time system at all irrelevant and not solid. To end this, the "majority" is not mad about this, but rather the minority that I have already mentioned, thus the rule shall stay. Link to post Share on other sites More sharing options...
Princeton 396 Share Posted June 13, 2013 I agree with you in your statement that the rules are created for the community, however what many are asking for is a change in the rules in hopes of a benefit for the individual, not the community as a whole. The rule in which he refers is not anything new, it is enforcing an RP standard that prevents mass confusion, minor retcon and RP anomalies. We can't have everyone aging how they want to age, otherwise people will grow older than those who were born before them (and vice versa). If you're born in the year 1450, for instance, how is it that in 1460 you're an adult at the age of 25? It's understandable that you've been aging your character each week because up until now we haven't had any clear way of informing the community of the years being 12 IRL days long (now changed to 14 IRL days), but now that it will be clear with a time plugin there will be no excuses for ignorance. If you plan to argue that a rule enforcing a needed standard in RP is a bad one, then you're not looking at what the server and community as a whole needs and therefore going against your own definition of a "good rule" by standing for a change that only benefits a certain group. 14 days was the popular option that the community voted for, so I fail to see why we should go against that because a group in the minority claims that the new system will "ruin RP" when in fact it merely prolongs it and most are merely impatient. As for the previously mentioned "compromise", it's not possible to achieve one without going against the same RP standard that was mentioned, and therefore doing so would make any form of time system at all irrelevant and not solid. To end this, the "majority" is not mad about this, but rather the minority that I have already mentioned, thus the rule shall stay. You seem to be mistaking my tone, Alan. I was merely stating that I believe the whole entire server did not partake in this vote (Not that I want a revote :P) Personally, I am fine with the change. I just believe that this change does not accommodate every member of the server, and a more reasonable solution could be achieved. I believe this new rule is basically targeting a specific section of the server, not entire thing. Link to post Share on other sites More sharing options...
Jexdane 213 Share Posted June 13, 2013 As long as people properly age their characters and don't stay the same age for as long as they want, I'm fine with this 14 day = 1 year time. I'm a bit curious though, will there be a calender created to help people who started their characters in Aegis know how much older their character would be? Link to post Share on other sites More sharing options...
xenenxnennxnx 99 Share Posted June 13, 2013 I'm going to be completely honest. This will murder RPing as a child. Link to post Share on other sites More sharing options...
Elindor 666 Share Posted June 13, 2013 I'm going to be completely honest. This will murder RPing as a child. The change is not what is going to "murder" children RP. 12 days being a year moving to 14 days being a year is not a substantial change. It is wrongfully roleplayed children characters that are being murdered because the correct length of a year has been clarified. Link to post Share on other sites More sharing options...
MamaBearJade 2090 Share Posted June 13, 2013 The change is not what is going to "murder" children RP. 12 days being a year moving to 14 days being a year is not a substantial change. It is wrongfully roleplayed children characters that are being murdered because the correct length of a year has been clarified. I was always told 1 year was 1 week. so going 14 days was a huge change for me T_T Link to post Share on other sites More sharing options...
Alan 1815 Author Share Posted June 13, 2013 I still fail to see how adding two days to the length of the year (or even doubling it if you RPed the year as a week) will be detrimental to child RP. The only thing that this will do is that it will prolong the length of an child's childhood, which for many people who actually WANT to play child characters is a GOOD thing. Even for those who thought that the year was a week, that's still three or four months of RPing children which proves that they're able, so why would an extended time period "murder children RP" when all it does is give the RPer more time to... well... RP? The only argument I'm seeing in response to this is essentially that people don't care to play children for that long as they don't want to be children for eight months, which is a rather silly argument. People might as well argue that they think the year should be shortened because they don't wish to play adults for eight months and wish to die a lot sooner. Should we cater to that viewpoint as well when the vast majority does NOT want that to happen? The simple and seemingly obvious solution; don't RP a child character if you don't want to commit. This entire argument against the length of the year is based on the weak foundation that it will be slightly negative for a small selection of individuals presumptuously speaking on behalf of a tiny fraction of the server's overall RP. Even if it IS entirely negative for child RP as a whole, which it is not, nothing would change as the simple truth is that everything has negatives, and in this the great benefits of having a time system that was voted on by the player base outweighs the minor negatives experienced by a few. Sorry if this seems like I'm going hardarse on the situation, but I honestly don't know how anyone expects this argument to change anything when, as previously mentioned, compromise would lead to the removal of a standard in RP that would create a whole mess of problems far worse than the exaggerated cons to what is truly only prolonged RP. Link to post Share on other sites More sharing options...
Kardel 1054 Share Posted June 14, 2013 I think there is a bug with the mining system, every time i mine iron it always fails. Am I supposed to mine iron with an iron pickaxe or something? By that i mean that it seems like there is no chance to actually retrieve iron, i know it has a chance of breaking, but it seems like you simply cant mine it. Link to post Share on other sites More sharing options...
Alan 1815 Author Share Posted June 14, 2013 I think there is a bug with the mining system, every time i mine iron it always fails. Am I supposed to mine iron with an iron pickaxe or something? That's not a bug, it's intended. Read the OP :P Link to post Share on other sites More sharing options...
Pnoynoy 108 Share Posted June 14, 2013 It is a big change because people age their character at their speed and their enjoyment, who is anyone here to decide how I or anyone else role-plays their character. This "14 Day" rule completely rules out the human curse as well, and it would take over two years for a character to age from 0-60 and even then they won't die of age since most of the human populous lives to an amazing 70 or even 80 years in these "Medieval" times. Elves are getting sat on again cause this will basically in RP dwindle their population further and OOCly it is not even enjoyable to be forced to age your character as in facing a possible punishment. Very disappointing to read what is said here, punished for not following this rule that is only beneficial for one race and one race only. Remember that the majority of the players are humans, so how could a public poll like this even be considered.If you are going to enforce this rule then enforce the mess that already is with ever young humans or let it be. Link to post Share on other sites More sharing options...
Alan 1815 Author Share Posted June 14, 2013 It is a big change because people age their character at their speed and their enjoyment, who is anyone here to decide how I or anyone else role-plays their character. This "14 Day" rule completely rules out the human curse as well, and it would take over two years for a character to age from 0-60 and even then they won't die of age since most of the human populous lives to an amazing 70 or even 80 years in these "Medieval" times. Elves are getting sat on again cause this will basically in RP dwindle their population further and OOCly it is not even enjoyable to be forced to age your character as in facing a possible punishment. Very disappointing to read what is said here, punished for not following this rule that is only beneficial for one race and one race only. Remember that the majority of the players are humans, so how could a public poll like this even be considered.If you are going to enforce this rule then enforce the mess that already is with ever young humans or let it be. So basically you're saying we should enforce something on humans but let everyone else run free and do their own thing? Sorry, but no. Not happening. You contradict yourself in a couple regards as well. You say that a 14 day year will rule out the human curse when, and I find myself repeating myself again and again, since early Asulon the length of the year was 12 days and therefore not much shorter, yet you also say that we should allow people to age however they please? We could do an entire year IC in a single year IRL, yet if people aged slower as they pleased and instead maybe aged a year every month, THAT would rule out the human curse, not a set standard that we've enforced in time keeping. You also misunderstand me when I refer to the consequences that will be dealt. We won't be punishing people (sounds harsher than it is, could be as simple as a verbal warning) for merely aging incorrectly, because we've already mentioned that it's impossible to moderate it all without a plugin that forces aging for everyone which we certainly will not do, but rather we will punish those who purposely RP the year as a different length for the sake of themselves. That too is hard to moderate as all things are, but when we have people saying "Ya I'm just going to ignore that 14 day year thing and just do whatever the heck I want", that's when problems arise, that's when our gears are grinded, and that's when people face the consequences. We don't set rules and guidelines for our own entertainment or to piss people off or even as an optional thing to consider when roleplaying, we set them to be followed by all, and we set them with the intentions of the entire server in mind, not a couple individuals of the vocal minority. Lastly, for all I care humans could be 95% of the server population, but if more than half of the entire population votes for something, they ARE still the majority and therefore the majority option will be chosen. If you would prefer, maybe next time we can completely ignore the input of the community and just do whatever WE please as we have in the past, and not allow anyone to speak against the decision nor complain. Would you prefer that? Because even I as a GM do not. I personally preferred Ptah's month naming system and the 7 day week, yet here I am defending two options which I care little for simply because the community voted for them. I appreciate the fact that you found the need to speak up about what you see as an issue that needs fixing, but I do not respect doing so in a way that completely disrespects our position as moderators by saying "who is anyone here to decide how I [RP]", which is our job by the way, nor when we are told how to enforce rules as if we are ignorant. There are better ways to bring up concerns, and perhaps what you say will be better considered if you do so respectfully and maturely, as opposed to coming across to us as just another self-entitled player bashing us for ruining their own RP for the sake of everyone else. Not saying that's the kind of player you are, but you certainly are appearing that way. Link to post Share on other sites More sharing options...
kido122 23 Share Posted June 14, 2013 I honestly like the new change, I personally feel 14 days= a year is a reasonable decision, though I have never Rp'ed as a child on the server, sticking to the "Adult" aged characters, I can't speak on how the child Rpers feel, which is understandable to a point, but lets think for a moment, we all were children at one point or currently are children, we had no control over how soon we were to age into adulthood, if you chose to Rp a child, and were serious about Rping one, you should understand that. Not to mention that IRL our lengthy childhoods allowed us to develop into who we are today, so in a way a longer IG childhood should allow those that actually are serious about Rping a child to totally "flesh out" and "Develop" their characters even further into their characters adulthood. But again its just my reasoning and I never Rp'ed a child so I may just be being biased. Link to post Share on other sites More sharing options...
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