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Uhm I=I Fixed The Poll Vote Here.(New Post)

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VonAulus

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The Trog isn't really a city. And I said that we can knock all the homes down. The orcs could gut the whole thing, take the resources and just rebuild inside the walls if they wanted. As has been mentioned, it makes more RP sense for the orcs to utilize their new, defensible position rather than stay in their unprotected ... settlement. Whatever you wanna call the Trog.

We have talked about putting walls around the Trog, and Salvus is not defensible at all, shown by how easily we got in. It took us under 5 minutes to breach the city. Walls do not help that significantly in Minecraft/LOTC seiges.

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We have talked about putting walls around the Trog, and Salvus is not defensible at all, shown by how easily we got in. It took us under 5 minutes to breach the city. Walls do not help that significantly in Minecraft/LOTC seiges.

Honestly, I don't care much either way. I just think that the benefits of moving to Salvus outweigh the benefits of staying in the Trog by a little bit. Anyway, if we don't move there, what will we do with the place?

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Honestly, I don't care much either way. I just think that the benefits of moving to Salvus outweigh the benefits of staying in the Trog by a little bit. Anyway, if we don't move there, what will we do with the place?

I like Ever's Suggestion in cahoots with Patato. We keep it a fortified place and fill it with shop stalls to rent out to people. Trade roleplat can be there.

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I like Ever's Suggestion in cahoots with Patato. We keep it a fortified place and fill it with shop stalls to rent out to people. Trade roleplat can be there.

Ahh, that is a good idea. "People" being orcs or just people? I can see how it would be great RP, but I'm not sure how many merchants will want the orcs as landlords. I'm not saying we can't do it, it just might be a little tricky. Maybe have a human go-between or something.
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Ahh, that is a good idea. "People" being orcs or just people? I can see how it would be great RP, but I'm not sure how many merchants will want the orcs as landlords. I'm not saying we can't do it, it just might be a little tricky. Maybe have a human go-between or something.

I mean open to anyone with the minas to pay. If shops return, I will be be changing bone tokens into something more for buying land and such for orcs and less from currency.

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My reasoning for wanting to move over to Salvus is very simple in my eyes.

 

If we do move to Salvus and salvage it for resources. It should take an hour maybe... For each orc to tear down a single house. If we have like 20 orcs and say that Salvus has 100 homes we would be done in five hours. 

Now.. we have the layout of the city. If you kindly look over at all the homes in the trog, they are basically all the same besides the size differences. Grool would have to go around in the empty area in the middle of Salvus and start laying out the map. Putting homes and stalls  where he thinks they need to be. Once we get the basic design of the home, the rest of the orcs can copy the design and build the homes while Grool is off making the bigger more complex buildings. We would be saving time and relieving Grool of unnecessary stress.

 

Now for the defensive structure of Salvus. The walls can be orcified by adding cobblestone, stone, planks... Making it patchy. In the lore, the first Orcish Capital was originally an Elven city, so it wouldn't matter if the walls are a bit human. we just have to orc it up. Also, we do not have region everyone a house, We could use the system we always use and just make one giant region and add everyone to it. We should be mature enough to not destroy each other's homes.

 

If we do not take over Salvus and beautify it. What will the orcs do? Just raid? Run around in circles until something happens? Or just go on PvP server? As said in the list of Pros and Cons, it will bolster our RP and possibly give us more members.

 

@Josh3738 It is not a capital... It is an rp hub. We only attack you if trespass, are caught by some random raiding party on the street nearby, or if you are an enemy to the orcs.

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My reasoning for wanting to move over to Salvus is very simple in my eyes.

 

If we do move to Salvus and salvage it for resources. It should take an hour maybe... For each orc to tear down a single house. If we have like 20 orcs and say that Salvus has 100 homes we would be done in five hours. 

Now.. we have the layout of the city. If you kindly look over at all the homes in the trog, they are basically all the same besides the size differences. Grool would have to go around in the empty area in the middle of Salvus and start laying out the map. Putting homes and stalls  where he thinks they need to be. Once we get the basic design of the home, the rest of the orcs can copy the design and build the homes while Grool is off making the bigger more complex buildings. We would be saving time and relieving Grool of unnecessary stress.

 

Now for the defensive structure of Salvus. The walls can be orcified by adding cobblestone, stone, planks... Making it patchy. In the lore, the first Orcish Capital was originally an Elven city, so it wouldn't matter if the walls are a bit human. we just have to orc it up. Also, we do not have region everyone a house, We could use the system we always use and just make one giant region and add everyone to it. We should be mature enough to not destroy each other's homes.

 

@Josh3738 It is not a capital... It is an rp hub. We only attack you if trespass, are caught by some random raiding party on the street nearby, or if you are an enemy to the orcs.

There is no reason in there, just some math saying how we can take down trog. Also I think we should put giant marketplace inside the walls open to all race. We can discuss this more with other orcish people tomorrow.

 

((I have been promised by Ever that a shop plugin is coming next update which is this week, so we should get moving on setting this up.))

 

Addressing some people who want to live there. There is a reason it did not come back from it closing down. All the humans moved to Abresi. This is not a great location for another orcish city because it is just 200 blocks away from where we just were. People walk past Trog after dying or just soulstone. I has nothing to do if we are at Trog or at Salvus. If we make a giant market with active stalls then we can attract people, Otherwise there is no point in doing anything with Salvus.

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As I recall the original plan was to raze Salvus to the ground and rebuild San'Har, or at any rate a new Orcish city, on top of it. I would know, because it was my idea, and it was why we originally made the war claim. 

 

Personally I think we should just take the citadel, Orc it up along with the city, and then there's only a small amount of space between the Trog and the Citadel which we could fill with other stuff, like Miner's huts. Essentially, make the Trog, the Citadel and the City into one big settlement. This way the Trog still remains the Orcish RP hub, but we would have a lot more space to build non-residential buildings. The Trog is getting fairly cluttered at the moment.

 

EDIT: Instead of this, make Brevias the Motsham and have a council RPly.

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Sorry Hellfiaz but using both the Trog and Salvus/ joining them up is just too huge and out of the question. I am on the fence again on whether to stay or go, I feel like with this change will spark interest from people like austin, mingpow, bog, aislin, and generally just the orc'ish community to get involved more. Whereas if we stayed at the Trog these guys would still grudge the decision and it would stay the way that it is, a few and Grool doing all the work.

The Trog is Grool's brainchild and so he is the one that does the majority of the work on it. I feel like Salvus is everyones brainchild and everyone wants to contribute and make it work. It could fix a problem you have been moaning about for months Grool with the lack of support from people when it comes to building.

I don't want to see the Trog destroyed i'd rather we use it to for the pinkkie initiative stuff or preferably give it to the Kha to alter it to their liking. Ultimately guys, its Grools decision, the Yazgurtan has complete authority over land and domestic issues and if you want to move to Salvus you need to convince Grool rather than just shouting louder than him.

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Salvus is just better for war. You could settle there and re-design the inside completely. I would probably help as Glonkk and I'm sure tons of dwarves would as well. 

 

Salvus is a great place as a control point. You could move on conquering the northern Anthos, since your position is right in the middle of everything. I say make it the hub of orcish rp and keep the Trog as a trade base camp. It would be a bother but at least you would have real things to do.

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Leave the majority of the out-of-character factors out of this, except for the ones that are crucial to the survival of the race.

 

The Orcs should function like a hermit crab, shedding it's shell for a bigger and stronger one every chance it gets, tossing that **** aside and moving on. Orcs don't give a **** about aesthetics or having to pick up and move. This is their lot, always has been. Salvus represents a stronger base of operations for them to attack and defend from and so it should be the natural choice for them to move into it. Raizing Salvus to the ground requires unnecessary work. Destroying the Trog requires unnecessary work. Orcs don't give a damn what the place looks like. There's the fire pit, there's the **** hole, there's where we keep the loot. That's all that should really matter to them.

 

Do not divide the orcs up and don't bother with clan wars. The Orcs need to be one unit right now and the clan concept needs to mellow out until all are one. Take the fight to the other nations. They should be more afraid of the orcs than they are of the antagonist right now. PvP is default. Yehaw!!

 

Pick a leader. One leader that makes the decision. None of this bipartisan ****. None of these councils. Klomp today and figure out a sole leader that's going to make the right decisions for the Orcs consistently.

 

Don't get overly involved in politics, governments, councils and careful decision-making. Make your decisions the orcish way and roll with them. Does it make us stronger? Does it bring us honor? Does it give us food, water or shelter? Can we kill with it? If yes to any of those, then when in doubt, just do it.

 

Overall, keep it simple. Always keep it simple. When the orcs start complicating things is when the orcs start faltering as a nation.

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Sanjezal was definitely my favourite city, the amount of interesting RP I had there in 6 months was just as much as I had in a year on asulon. I believe it would be foolish for us to waste such a fantastic location for us to remain at the trogg, Salvus has huge walls that we can defend from and some great spots to roleplay on, we will also have more random encounters with humans that will give us more RP, and I don't see any RP reasons for us to stay at trogg.

 

I believe it honestly is better for our RP to move to Salvus, I don't know what the others think.

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We have to worry about look of a settlement because of standards of the server now and days. Salvus is literally in sight of the Trog, so it is not that better of a position strategically. Also, the ideas of just going with decisions is why our race died. I normally agree with you Ned, but this time I think you are far off. We are not the same group of people that you were in Aegis. Most of Aegis orcs have contributed very little to Anthos orcs.

 

I agree with not doing clan wars, and I agree with strength, but I do not think moving is that answer.

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