VonAulus 2082 Share Posted September 7, 2013 I know Austin made his post, but this will focus more on the decision we have to make. A group of orcs want to move all the orcs to Salvus. I personally want to stay at the Trog. You can post your reasons below if you want. I guess everyone can vote cause no one is listening. This is Bog's list of Pro's and Con's. https://docs.google....O3vY/edit?pli=1 So I am removing the poll because I accidentally clicked the wrong buttons. Sorry. Everyone needs to give their opinion, orc and non orc welcome. There are actually more options than just me idea of staying in the Trog and Pok's of leaving. How orcs work right now is myself and Pok both have to agree for something to go, so if we do not agree, nothing can be done. So we can not move to Salvus yet as a nation since nothing has been decided. Link to post Share on other sites More sharing options...
Ever 2648 Share Posted September 7, 2013 For now, stay at the Trog. There's still plenty of room to expand into. We still have that hill opposite to the Trog, after all. Link to post Share on other sites More sharing options...
LaCabra (Soda) 1519 Share Posted September 7, 2013 I'm no Orc (though it's beginning to interest me), but I'll give you guys a suggestion! Someone mentioned that you could split your numbers and have Orcs living in both the Trog and in Salvus. Maybe you could do this, and have some Clan Wars... Ugluks vs. Lurs, stuff like that! It might help to spark some interest in new players. Anyways, just a suggestion! :) Link to post Share on other sites More sharing options...
Stag 3231 Share Posted September 7, 2013 ((From an ET standpoint can I say that I really admire the trog? I have done a couple events there and I have really enjoyed it. From a non-orc RP standpoint I really like the tension of walking past the trog on the road thinking if some orc was going to try and eat me that day.)) Link to post Share on other sites More sharing options...
Aislin 4354 Share Posted September 7, 2013 Splitting is what killed the Orcs in the past. We must remain a unit. I want to move to Salvus. The Trog's purpose was to revive Orcish RP. It has achieved it's goal. We need to move on and expand otherwise we will fall into a complacent slump. For everybody's convenience: MOVE TO SALVUS Pros Building and drastic events bolster rp Salvus is in a prime location for RP - the first city on Highway Salvus has large walls Great infrastructure and design for RP - easy to navigate Salvus has a fantastic town center - shown it can function as an RP hub Little building would have to be done Security of farmland, animals, and orcs We would get a lot of resources from the destruction of a large part of kingston Since Kingston is an ex-human city (and it was quite multiracial before us), many people would likely have cause to visit Orcston (working title). We thrive when other races and factions RP with us, we suffer we only RP with ourselves. Orcs are not talkative in nature, and we generally have nothing to do when we’re left to our own devices. I think Kingston would result in a lot more Orcs actually RPing. Make our mark on Anthos - people know where we’re at with Salvus Would make some lore sense because Sanjezal (The First Orc City) was an elven city before the orcs raided it. We need more space - Kingston has it Cons We are established in Trog - moving would be a ***** We’d have to tear Trog down It’d be annoying to assign everybody houses and regions and stuff It’s risky to move to Salvus Grool worked very hard on the Trog Potential security breaches by shields Makes us a bigger target Salvus does not look Orcish STAY IN TROG Pros Less work All the orcs knows where it is, and everybody has houses Looks very Orcish Nobody will be upset - status quo will be upheld We’re not at increased risk of losing anybody or anything Cons Waste of a city Still defenseless - and now we have angry Salvians out for our heads We’ll still be off the Anthos Highway, instead we’ll be on the useless path between CT and NC. Trog is harder to spot/find than Kingston, nobody really knows where it is. It will allow us to grow complacent. Many groups on LotC will experience a big change or event then be hyperactive for a month or two, however once things grow stagnant nobody does anything and they slowly die off. That’s what happened to Alras, the Mori, the Kha and Salvus in Asulon and the Dwarves in Anthos. If we stay in the Trog, we’ll eventually run out of things to do (which I think we already kinda have now that Salvus is trashed) - we’ll grow complacent and slowly die out. Link to post Share on other sites More sharing options...
Lvke 1000 Share Posted September 7, 2013 (edited) I'm no Orc (though it's beginning to interest me), but I'll give you guys a suggestion! Someone mentioned that you could split your numbers and have Orcs living in both the Trog and in Salvus. Maybe you could do this, and have some Clan Wars... Ugluks vs. Lurs, stuff like that! It might help to spark some interest in new players. Anyways, just a suggestion! :) That was me who suggested it, but as I said before, split. Keep the Trog for farming, traditional things and meetings. Use Salvus for everything else. EDIT: Can that choice be added to the poll? And people who aren't orcs, stahp. No vote fo' you smegheads. Edited September 7, 2013 by ๖ۣۜRocket Link to post Share on other sites More sharing options...
RossssM 61 Share Posted September 7, 2013 I feel like the biggest reason to move to Salvus is that it is a hub for RP because of its proximity to the Anthos Highway, but, we can easily expand the Trog down towards the Anthos Highway so that we are literally alongside the road, this would be a whole lot better than having a city simply viewable from the roadside. Even creating a small square/campfire adjoined to the Highway that can be the hub of the Trog for RP. Another question is defensibility, we could simply build walls around the Trog and make them as interesting and makeshift as possible whilst still serving their purpose. Who says when we expand down towards the Anthos Highway we can't build a fort on the other side of the road, so that not only do we have more defenses but you are literally passing through the Trog as you go along the road. I really feel we have something good in the Trog. Grool is more open than anyone to changes as I have seen him tear down his work upon even the slightest suggestion from someone that it doesn't look right. 'We can get what we want out of what we have.' After all, why should we live in a city build by skahin' pinkiiez. 2 Link to post Share on other sites More sharing options...
Austin 697 Share Posted September 7, 2013 It doesn't make sense in RP for orcs to remain living in a defenseless settlement. Orcs are suppose to have extensive knowledge of war, and tactically would not remain living in the trog with 0 defenses, if we get warclaimed we would be in a bit of a pickle don't yall think. The potentional we have to do in salvus is exponential and the potential to generate a fantastic RP hub for the orcs is right at our fingertips. Link to post Share on other sites More sharing options...
VonAulus 2082 Author Share Posted September 7, 2013 It doesn't make sense in RP for orcs to remain living in a defenseless settlement. Orcs are suppose to have extensive knowledge of war, and tactically would not remain living in the trog with 0 defenses, if we get warclaimed we would be in a bit of a pickle don't yall think. The potentional we have to do in salvus is exponential and the potential to generate a fantastic RP hub for the orcs is right at our fingertips. We can build defenses, I am not completely opposed to building them, walls are an option as well as other things. Link to post Share on other sites More sharing options...
Friendly Guy 223 Share Posted September 7, 2013 Id vote for making salvus a huge military base ((Much like the dwarfs have)) This will keep RP at the trog Link to post Share on other sites More sharing options...
Ever 2648 Share Posted September 7, 2013 Expand the trog to the other hill. Put up walls. Boom. Trog is now bigger with defenses. Take out the fort above us since that would be a problem in the event of a battle. Either ally with them, kill them, come to some sort of peace agreement, etc. Link to post Share on other sites More sharing options...
Josh3738 3137 Share Posted September 7, 2013 I enjoy rp at the Trog when I'm not being killed. But honestly it is dissapointing that the orcs essentially moved their capital to about 3-4 hundred blocks from the cloud temple... Link to post Share on other sites More sharing options...
The Cleaning Crew 571 Share Posted September 7, 2013 I'm no Orc (though it's beginning to interest me), but I'll give you guys a suggestion! Someone mentioned that you could split your numbers and have Orcs living in both the Trog and in Salvus. Maybe you could do this, and have some Clan Wars... Ugluks vs. Lurs, stuff like that! It might help to spark some interest in new players. Anyways, just a suggestion! :)We've had clan wars before. They were less fun than you'd think and split up the orcs too much. There's not enough of us to fill two armies, usually. Splitting up the population also splits up the RP, which isn't a good thing with how few of us there are.Now, I like the Trog and all, but taking Salvus is a huge opportunity for us. It's the first city on the road from spawn, so the location is fantastic. It's also much more defensible and has pre-built homes for the orcs to do with as they like. They could even knock them down and build their own if they wanted. It's not like we're limited to living in it exactly as it is. Link to post Share on other sites More sharing options...
VonAulus 2082 Author Share Posted September 8, 2013 I enjoy rp at the Trog when I'm not being killed. But honestly it is dissapointing that the orcs essentially moved their capital to about 3-4 hundred blocks from the cloud temple... What do you mean dissapointing? You could do it too... we just moved right to an open plot of land... not that hard.... you could do it too if you wanted. We've had clan wars before. They were less fun than you'd think and split up the orcs too much. There's not enough of us to fill two armies, usually. Splitting up the population also splits up the RP, which isn't a good thing with how few of us there are. Now, I like the Trog and all, but taking Salvus is a huge opportunity for us. It's the first city on the road from spawn, so the location is fantastic. It's also much more defensible and has pre-built homes for the orcs to do with as they like. They could even knock them down and build their own if they wanted. It's not like we're limited to living in it exactly as it is. Actually Trog is first city from spawn. And Salvus houses are shitty and non orc. I would never live in a human home as an orc. And orc's home should be made by another orc, not even by slaves. 1 Link to post Share on other sites More sharing options...
The Cleaning Crew 571 Share Posted September 8, 2013 What do you mean dissapointing? You could do it too... we just moved right to an open plot of land... not that hard.... you could do it too if you wanted. Actually Trog is first city from spawn. And Salvus houses are shitty and non orc. I would never live in a human home as an orc. And orc's home should be made by another orc, not even by slaves. The Trog isn't really a city. And I said that we can knock all the homes down. The orcs could gut the whole thing, take the resources and just rebuild inside the walls if they wanted. As has been mentioned, it makes more RP sense for the orcs to utilize their new, defensible position rather than stay in their unprotected ... settlement. Whatever you wanna call the Trog. Link to post Share on other sites More sharing options...
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