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ronin_champloo

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Everything posted by ronin_champloo

  1. Application NAME: Crumena of Kamees GENDER: (Fe)Male Age: 90 REASON: I am very desperate, and in the years, I've realized that only a man can do a woman's job properly.
  2. “Holy shit, Qard. You helped these people out? — why them?” Redmane mused. “I think your standards for company has soured during the years.”
  3. If I get 40-50 rep, I’ll self deny this lore :)
  4. Addition - Keeper’s Judgement Introduction In the following years, as Xan’s eye became more dismissive over his people, there has been a clear rise of tenet breaking of the orders — be it of avarice, lust, or even pride; the most damning of all sins. To counteract this, as the Sliverblade has blessed and granted boons to the Paladins, they’ve found themselves capable of a ritual of the utmost severity, only to be used in dire times due to its price and cost. - This can be learned by a T5 Paladin at the permanent cost of a magic-slot. Keeper’s Judgement [Freeform] [Non-Combative] Seen as dangerous as a severe solution to a problem, Keeper’s Judgement is reserved only for the most heinous creed-breakers — it is an unbending and rigid ritual, for it both injuries and damages both sides, and should it be false, then the one who enacted it is to be damned. Mechanics: The Paladin may find themselves at a chancery of a place of worship, and to begin the ritual they must cut their wrists to allow their blood to drop onto the floor, using it as a conduit for the Chancery. Another Paladin must then use the blood to paint onto the floor the creed breakers, alongside the creeds that they have broken. The third, or more, Paladin(s) then uses their mists to fuel the runes with deific strength; this can be done with a maximum of (5) Paladins as each Paladin brings the participants, and the creedbreaker down a tier — maxing out at T0 where everyone, taking part, are not able to conjure forth a spell. - The Ritual requires a minimum of (3) Paladins to proceed. - With each conjurer used, the tiers are knocked down for every participant and the specific Paladin. Etc, (2) conjurers bring the associated people down to T3. - The Tiers return as the Accused comes to be judged, or after (3) OOC weeks. For the target, however — they are constantly plagued with dreams of the call, and are ushered to the Chancery for their Judgement. Should this be ignored for (3) OOC weeks, they would temporarily lose the ability to call forth Xannic Mists, and the spells associated with it. They can, however, be reignited by (3) Paladins to what Tier they were before at the cost of a magic-slot. - Due to differing timezones and schedules, it is recommended that the parties discuss a suitable time to proceed with the ritual. As the ritual proceeds, it is not considered a Chaos-DC, and rather follows the strict and rigid laws of the Creeds that the Paladins are based on. During this state, there are three distinct ways to go about the trial. Trial by Combat Following the possible verdict where they are seen as guilty, the Paladin may chose to decide their punishment via combat against the accuser or a champion of the accuser, whom is a Paladin. Should they be defeated, then the accused is subject to the verdicts of the accuser, or their champion, either being DC'd or made to redeem themselves via other means. - This is purely a 1v1, where anyone else is unable to take part -- those who do are pushed out of the area. Magical enchantments cannot be used, and the mists manifest to grant them a weapon of their choice instead; limited to melee or armaments, nothing larger than that. Trial by Atonement Following the possible verdict where they are trialed, the Paladin may chose to decide their punishment via atonement by admitting they are guilty and undergoing penance. The trials are decided by the accuser, and must be completed while during this time, they are locked to T1 of their MA -- listed and stated on their MA while a distinct, golden tattoo is etched onto their body, unable to dim. - There can be as many trials as wished, though they must not be impossible; etc. count all grains of sand. - The trials should be communicated by the two parties OOCly to encourage a fun and enjoyable experience. Trial by Law Following the possible verdict where they are trialed, the Paladin is subject to the original creeds of Xan. Should they have broken a creed, they are DC'd from their Magick. - Order-Specific creeds do not count as sufficient creed-breaking, Xan’s original creeds are the only usable rules. Should the Ritual go wrong, and it is discovered that the creed breaker is innocent, the participants alongside the leaders lose their MA, along with (1) magic-slot permanently, and are scarred with burns upon their body — that are difficult to hide — for their heinous act. - Evidence is required for the Ritual to proceed, and the person MUST be breaking creeds; etc, associating with Darkspawn, plotting against other Paladins (If they’re not Creedbreakers) or even working against the Descendants within a role of a Kingdom. - If the Ritual is successful, and judgement is enacted, the Creed-Breaker is stripped of their MA and unable to have another Xannic Connection, for the light has abandoned them. - If it is unsuccessful, then the Ritual-Participants lose their MA, along with a permanent magic-slot. Furthermore, they are weakened for (1) OOC week and are unable to call forth the mists for (2) OOC weeks as they recover.
  5. THN$ GOING DOWN !!! BOM$ and LUN$ GOING UP !!!! INVEST INVEST

  6. Feels good, it feels like yesterday when I had done my Thanhic discussion post
  7. Fellas I think u need to stop snorting Gatorade and look towards the benefits of this, while providing suggests and ways to prevent situations from occurring.. don’t like the fact that realms can be meta’d? Ask for it to be anonymous and only accessible by staff Its better to see how a system is built up on, and implemented rather than looking at patch notes and instantly hating it — leading to a bad mindset where you’re looking to bash it to the ground in the server Personally I don’t really hate it too much, it’s alright and doesn’t do that much trouble personally for me
  8. Application NAME: Crumena of Kamees GENDER: Male Age: 90 REASON or REQUEST: I require a male as something to grant me emotional support. I have finally reached the age where I am infertile and I wish to wallow my sadness in the arms of another — preferably male so I don’t get reminded of my infertility. I have served Haelun’or well, though not well enough as I’ve not a child, and wish to indulge in my golden years where I can embrace my homosexuality without requiring to reproduce for the state. NAME: An-Gho GENDER: None. I am everything and all. Age: Old. REASON or REQUEST: I wish to show everyone the might of the dragons, and how we were born to be the heralds and guides of the Descendants. Alas, they only speak with sharpened tongues of steel or the bite of their hate — they can be only taught with violence and war. Thus, I declare a war on all and everything, and I require a license to operate accordingly to the law — lest I would be as degenerate as those disgusting Xannites.
  9. Yeah that’s fair, I just don’t think we’ll ever get 1.8 again — even if the community wants it. Just wanna make the best of the situation we have rn God I wish Yeah that’s completely fair, it’s always felt clunky to me bc of this
  10. On more thought, maybe getting rid of the 20 hearts would be nice as well. Not too sure IMO
  11. Yo, what are everyone’s thoughts on the custom swing timers that we use for surge rn? Do you like them, or would you prefer base minecraft swing timers for pvp personally, I’m of the mind that they feel incredibly chunky and it makes combat slower than what it already is. As an old pvper, I kind of prefer vanilla swing timers as it feels more fluid, less janky and less slow. Obviously, this is just my opinion but I also feel that noobs find it harder to train with it off-server due to how different it is to base minecraft — genuinely believe it’d make pvp faster and less boring if the swing timers were returned to normal MC, otherwise I’m p happy with the current pvp system right now. If anything, I feel like medium weapons should be as fast as basic swords in vanilla MC, and large weapons should be as fast as axes thoughts fellas?
  12. [!] The following missive is stamped underneath the parchment. It seems that someone, ..or rather something has been watching. “WOE TO THE ONES, who believe that my LORD’s power dwells within me. I cannot see the shape of a voice, nor the regret that lingers in actions! — write, I ask of you! Write to me in here, and the remnants of my LORD will come to see it.”
  13. Great plugin, I actually like this. How many bottles can be put into a casket? Perhaps, it’d be a nice way to transport brews and stuff. Can potion effects — light and cosmetic — be placed into them? Perhaps changes with colours, etc if that isn’t too ambitious Maybe it gives you a hunger debuff for other stronger variants as you’ve the munchies for shit idrk Otherwise, as a suggestion, can the surge swing timers be vanilla instead? — with longsword and the like being the same as a normal sword, while her great weapons are as fast as axes? 1.9 is already hard enough for a new player to get into, and standardising it to what’s currently seen in 1.9 PVP would be very helpful for lots, rather than the clunky timers we have right now
  14. [!] A missive is stamped on the boards of EASTFLEET, it bore the sigil of an elephant. Hear one and all, woe onto the dream! — sorrow to the one who has stolen the gem of my LORD’s eye. We were ambushed and beaten, and the catalyst of my LORD’s power was beaten and stolen, with it I am crippled and weak; a remnant of what was once.. I implore to you, the GREAT descendants, answer my call! My LORD — blessed be his name — manifests in this world, yet cries for his gift is used to control the freedom of dreams, offering madness and nightmares! I beg to you, the GREAT descendants, prepare your minds and strengthen your will! — for he controls the dream, and all that may come of it. Fight not with steel, but with thought! I ask to you, the GREAT descendants, while I recover, I beg that you rend his abominable mind onto stone! Write to me, not of woes and sin, but of dreams and joy! Thus spoke REDMANE, catalyst of thoughts. ((OOC: This is a player-ran Demi-Djinn event for when I come back. Please list below if you’re interested, see the hints and clues in the post and reply how your character would. If it follows the guidelines required, you’ll get a PM.))
  15. 1.8 but that’s never coming back. Give us vanilla swing timers instead of this weird, long and clunky vortex swing timer
  16. Currently writing a rewrite of Beardmancy — it’s rather hefty. Glad to see this, though.
  17. “What the hell? KILL this dude!” So, spoke the verbose REDMANE, as he peered at this missive with disgust in the privacy of his Hookah!
  18. IGN:poopsharter category: art work: (I had to compress it because the raw file was too powerful, probs azdromoth’s vile magics at place) The artwork above depicts the haunting image of Azdromoth, King of all Kings, breathing waves of dragonsflame in Elvenesse — utterly scorching and burning many innocents in his posturing. The elves tried to use automatons and smogger creations to escape but to no avail, the Drakaar’s might was too much, for the gift of Asioth was something that the descendants couldn’t comprehend.
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