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CrazyBigSpiders

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  1. This can't end poorly........It's not like we needed to remove lightning from everyone because it was annoying.
  2. See the problem is Vortex doesn't exist in a vacuum. It exists among all the other unique and non intuitive aspects of the server. When a new player joins, they need to contend with personas, chat channels, emoting, and a million other things scream for their attention. One of the top new player complaints when I was on the team was just how different and restricted LoTC felt compared to the vanilla experience. Some people call that a pro but if you're going to make a roleplay server on Minecraft, you should at least lean into the Minecraft's strengths. The server should be intuitive for someone who's already familiar with vanilla Minecraft. From what I could tell, Vortex is required if you want to craft any of the new PvP items. It also looks like the world team wants to use Vortex to simulate some sort of economy, I really wouldn't call it "optional". The idea that it's somehow the player's fault developers made a system that requires a written guide to use is bonkers......The goal should be to make the server more welcoming and easier to get into. Also, I'm not sure where you got the idea that the application process is in any way rigorous. The major complaint for apps over the last 2 years has been it's too easy lol. And this is all without actually addressing the fact that the GUI looks pretty awful. Do we really need to be using glass panes? It's not that much more work to introduce a server resource pack and use blank textures. And if you don't want to introduce a customer resource pack for whatever reason, you could at least use heads for the various icons......
  3. Taking 10 minutes to figure out how to craft a basic tool is not a thing. Good UX design should be intuitive. You either make it intuitive or build enough hints into the UI for players to understand. A new player should not require signs that say "MAKE A HAMMER" or forum guides that tell you how to use the crafting system. And all of this confusions is with everything a player needs for crafting within a 20x20 square. What happens when a player is dropped at spawn with no access to these workstations? How does a player know they need to craft an axe, harvest wood, find a workstation, craft a saw, and make stick. And you can't have any old wood, you need special wood that doesn't look any different than normal wood. I'm happy that LoTC is finally experimenting with a crafting system again. We always planned to come back to it but didn't have the resources or manpower at the time. However, blindly defending a poor implementation helps no one. My criticisms aside, I noticed in the NBT that there's versioning for the items. Does this mean our jokes about N.E.X.U.S are finally happening? Also, bucket should show how many ingots they have dammit.....
  4. Good to see that war server issues still exist 2 years after its inception
  5. Are you actually half tiger half girl?
  6. Wait a sec. Were perma tokens reworked? They weren’t per persona when I made them.
  7. The video is pretty good. The only complaint I’d have is the text flashes by too fast. I don’t think it’s necessary to have the text if it’s going to instantly disappear.
  8. Any reason for a monthly update instead of daily?
  9. Custom colors wooh! unknown.png

  10. Restarts are more about having a fixed schedule to deploy updates on. Not as a band-aid fix to memory leak issues lol. Man oh man. The slow reversal of everything we worked on is pretty disheartening. We have world team proposing grindy gated professions systems. Now you’ve brought back NSA. At certain sizes it makes sense to have automated chat filtering. But come on, at lotc’s size just allow people to report chat infractions and act on those reports. Here’s an easy enough implementation, add a chat report command. Player sees another player saying some stupid ****. They report the stupid player. Last x amount of chat for stupid player are saved and a report is created and queued up. Mods can see this queue and review the reported chat. If action is needed, punish the reported player. If the player who reported them is abusing the system, punish them and remove their ability to report other players.
  11. Didn’t Fenn declare monks kill on site at some point?
  12. Gotta love how the world team bitched about moderation team not moderating charters for MONTHS but as soon as it reverts back to world their tone changes to “they're volunteers" and “there's too many charter".

     

    Also interesting that world team loves bitching and moaning about not getting tech support but don't give event team any support.

    1. Show previous comments  2 more
    2. VonAulus

      VonAulus

      wah wah wah fuck world tweam

    3. CrazyBigSpiders

      CrazyBigSpiders

      tbh ya **** world team. I’m interacted with the team since it’s formation and honestly just not a fun team to work with. Saying this as a former manager of said team.

    4. Harri

      Harri

      remember guys, if you have something negative to say, youre actually just a hater flamer toxic bully and should be ridiculed! queue someone quoting me and replying with a witty comment ‘stay mad simpison!!' haha ?

  13. Really the more interesting data would be average response time for tickets. Not just tickets closed. Would also be interested in seeing how many tickets were closed because the issue was solved vs the player being offline.
  14. 3 Admin posts and nothing of substance was said. Telanir said he's stepping back but it the content of the 3 posts still feels like telanir edited them. Nothing has changed lmao.

    1. Telanir

      Telanir

      I only wrote mine, so shrug. Believe what you want Tofuus.

    2. rukio

      rukio

      True as **** my bae

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