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Zolla_

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Everything posted by Zolla_

  1. lc schizo and deleted orc disc, https://discord.gg/w9mGSxzcQH

  2. THE REX KLOMP 4th of the Deep Cold, 171 S.A The REX is DEAD, and with it, the horde has fallen to ruins. The Dominus and Targoth have disappeared, and so, it is time for a new horde. One of strength and Honor. A klomp will occur where all who claim the title of REX shall fight for it, and so, these are the regulations that will be issued for an honorable klomp. THE LAWS OF THE REX-KLOMP -Only kin of KRUG are to be allowed to join the rex klomp. -The klomp will be the best of three. -The winner of this rex-klomp shall become the new rex. -Should one be found cheating, they are disqualified. -Those who have lost in the previous klomps that occurred before the Rexdom klomp shall not be allowed to participate unless they underwent a loser klomp. This includes Gnarla, Gul’ash, and Mul. -The klomp will utilize swords and armor (PVP). -Once the klomp is concluded and the REX is chosen, the REX will choose the new DOMINUS and TARGOTH. -The REXDOM KLOMP will be supervised by Grimnak. -The KLOMP will happen within the klomp pit in SHOMOTOWN. -There will be two klomp brackets; those who win will ascend through, while those who lose will have a chance in a losing bracket where the winner will be allowed to klomp once again. -Every orc who enlisted in the klomp but has not appeared will automatically be considered lost, and the same goes for any orc who did not sign up for the klomps. -The klomp will commence on [WEDNESDAY, 4 PM EST] , and afterward, a klamor will occur in which the new rex shall address the horde. - to join the klomp, send a letter to Grimnak (Zolla_) [or send me a DM in discord Zolla.] SIGNED Grimnak.
  3. its orcover

  4. narthok schizo posting is back

  5. 我有一些计划现在不能与你分享,因为哈内斯和苏提坎人会破坏我,我再说一遍,我有一些计划现在不能与你分享,因为哈内斯和苏提坎人会破坏我

    1. satinkira

      satinkira

      分享计划。您将受到佛罗里达独眼巨人入侵军队信托基金的保护,免受苏提坎人的侵害。我还从目前运行服务器的 Ferrymod 阴谋集团那里获得了天堂的授权(真实和真实)

  6. I don't see an issue with the emerging nations, I haven't noticed any problems like decentralized rp either. However making wars more frequent and simplifying the process of conquering or rebelling is a far better way to enhance the server, i'd rather rp in some of the "unactive" nations than some of the overly oocly-led with toxic lc's ones, however, the nation you're trying to directly "criticize" has a far larger playerbase and actual rp background than what you're trying to push it as
  7. Thraegar sat by the ocean with a stick in his hand as he drew a path northwards in the sand, his brother sat beside him reading him the missive, With a slight chuckle, he muttered "there is nothing we can do"
  8. THE LAST RHINO LORD “Sigurz slai-ze braduk baiark“ “Braduk, Braduk! Mi, Mul, tame tiz rhino in latz eternal wizdom agh glory!” Brazduk, brazduk! mi, mul, horngaz tiz rhino in latz ukû wizdom agh glory The warm winds of the desert dragged across the ocean of sand, kicking dust into the face of Mul as what first seemed to be an easy feat soon grew into one of true hardship and labor. The search for a rhino to honor the forecomers of his clan, of his blood and legacy would not be an easy one but would rather push him to his limits. For several days and several nights he wandered the desert, armed only with a staff to aid his footing. No water and no food had been brought, being determined to live off the land. Each time the sun rose above his head he felt his stomach growl harder and his throat grow drier, questioning if he would either starve or die of thirst before reaching the vast savannah. With starvation and dehydration ever present, Mul’s mind tried to distract himself from his present situation by thinking of his ancestors, wondering if they had done the same as he. Had they wandered across the harsh and unforgivable dunes of sand just as he was, to find a rhino to tame in their ancestor’s glory? How many had succumbed to their hunger and thirst? How many had been crushed beneath the feet of the rhino? Many questions which he did not know the answers to. As he snapped out of deep thought he was met with a mighty river, dividing the harsh desert from the dry savannah. Mul fell to his knees as he scooped the water into his mouth, filling his empty stomach with the liquid, numbing his hunger before he swam across the river. Once on the other side he had only one thing on his mind besides the feat and that was food. He lived off the land just like the great creature he was hunting. He grazed the vast lands of grass as he walked on all fours, subduing any predator which took him for an easy meal with his bare hands. For a while he upheld this way of life until one day in the distance, he spotted what he was after. A massive rhino, its hide as though as the earth it roamed upon, stood gazing into the savannah, Mul’s eyes locked onto the creature, with a mix of awe and determination setting in. this was his moment, the culmination of his long journey. He knew he had to approach it with more than just brute force, but with strategy, he needed to embody the spirit of braduk. He slowly approached the beast, understanding the power these creatures have, the ability to crush a man with a single misstep, he circled the rhino, watching its movements, waiting for the right moment, then, with a deep breath, he charged. The rhino, startled, turned to face its challenger, its massive body ready to defend itself. The battle that followed was fierce, Mul, armed with only his staff, dodged the rhino’s charges. Using what knowledge he had of the land to his advantage, leading the rhino to a long dance of dominance and submission, this was not just a physical battle, but a test of wills. Mul’s muscles screamed, and his lungs burned, but his resolve never wavered, he is afterall the last of his kin, and failure was no option. And as the sun began to set, casting a golden hue over the savannah, mul finally saw an opening. With a quick move, he leapt onto the rhino’s back, clinging tightly as the beast tried to kick him off, but Mul held on, he whispered words into the rhino’s ear, slowly, the creature resistance waned, and a mutual understanding was formed, as they stood there, uruk and rhino, a new bond was forged, Mul, the last of the braduk, had succeeded in his long quest, reclaiming the legacy of his ancestors, he rode back, not as a lone warrior, but as a symbol of the new chapter to his clan…
  9. MC Name: Celianor RP Name: Aslan Giray Persona ID: #85541
  10. [!] While Aslan was herding a group of goats, he took the missive from Dorat, read it, then cut it in half and placed each piece into one of his pockets
  11. Merry krugmas

  12. so true

    1. creamynoteblock

      creamynoteblock

      youre a piece of shit killaura user **** you

    2. Zolla_

      Zolla_

      when i said It's Killaura time!” and killaured all over those guys.

  13. "EATZ ZAH HAENZI AH ORENIAN ZCUM" screamed Mul'Braduk as he gripped his axe, preparing for the war that lay ahead.
  14. "A HAPPY KRUGMAZ GIFT FROM KRUG YE DIZHONORABLE HAENZI PINKIEZ " said Mul'Braduk as he read the missive, holding a bag full of Haensi and Petran heads.
  15. shoutout to whoever saved me from the blob eight nations couldnt take us down

  16. Zolla_

    CLAN BRADUK

    BRADUK “Ghash Nagraufom” Founded many centuries ago, the Braduk clan was founded back in aegis by Baderkul, the first son of Braduk, a famous orc who played an important role during the clash of clans and in the founding of the great city of Kenuk, known for their loyalty and brutality, the clan has suffered from many betrayals, disappearances, and near total extinction, however, this soon changed when Mul, a descendant of the Braduk bloodline, announced his intent to rebuild the once great clan and revive its old traditions and history lost to time The Uruks of Braduk, once towering over all the other Orc-kin, have evolved over the years, although not as large as they once were, they still remain at the apex of their spectrum, typically, their height ranges no less than 7"10 and no more than 8 feet. These orcs are known for their Swampy green skin, and various shades of blue in their eyes Through countless wars and battles in the clan's history, the orcs of Braduk bear the scars of their blood-soaked past, this history left them deeply affected, making them more susceptible to bloodlust, taking a hold of their very essence of their soul, making their rage much more violent and chaotic In the past, the clan members held the title of "Lords of the Rhino", a name derived from their deep connection to rhinos, with each member of the clan forming a bond and taming these creatures, living alongside them, they developed a symbiotic relationship that became a core characteristic of their culture However, as time passed, the numbers of rhinos dwindled, In response to this change, the new generation of Braduks adapted. While they still attempt to tame the few remaining rhinos, their focus has shifted to a closely related species known as the Prairie Dulk, a creature, presumably similar in nature but different from the rhino, has become the new companion of the Braduk clan HISTORY [ChatGPT please rewrite Braduk history that beloved The1bow wrote im too lazy to do it] [!] Of course, here is a shorter and rewritten version of the Braduk History you lazy ass retard TRADITIONS Ponytails- A Braduk, regardless of their preferred hairstyle, will usually grow out a long ponytail from the crown of their head down, braided or bound with leather or blue cloth. The ponytail is only to be cut off in the event of humiliating defeat. Braduk males popularly shave all of their head aside from the ponytail - with females there is more variation, but a common style is having an undercut beneath the ponytail. History Keeping- Unlike most clans, whose histories are purely oral, the Braduks also make a habit of creating written records of their clan legends on large, word-covered leather skins that are also adorned with illustrations. As a result the Braduk histories are far more detailed and well-remembered than those of other clans, dating back to their founding in distant Aegis. (Examples can be found below in the lore section). These histories are also important in determining how best to follow the third and fourth clan laws. Initiation- If a clanless Orc wishes to join the Braduks, they must complete numerous initiation tests. These tests can vary from obstacle courses, to riddles, but usually include a klomp with two elders of the clan (not necessary to win them). These tests are not about if the Uruk completes the tests, but the way they complete the tests, which will later be looked over by the Elders of the clan. If all aspects are pleasing and show good qualities in the Orc, they will be sworn into the clan by the Clan father. The Initiation Verse- The Wargoth asks the the Orc to hold out his klomping hand, beginning to say the verse. He then places a cloth in the Orc's outstretched hand, lighting it with a flint and steel. At the end of the verse, the Chieftain sprinkles a small bit of 'Braduk zand' into the fire, which causes it to flare up, turn purple, then die down. At the end, something similar to "Welkum tu da Bradukz bruddah." is usually said by all attending. "Da Bradukz am awl bruddahz am ziztahs, iv nub bai blud, den bai hart. Ib latz behtrae latz bruddahz, latz zuwl, agh da zuwl ob awl latz kubbehz wil buhrn en da Nefah liyk da kluwf duz en latz hand." Carrying of the Golok- During the last trial , a new Braduk is thrown a short ceremonial machete with which they cut a ‘Z’ shaped mark into their rhino’s cheek - the rhino creates the same mark on the Braduk with its razor sharp horn. Thereafter the Braduk will carry the machete with them for everyday use and possibly in combat (although it would be inferior to most battle-purposed weaponry), generally worn strapped to the belt or small of the back horizontally in its sheath. Should the terrible day come where Braduk is guilty of an incredibly severe dishonour he or she will be expected to perform the punishment of Uihnce with it, as detailed below. Giving out of the Rudis- A Rudis is a short wooden sword earned by an orc of the Braduk clan once they have achieved a great and glory filled deed. Whether it be an immense service to the clan, the slaying of a beast or taking many lives in a battle, an orc will be given this wooden sword by the Wargoth, who would have inscribed the story of as to why it has be earned, on the blade. Zpidhammah Day- Named after the weapon Braduk used in the Village Wars, Zpidhammah day is a celebration of the founder of the Braduk clan; his life, and his death in battle immortalized in the somewhat joyous occasion. On this day, klomps will be held, feasts will be had, and many stories of times long past will be shared to the cubs from the knowledgeable Elders. Kenuk Feast- A day of feasting and drink, celebrating the end of the “Village Wars” between feuding arms of Braduk’s family and the start of peace. Various competitions testing strength and dexterity will be held throughout the day, prizes varying from the mediocre to the more valuable. SPIRITUALITY Like most Orcs, the Braduks hold fast to their belief in the Spirits and their interaction in the mortal plane. Chief amongst their worship is that of Enrohk, spirit of war, blood and murder. Braduks have served him well over the centuries as well and their clan words make up the latter half of the standard phrase spoken to invoke Enrohk's interest when sacrificing in his name. The last Chosen of Enrohk was Kahn'Braduk, mighty Rex and wargoth in Athera. The greatsword of Kahn, War Maker, is blessed by Enrohk and remains in the clan's possession. Moreso than most other clans the Braduks engage in ancestor worship. This is for both famed figures from their history, especially their namesake Braduk and his son Baderkuk, founder of the clan, and general reverence of past Braduks of any rank in order to honor their memory and draw on the strength of the honored Braduks in Stargush'Stroh, the Orcish afterlife believed to exist at the zenith of the Spiritual Plane. Shrines to all Braduk ancestors are commonly erected by Braduks, as are memorial caves which depict the names of deceased Braduks remembered in their histories as well as those who have more recently joined the honored dead. When a Braduk dies their material remains are cremated on a pyre and scattered, although certain figures who attained legendary status amongst the clan in life have been known to have their burned bones placed in large stone urns and interred in elaborate tombs. LAWS Clan Laws I. The clan comes before everything else, including you. II. Every Braduk is a sworn brother and sister of each other, and you are to lay your lives down for them when called upon. III. Do not forget those who have wronged us. IV. Do not forget those who have aided us. V. If you slay, rob or betray your brothers and sisters, you will be terminated. VI. Do not put personal wealth, political gain and power or anything else above the clan. VII. Do not disobey your superiors. VIII. Do not challenge your superiors without proper cause. IX. We remember the Iron Rhino, showing Iron will and Iron strength. X. Follow Krugs code to your death. XI. You may only challenge the Wargoth when the majority of the elders accept the challenge Leadership Laws I. You cannot act on your own, you must consult with all of the other clan members, and respect their opinions and choices II. Attempting to change laws or trials or anything that would be of a large change to the clan must be voted upon by the elders, if the majority of the vote is right then the wargoth can began the changes, otherwise they are not in the position of such III. You are obliged to accept the challenge presented by a fellow Braduk, one who has been nominated through a majority vote by the elders PUNISHMENT Blood Taloning: The offender will be placed on their knees with their arms restrained in a stretched out 'T' position. Their back will then be sliced open, creating a large wound. The offender's ribs will individually be broken, before the lungs are removed from the body, being strapped to the shoulder blades to form makeshift wings. The cause of death-suffocation. Decimation: If any given party of orcs disobeys their superiors in combat or in a given task, the ancient act of decimation will be carried out. The group of orcs will be lined up, and usually every tenth orc will be chosen, and beaten to death with clubs by the other orcs. However, if the number is too few or simply one orc, the clan as a whole will engage in the killing. Flaying: As the title suggests, the Orc will be flayed either lethally or non-lethally depending on the severity of the offense. Crucifixion: The offending orc will be nailed through his wrist arteries and Achilles heels to planks of wood in the shape of a cross, and left to starve or bleed out. Only when the body has completely rotted may it be taken down. Skrote'n: A punishment reserved for males who bare no children, should they commit a great offence against the Braduks, they will have their testicles cut off so that they, subsequently, can not breed. Uihnce: An ancient Braduk punishment, given out for only the most heinous of crimes. The orc, in full view of the clan must take an ancient Braduk weapon, a machete type blade known as a Golok, drive it into his stomach and slice it open, allowing his innards to spill out, therefore committing suicide. MEMBERS WARGOTH Mul’Braduk CLAN FATHER [Undecided ] The title of Wargoth is the overall leader of the clan. His word is final, and he has the ability to veto any and all propositions put forward by the clan. Traditionally the biggest and strongest orc in the clan, and its only reserved for those with pure Braduk blood Elders are orcs whom have been apart of the clan for some time and show great knowledge and wisdom of its history. They act as guides and mentors to the younger orcs. The Clan Father however, is the leading lorekeeper, trial giver, and Rhino gifter of the clan, having say near equal to that of Wargoth, his advice is almost always heeded. ELDERS MEMBERS they are members of the clan who are revered for their significant achievements or their many years of dedication under the clan's banner, command the utmost respect of all the clan members, they possess the authority to cast votes to oppose or support the Wargoth's decisions, their role is important in shaping the future of the clan, actively participating in conducting trials and safeguarding the clan's values and beliefs Orcs of the clan who were either born or adopted to the clan by the Clan father, they are bound by duty to adhere to the laws of the clan and fight under its banner. TRIALS Trial of Valor An orc undergoing the Braduk must endure a klomp against two elders: one tests their weapon skills [CRP] and the other, their brute strength [PVP]. This is a key measure of the orc's ability to withstand different types of combat. Trial of the hunt This trial demands that the initiate hunt and vanquish three elven-kin. Following this, using sacred methods taught by one of the elders, the initiate must shrink the heads. These heads, minimized yet retaining their distinct elven features, are then showcased to the elders. Trial of Adaptation the last trial is decided in secret by one of the elders, based on where the orc seems to lack the most, in it, they must overcome the trial created for them, and if they do, they will advance to the final trial Trial of Bonding To be Braduk is to be a lord of rhinos. Once the orc has finished all their previous trials and reached the appropriate age, an elder accompanies the recruit or braduk youngling to find a rhino or a Prairie Dulk. there, the orc begins the task of taming the best, a display of Strength and courage, if the orc survives the encounter and successfully rides the beast, they will be bonded with it until death, this trial solidifies their place within the Braduk lineage, however, should the orc fail they are deemed unworthy of the Braduk name
  17. [!] AN URUK AWOKE FROM HIS BED UPON BEING UNEXPECTEDLY INFORMED BY HIS OLOG CLANSMEN ABOUT A NEW TARGOTH CLAIMANT. QUICKLY, HE RUSHED TO HIS DESK AND BEGAN WRITING A CHALLENGE TO THE NEW CLAIMANT. I have no direct issues with you, brother, but I cannot allow an orc who has suddenly emerged from the unknown to take up the mantle of Targoth I challenge you to a duel for the title. Should you win, I shall be content, knowing you're worthy of it. Otherwise, it is not your time to take up the mantle. Mul'Braduk
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