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SharpString

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  1. ᚨ ᛒᛁᛞ ᚠᛟᚱ ᚺᛖᚠᚱᚢᛗᛗ×ᛊ ᚷᛚᛟᚱᛁ A BID FOR A BLOSSOMING HEFRUMM! ᚨ ᛒᛁᛞ ᚠᛟᚱ ᚺᛖᚠᚱᚢᛗᛗ×ᛊ ᚷᛚᛟᚱᛁ EXPANSION ᛖᚲᛊᛈᚨᚾᛊᛟᚾ With our village growing rapidly - One of my goals as the High Chief is to work with the Folk’s Council, as well as with the Kingdom and the senate, to make sure Hefrumm has the room that it needs to build new homes and more. Whether this comes through expansion upon the nearby hillside - stretching off towards the Paladin Keep, or if it is through underground work. My heart swells with every new member added to our beautiful village, and I wish to make sure there is no lack of room for our growth to continue. The Rings ᛏᚺᛖ ᚱᛁᛜᛊ For many years, our source of income the Rings of Hefrumm have been bogged down by lack of activity - but especially lack of leadership. As High Chief I plan to work tirelessly to find and train the suitable leaders we will need to make the Rings blossom, as I have done in Yemekar’s Workforce within the capital. Along with such, I plan to work with these new leaders to discover the problems within our Rings, so that it can be made to run efficiently, and effectively. To keep up our growth, a source of minas is essential for Dol’Vekaan, for the purchasing of needed lands, and for the general prosperity of our folk. As High Chief, I aim to work with the Folk’s Council to bolster Hefrumm’s trade, allowing work created by the Rings to be sold throughout the Kingdom of Urguan, as well as abroad in the various Nations of Aevos. The Bears ᛏᚺᛖ ᛒᛖᚱᛊ The defense of Hefrumm is critical, especially as we find ourselves in new lands. I will dedicate my leadership to helping our folk organize the Bears of Hefrumm here in Aevos. Organized military activity needs to be encouraged, and the operation of the gates needs to be taught to those ready to defend Dol’Vekaan. Much like the Rings, it is time for new leaders to emerge within our ranks. I intend to be a guide to those who wish to lead, and to work with their kin to guarantee the thriving of our Village upon Aevos. The Seers ᛏᚺᛖ ᛊᛖᛖᚱᛊ The guidance of the Brathmordakin is needed in Hefrumm more than ever as we settle into our new home. As High Chief I intend to work closely with my kin in the Seers Council to encourage the teaching and practice of our worship. Along with such, new places of worship must be constructed. In Almaris, the path of the gods upon the mountain top was a suitable place for the vivid visions of the seers; yet in Aevos such a place has yet to be established. As such, I will push for our folk to build magnificent shrines to the Brathmordakin upon the cliffs of Hefrumm, such that the forest folk may have these places of worship into the future. Signed, Tuzic Mossborn, Prophet of Ogradhad, Seer of Hefrumm, Head of Hefrumm’s Library, Grand Librarian, Elder of The Mossborn
  2. My friends, and my kin, for many years I’ve run the Workforce as Yemekar’s Pick. The Workforce I received was plagued by inactivity, and over the decades I’ve been pleased to see its numbers swell with dwedmar who are ready and willing to work for the benefit of the Kingdom, and for the praise of The Brathmordakin. Although I’ve enjoyed my time rebuilding the workforce and working with its members, I’ve long known that I must find a suitable replacement in time who will have the heart to grow the Workforce even further while I focus on my duties in my home of Hefrumm, as well as in Da Kirkja Dverga. After years of training, Bostone Grimgold will be my choice as replacement for Yemekar’s Pick, effective immediately. His drive and determination as a master in the Workforce, and in his own crafts is outstanding, and I’m sure he will guide the force with a steady hand. Feel free to reach out to him with any Workforce business. Thank you to those that helped me, and worked with me in my time as the Pick, and I look forward to working with you all more in time. Tuzic Mossborn, Prophet of Ogradhad, Grand Librarian, Seer of Hefrumm
  3. "Green Fer King! Fer tha World Makah!" Tuzic cries out in cheer!
  4. The time has come for Yemekar’s workforce to learn more of the resources the many regions of Aevos may be able to provide to the Kingdom. While out in the wilds harvesting alchemical reagents, I was struck by the sight of long glittering scales decorating the backs of agile beasts I caught darting amongst the tall grasses of the plains. In order for our masters to research the properties of these long glittering scales, along with any other resources these beasts may offer, the Workforce will organize a hunting party to track a responsible amount of them down. Should their scales or hides be of use, the goods will be divided amongst those taking part in the hunt. Come prepared for a fight, better safe rather than sorry when hunting down new beasts. Narvok oz Yemekar, Narvok oz ok Brathmordakin. Tuzic Mossborn, Prophet of Ogradhad, Yemekar's Pick OOC INFO
  5. Tuzic smiles as he follows Alaric's lead and puts up his Garedyn signs "Ah dwed te praise T'a World Maker nah doubt... Ah'll stand wit' yeh brot'a." the forest dwarf mutters to himself.
  6. Throughout my years as Yemekar’s Pick, I’ve noticed that the Workforce has become bloated - filled with a variety of guilds that go without any use as others flourish. The system of Guildlords and Overseers, meant to decentralize the workforce so individuals can host events and perform the obligations of their guild at their own discretion, did not result in the desired changes, for many a Guildlord simply grew inactive, resulting in a much weaker workforce. Now as we find ourselves upon our new home in Aevos, I’ve decided the time for simplification of the workforce’s organization has come, such that the guilds may flourish under my leadership as well as those who will follow in my footsteps. Guilds Barimmar eron Arakhord Guild of the White Hammer Crafting Guild The Crafting Guild will be made up of those workers who wish to produce metal crafts of all kinds, from weapons, to jewelry, to artwork. Barimmar eron Lordakmava Guild of the Magic Chalice Magic Guild The magic guild will be made up of those workers who aim to produce magical items, from enchanted weapons or trinkets, to alchemical potions. Barimmar eron Orvulazarak Guild of the Obsidian Pickaxe Gathering Guild The Gathering guild will consist of those who work to gather those resources that the Grand Kingdom needs, such as stone, metals, and wood. Leadership Yemekar’s Pick: Yemekar’s Pick will be responsible for establishing a system for payment through the kingdom, and for promoting members of the guild who are deserving of such. In addition to this, Yemekar’s Pick gains the power to freely dismiss inactive contributors to the workforce in order to avoid the stagnation of prior iterations of Yemekar’s Workforce. The Pick should also be actively seeking work for those under their leadership, as well as ensuring that masters are creating opportunities for lower ranks to learn and acquire work of their own, as well as running workforce meetings and business. Master Advisors: By the discretion of the Pick, a council of masters can be formed to advise him on matters of the Workforce and industry. Though it is still the Pick that retains the power to make final decisions, as to avoid needless bureaucracy. Ranks Debtirarum - Apprentice The lowest rank in the Workforce, as well as the first rank that most workers will acquire when joining. Apprentices are responsible for working in their respective craft, learning, and for attending Workforce meetings brought by Yemekar’s Pick, or by the Masters. Tirarum - Journeyman Those with the rank of Journeyman will make up the main body of workers within Yemekar’s Workforce. Journeymen are expected to show they are adept in their specialty, in order to gain their rank. Their responsibilities include all those required of the Apprentices, but with the added task of mentoring new apprentices within the guilds. Kronok - Master Those who have shown true excellence in their crafts and in their dedication to the group will be deemed Masters, and will be responsible in part for the administration of Yemekar’s Workforce. The Masters of the Workforce will work in direct communication with Yemekar’s Pick to create opportunities for those under their ranks. This may include lessons in their craft for lower ranking members to attend, large scale crafting sessions for siege weapons, building, etc. as well as for the mentoring and guidance of all those who seek it within the guilds. Ultimately, a Master’s status is to be revoked if Yemekar’s Pick decides their contributions are lacking. Masters are also required to have at least one apprentice under them at any given time. If a Master does not have an apprentice, their contributions will be judged by the Yemekar’s Pick. It is important for Masters to train Apprentices into Journeymen so dwarven arts and techniques are never lost. Members of The Workforce will receive more pay for each rank Tuzic Mossborn, Yemekar's Pick, Prophet of Ogradhad
  7. Tuzic smiles happily at his invitation from his stump in Hefrumm "Aah, 'ow nice, ah can't wait!.... Now let's see.... gifts." The forest dwarf mutters to himself, stroking at his beard in thought.
  8. “Nah food? Hefrumm ‘as ‘ad fresh food fer free for folk tha whole toime… coulda done as much as poke t’ey ‘eads in…” Tuzic mutters to himself, munching on his potato as he goes back to gathering herbs.
  9. Tuzic Mossborn was resting, recently recovered from sickness when he read the missive regarding his friend Ursus. He slams a balled fist on his desk in anger “T’ose blasted Mori…” he growls, before kneeling before his shrine, and praying to the Lord of Avarice that he might guide ursus home… or guide the dwed to find him. “ ‘ang in t’ere Ursus…”
  10. “Ef onleh the dwed of t’is kingdom were actually interested en uniteh, instead of simpleh t’eir own powah”
  11. Tuzic Mossborn sighs deeply “Madness en t’is kingdom… Nah wonder tha law is nah respected when rulin’s folk nah like are simpleh overturned each time.” He mutters, setting the missive down. “Foolishness”
  12. [!] A missive would arrive by bird at homes throughout the Grand Kingdom of Urguan... not a door was spared. [!] To arms! In the throngs of the night, and accompanied by a terrible shaking of the earth, Khorvad's servants the Mori have writhed their way under our feet... Now taking hold even within The Deeproads underneath the capital of Kal'Darakaan, seemingly aiming to siege and conquer our grand capital from within... avoiding the defenses of the main entrance. Most menacingly of all however was the beast under control of the Mori, that me and my company gazed upon as we investigated.... a massive centipede... so large it could nearly block the largest deeproad tunnels; and with it, it's spawn in the thousands which we were helpless to watch crawl into every crack and crevice within the caverns... A battle with the foe lies close on the horizon now. As Yemekar's Pick, I call upon all those members of the Workforce to take up the hammers and chisels in defense of the capital! The Deeproads' defenses are few, and ancient by now. As such, I order those who work within the Workforce to ramp up the production of weapons, as well as to seek a meeting with myself, to discuss the efforts at fortification. Siege weapons are to be produced for the defense of the capital, and alchemists and enchanters are ordered to ramp up the production of fire based potions and enchantments to counter the threat. The time for the dwarven kin to unite against the Khorvadic corruption that is the Mori has come, I call upon the legion to hasten it's recruitment and reorganization, as such will be vital in the coming fight... For now it is advised that The Deeproads should be barricaded off, and no soul should venture within... When emplacements are added, such should be done in groups, certainly never alone. Narvok Oz Urguan Narvok Oz Ok Dwedmar Tuzic Mossborn, Yemekar's Pick, Prophet of Ogradhad
  13. Narvok oz ok Arkon Thrummaz [!] A messenger bird arrives to dwed across Urguan, relaying the news! [!] A blessing, and a joyous discovery! The expedition for knowledge in Ogradhad's name has been completed, and with it were recovered some preserved ancient texts, written by old dwed of continents long passed. And along with such precious texts, some relating to the nature of the Rhun, came also the discovery of a story to this old place. One of a brave and devout dwed... who stood to defend what he believed in. An encounter with giant spiders complicated the investigation but was dealt with accordingly... The ancient texts were discovered within the ruins of a small library... likely a safekeeping for the follower of the Warden of Knowledge that watched over it. Most incredibly however, a hole in the roof had rendered most of the texts destroyed... except for four books, those that sat nearest to the shrine of Ogradhad contained within... These texts will be put on display within The Grand Library in Kal'Darakaan, for all to view. Rare is it that the Brathmordakin reach down and show their influence upon the realm of the descendants. To honor such a blessing, Da Kirkja Verga will renovate this old place, and it shall be reformed into a grand temple in worship to Ogradhad, so that all may show their veneration to him in the hallowed place. Tuzic Mossborn, Prophet of Ogradhad
  14. Omg thats great... Grond is discover/Discovery lol
  15. Narvok oz ok Arkon Thrummaz Kozzhunki'mar eron Grond [!] A missive is posted on the various homes, notice boards, and clan halls around the Grand kingdom of Urguan. [!] Having received word of an ancient ruin within the lands of The Grand Kingdom of Urguan, potentially holding ancient historical, and spiritual knowledge, Da Kirkja Dverga will embark on an expedition to this lost place. I - The prophet of Ogradhad, call upon those who value the preservation of knowledge, as well as those for whom the call of adventure rings in their ears, to join me and ride to this ruin. For those that heed my call, equip yourselves well to repel whatever creatures may have taken hold in the long abandoned ruins. Narvok oz ok Arkon Thrummaz Glory to the Sage King Tuzic Mossborn, Prophet of Ogradhad OOC Info:
  16. "Vengryn... glad ye were t'ere wit' us on t'at deh... et was ahn interestin one.." Tuzic mutters
  17. Tuzic nods approvingly as he looks over the missive "Good te keep tha kin workin... Ah need more drink anehwehs.."
  18. Yemekar’s Workforce Shopfront Long have the Dwarves been renowned for their magnificent skill in forging, and crafts of all kinds. Those who serve Yemekar’s Workforce in Urguan’s capital of Kal’Darakaan strive to uphold such standards in their work. In order for folk to examine, and purchase such fine work from Urguan’s workforce guilds, a shopfront has been opened in the stronghold of Kal’Darakaan. Commissions for the Workforce can also be submitted in the shop! Weapons, tools, jewelry, and even alchemical brews are for sale, and commissions can be completed on ANY crafts one might need. Armakak’s Merchanting guild will be running the shop, and therefore any inquiries can be brought to Ealisaid Mossborn - Guild Lord. Directions
  19. "Seems et's tha season fer smit'in competishuns" Tuzic mutters to himself, bringing Yemekar's workforce commissions up to his sister's new shop.
  20. I think you missed who this post was written as lol. This was written by a mountain dwarf.
  21. "Well, by Armakak's blessin may t'is go well..." Tuzic says with a chuckle, sliding the missive into his files as he went back to dusting the library shelves and the various books.
  22. "Beautiful job 'sis... beautiful job" Tuzic says, admiring the mural to the Hearth Mother...
  23. "Our uniteh es our strengt'..." The dwarven sorceror murmurs, nodding approvingly as he saw the signatures of the Goldhands.
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