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Tyrion

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Everything posted by Tyrion

    1. Show previous comments  3 more
    2. VonEbs

      VonEbs

      I doubt auctions are going to help the server at this point.

    3. Eleatic

      Eleatic

      HOLY CRAP UPDATE DAT TEXTUREPACK FOR US PLEBIANS

    4. Evilbanana5757

      Evilbanana5757

      Oh my god that face has scarred me for life AHHH

  1. The current invulnerability time is around 200 ticks which is around 10 seconds. You should basically just stop hitting the person once you see the "blood" effects happening on the player and the message that says you won the duel. I understand that it could be an issue though with some of the current lag the server is experiencing! :/
  2. Tornadoes.

    1. mmat

      mmat

      I love how the cows just fly away. xD

  3. We will be getting another update out on the Duel plugin early tomorrow morning when Tel can put it up. It will address the current issue for armor not being taken into account when calculating the fatal damage, add a new /duel surrender command for surrendering a duel, and fix the current issues not being removed correctly from some of the lists in certain circumstances. v1.2
  4. Issue being addressed right now. I tested the plugin on a 1.6.2 server where slowness doesn't break at high levels. Woops!
  5. It is that way. If you die outside of a duel, you die. If you die inside of a duel, you live. EDIT: Hopefully I understood that..
  6. No more complaints please :P
  7. Beginning my journey into coding client mods! Should be fun ^.^

  8. You will also start receiving notifications when you log in with mail still in your mailbox or whenever you receive mail to your mailbox.
  9. If anyone does not understand how to work the aviaries, Freya made a nice little guide! http://www.lordofthecraft.net/forum/index.php?/topic/93474-aviary-guide/#entry833473
  10. Happy to finally see my work on the server! I hope you guys enjoy them.
  11. I'll provide a quick answer to this using the info I know. The reason for there being multiple, unstackable instances of the barley seed has something to do with the crazy genetics or some other backend system Telanir has created. No bugs there!
  12. The hammering of a certain dwarf in Karik has not gone unseen. Zezimus, a well known player here on Lord of the Craft, has ascended through ranks. From being someone the dwarves (or any player for that matter) can go to for help to taking on the role of a VAT member, Zezimus has shown that helping other people comes as a second nature to him. Without further adieu please accompany me in welcoming the newest addition to the GM team - Zezimus!
  13. Itnan, 23rd of The Second Seed, Year 55 Yorri begins executing tests on the bokkanym, modifying his original Kathiik, the rune of defense. Knowing that the pale-skinned dwarves would not be interested in flesh runes, he heads into his home where he directs his attention to the old carvings on the wall. The carvings indicate how to execute the Kathiik on armor and not the flesh, something that is not practiced frequently in Doomforged culture as they see carving into the flesh as more pure. His mind now refreshed with past teachings, Yorri heads back to the forge where he crafts the rune into the armor given to him by Morgrim and Kjell. "Vokron A’... Doshtiik vakna... Erronok thiik... Arroka vok... Kroniz erkan vodozk." "Brother of blood... Runes bestow our hearts... Under the runic sun... In pride and skill... Atake your brothers with the might of your shield." With a finished armor set on the anvil, he heads into the caves and orders the largest bokkanym he finds to come with him. Equipping the bokkanym with the set of armor as best it could fit, he sends the Bokkanym out of Asgol into the pink-smoke infested outside lands. The Bokkanym returns after a small period of exposure as ordered, appearing still sane (for a bokkanym) and alive (although the bokkanym shows that the unsnug armor gave him quite a rash). Yorri sees it as a success but does not show it. Removing the bokkanym from the armor, he lets a quick smirk come across his face in anticipation of all the Teuton flesh and blood they are to receive from this agreement. The armor was truly complete.
  14. Yorri looks stoically at the dwarf. What give tis paleskin teh right to come in mah home and request dis of meh! He catches a glimpse of the emotion of the dwarf's face, noticing that the dwarf has endured much hardship because of the lack of these rune enchanted shoes he requested. "So ye be seekin' teh rune of featherfall aye? Oh dat beh a very minor rune, but pricey fer an outsida like ye self. Eye wun ask ye fer any reagents fer it, but I du require ye tah bring a person not of dwarven kin to teh forging of teh shoes. Teh will be needed..." Yorri leaves, heading back into the forge, not awaiting a response.
  15. Missing his MC name... Can't implement without it.
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