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Sykogenic

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Everything posted by Sykogenic

  1. disgusted and disappointed tbh. @admins y’all a bunch of ******* cowards lmao. You all know there is much more evidence that was not leaked that is nothing short of substantial. do your jobs.

  2. Upon review we are unable to accept this lore and require changes and edits to be made to it. Please have the loreholder/poster contact Story management for the reasons.
  3. Don’t forget staff mergers that completely fucked over several teams, followed up with admin incompetence in leading on multiple levels. For the most part, the map is fine. Whats not fine is the big ole **** you the players and nations get once they’re dropped into the map. Seriously, why can’t there be build support? The only “build support” is if you convince a CT to abuse LC, which they for some reason have access to and isn’t against policy to use.... Also this. FFS.
  4. -Sure, no public update I guess. But that doesn’t mean nothing has been done. The first loremag of the lore games has already been completed, and the results of it will be published/shared with the writers soon. As for things getting shelved, its not really about the lore games. Things get brought to our attention and they get dealt with. Just because it happens while the lore games are ongoing doesn’t mean its a result of the lore games. - God forbid there be character development outside of learning magic. If you have an accepted MA you are free to continue your learning, or to continue using the magic. Literally all you can’t do is teach or make magic items. - If the only thing you can think of as a reason to not take on a new student or make a magic item is “Gah, those damn skygods!!1!11!” then I really don’t know what to tell you. There are plenty of reasons you could come up with instead of blaming sky gods. -You’re kinda right it has. We have hardly kept it a secret that the Shaman community fell very short in their nearly year long rewrite process. Many things were not finished, and those that were finished had tons of issues ranging from not making sense lore wise to not fixing the issues of extreme vagueness. But that’s not to say that the players cannot submit their own rewrites which will be graded alongside the LTs versions. The LT is simply working on a massive project to overhaul all aspects of Shamanism, and have actually gotten lots of feedback, input and help from the Shaman player base. Shamanism is getting this special LT treatment because of just how much it encompasses, and how many pieces all need to fit together. There are several other projects being worked on by the LT, but Shamanism is a very special circumstance.
  5. This Lore has been denied. Self denied. Topic moved to Denied Lore forum.
  6. It would theoretically be reviewed along with all of the other lore that must either be submitted or face actual shelving.
  7. Y'all can stop using shelf as a buzzword to incite outrage over such a minor issue that is being addressed to bring it up to standards. I’m very sorry that Jandys submission wasn’t addressed in a time frame you find acceptable. But the fact of the matter is that Braduk break the racial lore for Orcs without having an accepted lore piece of their own to justify it. Height/weight issues are things we deal with daily in the other player bases, but Braduks have been able to skate by with no flags thrown at them. Their lore isn’t being messed with at all. To being Braduks in-line with the current standards all they need to do is make a lore submission following the new criteria that essentially outlines their history, origins and provide redlines for the bloodlines. If they don’t want to do that, then they can pick from the options outlined in the initial post.
  8. The reason this was brought forward in the first place was as a result of a conversation I had in the main orc chat (Yes, with actual Orcs. Not a bunch of randos), in which very little was offered up on the side of the Braduks being allowed to continue as is. The issue you raise here is one of the main reasons the Lore Games are being held in the first place. A formal lore piece with quantified, hard redlines is needed and to be publicly posted. In writing this post I looked around the forums for information on the Braduks and I was unable to find this information in any capacity, let alone formal lore capacity. I cannot really speak to the concerns you raise as to the direction and drive of the team without Delmo as I was only brought onto the team rather recently. However, I think what you link in the google doc is a step in the right direction in terms of the new criteria. It’s my personal opinion that despite the lore you link being good, if people wish to continue playing Braduk to their full extent as you outline then it should be submitted alongside your own as a separate lore piece that officially details the history, origins, etc. of the Braduk bloodline to ensure that no aspects of the bloodline are overlooked or cut short.
  9. Regarding the Braduk Bloodline The status of the Braduk Bloodline has been a source of contention for quite some time now. What is considered acceptable roleplay for those from this bloodline has changed over the months, and even years. The Braduk bloodline in its current state is a thinly veiled attempt to min-max a character by allowing them to have (near-)Olog level strength without having to RP the decreased intelligence and primal nature an Olog possesses. In attempts to bring this lore up to date, it has been decided that the Olog influence on this bloodline must be retroactively shelved until a formal lore submission for the bloodline following the new lore criteria is accepted. Any existing bloodline Braduk characters must either submit a valid Creature Application and roleplay the full standard effects of an Olog, or modify their character and roleplay within the standard constraints of the Orcish physique and intelligence. Anybody who wishes to create a new bloodline Braduk must adhere to these options as well; Olog Creature Application, or Standard Orc physique and intelligence. We are keeping it so that half-ologs do not require CAs for the time being as outside the Braduk line we have not received any reports regarding them. However, it cannot be stressed enough that if you roleplay any of the positive attributes of an Olog in your half-olog, you MUST roleplay all of the negative attributes of an Olog. Full Ologs will still require a creature application though, which can be found here.
  10. This Lore has been denied. Self Denied. Topic moved to Denied Lore forum.
  11. Interested in playing an Orc? Join our discord server!

    https://discord.gg/RPu5f5

    1. Fireheart

      Fireheart

      Link says invalid for me

  12. Interested in playing an orc? Join our discord to find out more.

    https://discord.gg/qmtEk8

  13. Krug-Urguan Peace Accord of 1725 The great questions of our days will not be settled by means of speeches and voting, but by steel and blood. Both parties have met steel with steel and shed the blood of one another. This has not been the first time, nor will it likely be the last. However, for every battle where their swords and shields clash against the others, there has been a battle where they have stood side by side against the greater threat. As such, both parties agree to bring a white peace to their nations, in the hope of protecting their people from senseless bloodshed. The Terms, agreed upon by both signatories, are as follows: The Rexdom of Krugmar and the Under-Realm of Urguan do hereby agree to cease all hostilities, of either a physical or political nature, between them. Both parties agree to a strict pact of mutual non-aggression between them, refusing any and all calls of war against each other. Both parties recognize each other as the sole bastion of their people, Dwedmar and of Krugs Blood respectively, and as such agree to these terms for the mutual benefit of their people. The pact shall last until either signatory is no longer in power, at which time the successors of either signatory may choose to resign this pact within 2 Cactus weeks. Signed, REX, Hargurr'Gorkil, Farseer and Lutauman of the Iron Uzg, Devotee to the Spirits, Elder of Clan Gorkil, Protector of Krugmar and of Clans Gorkil, Lak, Yar, Lur, Shrogo, Weaagh and Gurmazg, Warden of Orcs, Goblins, Ologs and all followers of Krug. His Royal Majesty, Atandt Irongrinder, Under-King of the Under-Realm of Urguan, Grand King of the Grand Kingdom of Urguan, King of Agnarum, Kaz’Ulrah, Az’adar, and Ord, Lord of Kal’Varoth, Kal’Azgaryum, Kal’Omith, Kal’Nikaer, Kal’Akash, Kal’Karaad, Kal’Agnar, Kal’Klad, Kal’Arkon, Kal’Ithrun, Kal’Azgoth, Kal’Karik, and Kal’Urguan, Jarl of Avar, Defender of the Dwedmar, Beloved of the Brathmordakin, Elder of Clan Irongrinder, Longbeard of Grand Legion, etcetc.
  14. Interested in playing an orc? Join our discord to find out more.

    https://discord.gg/qmtEk8

    1. L0rdLawyer

      L0rdLawyer

      im banned from this discord. ?

      Edited by L0rdLawyer
    2. Fireheart

      Fireheart

      I kept getting kicked from it every time i joined.

    3. argonian

      argonian

      invalid wtf

  15. Interested in playing an orc? Join our discord to find out more.

    https://discord.gg/qmtEk8

  16. KRUG-SILVER CONCORDAT As signed on the fifth of the Snow’s Maiden, 1724. ARTICLE I - The Silver State of Haelun’or and the Rexdom of Krugmar shall enforce strict non-aggression, under all circumstances. ARTICLE II - A policy of free trade and travel shall be enacted between the Silver State of Haelun’or and Rexdom of Krugmar. No customs shall be applied to any exchange between their states. Roads between both parties will be kept clean in a joint effort by both parties. ARTICLE III - Both parties will aid one another in obtaining fugitives and criminals from their respective territories, unless a fugitive or criminal has a pact with said respective nation they are residing in. ARTICLE IV - Both parties shall agree to defend one another if the other is aggressed upon, with nothing left than the full extent of their military and political authority. ARTICLE V - Both parties recognise the supremacy each signatory holds over their race (Orcs/Goblins/Ologs, High Elves), and if this supremacy is contested then for the duration of the situation this pact will ascend into a full alliance. ARTICLE VI - In the case wherein the Silver State of Haelun’or or the Rexdom of Krugmar finds it necessary to engage in offensive war, provided the mutual consent of both parties leaders, this pact may ascend into full military alliance for the duration of the conflict. ARTICLE VII - If either party is found to be in violation of this pact, all articles shall remain in effect, so long as sincere diplomatic efforts are taken to peacefully resolve the dispute within 3 Cactus/Elven days Those signed beneath pledge their names and respective nations to the terms in unanimity, bound by honor to the oath in which they commit. SOHAER, Dimaethor Visaj REX, Hargurr’Gorkil ______________________________________________________________
  17. Hargurr’Gorkil would give the document his sloppy signature.
  18. The Warnation of Krugmar - San’Strok Peak Times: The Warnation of Krugmar prides itself on having players from all over the globe, spanning various time zones and contients. Typically its prime time hours are between 3 PM - 1 AM EST during the week. During the weekend the “prime” time can be as early as 10 AM until as late as 3 AM EST the following day. Times during the weekend vary heavily on the events planned for that weekend. Populate Density: The Warnation of Krugmar is the only nation that welcomes all Orcs, Goblins and Ologs as long as they follow Krug and the will of the Spirits. Other races may visit San’Strok as long as they pay tribute to the gate guard, but may not dwell in the city unless as a snaga (slave). Snaga who prove themselves loyal may one day earn the chance to become an honorary orc and be welcomed as one of Krug. Description: Located on the coast of the eastern Savannah, San’Strok is a beacon of protection to all of those who follow in Krugs footsteps. Lead with an iron fist by the Rex, Hargurr’Gorkil, and his council, the city stands for all that the Orcs hold dear; Honor, Glory and Reverence to the Spirits. Any orc who wishes to be something within Orcish culture finds themselves here. Within the city lay many opportunities. One may join the Krughai, the elite guard force, seek out a Shaman and go on a spirit walk with them, or train in the klomp pits with their bruddas and ziztaz. List of Players Able to Assist: Rex Hargurr’Gorkil - Sykogenic Maugoth Lubok’Lak - Etherealx Yazgurtan Zukhi – Firedragoner Frumgrat Nazark’Gorkil - _Jandy_ Directions: To find San’Strok, one must simply follow the signs from Cloud Temple toward the Southern Lands. Upon reaching a fork in the road leading toward either The Orcish Lands or The Druidic Order, they must make the obvious choice and go left. Important Information: Please contact me on discord (Sykotic#1867) to get an invite to our Discord server.
  19. Siege camp battle accepted. Exact details will be confirmed in war chats.
  20. low effort normie meme I made

     

    327dh7.jpg

    1. Kaelan

      Kaelan

      reeeeeeeeeee

  21. Curon has called off this WC against Hallowfell. This WC is now complete and ready to be archived.
  22. I made this for Leonie, but here you go
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