Hey. So, from what I've seen, the Druids aren't particularly happy with what we know of the upcoming Magic Plugin. The reason a lot of us are unhappy, it would seem, is that it's become clear that a lot of nature-related magic will be available to anyone who meditates, despite that being the Druids' area of control. This raises the issue of Attunement - The process a Druid must go through in order to connect with the Aspects and gain access to Druidic magic. Surely, it can't be too difficult to give Druidic spells a simple check to see whether or not the person attempting to learn is Attuned? This could be handled through a spell given to higher-ranked Druids, who would Attune new Druids in much the same fashion as before. Attunement takes a single Druid to perform. The next issue is Unattunement - Assuming that the first isn't a problem, this shouldn't be either. Unattunement is the opposite of Attunement. It cuts off a Druid's access to Druidic magic. It takes three Druids to perform Unattunement, and, should this be added to the plugin, it would simply set the 'Attuned' variable to a 'false' or a '0' or whatever and disable the use of Druid magic for the Unattuned individual. This is the method used to deal with rogue Druids, and it's very rare. Re-Attuning an individual who has been Unattuned requires three Druids. This is pretty important to us, and we really hope you'd consider adding these features to the plugin. EDIT: It has been brought to my attention that a mechanic of a similar nature could easily be used for Clerics and Necromancers.