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Everything posted by Andartus Orvar
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The Gathering Of Northhaven
Andartus Orvar replied to Mirtok's topic in Thales and the Fringe Roleplay Archive
Andartus Stag-Headed, High Priest of the men of the Northwood, and Clan Orvar's Gorunprestr, carries the standard of his Battlelord Morvan Orvar. The snow-white stag-skin cloak and hood that gave him his name is wrapped around him, and woad of the purest white daubs much, if not all, of his visible skin. He is there to advise his Battlelord, and mutters fervent blessings to the Gods as he marches.- 14 replies
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A Meeting Of The Chiefs
Andartus Orvar replied to MajesticOwyn's topic in Thales and the Fringe Roleplay Archive
Clan Orvar's High Priest, the Gorunprestr Andartus, sits at Morvan's side. He watches, and listens, white eyes bright within the shadow of his stag-skull hood, the ice-rhimed hide of Andarta's stag pulled in tightly around his shoulders. His hands lay on the skull and and haft of his hand-and-a-half warhammer, tapping concentric rings into the iron of the hammer's stag-muzzle gently. Before any words are offered from either side, he forms the symbol of Gorund over his chest, fingertips to the base of his palms, thumbs joined between to form the iris of Gorund's eye, before speaking up to offer blessings of the eight Gorundyr gods, wishing peace and prosperity upon all present. -
Cailean, The Home Of Clan Orvar
Andartus Orvar replied to MajesticOwyn's topic in Athera OOC Archive
As the guy that built most of the town, thank you to every commentor, for their compliments to the construction, and especially to Owyn for the justice he brings with his shaders. <3 -
[!] A Congregation Of Clerics [/!]
Andartus Orvar replied to Rig's topic in Thales and the Fringe Roleplay Archive
A man, with the stink of sweat and blood about him, finds his way into the meeting. His blank, white eyes, lost beneath the stag-skull helm, dart across the congregation. In a bandage-wrapped hand, he holds a crumpled, mud-stained note. The Gorunprestr had never been an intended recipient of such a note, but by luck, chance, or perhaps the desire of his Gods, the abandoned note had found its way to him, and he had made the long trek from his clan-home in the mountains to find answers. Attempting to hide himself away as best he can, the High Priest of the Gorundyr, Andartus Orvar, stands, and watches the gathered clerics, hoping that one may eventually help him in the advancement of the strange new powers he felt his Gods had seen fit to grant him. He takes to rubbing his braided beard as he listens, for the solace and distraction the familiar action brings, that would only otherwise come with the brandishing of the heavy, single-handed warhammer, shaped to resemble the skull and sweeping antlers of a stag, the hangs from his belt by a leather strap. None of the ancient Priesthood of the Northwoods had ever considered themselves a 'Cleric', but the Gorundyr weren't of the Northwood any longer. With the brave new world, a few brave new actions must be taken, and their Gorunprestr could do little but attempt to learn from these odd, and different people. -
Right, so. Me and the rest of the Orvars have our own town. I built it, we've got different buildings for different craft professions, and each different Orvar has a different profession. And we all have wood-cutter far higher than any other skill. Our fisherman pulls up a lot of fish, but some of these come from a separate plugin so cannot be cooked, instead having their weight in pounds rather than the countdown until they go bad. Our blacksmith hasn't been online, yet, so I can't tell you about smithing, but I hear it's quite the wait. I intended to play an alchemist, but because alchemy stands cannot be crafted, I can't even start to do what I wanted to do. Because the server resets every three hours, and every time the server resets, anything that is being crafted immediately is lost, longer wait-time items can just vanish after all the time sunk into their crafting. While harvesting lumber, and mining, and many other things, many different vines and flowers have dropped, which I hope to be used in alchemy, but so far, they're just filling up chests, which cost a worryingly large amount to make, and can be burgled easily because we still don't have Nexus plots implemented. One thing in particular that I think should be changed, making them even easier than in the normal game, is the crafting of signs. because signs are so inherently necessary in every part of roleplay on the server, I think they should be very nearly free, or at least make large numbers in very little to (preferably) no time at all. So, while I starve to death because our farmer hasn't logged in in a while, and if we touch the crops he's been growing they vanish into puffs of slowly, slowly, slowly growing smoke, I leave on this last note: 3.75 is a Beta map for 4.0, and so far, the Beta has me itching to play the full game, but right now, it's just not finished yet. I can't wait to see the improvements you make, and I really look forward to seeing this new plugin system working!
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Thales: Now Open + More Information!
Andartus Orvar replied to Rhia's topic in News & Announcements Archive
So, do we have an update on when the nexus plots will be working properly, and when we are going to be able to get town pillars? Also, I assume that some of the professions aren't fully coded yet, which is why brewery stations can't be crafted? I'm really looking forward to starting down the path of the native tribal healer =D Top notch work so far, chaps and chapettes. I, for one, love the plugin. Awesome work. Well worth coming back to the game for <3 -
Clan Orvar [Gorundyr Culture]
Andartus Orvar replied to MajesticOwyn's topic in Athera Roleplay Archive
Rain hammers down. A sword slashes through, the blade trailing water, and a slice opens up. Wheat puffs up, and slowly trails down, turning gently gravity catches the fine fronds. The sword pulls back against his panting form, as he begins to whisper. "..Oknar, hyour craftsmen prove hyour prowess." The man smiles, turns his blade around, and with a snikt, the blade slides away into a soft leather sheath. He wqipes his forehead, panting ever so gently, a trickle of rainwater spattering off the fanged maw of his wolfskin cloak's hood. Turning, he moves back to his shrines, and continues his work. Only so much time can be spent on entertainment, when the Fates are disinclined to offer solid futures. It is his task to converse with the Gods, to gather and focus their intents. He makes the sign of Gorund, hands curled around, over each other, thumbs intertwined, before the shrine, and bows his head. His mouth begins to move. Prayers are spoken, almost silently, but Andartus Orvar knows that the Gods can hear them. He knows it. He's the priest, after all. -
Thales(3.75) Overview Video & Information
Andartus Orvar replied to shiftnative's topic in News & Announcements Archive
The server came up, I wasn't whitelisted, now it's down again... The server's updating, people. -
A splash of water from the well, into the mortar. A few petals from Andarta's Grace, freely given and carefully taken from Her shrine, bathed in moonlight. The pestle grinds them down, tearing and weeping and spreading in the small stone bowl. The steady hum of Gorund's shrine, the gently pulsing light, gives him all that is required for his work. A thumb dips into the mortar, and comes out paler than it had ever been. The paste spreads across his canvas, curving a gentle bend. It spreads well. Beneath a white, braided beard, a smile spreads. The horsehair brush, 'borrowed' like so many of his possessions, takes the paste far better than his thumb could. It spreads cleanly, evenly, as gentle as a mother's caress. His own mother's pendant lies beside him, his muse and his reference, and the paste forms yet further curves. Outlined, the hare leaps ahead of its brethren, overlying the leaves expanding from the bukl, the central boss. The white paint begins to fill it, the hand that of a precise warrior, but never a craftsman. Time is taken. Patience is had. He finds the mind concentrated by the simple act. The voices of his Ancestors, the voices of the Gods, return to him, even if they are only in memory. White forms a circle, spreading an inch from the iron rim of his canvas. The brush gives the gift of moonlight, the hares forever dancing beneath Gorund's crescent eye. A touch of paste leaves even the most bloodstained part of the flat, leather-covered skjǫldr almost as pristine as it had been in the Saavar. His hands take his work by the iron-bound rim, lifting it, tilting it. The ironwork glints, glistens as though it had been submerged under Draug's fountains. The boss's dome retains a patina of the blood given to Ancou as sacrifice, yet has suffered no damage to disrupt Oknar's blessings upon its craftsmanship. The solid wood beneath is light, comfortable to carry, the life of Lagara and boon of Andarta giving the strength of the living forest to its bearer. He slides his arm through the enarmes, his fist clenching the foremost grip. It is light, wide enough to be practical even on a hunt of Belanus. Overhead, Argal begins to weep for his brother, as he so often does, the rainfall striking the campfire with a hiss, pattering off the structures of the encampment. A candle guts out, birds take shelter beneath the vast canopy of trees, but the paint does not run. Andartus Orvar stands, the shield strapped firmly to his left arm, his mother's pendant hanging from his closed fist, the matching shapes overran with rivulets, as Argal's grief reaches new heights, his turmoil shattering the skies with blinding flashes and withering crashes. The rainfall hits hard, but the paint does not run. The three chasing hares will forever adorn the shield, for they have the Gods' graces within them, and from their blackened eyes, Gorund's gaze is unrelenting. (The image of the pendant comes from thecelticheart.com, and it is this that covers the shield of the Orvar Clan-Priest Andartus. Thank's for reading.)
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Nature Whispers
Andartus Orvar replied to Wolf Druid Ouity's topic in Thales and the Fringe Roleplay Archive
Andartus, at this moment tending the great, marble shrine of Gorund in the Gorundyr camp, blinks. His eyes catch on his hand, its shakes and shivers, sudden jitters. A familiar tickle scratches at the back of his neck, a shudder spreading down his shoulder. He blinks, and his eyes are blank, white glow bathing the statue before him in the darkness, the little visible hair beneath his hood illuminating the camp with a sudden, fierce glow. "...Gorund, ve thank hyu." -
Server Up +Potential 3.75!?
Andartus Orvar replied to shiftnative's topic in News & Announcements Archive
I look forward to this, new space, new plugins, the whole shebang. What I have to ask now, though, is why in the blazes is the server still down? Is there really no-one that can bring it back up? -
Ten Thirty PM in the UK and it's still down.
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Butchery In Kaphro
Andartus Orvar replied to Malaise's topic in Thales and the Fringe Roleplay Archive
Andartus Orvar returned from a foraging expedition with his brother to a scene of chaos. Flames licked ever upwards from the tavern in the center of the town, and citizens were sprinting to and fro, driven wild with panic. Dropping the swine he had felled on his trip, he took to the blaze with bucket and blanket, beating the flames as best he could. He did not hear of the vents that had taken place until long after the fire had been successfully curtailed, and at that point, he retreated to his Clan-house to confer with the other members of his family on the actions of the night. -
The Time For Unifying Is Now.
Andartus Orvar replied to Imam Faiz Kharadeen's topic in Anthos Roleplay Archive
One particularly angry, grey'd ginger hair'd Adunian, far taller than most men and women of the towns he trails through ever could think possible, leaves a simple alteration to every poster he finds. Adunian Rangers is scribbled out, replaced with the words "Ildacian Order" in incredibly precise, jagged script. -
Ceannasaí Eideard Eilthereach of the Ildacian Order spreads word amongst his friends and allies, after the tip from a Ranger he decides to keep anonymous, about a missing child. He heads to the city himself, meeting with the Ranger several times to compare notes as he takes to his own inquiry, paying particular attention to the older folks, the drunkards, and the local Security.
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What’s the name of the Minecraft account you're applying for?: - EidMalacai What's your MAIN Minecraft Account name?:- wikkat Do you agree to follow the rules on your new account?: As well as I did on my old account, if not better. You understand you can not be on both of these accounts at once?: I am now unable to access my old account, so I shan't be on both simultaneously. You understand that if one account is banned, so will the other(s)?: Of course. In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. What’s your character called?: - Surprisingly, much like the username. Eideard Meriadoc Malacai, Malacai to his friends. What race are they (and sub-race)?: - He is of the giant sub-race of Humanity, the Adunians. What sex are they?: - Male. How old are they?: - Twenty Give us a brief description of their life - their story, childhood, family: - Malacai was born well apart from turmoil that befell much of the rest of his race. His parents were both pureblooded Adunians, a pair of the many, many Adunians that fled the downfall of Adunia and left to start off on their own. Young Eideard, named, as his Mother so often crooned, after a "'andsome Adunian Mil'tary 'Ero!", grew to be both independent, and incredibly attached to his parents. He swiftly took to the use of his father's bow at an early age, and soon enough spent more time out in the woods surrounding his parent's meagre farmland than he did tending their crops. A life on the farm, hunting the local wildlife and tanning his hide beneath the summer sun as he worked crops, was never to be this Adunian lad's destiny, however. Eventually, to the tears of his mother, father, pair of younger sisters and trio of elder brothers, he left the homestead in search of adventure, fame, glory.. You know. The usual fare. What are they like (personality)?: - A silent man when he wants to be, Malacai is otherwise quick to laugh, quick to joke, and often quite inappropriate in his fine comedic timing. His wit is as sharp as his bodkin-tipped arrows, and his mind is as expansive as the leather quiver forever slung over his shoulder. What are their ambitions?: - Malacai wants to learn. He's a young lad, he's full of ambitions and excitement, and worst of all he's full of stories his dear old mum told him in his youth. He wants to see things, and do things, and make merry, and make war, and make a legend out of himself. Just like so many others did before him. Do they have any special skills?: - Half a lifetime working on farmland, scything down wheat and tilling fields gives a lad a rather muscular form. His extensive practise with a bow, hunting the creatures of the surrounding forest, has left him silent on his feet, stealthy enough to sneak upon a doe sipping at a creek without so much as a rustle of leaves, and with such a dead-shot with his handmade bow that he could fell it without the poor thing ever feeling a jot of pain. What are their weaknesses?: - Same as most men, his weaknesses include large pointy or blunt objects, booze, and women. His family and friends, he would die for. His arrogance can sometimes come out without intention, and he is rather overzealous at times. Young, and brash, his biggest weakness is his lack of years beneath his belt. Give us a description of how they look (not a screenshot yet!)?: - At Six-foot-Four, he is not exactly the tallest Adunian in the village, but still towers over most men and women of other races. Beneath A dark grey, hooded rider's cloak, a tight-fitting hauberk of thick leather, a woodland-green tabbard and varying degrees of leather armouring, pouches, quivers, scabbards and throwing-knife racks, is a tanned man wrapped in muscle, formed around a thick-set scrapper's skeleton. Beneath that cloak's hood lie a pair of brilliant blue eyes, pale and electrifying, and more often than not an earnest scoundrel's grin. Anything else you want to say about them?: - Just that he, and I, are really looking forward to getting on with out bloomin' adventure! Please give us a screenshot of your character’s skin: -
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Yo, chaps and chapettes, Wikkat here, better known as Eideard Eilthereach. I was an active roleplayer here a year or so back, and took a nice long hiatus to get my life together, and as I've returned, I've found that my old minecraft account has in some way corrupted, killed itself, and altogether turned into a useless mound of broken, so I'm having to make a new Minecraft/Mojang account. Need I re-apply for the server with my new account, or may the username be simply re-added to the whitelist? Thanks, Wik.
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Anthos Adunian Thread ("new!")
Andartus Orvar replied to Hanrahan's topic in Anthos Roleplay Archive
The Marcra Réimsigh are quick to tear down the notices proclaiming Caln as High King. The elite skirmishes systematically scour the forest, and by the end of the night the posters are piled high in a bonfire. For the first time, Caln's name is said without hatred in Dal Cais. After all, he supplied dry tinder at last. -
Anthos Adunian Thread ("new!")
Andartus Orvar replied to Hanrahan's topic in Anthos Roleplay Archive
Clan Eilthereach is one of the newer clans, having been given their titles in the last half-decade. From the outset, it was known as a clan of low-borns, bastards and strays, as the Chieftain recruited all Adunians, no matter how low they stood on the social structure. Within weeks, the clan had distinguished itself in the defence of Adunian civilians from Rhodir Raiders. Their Chieftain, Eideard, slew two of the raiders single-handedly with his customised Cavalry Arbalest, which swiftly became the trademark of the clan. Upon this victory, the Eilthereach began the transition to a military-focused clan. Eideard's trademark, the Cavalry Arbalest, was taken as the clan's primary weapon. These arbalests, hand-crafted by the mechanically minded Eideard himself, with the aid of several Adunian blacksmiths, were crafted from native spruce wood and reinforced with sturdy iron, the tiller as long as it's bearer's torso and the prod as wide as the bearer's shoulders. Loading was made significantly easier, though longer, by the addition of an inbuilt cranequin to the mechanical heavy-crossbow, removing the need for a stirrup.The bolts fired proved to cause horrendous damage in a volley fire, and, adding the deftness of the Adunian riders, the Eilthereach swiftly became a ranged cavalry unit, fond of dismounting to fire in rank, before mounting and retreating to reload. Eideard's clan suffered heavy casualties to a misguided skirmish with a group of Dwarf aggressors, felling many to withering volley-fire from their Arbalests, but it took a few years to re-equip and re-train new recruits to replace those who were lost. During this time, the Eilthereach joined the Elendils in Dal Cais, and began to manage a Tavern, titled the Arbalester's Ale House, which became their base of operations. The Eilthereach were classified a Highland clan, and were the first of these to take on a role as a dedicated military unit, the Marcra Réimseigh, resplendent in iron-plate and chainmail armour, darkened grey uniform, arbalests ever present, and were specially trained in stealth, rapid deployment, city-fighting and hit-and-run ranged tactics. -
Anthos Adunian Thread ("new!")
Andartus Orvar replied to Hanrahan's topic in Anthos Roleplay Archive
(I'd suggest the clan chieftains and Earls post a short description of their clan. After all, they know best. I find it unlikely that anyone knows more about the Eilthereach and the Dragoons than me xD) -
Spread through word of mouth, notes, notices, and posters, word reaches many of the secluded and clanless Adunians spread across the known lands. "Chieftain Eideard Meriadoc "Lucky" Eilthereach, head of the Eilthereach Clan and Master of the Adunian Cavalry Arbalesters hereby opens his doors to any and all clanless Adunians, accepting those into the ranks of his prestigious clan who are deemed suitable of mind, deed, and body. Upon acceptance into their mighty tavern-hall, The Arbalester's Ale-House in Dal Cais, the new clans-man or -woman shall immediately receive a place to sleep in the bunk-house, an area of storage, an Adunian Cavalry Arbalest, the training required to use it properly and safely in the field, and a plaid kilt of the white tartan of the Eilthereach clan, which should be worn at all times for identification. Inquire now in the Arbalester's Ale-House, Dal Cais, for admittance, and a rise in the social ladder."
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Eideard pins a note to the wall, asking for an inscription on behalf of his decimated clan.
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Letter Of Question To The People-Brotherhood
Andartus Orvar replied to Ctc9592's topic in Anthos Roleplay Archive
Several fanatics, under the leadership of Ajay, post the notices in several other cities, slipping pamphlets under doors and pinning scrolls of text and scripture to walls and noticeboards across the lands of humanity. All read the same message, that of the Prophet. -
(As per usual, the bitterness of out of character conflicts spoil the most fun roleplay I've ever encountered on this server. I for one welcome our new MacRoss clansmen. New men and true to replace those we are losing due to, surprise surprise, out of character conflicts.)
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Brotherhood Of The Black Star-One Vision, One Purpose
Andartus Orvar replied to Ctc9592's topic in Inactive Guilds
OOC Username: Wikkat Age: Seventeen Gender: Male Roleplay Experience: Nearly eight years of roleplay practise now, plus disposable characters in the brotherhood already. IC Character Name: Ajay Holloway Age: Twenty Six Race: Human Gender: Male How will you show your faith: His faith is proven on a thousand fields. One of the Prophet's loyal fanatics since his ascension, his acquisition of intelligence has been valued for some time. Will you be willing to die for the Prophet: The Prophet lives in Death. One Vision, One Purpose, Universal Brotherhood!
