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Everything posted by Aesopian
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Hi
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Excellent work!
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I find it so badass and dynamic to have wars governed by the emperor within the hre
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Anything the Star Plugin says via its message prompts does indeed happen in the game, though it is at the discretion of the player or staff how to interpret those prompts (e.g. just how brightly you glow after drinking starlight, or how slow moonlight makes you).
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i like the trailer voiceover work actually
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Both I and Llir supported mechanical properties for these, but it didn't make it through the other admin's approval. I would recommend speaking to them or their supporters to try to change their minds.
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STAR SIGNS The heavens now hold more than mystery – they hold power. We are adding a new custom plugin, Star Signs, which brings functionality to the stars in Lord of the Craft. You can use the /star info and /star examine commands to gain information about the plugin generally, and about the plugin's items, respectively. Stargazing Using a spyglass, you can now look at stars and other celestial objects – they twinkle, and all are uniquely named! There’s over six-hundred to spend your nights gazing at. Just remember, don’t look directly at the sun. Star Jars and Lenses Beyond just being able to look at the stars, you can also collect their light. To do this, you first need to craft a star jar. Star jars can be crafted using two glass blocks, and then either obsidian, an emerald, or a piece of coal. Lenses are tools you can hold in your off-hand to increase the brightness of the light you manage to collect. Depending on the jar and lens you use, the color of light collected will be more saturated or brighter, respectively. They don’t last forever, so use them wisely! To collect light, just look at a star and click with a star jar. Starlight Usually, you will collect starlight when using a star jar. You can do a few different things with starlight: Convert it into dye at a crafting bench Combine it with a piece of leather armor to give the armor the unique color of the star Combine it with an apple to produce starfruit Combine it with a lens to produce a shatterflask Starfruit Starfruit are charged with the power of the stars, and when consumed, temporarily transport you deep into the outer reaches of space. Normally, there is around ninety degrees of the Minecraft night sky which you are unable to see, because it’s obscured by the physical world. Starfruit places you so deep into space that you get the full three-hundred and sixty degrees of the sky to explore. Keep in mind, you can also build high in the world (literally, like a giant tower, or an observatory on top of a mountain) to be able to see more of the sky. Shatterflasks This handy combination of star jar and lens allows you to hurl a jar like a grenade. Shattering on impact, shatterflasks release an explosion of light, affecting nearby creatures in much the same fashion as drinking from the star jar that was used to make it. Light Beyond the Stars Besides just the stars in the sky, there are many other celestial objects and alien powers that fill our universe. Keep your eyes peeled, and your star jar ready – the ability to make things glow is not the only power we have added to the night’s sky. STARS Lord of the Craft has always been a place for creativity and exploration of new ideas. Star Signs is a unique plugin because, as far as I am aware, something like it has never been tried before in the history of Minecraft. It pulls elements from some of the old alchemy modpacks in the early 2010s, as well as the Sorcery! videogame series. However, there are no other servers which use the Minecraft sky as part of the crafting system for items in their gameplay. So, we can consider this a test run for whether we should continue to elaborate on this system. Currently, these items have roleplay effects, but minimal PvP effects. If you would like them to have PvP effects, I have set up the plugin's config to support this: you will just need to make it known to the staff and administration that you, as the community, want these abilities in wartime. One final point is that the lore provided in the star jars and other items is basic, and there does not exist any significant lore explanation for why or how you are able to capture the power of stars and celestial objects, and use it for magic. Therefore, I would like to encourage any or all of you to try your hand at creating a lore post for the Star Signs plugin -- if it is accepted, your lore could be placed into the plugin's /star examine command.
- 39 replies
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117
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do polls also admins block it
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I am very sad
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[✓] [Creature Lore] - Fairies
Aesopian replied to Unwillingly's topic in Non-Playable Creatures/Event Creatures
I can’t approve this unless they can ride wonks as mounts -
19 The Lord saw the penance of Owyn, which was the death of the unrepentant. 20 And Owyn was made again as the light of his blade, which thusly shone brighter than the sun. 21 All who looked upon it were blinded for-ever. 22 It was as if oil had been cast into the hearth, and an eruption poured from the blade and into the sky. 23 The fire flowed into the streets and alleyways without end. 24 And it would burn so hot that the marbles of the counting-houses melted, and the golden idols were consumed. 25 The spawn of Iblees would be spied upon by the fire and smoked, and their fat was rendered from their flesh. 26 The women were found in their hiding-places and burned with the unweaned infants. 27 By this way, all in the city of Edel were destroyed—and also the vegetation in the land. 28 The fire of the city would last forty-eight days. 29 And for leagues all the wicked who looked upon it were stricken with the afflictions of Harren. 30 So Owyn joined his father's father in the Sixth Sky.
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Silesia has signed a separate peace -10 trust
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Lore for relics plz
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I will only support this if you have it titrate to effect. So, taking partial doses will only partially move you more towards being male or female (so you could even end up intersex), and if you overdose, you become like a Baki character or such.
- 24 replies
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10
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I advise you not to moderate metagaming disputes yourselves, if you can help it. Instead, you should create systems that stop metagaming from occurring or regulate its impact, either through plugins or through well-defined rules. An example of the former would be the Rally Bell or Bird plugins; of the latter would be restrictions on joining roleplay or combat after a certain amount of time has passed. I advise that you increase gamification of the server. You should not, for example, unilaterally declare that group X/Y/Z deserves protection and therefore will not be charged nation taxes. Instead, consider establishing alternative resources which players accumulate by being active on the server and/or forums. For example, player activity at a location could reduce the tile taxes for the nation in which they are player. Or, maybe the players should have a number of 'focus points' they can divide up and contribute to nations anonymously, and those points can be used by nations to ameliorate their tax burden: a religious Haenseman might give, of his ten points, six to the church, and four to the nation he lives in. The precise mathematics and conditions are yours to decide, but I invite you to try it.
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Holy fadder says Ti’gobser
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"Kanon zpirit iz gettin bub'mitey." Gribb'Lak nodded.
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i love the old classics
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Damn, sorry, I don't think I can resist adding spaghetti...
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Please write below what you think a food plugin should include on Lord of the Craft. Specifically, you can answer the formatted questions below. You can additionally provide any feedback beyond what is listed in these questions. Questionnaire Farming Should specific plants grow better in certain biomes? Should there be subspecies of plants (e.g. multiple species of wheat seeds such as millet, barley, or rye)? Should the time of year influence your harvest yields? Should certain races be better at farming than others? Composting Should different types of compost be available which help with different plants? Should it be possible to make a generally 'better' bonemeal? Rarity Should different rarities of food ingredients exist, which require more or less effort to acquire? Raising Livestock Should older animals provide progressively better ingredients? Should certain races be better at raising livestock than others? Should the feed you provide your animals change what quality ingredients the animal then produces? Should specific animals grow faster in certain biomes? Should you be able to brush your animals to make them happier and also produce better quality ingredients? Other Food Sources Should berries be altered to reduce their effectiveness? Should the amount of Billybob Taters be reduced? Beekeeping Should this exist? Alcohol Should aging alcoholic beverages for longer make them stronger? Cooking Should custom recipes exist for other foods (e.g. spaghetti, sandwiches, haggis)? Should this be restricted to just saturation and hunger bars, or should this also include any or all of: Health Boost Absorption Regeneration Saturation (potion effect) Haste Should it be possible to create entirely custom recipes (ST Admin only)? Should certain recipes exist that are race-locked? Should you be able to take an arbitrary food item and 'reskin' it into another food item? This would PRESERVE ALL MECHANICAL PROPERTIES of the food item in question, but allow you to then CHANGE ITS APPEARANCE, allowing you to roleplay it however you would like. Cannibalism Should descendants drop a food item when slain (up to a limit per day)? Should this grant additional buffs to undead players?
- 26 replies
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42
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heres dah answer btw could always buff ranged weapons with a percentage chance to penetrate plate
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HOOKAHS Soon to be placed at Cloud Temple will be vendors selling the following item(s): I have updated the Hookah plugin to work for the server, and I intend to maintain it now, indefinitely. Many of you are familiar with this plugin, but since it has been several years since it has been on the server, I will reiterate its major instructions from the original plugin release. Hoo-Kah items are brewing stands, and when placed and clicked on, they give you the following menu: 1: Ingredient Slots: These are the 4 possible ingredient slots for crafting. Certain recipes may need to be discovered on your own or learned from other players. 2: Drug Slot: This slot will contain the resulting drug of any crafting that happens in the Hoo-Kah. This slot is also used when the player wants to light a drug for consumption. 3: Combine Ingredients button: If all the required ingredients for a recipe are contained within the Ingredient Slots, they will be removed from the Hoo-Kah and the corresponding drug will be created in the Drug Slot (may be shift-clicked to create a stack). 4: Info Paper: When hovered over, the info paper displays information about this Hoo-Kah. 5: Light Drug button: Burns the drug currently in the Drug Slot ands adds charges to the Hoo-Kah accordingly. Each drug has a default high that will be applied every time a player takes a hit from the Hoo-Kah. These highs apply basic effects like confusion, weakness, slowness, etc. Every high will apply a red tint effect around a player’s UI that can only be seen if you have you graphics settings set to 'Fancy'. Otherwise, you may experience one of a number of scenarios. I'll leave it up to you to discover them all. WARNING: OLD HOOKAHS WILL NOT WORK, YOU WILL NEED TO PURCHASE NEW HOOKAHS. A TRADE WILL BE AVAILABLE. RECIPES There are many recipes which can be used to create drugs for use in Hoo-Kahs. I will list some examples below, however, knowledge of others will be given to special player groups, or to the Story Team to distribute as rewards in events. For the rest, you'll just have to discover them, yourselves! Cactus Green: Grass + Green Dye Blueberry Cactus: Blue Orchid + Green Dye + Light Blue Dye + Fern Pure Quartz: Quartz + Glowstone Dust + Cocoa Beans + Fern Eternal Leaf: Fern + Vine + Grass Ice Kiss: Snowball + Allium + Vine CREDITS: Llir- @Llir - Guidance and .pom changes Additional credit to Tofuus, Dsdevil, and the60th for past work on the plugin.
- 12 replies
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