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Posts posted by ImCookiie
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Greetings, friends.
I have been a member of LotC for SIX YEARS (and almost 24 hours). I joined the server with a good friend, @Chamosial, as innocent Wood Elf twins who were destined to be outstanding members of Laureh'lin. Chamosial almost fought @Leric for housing inside the nation-walls, and we began to spend hours farming oak and spruce trees at the resource island, to afford rent. We became dedicants within our first month, guided by @Grizzly Druid and @Eranikus. Life was great. We were terrified of all the elder archdruids— @Giga, @Delmodan and @Paleo but our guides forced us to interact with them. Our first quest as attuned druids was... Well, murdering other druids. Chamo and I were urgently unattuned and introduced to the world of spook-magic, and I realised that the adventure had just begun. We delved into the world of LotC, unaware of the memories ahead of us, the friendships we were bound to create and the endless moments of magic incoming.
Now, SIX YEARS later... I have been a member of various staff-teams, participated in the wildest events and been involved in maddened schemes to murder kings and queens. Druidism, Fjarriagua, Blood Magic, and more. Wood Elf, High Elf, Dark Elf, Human, Halfling and Musin (?). At that, after so long, I have returned to basics and am a Druid again. Come visit! LotC has been an adventure so far, and despite whatever difficulties we encounter, its essence continues to reign. Nothing is more important or valuable than the friendships founded in mutual interest, and equal participation. Whenever this is all over, that is what I'm going to hold onto.
A special shout-out to the friends I have created during the last SIX YEARS. I LOVE YOU.
Ask me anything.
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"Mali'thill are bound to their status. However, Larihei does not advocate for schisms. Lest our kin be reminded of Nelecar and the fracture of Haelun'or, centuries ago. Our Citadel breathes in harmonious unification. We cannot tarnish the State in mindless, hopeful thoughts." The Elervathar admitted to the few persons that surrounded her, unable to conceal the evident arrogance the Woman had bound herself to. At that, she adorned a dulled expression— then occupied by the delusions of her past, twisted and weaved into tales of monsters and madness. Elesia shifted a singular index-finger to rub at her exhausted features, dark circles visible beneath her seclusion. Once departing from the dim Citadel, azure gaze squinted at the sun-light that beamed onto her, the Elervathar daughter realised change was inbound.
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What is your favourite colour?
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Spoiler
{ Art by Acidify }
“Horned King, I am afraid for the future...” He knelt to the ground and bound himself to the tales of monsters. A silent, overbearing and colossal presence had accompanied his travel, until then. He hadn’t felt the relentless damage of the sun for months— but just as the climate changed, so did nature all around him. In fact, the woodland seemed to breathe.
“What happened?” And overhead, the ancient branches wept with him. The Horned King heard them groan and sigh, mumbling their profound heartache in time with his own quiet sobbing. He did not understand their words, but their mournful tone was evident. At that, the Man faced the devastation— hundreds of animals slaughtered, either in natural evolution or crushed beneath the weight of those who fled in time.
“We witness the consequences of the Unknown. ” An everlasting confinement of solitude dominated the Lion, until the momentous morning he emerged from the depths of destruction. He heard their final pleas and the continuous calls of vengeful purpose. He carried nostalgic demeanour as often as he carried his spear, and longed for the anguished ghost to depart soon.
“A little longer...” He bound himself to the Vale then, until the gates came into view. No consolation, nor solace could comfort the Man in preparation for the adventure his kin and peers were obligated to venture into. Months prior, descendants had chosen to delve further into the dangers of the Unknown, and with it, our quest to combat it began.
And for centuries, our hearts have beaten in defiance to corruption.
Almaris might not ever know of our existence, but our enemies— they will know.
OOC DATE & TIME:
SATURDAY, 17TH OF JULY @ 5PM EST
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I am eternal.
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━━━━━━━━┛ ✠ ┗━━━━━━━━
MODERATION TEAM UPDATE
MAY & JUNE 2021
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INTRODUCTION
Greetings!
Welcome back to the Moderation Team Update log, responsible for sharing all relevant information about our realms of work on the server. We have decided to publish our update-catalogues encompassing the previous two months, from now on. I think this is a more effective method of sharing meaningful progress, rather than rushing out incomplete projects and/or proposals. At that, we’re excited to announce our current objectives, projects and ideas for the Moderation Team, and the server.
Over the last two months, the Moderation Team has been undergoing immense change, which is frightening at times, but much required for significant progress and overall betterment of our purpose, status and reputation amongst the members we vouch to stand behind. I have made it a personal mission to be upfront and honest, disregarding fear of failure or feigned perfection. We want to propagate an environment that removes the irrational fear of error, and reinforces the ideal that we share equal goals and find resolution when the server, as a collective, succeeds.
As a reminder, keep up with our on-going projects in our own Discord server. You can contact us there, regarding feedback, on-going conflict and projects. You can join, here.
{ https://discord.gg/3r6vhGAzPf }
PROJECTS
Keepin’ it Blue [In Progress]
Keepin’ it Blue is our newest project dedicated to promoting efficient and organized communication, for all comments, questions, qualms and suggestions. Our newest (plagiarised) invention introduces regular VC sessions inside the LotC Discord server, with Moderation Team Management and members to keep communication at the top of our priorities. We can chat about whatever— We’re here to listen!
Check out our inaugural Keepin’ it Blue session, coming soon!
Moderation Team Guides [In Progress]
We have been working on a compilation of separate modules and guides to better define our current rules, in regards to different procedures which can require moderation aid, at times. Our guides will focus on instructions for viable actions in-game, which are useful in the cases of companions, bird-messages, petty-theft, heists, wars and procedures outside of the server, such as reports and appeals.
Project Lead: @MayRndz
Combat Rules Review [Final Review]
Combat Rules are being reviewed and altered whenever required, for the betterment of conflict on the server. We want to provide different avenues for members to pursue adequate conflict that can aid the natural progression of the server. At that, we’re also looking to all those unwritten rules and adding them to our rule-sets for better clarification.
Project Lead(s): @MayRndz
Coup & Internal Conflict Rules Rewrite [Final Review]
As a foreword, this project is behind schedule, with an approximate date of completion of two-weeks. We are eager to announce that both Coup Rules and Internal Conflict Rules have been sent off into administration approval, for adequate feedback and alterations deemed appropriate. We’re aiming to create an environment where conflict can be entertaining for all factions, with the required limitations and conditions to promote a fair default. At that, more announcements will be made, soon.
Project Lead(s): @ImCookiie
STATISTICS
The Moderation Team received 1,656 tickets during the month of May, and 1,469 during the month of June. All quota is based on 3% of total tickets, but does not include additional activity requirements involving reports, appeals, projects and interviews.
crazyeights11 took a one-week hiatus / Maur took a one-week hiatus / Evonpire took a one-week hiatus
MCVDK took a one-week hiatus / GMRO took a two-week hiatus / Shmeep took a two-week hiatus
CURRENT ROSTER
https://www.lordofthecraft.net/staff/
ROSTER CHANGES
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Ender was promoted to Moderation Team Manager.
crazyeights11 was promoted to Moderation Team Manager.
Sykogenic was promoted to Moderation Team Secretary.
JustChickens joined Moderation Team Trainers.
GMRO joined Moderation Team Trainers.
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Vylkmir has returned to Moderation.
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JoanOfArc has joined Moderation.
Shmeepicus has joined Moderation.
Muddy_Buddy has joined Moderation.
Evonpire has joined Moderation.
Disheartened has joined Moderation.
HogoBojo has joined Moderation.
Sykogenic has joined Moderation.
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__TigerKitty__ has left the team.
Da_Emperors has left the team.
ColonelMarb1 has left the team.
Totalitarianism_ has left the team.
peachcool has left the team.
gusanoarentonio has left the team.
jolfrey has left the team.
Willstertheking2 joined & left the team.
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CONCLUSION
A big thanks to all members of the Moderation Team for sticking with me during these difficult times and slow evolution. I’m fortunate to count on a great bunch of peers, and I can’t wait for the future.
As a reminder, the Moderation Team is always available to help out and questions, comments or concerns can be directed at us through discord, or on the forums. We’re open to feedback and suggestions regarding our current rules, projects and procedures. You can fill out the feedback form linked below.
Cheers,
LotC Moderation Team
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Great tribute to our fallen friends, near the end of the video. Nostalgia is peaking, right now.
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What’s your favourite colour?
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Let the festivities begin.
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"Ne can happen more beautiful than death." The Elervathar relished in overwhelming anguish, mourning the loss of a leader whom she had not encountered, or perhaps once-hopeful dream. Few, frail and audible steps echoed in the reticent silence of the Citadel, carried in inattentive path until she reached its center.
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"Horned King, I am afraid for the future— whence the reckless descendants continue to meddle with the Unknown, we gather our spears and prepare for another battle." Laedrad pleaded beneath a hushed breath. He knelt to the ground and bound himself to the tales of monsters, kept occupied by his own meddled imagination — then unsheathing his staff and placing it before him, waiting for a sign.
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Have a great & safe pride-month, friends.
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What is Shmeepicus' favourite colour?
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MC Name:
ImCookiie
Character's Name:
Oregano
Character's Age:
15
Character's Original Race (N/A if not applicable):
N/A
Transformed form:
Musin
Creator's MC Name:
N/A
Creator's RP Name:
N/A
Briefly explain the lore behind this construct or creature:
Musin are descendants known for their resemblance to mouse-like creatures, being covered in a range of coloured furs aside from their exposed ears, hands, feet and tails. Musin are smaller than their predecessors, standing at 1'8" to 2'6" maximum. Most Musin have charcoal coloured eyes, albeit there is the rare occasion of crimson-gradients. Unlike their Ratiki ancestors, new-age creatures dispelled of biting fangs for large incisors which have been adapted to their external life and hunt. All Musin have a life-span of 70 years, with the eldest known living-Musin being 78, at the time of his death.
Musin are kleptomaniacs, partaking in theft at the most random times. Aside from their ancestral knowledge, this isn't considered as disreputable as their Ratiki predecessors and their actions during the departure. Musin culture is founded upon peaceful acts and general avoidance, based on their small stature and weakness against bigger opponents. At that, their settlements resemble their best traits— to accommodate creature their size and naught more. Musin do not hold the greatest architectural knowledge, often burrowing into homes with poor completion, that resemble their ideas of other nations and their residence.
In the end, the Musin creatures are polite and subservient in their own colonies, prepared for an odd integration to the outside world. Musin tend to converse in common-tongue and obscure reminisce of squeaks or random chittering, albeit emotion can overcome them. Most Musin tend to contrast their predecessors in their modern actions, keeping clean, civilized and their animalistic instincts to a minimum.
Musin are lactose intolerant.
If this construct or creature has some form of aesthetic choice, can you describe how they look?
Oregano is a creature of silence presence at 2'5", with a slim form alongside that. However, due to his art and nature of his life, Oregano is a slender form contrasted in a well-toned and athletic build. His muscle distribution pertains to his legs and shoulder. Oregano's entire being is covered in light-brown fur, aside from his peach hands, feet and tail. His soft complexion holds two charcoal orbs, and a small pink nose.
Do you have a magic(s) you are dropping due to this app? If so, link it:
N/A
Do you agree to keep Story writers updated on the status of your magic app?:
Yes.
Do you understand that if this creature's lore is undergoing an activity trial and that trial fails, you will no longer be able to play this creature and will be forced to either revert the character back to its normal form (if it was a transformative type) or stop playing the character entirely (if it is an entirely new creature)?:
Yes.
Memey RP or using this CA for subpar villain/bandit RP can lead to your app being denied, even after acceptance. Please put "I understand" as your response once you have read this part and understand the consequences.
I understand.
Have you applied for this creature on this character before, and had it denied? If so, link the app:
Nope.
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MODERATION TEAM UPDATE
MARCH & APRIL 2021
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INTRODUCTION
Greetings!
Welcome back to the Moderation Team Update log, responsible for sharing all relevant info to our realm of work on the server. As a starting note, I am VERY excited to have been given the chance to be a direct aid to the development of the server, as Administrator and I hope to make a memorable tenure. I have been working alongside the Moderation Team since 2020 and I’m grateful for the team that works alongside me, right now.
Over the last two months, we have experienced progress, but also troublesome times with alot of change within the team and therefore, our Moderation Team March Update was postponed, until now. We are all excited to announce this double-update, with lots of information regarding our team-progress and the future of all projects on-going.
As a reminder, keep up with our on-going projects in our own Discord server. You can contact us there, regarding feedback, on-going conflict and projects. You can join, here.
{ https://discord.gg/PKPBN7Yk }
PROJECTS
Moderation Interview Updates [COMPLETE]
Our applicant-selection protocol and interview process have suffered major alterations over the last few months, albeit we have found and settled into an efficient procedure that benefits the applicants and the Moderation Team during the selection period. We’ve established an active search for new members that can occur alongside whatever other projects are on-going.
Project Lead(s): Management
Petty Theft Rule Expansion [COMPLETE]
We are excited to announce several additions, alterations and clarifications to our current petty-theft rules. We have included procedure for vandalism without PRO or RO approval, for a hopeful improvement of conflictual events. Alongside that, the Moderation Team has also included adequate protocol for interactable non-block items, which include graves, corpses, uniforms, etc. You can find the official update thread, here.
Project Lead(s): @MayRndz
Appeal Rewrite [COMPLETE]
Our intention with rewriting appeals was to undergo an active evaluation of the current protocol, and how we could improve the experience for both banned members and the Moderation Team. We should be aiming to provide a set of questions that reflect on the situation that led to the infraction, and what can change in the future. We have decided to tackle a more human approach to appeals, to coincide with all other team-protocol.
Project Lead(s): @ImCookiie
Coup & Internal Conflict Rules Rewrite [ADMIN APPROVAL]
We are eager to announce that both Coup Rules and Internal Conflict Rules have been sent off into administration approval, for adequate feedback and alterations deemed appropriate. We’re aiming to create an environment where conflict can be entertaining for all factions, with the required limitations and conditions to promote a fair default. At that, more announcements will be made, soon.
Project Lead(s): @ImChiicken & @devvy
Almaris War Workings [In Progress]
War and conflict-periods are a topic of constant debate amidst the Moderation Team. We want to create an appropriate environment, for the most intense moments of conflict on the server but tackle a difficult problem, in regards to the current climate, which is ever evolving. At the moment, we are opting for a trial period of our current procedures and will aim to continue updating these, as required. Our intention is to allow organic events to occur, with the support of the team and administration.
Project Lead(s): Management
Combat Rules Review [In Progress]
Combat Rules are being reviewed and altered whenever required, for the betterment of conflict on the server. We want to provide different avenues for members to pursue adequate conflict that can aid the natural progression of the server. At that, we’re also looking to all those unwritten rules and adding them to our rule-sets for better clarification.
Project Lead(s): @Totalitarianism_ & @MayRndz
Moderation Team Guides [In Progress]
We have been working on a compilation of separate modules and guides to better define our current rules, in regards to different procedures which can require moderation aid, at times. Our guides will focus on instructions for viable actions in-game, which are useful in the cases of companions, bird-messages, petty-theft, heists, wars and procedures outside of the server, such as reports and appeals.
Project Lead(s): @MayRndz
STATISTICS
The Moderation Team received 1,483 tickets during the month of March, and 1,374 during the month of April. All quota is based on 3% of total tickets, but does not include additional activity requirements involving reports, appeals, projects and interviews.
Total took a one-week hiatus / BlueBudgie took a four-week hiatus / Taketheshot56 took a one-week hiatus / Gusanoarentonio took a three-week hiatus
CURRENT ROSTER
https://www.lordofthecraft.net/staff/
ROSTER CHANGES
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ImCookiie was promoted to Moderation Team Administrator.
MayRndz was promoted to Moderation Team Manager.
Da_Emperors joined Moderation Team Trainers.
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Bawggie has returned to Moderation.
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ColonelMarb1 has joined Moderation.
__TigerKitty__ has joined Moderation.
SacredSource has joined Moderation.
SpookyLean has joined Moderation.
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BasketWeaver has departed from the team.
TheIchorDruid has left the team.
Arkantos has left the team.
Geminisole has left the team.
TarreBear has left the team.
Markosi has left the team.
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CONCLUSION
Thanks to @Anore for the incredible amount of time and effort he placed into the Moderation Team, over his entire tenure with us— which spanned over a few years. He was a great friend, better leader and an inspiration to us all in regards to professionalism and passion. We appreciate all that he contributed and his projects have become habitual protocol, for most staff teams.
As a reminder, the Moderation Team is always available to help out and questions, comments or concerns can be directed at us through discord, or on the forums. We’re open to feedback and suggestions regarding our current rules, projects and procedures. You can fill out the feedback form linked below.
Cheers,
LotC Moderation Team
Have feedback for the team? Fill this out!
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Congratulations, @ScreamingDingo!
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- Popular Post
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Greetings, friends.
We are excited to announce several additions, alterations and clarifications to our current petty-theft rules. We have included procedure for vandalism without PRO or RO approval, for a hopeful improvement of conflictual events. Alongside that, the Moderation Team has also included adequate protocol for interactable non-block items, which include graves, corpses, uniforms, etc.
Our intent with this update is to create an environment that permits organic, albeit structured conflict and theft. The Moderation Team promotes an environment of fairness and due to the vagueness of our current rule-set, verdicts began to contradict with each different situation. We're going to be updating most of our rules, in the coming weeks, with the intention to grant clarifications to whatever sections are deemed unfit. Our goal isn't to rewrite our rule-sets, but to continue updating them in accordance to the current server atmosphere and feedback.
You can find the updated section here and in the Server Rule Change Log, here.
A two-week grace period begins at the publication of this announcement.
Feel free to contact the Moderation Team, for more information or concerns. Thanks!
— ImCookiie
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Rule Changes, Week of 4/23/2021
Petty Theft Rules:
Update: An update to Petty Theft, encompassing acts of vandalism.
VANDALISM
You must adhere to these guidelines, for the purpose of vandalism.
1. You must create a /modreq before an act of vandalism.
1.1 A member of the Moderation Team will supervise the event, and make the adequate alterations in-game.
2. You must request PRO or RO permission for major alterations (destruction of large structures, explosives
3. You can participate in minor alterations, such as graffiti, propaganda or minor destruction (windows, doors, banners, etc.) without RO approval.
3.1 You must describe the scene in wooden-signs, once concluded. You can request assistance in a /modreq, if unable to place down signs due to region-permissions.
Rational: Most of these rules were already unwritten rules to begin with. RO permission for vandalism was normally the protocol followed in all previous cases of vandalism, this simply sets it in stone. The idea of filing a /modreq before vandalism is so they can alter the blocks for you in real-time, since the idea of vandalism is to be quick, and also ensure you’re doing sufficient roleplay for the vandalizing. There is no set emote count for this.
Update: An update to Petty Theft, encompassing interactable roleplay target-objects.INTERACTABLE ROLEPLAY OBJECTS
You must adhere to these guidelines, and petty-theft limitations outlined above.
[!] Interactable RP Objects encompass all individual target-objects that can be interacted with in roleplay, but cannot be looted mechanically, in regards to /lockpick.
[!] Interactable RP Objects include heads hanging from spikes, bodies hung outside of lair/settlement/nation(s), bodies in graves and/or tombs and theft of uniforms.
1. You must create a /modreq before an act of IRO theft.
1.1 A member of the Moderation Team will claim the ticket, either accepting or denying the request, pending discussion and valid reason.
2. You must describe the scene in wooden-signs, once concluded. You can request assistance in a /modreq, if unable to place down signs due to region-permissions.
3. You cannot loot player-heads that represent a character's child as valid kidnapping, unless in confrontational roleplay.
Rational: Once again, most of these rules were already unwritten rules to begin with. This is simply to have a distinct set of rules out there for players to follow whenever they wish to fulfill their grave-robbing or armory-stealing dream. Very similar to the vandalism rules, you really just need to make a modreq for it to be overseen so the moderator can leave a sign for your roleplay.
LIMITATIONS
Original: Rule 3: Upon successfully breaking into a locked chest, you may take up to one-half (rounded down) from one slot of items in the chest (a maximum of 32 for a full stack of items in a slot), given that the slot has at least two items (unique items may only be taken during a heist). If the chosen item can be stacked with other identical items, they may first be condensed by the moderator before being split in half. An Item may be taken from a shulker within the chest, but shulkers themselves, unless empty, may not be taken.
Update:
1. At a successful lockpick of a chest and/or shop-chest, you can loot up-to one-half (rounded down) from a single stack. You can only loot one slot, per target chest.
2. If the target-item can be stacked with others inside the same chest (or shop-chest), a member of the Moderation Team can condense these before splitting the full-stack.
3. You can loot items from a shulker-box (within a chest) but a shulker-box, unless empty, cannot be taken.
Rational: Clarification of the rule-set for better understanding.
Original: Rule 4: You have a maximum of 3 attempts per target object, and 9 target objects total per 12 hours within any one settlement.
Update:
1. You can attempt to lockpick a target three (3) times, per target-object, with a limit of nine (9) target-objects in a lair/settlement/nation.
1.1 A target-object encompasses an item interacted with (door, chest, etc.).
1.2 Each target-object can be attempted by all members of the party, unless jammed.
Rational: Clarification of the rule-set for better understanding.
ROLLING GUIDES
Addition: Wooden Gate(s) - Roll 15+ (10+ w/ lockpick)
Rational: Wooden gates have been added to the rolling-guides list, equaling Wooden Fence Window(s) with the requirement for a lockpick.
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AAA I'm so grateful for the opportunity to continue promoting an environment of honest communication, genuine evolution and near-constant feedback between the Moderation Team and the server. I have big shoes to fill, with the departure of Basket but I am prepared to begin, full-steam ahead. Thanks for all the love, so far.
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Denied.
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Hail, friends.
Mistakes were made. We're working to resolve whatever problems arose from last night. None of the Moderation Team members mediating the event last night had direct affiliation with either groups. We have reintroduced and implemented strict procedures to disallow resolution of conflict, regarding members of their own settlements. As a team, it's important to propagate an environment of honest communication and confidence.
It has become apparent that members of the Moderation Team had been misinformed until this point, in regards to server-rules and hindered in their vagueness, more-so during the verdict of PVP-lock. As an advocate for trial and error, both members involved will repeat all training courses available to them and the remainder of the Moderation Team will review our current rules for a better understanding of what we're expected to uphold. After spending hours searching through omni-logs, there was no evidence of PEX abuse and/or disregard for misbehaviour within our realm of jurisdiction, or from members of Moderation. Story Team has been informed of other player-events (reference) that occurred alongside the initial conflict, and will react accordingly.
I have been an avid contributor to genuine communication and I hope that I have made it an absolute standard that the Moderation Team must heed to equal expectations for ALL members of the server. If this hasn't been the case until now, it'll be rectified for better resolution of conflict, in the future. In conclusion, I understand and agree with all of these concerns. Your feedback is important and won't be dismissed, as it has been in the past.
Thanks @Aengoth for being so patient and considerate.
Feel free to contact me on Discord @ ImCookiie#0666, for more information or concerns. Thanks!
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The Truth About ImCookiie...
in Ask Me Anything
Posted
Laedrad is a WWE champion. You cannot make fun of him.
I haven't had mac-and-cheese ever...
Chipotle, Chipotle, Chipotle.
You haven't met @ScreamingDingo...
Vanilla.
I'm afraid so.
Thanks! It'll be our secret.
He's outright bad. 11/10.
Whenever I became a Frost Witch, and our group infiltrated Celein for months to murder all the children.
You are. Why? It's hard to explain.
I hate all Moderation Team members.
Who are you?
As soon as @Sykogenic creates one.
Tell @Heero to accept me.
As soon as possible, please.
I am in love with all WT members, moreso @SoulReapingWolf.
Yes!
None of them.
Yes... I am 47 years old.
I'm that long one...