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MayRndz

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About MayRndz

  • Birthday January 4

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    MayRndz#0069
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    MayRndz

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    Female

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  • Character Name
    Zaelyn Arvellon
  • Character Race
    Treelord

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  1. Viridian Fish Derby Spring and Summer are when life is most vibrant and plentiful. A season for the outdoors and all to enjoy. The currents hum with the seasonal migration of the striped bass, river herring, and Chinook salmon! Whether you wield a master crafted fishing rod or a simple stick with a string and prayer to follow, the waters care not. Pack your tackle and prepare for a day of glory. All guests and residents are invited to the Annual Fish Derby of the Viridian Enclave. In good spirits the Viridian Enclave also extends a formal invite to the Fishing Guild of Azuras. The Festivities: We shall start of the evening with allowing the druids to preform the Fishing Grounds ritual which will ensure the great rivers and ponds to be in good health for the season, and make it a fruitful day of fishing. The derby will then kick off in which people can chill, converse, or fish. At the end of the hour people will come to judging! Judges will look at one of two categories The Leviathan Award (Largest amount of fish Caught) The Treasure Hunter (Most unique piece of treasure Fished up) Both winners will receive a custom-made tackle box for future fishing endeavors and custom-made ironwood fishing spears! To close out and end the day we will be requesting that a priest of the wild faith has a chance to lead a prayer to the salmon mani at closing remarks.
  2. The Natural Law of the Viridian Enclave The laws of nature and druii are not written in ink, but in the rhythms of the seasons and the silence of the stones. It is the blueprint of a society made to mirror the wilds and the delicate balance in which it encompasses. We align our mortal laws with the unyielding laws of nature, ensuring that our path remains a mirror to the harmony of the wilds. This document exists as a public-facing parchment: the laws most relevant to the populace. Authority The Oth’ari The Oth’ari are the archdruids of the druidic order and the council of leadership that oversee the Viridian Enclave. By tradition, the council is composed of three individuals. This structure prevents a single perspective from dominating and ensures that decisions are tempered by diverse interpretations of natural law. Heial'taliame The Heial'taliame is an elder council made up to assist with political decisions, stewardry, the, Orrar'ir and so forth. These individuals are typically elected by those within the Viridian Enclave or elected fourth by the Oth’ari Before a new decree is passed by the Oth’ari, it is often brought before the Heial'taliame to ensure it aligns with the core principles of the Viridian Enclave. In rare cases where the three Oth’ari are deadlocked or in disagreement, the Heial'taliame provide the "Elder’s Perspective" to help break the tie. Orrar'ir The Orrar'ir serve as the dedicated guardforce, sentinels, and martial arm of the Viridian Enclave. While the Oth’ari guide and the Heial'taliame advise, the Orrar'ir enforce the natural law and ensure the physical safety of the enclave from external threats and internal disruptions. This guardforce answers directly to the Heial'taliame and Oth’ari. Though should none be present have the authority to detain suspicious or problematic individuals. The Common Law Conventional Crimes: Disturbance of the Peace Fighting, threats, or ignoring the Guard’s orders. Trespassing Entering private or protected lands without leave. Theft Taking property that is not your own. Burglary Breaking into a building to steal or commit a crime. Vandalism Breaking structures, fields, or shrines. Assault Attacking someone outside of a legal duel. Tax Evasion Refusing to pay required dues or levies. High Crimes: Murder The unlawful killing of another. Banditry Raiding, highway robbery, or hiding outlaws. Obstruction Helping a fugitive escape, or preventing archdruids from bringing an unlawful resident or outsider to trial. Undue Disconnection The unattunement or otherwise disconnection (or aiding another in doing such) of one from their druidic gifts without due reason. The Natural Law Forbidden Magic The use of voidal magic, dark magic, or dark enchantments. Dark Entities The presence or practice of Necromancy, Darkstalkers, Mysticism, Naztherak, or Inferi. Preservation of Balance Any act that disturbs or destroys the natural order. Animal & Plant Welfare Cruelty or sadistic behavior toward plants or animals. Agricultural Limits Destroying nature to create masses of farmland. Resource Management Overfishing or overhunting beyond what is necessary to preserve resources. Punishments are decided by a vote of the three archdruids, and often times the input of hierophants of the Viridian Enclave. Punishments Branding Fines Banishment Execution In severe cases applied to druids, crimes against nature or in correlation with harming the wilds may lead to un-attunement.
  3. How is this spell quick defense when it requires 5+ emotes and drains you completely.
  4. First Moot of the Viridan Enclave [!] To all those of the druidic order, letters would find their way into their hands. Brought about via the forms of various colorful birds, at the top the leaf bearing sigil of the Viridian Enclave could be seen. To all brothers and sisters of the druidic order an invite is extended, A formal invite to all druids and dedicants of the order to elect a third archdruid of the druidic order. At the previous moot Brother Timberwolfs name was brought fourth, however he has chosen to turn down the position. Thus a third will be elected to fill the role by a majority vote of those in attendance. Feel free to come with nominations in mind. Following the election of a third archdruid, we have matters to still speak upon. For those of us that have been in battle with the bear we would like to impart our knowledge of what has been effective against the blighted mani and her kin, to better prepare those for any future endeavors. In addition we seek to start planning how to move forward in regards to the missing item that was spoken of at the previous grand moot. [!] This moot is only an invite to druids and dedicants
  5. [!] Though the Druidic Order often walks a path of turmoil and peril, our strength is rooted in the deep bonds Kin. Despite our differing cultures, we strive for coexistence and understanding. In that spirit, members of the Order and friends from beyond our borders are invited to join us for a celebration. The Path of the Sanguine Fire holds kin and passion above all else. Today, that passion burns brighter as we welcome a new brother who has earned his place as a Hunter of the Wild Flame. We will meet at the heart of the Viridian Enclave to adorn ourselves in traditional warpaint and prepare for the hunt ahead, and to honor that of the wild gods. Guided by our new Hunter, @VenomKNight, we will head into the deep woods to test our skill and honor the wilds on a hunt. Once the hunt is complete, we shall gather around the campfire to share stories and a bountiful feast.
  6. Me when the druids dont get to see the easter bunny.
  7. [!] The archdruid walked around the city of Aelwen after seeing that missive, and upon noticing that none of the houses broken into and stolen from belonged to Druids a low laugh left her “trying to skew lies now are we?”
  8. As a retrired mod manager idk wtf youre calling past managers out ab, we werent even privy to 80% of these types of bans.
  9. That Aelwen Archdruid stared at that missive, a slight twist of her lips. “I will send my help elsewhere then. Suppose I have a few letters to go send off.” A long sigh left her.
  10. Cleansing General redlines updated to give more clarification on cleansings ability to heal land because as of current ST did confirm we can heal things done by witch doctors, but current lore specifies that in neither place (that I could find) and currently cleansing both says TLDR magical blight can be healed by this spell if it doesn't have an ST sign, but then goes on to say “Necro and Voidal” ALSO generally updated to encompass abilities that are already mentioned in other lore as heal-able by blight healing. Voidstalker Update because it references purging which got merged with cleansing in the blight healing rewrite however many years ago. (I opted to go nitpick through all lore that references blight healing this is the only one out of date.) Cleansing Update: Current Redlines: Updated Redlines: Voidstalker Update Current : Updated:
  11. [!] Deep into the night three druids, from that grotto within Aelwen, rode off into the lands of the Horde after being informed of a great blight left to fester. They searched tirelessly, following winding roads beneath a darkened sky, until at last they came to a halt before something unnatural. That was near grotesque, as if oozing into the land, massive spikes preventing travel along the road, and carefully did those druids tread. “We will not let rot fester, there are many things for us to deal with, let us make this one less problem.” that archdruid spoke to those two around her before they created a separated ring around those rotted roots; and began to evoke forth the flames blessed upon them by the green dragon. Their energies ate away at that blight and rot, clearing the road so that it could be tread upon once more. A letter then followed their return to the sun circle grotto cast out to the one who had first informed of the blight “Let it be known that those roots linger no longer, quick work has been made of your request.”
  12. I arguably think this is a good thing, the lore is in desperate need of an SOS as the recent stuff has shown, I would rather lore mag take more time and compare the two writes, or even combine them to create something of the two than have one write that ends up with a lot of issues down the road. I think there are a lot of good things in Mars’s rewrite but some of the current flaws and problems did not get fixed; as opposed to this rewrite focused on some of those problems and likely introduces some new issues. I think both can counter balance one another in some ways.
  13. Tell me you didn’t read 90% of the content without telling me challenge.
  14. Was alot of fun to be able to bounce ideas off of ya @PrimnyaQuorumofc got my +1 but ofc I’m baised.
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