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@Llirthe relog timer should probably go. You say it was only an issue due to lag, but can you be sure lag won't be caused in future battles, and the same will happen?
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@Llir is a qualified DevOps engineer and has real work experience, I am sure he knows what he is doing. Sure DevOps is not programming work but it is almost the same work as he does here, and he has done a bunch Java work in the past. As a développer, surely, he could check how the timers and various elements are dealt during a warclaim, he would be able to check how many threads are created as the server manages the various elements but it's fairly complex work that could lead to a few warclaims being laggy if he has to install a few Linux/Java things to monitor the things going on.
It is truly an impossible task to tackle and @'ing him is surely not going to help when the only experience you have in coding is that tutorial you followed on youtube 2 years ago.
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