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OzYmandi

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Everything posted by OzYmandi

  1. Yea, and you get killed by everything. If someone throws a literal silver spoon at you, you die, because of how weak gravens are. They lost their only ability (graven's stare) and they need some love. Gravens shouldn't be free-to-make, because they have potential. Ghosts I understand, they're everyday spectres. Beings that can take the form of suits of armor shouldn't be as undepowered as they are. Note: I did not remove the tasks. Each graven still has it's task, regardless of the subtype. Spectrals have tasks as well as Semi-Corporeals.
  2. Gravens. -=- (Above is the link to the doc, what's in there is in the spoiler)
  3. Did you read the edited ammendment? I'm guessing not.
  4. Enjoy themselves by working hard up the ranks to get ordainment. Be a good servant to ascend and create more like those. The point of ghouldom is for you to grow stronger, until your master sees fit to reward you, that reward being ordainment. You can't expect to simply fly straight up the ranks.
  5. Exactly the point of this ammendment. Why would rotting, decaying corpses in a starve for lifeforce have time to even think about trying have feelings?
  6. But all of them are way better than ghouls and such is stated in their lore. THEIR LORE allows people to be the way they play those creatures GHOUL LORE doesn't, and people like you seem to be forgetting that and RP ghouls with feelings.
  7. Maybe if this one is taken in well and is accepted I'll put up one regardind that.
  8. I could include that, but idk. Just felt like the whole intelligent ghouls thing was a more pressing matter.
  9. How can you compare a paleknight (final form of a ghost), an atronach (arcanic construct MADE to be good) and a golem (made to be powerful) to a shambling, rotten corpse? Ghouls aren't meant to be free. They are meant to be bound by their eternal hunger and hunt for life force. Ghouls and Morghuuls are the same thing, by the way, MOrghuul are just more sentient, but still lack a personality or common sense. So get off your high boots.
  10. Ammendment: Plain and simple. Ghouls and Morghuuls are not intelligent, strategical warhulks that can beast through waves of enemies. They are resistant flesh shields made to serve their necromancer with mindless eating and fearless in combat. Seeing ghouls able to pull out strategic moves, including myself, meks me cringe, considering current lore states otherwise. So what this proposes, is that we should make Ghouls essentialy smaller less strong ologs, with limited mental capability, but prowess in combat, due to their high resistance to normal attacks (that aren’t aurum) and their lack of emotions, such as fear. The amount of intelligence a ghoul receives is interly up to the necromancer, though said is limited as to what it can grant the shambler. Nothing past basic strategies (dodging) or anything past common sense (social skills, emotions) is strictly limited. Also for this ammendment, remove the whole 'ghouls reform' thing and set it so that their necromancers need to revive them should they die. Until then, the ghoul mustn't be played, as it is 'dead', awaiting for it's master to revive. If the necromancer fails to revive the ghoul in time, say, 1 irl week, the ghoul is deemed dead, and a new CA will need to be posted in order for the ghoul to be revived and able to be played again.
  11. "Pretty ******* gay as always, Norland." says a particular gladiator named MARIUS TURRENIUS II
  12. "Who is us? MY failed chiefdom? They're better off than us, brother. Quit the rancor." the Pryderi DYCTYDD snarled.
  13. Graéff looked upon his brother with frowned brows "I thought you had more love with your kin..."
  14. "The fuckers who created half of the generation of shittery that you beat yourselves too" says Tempest, an aged and withered ghoul.
  15. >loses axios to thahnium >makes more thahnic stuff Still great lore, though, +1
  16. While this is a very good concept, and I fully support it, I think we have too much creatures/things you can play as, and the server is getting crowded and crowded with it. I like it, though, it's good lore, it's very well written and it's just overall good +1 but also -1
  17. Yes they can. Masters already show their dominance over the ghoul if they want. If the master cares about the trashy ghouls they make, they will drain them and force them to their will. I'm a ghoul, I've had it happen to me in my first ghoul. This is just adding to something that WORKS and already exists. It's useless.
  18. Good fight marnatines!

    If you hadn't metastalled, more guards would have fallen!

     

    1. argonian

      argonian

      let it go bro iron armour is worth like 5 mina these days ill replace ur gear

    2. Skylez

      Skylez

      >fighting/banditing on a nations turf or near
      >not expecting more people from THAT group to catch wind and show up
      >???????????????? 

    3. Guest

      Guest

      u were literally fighting in a room next to court with 15 ppl in. more like someone went to the room along and called them all in to kill u!

  19. 'nice orc clothes' boi, thats just running naked with skulls strapped to your body
  20. Y E S Smaw x2 + Lhindir charm. +1 Power in the cost of mind and body! It's the part I love the most.
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