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can we remove nations for 9.0 and just see what happens
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@un-w We should...
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I'd say to add a wilderness system of some sort. Tiles next to a nations region tile have no region owner but cannot be built upon. Any tiles which are not directly next to a claimed tile are free build (with the rule that there can't be griefing and builds that are abandoned after a certain number of time will be removed or turned to ruins). An event mechanic can also be added which requires nations or upstart settlements to complete a difficult event storyline in order to claim previously unclaimed tiles.
Edited by Booklight12