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About Junar

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    Cube Manipulator

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    the bin

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    the bin

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  1. The World Team Winter Update ⛄ It has been a very eventful map release! And with all the benefits of a successful launch and a new world for players to explore, there is no doubt that some areas will need amendation and refinements. The World Team has had a lot to review, especially with a recent change in administration. For the sake of transparency we are publishing an update to make sure that players are aware of some upcoming changes. Feedback is, and always will be, encouraged. This list is not exhaustive and there is always room for more updates and work for the world team, but these are the current and most pertinent issues on the itinerary over the next few weeks. ⛄ Settlement rules have been published, meaning; Applications for lairs are open. Applications for settlements upgrading into nations are also open. HOWEVER, settlement applications are currently on hold until the current system is reviewed. The main focus for the next few weeks is to fix the settlement set-up and build process to make sure settlements are able to be introduced without a strain on the player and staffs’ time and resources. This set-up includes pasting the settlements and providing appropriate services to help build these prebuilds for those that are unable to build their settlements to their own desired skill-level. It is far more preferable for a server aesthetics perspective to take the time and resources we have to create settlements that are pleasing to the eye and far less straining with regard to time dedicated for player-resource grinding. We are further trying to focus on more ways to open communication between the world team and settlements and lairs, including established and prospective settlements. The recent complaints about settlement and lair leaders feeling left in the dark with regards to feedback and progress with application has led to a lot of in-team concern about players feeling disregarded during the process. We will be working to try to open more channels to approach and query when necessary. The settlement application and build process should be something that the world team is very communicative with, offering support when and where necessary. As a result of this, a Settlement Manager will be appointed soon. This is a role that will serve as a mediator between the team and the settlements, their role explicitly created to make sure that communication is clear and open for any settlements and lairs, prospective or otherwise. Note: The new settlement rules can be found under the 'rule' tab. The new region application forms can be found here: Application forms We will be finalizing shops and soulstone pillars soon! Finally - we are currently in the process of reviewing the allocation of Vortex node resource allocation and tile upgrades. Some resources are experiencing far higher demand than initially anticipated so may result in more nodes being placed. This is all subject to change and our team is working hard on balancing these matters. ⛄ Happy holidays~ World team
  2. Junar

    New 8.0 CT

    Announcement and Information: As a collective, the world team has been striving to push out new content and builds for 8.0. As a personal project, I have also been working on the new CT-- wishing for something new and aesthetically pleasing, on top of being immersive and a hub for the new fast travel system. Spearheading the project for 8.0 CT, it has taken me a few weeks of building alone to get it done. You will notice a lot of changes. First and foremost, I’ve decided to go for a more asian-esque themed build, link it historically to what you may (this can be decided by the lore team, not in my jurisdiction). We’ve driven away from the usual, plain sandstone-block placement and have tried something new. Hopefully, the player base will like it, for it will be one of the first builds you will get to explore when you arrive in Almaris! Below, you will see a screenshot and a few renders of the build. (credit for these amazing renders) The cloud-temple will encompass a lot of rich lore, server item display, and offer an easy passage to go to other nations when travelling. It is derivative of a simple system. We had it in mind for the newer players who will log on for the first time, It is often said you only have a short time to capture someone’s attention. If you have any suggestions or ideas for last-minute improvements - if it’s constructive and good - I’ll add it. (no monke, no 8.0) Thank you, Lord of the Craft, for giving me the opportunity to help develop your map and build your cloud temple. Junar, World Team Manager
  3. Aidi bokaldem

    1. Werew0lf


      Vice President Kamaldem

  4. IGN: Junar Category: Builds Artwork: Steampunk boatercycle- Fishing ship turned into a land steam vehicle. https://imgur.com/ss6UFFw https://imgur.com/ss6UFFw
  5. This man mad talented doe 😳 hope everyone liked the build!
  7. EU doesnt exist I guess. Yall just afraid we’ll whoop yo asses
  8. You’re on to me
  9. Announcement and Information: The world team has been actively working towards the development of the next map, and after months of solid work, the world team and quality assurance and project director, me, sees fit to show a teaser on what the next map will contain. As shown in the video, we have offered a wide range of biomes and regions to work in, a plethora of flora, landscape and terraforming. The map itself was worked and painted by the builder duo: Florensics and I. A lot of members in the world team have actively focused their time on 8.0, growing closer and closer to completion. We plan on pushing a hundred percent effort into getting the map completed, and we will ensure the best, top-quality map Lord of the Craft has ever seen before. Eventually, we will begin to contact different nation leaders to find them the suitable tiles and region selection for where the builds will be placed for 8.0, to ensure quality in the coming nations for the next map and hopefully a content response from the leaders of the nations. Expect to get a friend request by world team management in the coming month. As a collective group, we have coerced and organised the highest grade team to make sure the experience and aesthetics of the map is of the highest it has ever been -- we believe in immersing the players on a ride they shall not forget, and 8.0 will be exactly that map. Continue to show support, the World Team and 8.0 Project Members will not disappoint!
  10. People are corrupt, whats new. Get with the system. #freefrill
  11. #Freefrill

  12. This man rlly exacting frustration cuz he lost elections huh
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