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Archemy Plugin Update!

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Jistuma

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So how exactly do you start with this and obtain a brewing stand? Other then that I think this plugin is going to be fun to Rp with.

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That's all fine and dandy...

 

Where's the magic plugin though?

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That's all fine and dandy...

 

Where's the magic plugin though?

Do like me, which has nothing to do with tech team, GMship or even alchemy (I never played an alchemist) and do something! Start basic, start VERY basic. Don't search of super plugins, use the simplest there are. Start with one spell per type of thing and get that implemented, then, and only then, try to do more about it.

 

If you want I can make that my next project to annoy Ever, Firespirit with, or maybe BNK, and of course Sporadic.

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Do like me, which has nothing to do with tech team, GMship or even alchemy (I never played an alchemist) and do something! Start basic, start VERY basic. Don't search of super plugins, use the simplest there are. Start with one spell per type of thing and get that implemented, then, and only then, try to do more about it.

 

If you want I can make that my next project to annoy Ever, Firespirit with, or maybe BNK, and of course Sporadic.

Jist lol... I've done that already, thrice times over. And it's still not done :P Don't you think I've already tried that method before? 

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Jist lol... I've done that already, thrice times over. And it's still not done :P Don't you think I've already tried that method before? 

 

Seems indicative to me that it doesn't work. Everybody's a critic. You can hardly hold Telanir accountable for the failure of his predecessors. Maybe you should've spent those 2 years and 3 months to learn Java and actually code something? 

 

Either way your comments are not pertinent to this topic. I am personally happy with the ARCHEmy updates, and I would prefer to not have it buried under an unrelated discussion.

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Jist lol... I've done that already, thrice times over. And it's still not done :P Don't you think I've already tried that method before? 

Well... I made it happen... If you just stop bugging people, they stop working. You need to continue to work yourself and keep annoying the others to work.

 

Yes, Alchemy was a lot simpler... but you can still do it. The hardest part is thinking of a way to please everyone, but it is possible. If you want, I can help out with it as my new project

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Good job guys in finally getting this out! I know you all worked hard on this, so hopefully it works wonders in game. I likely won't get a chance to test it out, sadly, but I hope everyone else gets a chance to enjoy it to the fullest. Bravo!

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What will become of the Alchemy lore? How will certified and well known alchemist players stand out from the average joe who can make a health potion without even understanding lore?

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What will become of the Alchemy lore? How will certified and well known alchemist players stand out from the average joe who can make a health potion without even understanding lore?

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What will become of the Alchemy lore? How will certified and well known alchemist players stand out from the average joe who can make a health potion without even understanding lore?

Well known alchemists and those that know the alchemy lore will have advantage over the normal player because they know the alchemy lore. As I said, the recipes are based on the alchemy lore, those that know the lore will be able to more easily know how to create a potion.
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Is there any plans to implement new names for the poisonous regents like the others? Messing around with alchemy in RP and keeping track of recipes so I want correct name labels and stuff.

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