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War Rules. A Clarification

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This is to help those not involved. Some things to draw attention to. You guys are saying "Both sides" are enjoying it. What about those not involved? This clarification is something to protect those players because while you may be having a good time, it shouldn't effect/come at the expense of another.

 

The players not involved should have the common sense to stay out of the battle if they don't want to get killed. There are signs everywhere stating that it's a warzone. If they still die, it's their own fault and they deserved every piece of that death.

 

Don't make a rule just because idiots can't read.

 

And also do you expect players to RP out an 15 vs 15 battle?

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@Kebab

As of right now this is how it works. We will be working towards creating a better, more efficient war system for the future. For right now to stop/limit the abuse we will be enforcing these rules.

 

I would pressure you to come and experience what you're effectively attempting to end here before laying down the rules. The set of rules our leaders drafted have been working perfectly, except perhaps the rare occurrence of a new or uninvolved player being killed. By removing the player's ability to outline our own rules in these wars, you're effectively cutting off source of fun RP that has been keeping large groups of people constantly active throughout the day. Not only that, but staff-created rulings on most wars have never worked in the past, only creating another set of restrictive rules that simply can not be applied to all situations clearly or properly. The current system encourages cooperation between nation leaders and their playerbases as well as providing a ruleset that both sides have agreed upon and are therefore more likely to follow.

 

Again, please consider your actions and the affect they will have on the majority (the hundred or so people participating in this war) rather than the minority (i.e. those few who have been killed). I am not trying to say that their opinion is unimportant, but I do believe it pales in comparison to the hours worth of fun that have been gained by both sides in this war. On a slightly unrelated note, the question the staff should ask themselves when it comes to general rulings is "Why shouldn't we allow/accept this?" versus what seems to be the general way of making decisions now, "Why should we allow/accept this?"

 

EDIT: We have been taking measures to punish those on both sides of the war who take combat outside of the agreed upon area, meaning over the bridge between northern and southern Anthos. I have also been stressing the importance of those who are taking part in the war to set their status to the proper symbol (affectionate/mounted for UAC and casting for the dwarves). I know for a fact that I have not killed anybody without the faction status aside from those who had already attacked me.

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This is to help those not involved. Some things to draw attention to. You guys are saying "Both sides" are enjoying it. What about those not involved? This clarification is something to protect those players because while you may be having a good time, it shouldn't effect/come at the expense of another.

You can participate in multiple battles a day, just not the same one. I shouldn't even need to clarify the 30 minute rule as that has been a server rule for as long as I can remember. The staff isn't trying to stomp out your fun. I think it's great that you guys are enjoying it. I just don't want players, new or old, that aren't involved to be negatively effected by the war. Yes they should know it's a war zone but they should also be able to RP on an RP server. 

It's a simple fix. Just add RP before you battle. If you can't do that then I must ask. Why are you on an RP server? If you really need to, go PvP on a PvP server. In the end we are an RP server and you need to respect other players wishes to RP before you brutally murder them and their families. 

It's not a simple fix. You're making half the nations make the "wtf" face, as this was the most enjoyable war we've had in a while. Also, has this EVER happened to any player? If so, who. I really doubt this is a serious problem. Anywho, The fact that you say "this is an rp server, lolololoolololo pvp servers are for pvp hahaha" Do you really expect anyone to attempt to roleplay with around 30 people at ******* once? What. People CAN roleplay on the server, they can just walk around it. Let me give you some perspective- IF YOU WERE A PERSON IN LOTC WORLD OF ANY SORT, would you walk into a war?  Like seriously, if you see tons of people battling, are you going to walk straight into it without a second thought? In my honest opinion, that's breaking all logic and roleplay itself in even doing that, so why complain about people not being able to RP when realistically in any RP situation you wouldn't want to walk into any fight unless you plan on joining it, or you're bound to get killed. It's not ruining peoples RP, they're just stuck in their tavernRP world in which they want to walk across battlefields in which many orcs, humans, and others are fighting with eachother. Like what the hell, who, besides a psychopath, would do that?

 

Also, have you ever participated in war, let alone exited a tavern in Cloud Temple?

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TBH the war zone could stand to be moved forward at this point. It's right up against the nation crossing and I think this means the odd dazed, confused new player may stumble into random PvP.

It's sealed off. You have to walk over cloudwater bridge which has a gate at the end, not to mention the 1,000 signs posted on the way there.

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It's their own fault for walking past the sign that says PVP WARZONE! 

 

Let them die.

...

u srs?

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I like the war-zone a lot and support it 100%. Perhaps a moderator should make a region for the war-zone that warns players upon entry of the current status of the land.

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Guys... There is literally nothing that major that is changing. All we are saying is add in a few gosh darn emotes before you battle.

 

I didn't just create a rule. The 30 minute rule has always been there and if the Nation Leaders want to fight that then they can take it up with the admins. The whole point of this post is to tell you guys to be more mindful of other players regardless if they are in the battle or not. 

 

You can still have your battles as nothing is really changing, just telling you to do what we have been saying to do. You don't have to RP the fights, just let the other side know it's PvP. You could even have your captains RP the battle prep. Just be more considerate of players who enter the war zone because they should have a right to be there. Duels and skirmishes aren't scheduled usually so they have no way of knowing what they are walking into.

 

Likewise this hasn't been a major problem that has been popping up. Also I am sure if both sides want to have a continuous battle with death returns you can work something out, not trying to stop your PvP fun. 

 

Essentially, as long as you guys are paying attention to not just the enjoyment of those involved I will be satisfied. Other than that just follow server rules.

 

EDIT: Let me make this clear that this isn't simply to give people RP. It's to let them know proper that they are in a war zone and give them a chance to prepare themselves instead of walking in and getting slaughtered (not to say that it is happening frequently)
 

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Guys... There is literally nothing that major that is changing. All we are saying is add in a few gosh darn emotes before you battle.

 

I didn't just create a rule. The 30 minute rule has always been there and if the Nation Leaders want to fight that then they can take it up with the admins. The whole point of this post is to tell you guys to be more mindful of other players regardless if they are in the battle or not. 

 

You can still have your battles as nothing is really changing, just telling you to do what we have been saying to do. You don't have to RP the fights, just let the other side know it's PvP. You could even have your captains RP the battle prep. Just be more considerate of players who enter the war zone because they should have a right to be there. Duels and skirmishes aren't scheduled usually so they have no way of knowing what they are walking into.

 

Likewise this hasn't been a major problem that has been popping up. Also I am sure if both sides want to have a continuous battle with death returns you can work something out, not trying to stop your PvP fun. 

 

Essentially, as long as you guys are paying attention to not just the enjoyment of those involved I will be satisfied. Other than that just follow server rules.

 

EDIT: Let me make this clear that this isn't simply to give people RP. It's to let them know proper that they are in a war zone and give them a chance to prepare themselves instead of walking in and getting slaughtered (not to say that it is happening frequently)

 

Like 15 signs all over the fort isn't doing its job?

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15 signs does not permit you to auto-attack anyone you see. End of story. 

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There is one thing people need to learn before making replies like this or judging others. The server has different groups that enjoy different aspects of minecraft and the server.The Dwarves in particular enjoy their combat events that involve pvp, pve, with rp on the side. Just because someone has tired of rp doesn't mean 'it isn't the place to be' people may just be tired of the constant bickering abut rp and are excited for the thrill that pvp brings, and know that it is between three of the factions that enjoy the same thing.

On the issue of signs, we put up multiple warnings at every reasonable entrance into the area. We even allowed new players through our area w/o harm if they don't know about sign warning(the dwarves did at least, not on Human/orc side so don't know what their policies are).

EDIT: Unfortunately since there's no region for the area, there's no way to apply a message like that unless a region is made. If one was made however, it would be a brilliant idea

If your preferred form of rp is 'none', then no, you shouldn't be here. This is an rp server, and you should be expected to actually rp. Not some long conversation for each skirmish, but as kitten said... a little bit so people actually know what's happening.

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Refer to this thread with any more concerns for the thirty minute rule. http://www.lordofthecraft.net/topic/104408-january-update-2/#entry965083

 

But as it stand re-read the Op. Rittsy posted a more clear version of the 30 minute rule.

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Guys... There is literally nothing that major that is changing. All we are saying is add in a few gosh darn emotes before you battle.

 

 

Okay, maybe I'm just missing something, but how can you say *nothing major* is changing when now, if you die in a battle, you cannot come back until it's over? This is a serious change and will greatly change the way the war has been fought up to this point, and not for the better.

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Okay, maybe I'm just missing something, but how can you say *nothing major* is changing when now, if you die in a battle, you cannot come back until it's over? This is a serious change and will greatly change the way the war has been fought up to this point, and not for the better.

 

Re-read that part of the OP made by Rittsy. As it has been clarified for me and you.

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Re-read that part of the OP made by Rittsy. As it has been clarified for me and you.

 

I understand that, but that doesn't make it any better. What if the battle lasts a long time? What exactly is considered a "battle"? This will effectively mean that when you die in a war event, you're out of it, for good, esepcially if it lasts for another couple hours.

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I understand that, but that doesn't make it any better. What if the battle lasts a long time? What exactly is considered a "battle"? This will effectively mean that when you die in a war event, you're out of it, for good, esepcially if it lasts for another couple hours.

 

 

That's the point of it. And it's not even a change, every battle I've ever seen on LoTC has had a broadcast saying 'No returning to battle'.

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