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The New Rules And Why I Do Not Like Them

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Rk, this happened to Urilinu, who is a nice High elf, so I also would not know why the high elves would hate him, but they did kill him because he was expanding the farm, true storry, you can ask on server, happened...

The mededting story is that I was in jail and started mededating, to relax/cast something to perhaps get out, left it open you never know.

When the guard came in I told him who I wanted to speak, the hochmeister, he then swang his sword (rp for once) at me, and it got through my shoulder getting it pinned in the wall. The next attack missed, counting in that I'm mededating and in high conentration I think I can dodge 1 out of 2? Well, then they went for pvp and killed me. The reason I was in jail? Accedntilly dug a tunnel under their village to my home, so they "saw no other option then to arrest me" and after that kill me, 'obviously'.

I know Eot was a giant **** and understand why he got killed and admit it was my fault, but Urilinu is a very nice person, the worst thing he did was kill a chicken.

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Rk, this happened to Urilinu, who is a nice High elf, so I also would not know why the high elves would hate him, but they did kill him because he was expanding the farm, true storry, you can ask on server, happened...

Maybe you didn't have permission to expand your farm, or you were overlapping on another persons land? 

 

 

The mededting story is that I was in jail and started mededating, to relax/cast something to perhaps get out, left it open you never know.

When the guard came in I told him who I wanted to speak, the hochmeister, he then swang his sword (rp for once) at me, and it got through my shoulder getting it pinned in the wall. The next attack missed, counting in that I'm mededating and in high conentration I think I can dodge 1 out of 2? Well, then they went for pvp and killed me. The reason I was in jail? Accedntilly dug a tunnel under their village to my home, so they "saw no other option then to arrest me" and after that kill me, 'obviously'.

 

Well, whether you dug the tunnel under their village intentionally or not, you dug it. You had to pay for the crime, which according to them, was death. Also, did they declare PvP AFTER they swung their sword at you and got it through your shoulder? If so, I don't think they could declare PvP when an RP fight had already started. You could BR them, too. 

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I'm split.

 

I know a server who does RP Default beautifully. They're a very hardcore Role Playing server, high realism, and if you die...you're dead. Though it's a fairly small community of about 20-40 people as far as I can remember, so it works better. Everyone knows everyone there. Outright killing people is highly discouraged, making villainy less of a thing, but it's still there. It's also centered in a town, so there's no wars that you need pvp default for. People don't know the meaning of PvP default there, and the application process to get into said server is very, very difficult. The average LotC application would not even come close to cutting it with them. You need high character development, and to actually write a story. It doesn't have to be long, a minimum of two paragraphs, but you have to make sure you explain everything about them without it seeming like a list. They want you to know your character inside and out and play them exactly how you depicted them in your application/character application and also see them develop gradually throughout their lifetime in the setting. Rp default works here mostly because fighting isn't a huge thing, at least not to the death fighting.

 

It doesn't work on LotC because, well, people care about pixels far too much here, myself included. I'm not exempt. People say "they're just pixels" but they're not. They take time to aquire, and you NEED them to really do anything in LotC. You have to have actual armor to represent your armor, not just have a skin with no armor in your inventory. In the RP default server I mentioned, that's not an issue. If you want armor on your character, have it on their skin. No big deal. It's RP default, there's no PVP, or at least rarely. Every little thing needs to have an item to represent it on LotC because of PVP/Mechanics default. 

 

Now here's where PVP default works. It speeds up fights and what not. And, assuming everyone is a good sport about it, is quite superior to RP default on LotC. There's simply too many people spread too far for most people to RP default someone. You run the high risk of being metagamed, they get back up from across the damn CONTINENT, and then you're an inclined plane wrapped around a spike. RP default works when its' with people that you from personal experience know is not an assclown or enjoy RPing with. Mostly between friends. IE: A microcommunity within the larger community of LotC.

 

Where PvP default fails is the lack of...well...very few people let the loser of a PvP fight do any last emotes before they kill them. They just "Sentence you to die!" and that's the end of it. Even fewer people RP taking any sort of injury from a PVP fight if they won it. They seem to be under the impression that just because you win in a OOC click fest it means your character was somehow invincible the entire time, or was so good that you couldn't even lay a single hit on them - which is NOT how actual combat works. If you get into a fight with anyone who's anywhere near competent, you're going to sustain at least a minor injury. Why does that go out the window with most people in PVP? Why do people come back from massive wars after surviving and claim not a single man's sword or weapon came in contact with them or just plain didn't get any injuries? It's bs. It's highly unrealistic, to the point where fantasy can't even excuse it.

 

So...

 

TL:DR: Friggin read it. RP and PVP default are basically equal. It's when you add in other factors that tip the scales, making it very situational. It doesn't work very well in most cases of "random" fights on LotC, unless it's between players who OOCly know/like each other. It works best in a microcommunity or a tighter knit, more compact sort of community.

 

 

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It was not my farm, but the high elves farm, I lived there as kind of gardener... So I expanded the farm, like only a little, 10 blocks total of extra farm, so I had to die.

Well, they swung that sword to my shoulder, then all of the sudden, "I want to pvp this, let's vote" " 5, 4 ,...." and then I got killed, but what could I do, my shoulder wass pinned in a wall! But that's only a side note of what this post is about.

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Eh...PvP has actually caused quite a bit of drama...a lot of it actually...I don't like PvP because as I have said it voids rp, it is not your chrachter fighting it is you behind the mouse and keyboard fighting. It's up to your gear to keep you alive and hopeto god that you don't have a bad fps rate, As I have said a child could kill a knight...makes no sense I get WHY pvp was put in place but how it turned out I dont like

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Can we stop giving nations a bunch of exclusive OOC power and admin favoritism so that we get real dynamic RP?

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Okay, about 8months ago this same thing happened...

Really, the majority of players will STILL RP FIGHT. Seriously, usually the player will be like "RP or PvP?" And you can decide. If they don't, well it's just items. Seriously, you die, re-spawn, go and RP some more. Items rarely dictate your rp-ing. EVERYONE seems to wish they could just RP peacefully, right? Well, lock your doors lads. Also, I turned off my status during a raid and walked right through a line of raiders, they didn't mind. Usually they're after the soldiers only.

 

And yeah, Jistuma is getting at something. Have you ever tried just.. doing what the raider or bandit says?

 

I don't mind RP or PvP honestly, just stating the facts. I do whatever my opponents wants.

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Altering PvP default doesn't change that someone could be killed at any time. I'm thinking you don't fully understand the concept behind it.

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Lag plays a big factor in PVP, since I'm european I have high ping on the server, therefore PVP is impossible. RP however gives me a chance.

RP>PvP

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1) I do not leash anyone, and what I meant by agreeing to get invaded IC is, that some threats can go on in  certain way,kind of forcing them, think about a real war, it's not like people can just say 'no' then, right? Perhaps you should just announce a while before that there will be war, something like that. Also that there should be an RP reason to attack a certain village or town, not just because you know they're weak and don't have many people, but DO have many stuff, there should be a reason behind it.

2) Yes, I AM getting killed a lot, once because I was mededating. The other time because "we don't like strngers", an another time because "we don't like your kind" and so no and on.

3) That's my point, rp should be required, but did you see that mentioned in the new rules thread? Because I did not. New rules should be clear, when they say PvP is default and only 1 person has to want it, then I see it as you can walk up to people and beet the everything out of them.

4) If there could be clear rules/guide on how to fun RP and how to have fun and make others ahve fun, people wouldn't PG, because it would be clear that that ruins all the fun.

5) I would not kill someone with less gear or no weapon, I think tht is VERY lame and stupid in common.

6) Also, perhaps you could give us, players, as in ALL of us, the option to vote? I know this sounds stupid, but you could try it, to see what mojority now actually wants, not only the big Diamond vips and the Lord and Dectrums, but all of us, the new ones, the hobos, the homeless...

Let all of us decide, announce it on the server and on the forums that there will be the ability to vote, as that is how I'd see it to get to a good and mostly accepted system.

 

 

Please do keep responding, this is an open discussion where I want as many people to post their opinions and react on opinions as possible!

Thank you.

 

I could pick apart this response again bit by bit but I don't think it would help much. It's clear you're pretty new and haven't yet got the handle on how things run around here. Where did you get the idea that donators have any more of a say in things than players do?

A lot of your ideas have come up before and haven't passed the test of practice. They look good at first glance but they're a little idealistic. We've tried them all before, they didn't work.

"3) That's my point, rp should be required, but did you see that mentioned in the new rules thread? Because I did not."

PvP default has been on the server for what, a year now? It's in the main server rules and the tooltips ingame. This is not new.

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Eh...PvP has actually caused quite a bit of drama...a lot of it actually...I don't like PvP because as I have said it voids rp, it is not your chrachter fighting it is you behind the mouse and keyboard fighting. It's up to your gear to keep you alive and hopeto god that you don't have a bad fps rate, As I have said a child could kill a knight...makes no sense I get WHY pvp was put in place but how it turned out I dont like

 

I completely agree with you. I know no one cares about my opinion, but IMHO this is an RP server; Whoever can't sit through some RP-fighting for about 10 or 20 minutes shouldn't have joined the server in the first place. I've never been through an RP fight that was longer than 30 minutes (besides events). Although, I think if it's a large-ish group of people, you should then pvp. I have been through a 8 vs 8 RP fight before, and it was really, really fun.  :manic:

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Lag plays a big factor in PVP, since I'm european I have high ping on the server, therefore PVP is impossible. RP however gives me a chance.

RP>PvP

 

You also have a very strong point. People who are pro pvp-default tend to always bring up the "Well, pvp is a fair way of settling conflict on the server!" argument. How is someone who has 7 fps and high ping, vs a person with 200+ fps w/ low ping a fair fight? You're basically ****ing on the people who have lower-grade computers, thus making the server less enjoyable for them.

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