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Feedback On Dwarven And Human War.

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Hello guys, 

 

So ive been thinking lately about the war and to be honest i'm bored from this. 

 

I mean, the war has been going on for awhile and its just been raiding and no progress has been made. We keep raiding and raiding when it wont help lol. Every nation has a load of duped iron before the glitch was even fixed.

 

I would just like some solution to the bickering and drama that these constant raids cause. It is making the server very bland and boring (not that you guys might give a **** lol) but i'm just wondering why dwarves refuse the war claims and why there isn't any set agenda or something like that or w/e. 

 

Just want to see if you agree or don't, or if you have a solution to this problem. 

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I pretty much agree.. the dwarves lose a lot of their skirmishes and the like yet refuse warclaims. With how their acting oocly with this, I dont think any on the other side will accept a warclaim due to the 'he wont do it why should I?!' mentality.

 

I honestly just want to see it over so that cultural development can surface again. For all the hate the snow elves get, I'd like to see them develop into something actually unique in ways other than the name.

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It is really making the server extremely ******* boring for me. And also, the new war rules allow consensual war? In other words, denying war claims? 

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I want this war to end as well, it just seems like an excuse to PVP. Sorry friends but it's true. Humans need to agree to peace or the dwarves need to take the war claim and just let it end. 

 

I know the staff is getting sick of handling it, any time a GM steps in bais is called. Hard to moderate that way but hey... no one said being a GM would help you make friends ;) 

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I couldn't agree more with this. For the first couple of days it was fun but now it is just repetitive, and the consensual war rules don't help with finally ending this war.

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It is really making the server extremely ******* boring for me. And also, the new war rules allow consensual war? In other words, denying war claims? 

 

More correctly they allow you to deny conquest warclaims out of character. I think this war has illustrated a flaw in that ruling. While Anthos is a pretty good indicator of why free forced warclaims tend to end badly, I think we need a clause that frequent raiding of a nation is consent to be warclaimed by them.

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More correctly they allow you to deny conquest warclaims out of character. I think this war has illustrated a flaw in that ruling. While Anthos is a pretty good indicator of why free forced warclaims tend to end badly, I think we need a clause that frequent raiding of a nation is consent to be warclaimed by them.

Couldn't agree with you more, it would actually be smart to revoke this rule for this current war. I have never seen such a war that caused an enormous amount of drama. It is making the server boring and causing more distaste between the players. 

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Not trying to be biased or anything, but it really is the Dwarves that start every single raid. They come without warning with their full force and then it gets strung out because we're trying to get people online to respond. I can only think of one time we've actually been on the attack because the fights are always a surprise.

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I personally, see no pogress in that "War".

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No one does because of the consensual war rules. 

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The bunker problem also needs a solution. For those that don't know, the Ultimate Shield has been developed. You can only conquer adjacent territory, the dwarves build underground bunkerforts to protect their land. Makes sense.

 

Problem is, blocks can't be broken and the dwarves have designed pretty much invincible forts. Warclaim happens, dwarves won't come out, humans won't go in, as both actions would be suicide. Warclaim hits stalemate.

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No ones denied any warclaims as far as I know, being in the Teutonic order, I am actually pretty sure most people want a warclaim...I think we were even talking about it last night. Its more along the fact that Oren (Its k, still love you oren) assumes we'll just say no right away! 

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The bunker problem also needs a solution. For those that don't know, the Ultimate Shield has been developed. You can only conquer adjacent territory, the dwarves build underground bunkerforts to protect their land. Makes sense.

 

Problem is, blocks can't be broken and the dwarves have designed pretty much invincible forts. Warclaim happens, dwarves won't come out, humans won't go in, as both actions would be suicide. Warclaim hits stalemate.

WOW LOL. This is just the war against spuller all over again. Instead of making rules that degrade the server we should make rules against this stuff lol. 

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That is, however, difficult, as you could easily end up making a rule that all forts must be abandoned or attacker autowins. We need rules to make forts conquerable without eradicating them. I remember a while back I had some Ram rules, where if an area of a fort was rendered inaccessible by Craftbook, block placing or LWC, the attackers could RP a ram or bridge and the overseeing GM would remove the impassable barricade. This encourages fort builders not to make areas physically inaccessible, just difficult to access. The problem with this rule is that it leaves it to the GM overseer, leading to both abuses of power and accusations of such against innocent GMs.

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