River 555 Share Posted July 12, 2014 so I'm 99% sure that 100% of the coding or near that is complete but I had a cool idea. When trying to encourage RP by making environments look more RP-ish, like the tanning rack, the cauldron exc. , what if just for cooking, just for fun and it would operate as the same profession but would use two different tools, and that would be the current cauldron, But I thought it would be cool if you could combine the idea of "It has to have this form exactly" to work, By making cooking RP a tiny bit more fun with the introduction of the soul sand x3 in between fences on top of fire! It's a common thing seen when cooking meat, it is commonly used for RP cookouts exc. Everything once you right click this meat stand cooks all the meats, while the cauldron cooks nearly everything else. It's just an idea, but I thought it would be interesting. I know the idea of adding a second crafting station for the same profession seems over the top for some people, but "Why not". It certainly couldn't hurt the plugin at all, it would make kitchens look RP'ly more real, and gives the cooks different things to do in the kitchen, you can also cook two things at once (well, you could do that anyways if you had say, two anvils, maybe. Don't know if you can craft multiple things at once but I'd prefer not.) You can have the boar roasting over the fire while the rabbit stew is cooking in the cauldron. Another idea I had is that since cooking has a expiration date, adding a "burning" mechanic would also be over the top, but this encourages players to look after their food! Making it so that if you cooked something for a certain amount of time more than it was ready it would continue cooking, eventually turning your cooked item into gunpowder. Prevents players from mass cooking (If that's even a thing) and creates a way for gunpowder to get in the game, while adding an interesting mechanic to cooking. I'd also be down for more recipes, but that kind of work is tedious for coders to do, while fun for others. So, what did you guys think? 1 Link to post Share on other sites More sharing options...
Rig 17591 Share Posted July 12, 2014 I think they did that, not fully sure though! Link to post Share on other sites More sharing options...
K00l 72 Share Posted July 12, 2014 ..Used for RP cookouts? When has there been a RP cookout since the start of the server? Link to post Share on other sites More sharing options...
Rig 17591 Share Posted July 12, 2014 ..Used for RP cookouts? When has there been a RP cookout since the start of the server? The sun-elves did it a few days ago m8! Link to post Share on other sites More sharing options...
Overland 349 Share Posted July 12, 2014 (edited) From my experience as a beta tester, the effort to get just a cooking pot to make food more advanced than bread took awhile. The idea is pretty cool, but I think it'd be better if we kept it simple for the time being. However more advanced foods could be crafted using another station, to serve as an upgrade for the cooking pot. This could encourage chef RP, without causing trouble to those who want food (despite most people buying from shops to my knowledge.) EDIT: When I mean more advanced food, I mean new custom foods (even if they're modified versions of existing items.) Instead of using the food items found in Minecraft, maybe with the exception of Cake. Edited July 12, 2014 by Overland98 Link to post Share on other sites More sharing options...
Anderssn 1115 Share Posted July 12, 2014 ..Used for RP cookouts? When has there been a RP cookout since the start of the server? These were found all over Anthos, but haven't really noticed any in the Fringe. Link to post Share on other sites More sharing options...
Data_Collector 0 Share Posted July 12, 2014 Well not really cook outs, but usually meat is slapped on a pole and roasted over a fire as the pole is spinning. They're used a lot in medieval times when cooking meat, or made in similar fashions. http://gyazo.com/27a12d88413eda555658cae0fc4b9e35 http://gyazo.com/bf4cf2c657594397fdcdb6a768eca575 http://gyazo.com/1a24b750ad8690fc1a56712e402ccbdb Just the idea of what it would look like excluding the nether fences because I was in survival (wood burned :I). But right clicking on the soul sand would already bring up the familiar coded chest with the meats to pick from, including the new 1.8 rabbit and mutton meats when those release, along with additional meats such as venison, ribs, chicken drums (cooked rabbit) exc. Where the cauldron would then just produce everything else. First, this would add RP to cooking, and second, the source coding for everything just has to be copied from the cauldron code, it's essentially the same thing, just different item arrangement, and foods that it produces, while still falling under any benefits you gain from the "Cooking Profession" if any benefits are gained such as increased food preservation (since cooking things faster doesn't make sense in cooking, a meat will still take hours to cook and won't cook any faster, but preservation might last longer. Link to post Share on other sites More sharing options...
Heff 2460 Share Posted July 21, 2014 ..Used for RP cookouts? When has there been a RP cookout since the start of the server? *flexes his halfling muscles* Link to post Share on other sites More sharing options...
TheBareSheet 194 Share Posted September 21, 2014 Moved to the Great Library. It shall be sorted into appropriate category shortly. Link to post Share on other sites More sharing options...
Recommended Posts