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"if 4.0 Fails, Lotc Will Die."

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I've heard this be said by a many number of people, and it has gotten me thinking about a numerous amount of things, to name one of the off-topic thoughts; I was considering how an entity would die from the lack of succeeding, but that is irrelevant. 

 

What i was thinking is, how would a map destroy Lord of the Craft, considering that what makes up the server are the people and the map is simply the board we play on and then it sort of made sense. Most people want to have a pretty start map, others want a plain map and even some would want an ugly map in which to fix. 

 

So, we all perceive failure in a different way when it comes to a map, or start-up board if you will. Though this is all very interesting thoughts for me, what I am trying to portray is going to be explained now. 

 

How would a map ruin Lord of the Craft?

 

It will be ruined if the landscape isn't up to par! Well, simple solution, if you have such a high standard of beauty, why don't you get permission from the owner of said land and make it beautiful. Instead of complaining about it.

 

It will be ruined if the lore isn't up to par! Our lore, as you should of noticed by now, changes with the tides and involves the players in some detail. If you truly feel the lore isn't up to par, then you have two routes you can go by. RPly, you get your character as a high ranking official in a nation and create events which will shape history in your name. OOCly, you could offer your services to the Lore Masters and see if you are allowed.

 

It will be ruined if the role play isn't up to par! This one is a little tricky, but it requires the following; -The ability to relax, -The ability to differentiate OOC from RP and most importantly, -The ability to enjoy all aspects of life. Once you have gotten this, you will enjoy life and the server a whole bunch more. 

 

The point is, 4.0 will be as good as you want it to be and whining about "If it fails..." will only worsen your expectation of it, thus making it worse for you once it arrives. Negative attitudes, get negative results or something like that. 

 

Some more of my ramblings I guess, take them as you wish and enjoy your the rest of your day or night, ******* time-zones....

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I agree completely, people spend too much time thinking about the bad things instead of the good things. 

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People like to think that going to a new map will resolve all the problems of the server. It's a major change to the server, so it's an easy hope for people to cling to. Rather than clinging to this hope, some less optimistic folk instead come to the conclusion that a bad 4.0 means the end of LotC, which is sorta silly. If we ever "die," which I'm sure we will, it will likely be due to policy and leadership, not a map.

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People like to think that going to a new map will resolve all the problems of the server. It's a major change to the server, so it's an easy hope for people to cling to. Rather than clinging to this hope, some less optimistic folk instead come to the conclusion that a bad 4.0 means the end of LotC, which is sorta silly. If we ever "die," which I'm sure we will, it will likely be due to policy and leadership, not a map.

 

Or the playerbase itself... People like to forget that point. 

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Personally, I don't care what map I play on.

 

I look forward to 4.0 to reunite with the blokes from Oren, and have the full population return.

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LotC is too addictive to far too many people. LotC will not die, especially not anytime soon. If LotC were to die due to a map, it would have died in the Fringe. Simple as that.

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Myself, being a recent person who has joined wishes for the server to not die. The map that I've played on (current one) has been an enjoyable experience and certainly was different from my original strain of HL2RP.

 

I hope that 4.0 brings more population, as many have mentioned to me.

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The only reason they say that is because the previous two maps sucked balls.

 

I feel like you haven't read the entire post, considering I sort of explained how the map itself can't truly be at fault.

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LotC is too addictive to far too many people. LotC will not die, especially not anytime soon. If LotC were to die due to a map, it would have died in the Fringe. Simple as that.

It did die in the fringe.

I feel like you haven't read the entire post, considering I sort of explained how the map itself can't truly be at fault.

That isn't always the case. Try comparing what everyone says about Aegis, to the roleplay accessibility that was lacking in Asulon/Anthos. Roleplay was on a central road on the first map. Where in the last two maps, you can go to every city and pray that someone's there. 80% of the time, no one is there.
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It did die in the fringe.

 

It never died. Many people went on hiatus, yes, but they stuck to LotC. They'll be returning. I have no doubt that the player limit will be reached on the release day with even more wishing to join. Many more devoted roleplayers got on during the Fringe. I enjoyed roleplay in the Fringe. I didn't enjoy the land, but I enjoyed the roleplay I sprung up, and many others their own.

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The problems with maps are not the players but the map layout itself.
Ever described Anthos as the following a few months after its release:

 

Where to begin... well, I hate this map. It's really killed a part of my love for this server. To those players that spent 6 months building and re-building the capitals, I really want to smack you. You ruined things. To the people that painted the map: It's nice. But because no one showed an ounce of foresight, we've been stuck on a pretty but broken map, with boring, stale roleplay for the past 6 months and some odd days. And it's terrible and I hate it so much.

 

 

Despite all the experiences the community as a whole had made from Aegis and Asulon, Anthos was still not as perfect as a large majority of us would have liked it to be. The layout of a map cannot be changed easily and it's the reason why maps are regarded as important.

To be honest, I think this whole attitude of discussing things like 4.0's map when it's about to be released (and it's way too late to make any major changes now) is just silly and there is no point in rambling like this.

 

Just take it easy and accept it, 4.0 is on the rise and it's going to be fun in some way for everyone FOR SHURE.

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LotC is too addictive to far too many people. LotC will not die, especially not anytime soon. If LotC were to die due to a map, it would have died in the Fringe. Simple as that.

 

A year or so ago I would have believed you but the amount of active players has been declining. The majority of the playerbase is too lazy to do anything about it when they can just move somewhere else. Like Blundermore said, the playerbase will kill lotc just by not being interesting any more. 

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A year or so ago I would have believed you but the amount of active players has been declining. The majority of the playerbase is too lazy to do anything about it when they can just move somewhere else. Like Blundermore said, the playerbase will kill lotc just by not being interesting any more.

It's not about laziness, it's more along the lines of do we have any power to change things? Not always.

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