Will (TauFirewarrior) 2466 Share Posted January 5, 2015 Vyrantium Imperium Military Actions -The Commander of the two legions accepts the offer from Campestribus, embarking their armies upon the ships, the Commander of the two legions instructs the Admiral of the Fleet to sail straight to the Capital of Campestribus so the legions might fortify the city further and the Mages can begin to prepare, however it is up to Campestribus where the fleet will sail.- -The Second and Third Legion continue to patrol and maintain order in the newly conquered provinces by the Mountains, keeping within the Imperiums borders however- Political Actions -The Imperium still requests the military access into the Iron Dominion in case it requires to send further legions to the South- -The Imperium also sends a formalized non-aggression pact to the Iron Dominion so it needs not worry about a war closer to home- -The Archon sends a gift to the King of the High Fae, the gift in question being a scepter that is enchanted so it may be used as a rod of lightning, giving the wielder the power to fire lightning bolts- -A Slave messenger of the Imperium is sent to the Horde of Lur, in an attempt to get the Eastern Barbarians to back down, the message is as follows "To the Barbarian Warlord of this so called Horde of Lur, the Vyrantium Imperium formally requests that you take your Horde and raid the uncharted and unclaimed lands of no nation. We do not take kindly to nations being invaded. Cease now and raid elsewhere and there will be no blood shed between us, war with us and we'll unleash the full potential of our Mages and our Legions. This is a warning." Link to post Share on other sites More sharing options...
ShadowoKing 86 Share Posted January 5, 2015 Fae of Tamenth Speaker Rhaegos has welcomed the horsemen from The Kingdom of Campestribus to the lands of Fae of Tamenth, he would request waiting for the wagons and the leader at Temple of Fundor, a city close to the extended west borders. There he leads the horsemen and wagons of corpse to the capital, the Grand Temple. The corspes were requested to be dropped into dugged pits around the Grand Temple which is a large tree very ancient and surrounded with buildings and wooden walkways. The leader was instructed to go inside with or without his personal guards to meet Fae of Tamenth's god, Setherus. As the leader steps into the halls to walk over large stone signil crest cracked open with no repair for years to approach stone stairs where a throne is set. A skeleton robed with red cloth covering his upper body, bone-like armour and a single eye in the middle mask covering it's face and neck. It took himself of his chair to approach The Kingdom of Campestribus leader."I am Setherus. God of Justice and Revenge. The two headed dragon. I'm sad to say this but I have to inform you that Fae of Tamenth made a offer with the Horde of Lur to remain neutral to this conflict of yours. As much I dislike orcs, humans are the worse. Yes, you delievered the corspes as promised but sadly I have to take my word back and keep the corpses. Now..." Setherus reaches his hand up to grasp the air. It was a gesture for troops to come out of the shadows, 12 sword/archer Fae men around the hall and up on upper floor aiming their bow and arrow at the foreign leader and guards. The Campestribus men outside of the Grand Temple quickly found themselves shot by wooden arrows from high places and wilds at Grand Temple. Although killing these knights are not a easy task for the archers so they are not easily put down but the knights would find themselves outnumbered as more Tamenth troops marching towards them with group of archers shooting their arrows on trees, hill sides and sloops. While there are troops with swords out heading towards the Knights of Maren to slaughter them. The shouts and scream of pain could be heard inside the Grand Temple. "Two ways we can do this. Fight and resist, resulting your guards being killed and you badly injuried. The other option is to be locked safely in a cell with your guards alive. The decision is yours." Diplomacy A messanger is sent to Horde of Lur, that Fae of Tamenth will remain neutral to the conflict. Link to post Share on other sites More sharing options...
AndrewTech 3330 Share Posted January 5, 2015 ~THE KINGDOM OF CAMPESTRIBUS~ Kaecillius frowns, his eyes widening in fright as the middle age man is surprised to find archers attempting to pick off his envoy and his knights. Many fall in the initial attack, including the King's courtiers and personal guard that he'd brought with him from Campestribus. However, a fair number of knights and their steeds would survive, being heavily armored and therefore well-protected against the wooden arrows. Kaecillius was used to making tough decisions on a moment's notice, and he hadn't liked the looks of the Fae of Tamenth to begin with. But this took the cake... As he continued to contemplate what to do, an old Priest of Defensor that had accompanied the King on during his journeys would step forward in front of his liege, his eyes glowing brightly with magical light. "RUN, YOUR MAJESTY!" He would cry, as he throws out his arms and prepares to suicidally combat the wicked god with the magic granted to him by his own god, the monotheistically-worshiped Defensor. He hopes to buy the King and his men some time to escape, at the very least, from that particular direction. The King dashes for the entrance to the temple with two guards who had also entered with he and the old priest, the expertly-trained knights doing their best to avoid fire. The King would notice the troops advancing towards them, cursing the luck of he and the Knights. Arrows would whizz by him, one of which strikes his shoulder through the cracks between his armor. The King yelps in pain, as blood is drawn, and decides it best to not stick around... He would attempt to mount the horse of a dead knight, and order his remaining detachment to retreat as quickly as they possibly can at full speed. A great many knights would have been injured or wounded in the onslaught, but a number of them would have survived, and would accompany the King in his attempt to flee. They would dash towards wherever the road they had entered the city on was located, charging at full speed. They would do their best to avoid the detachments of foot soldiers and archers. The skilled knights' main goal is to escape, and keep the King of Campestribus alive, so they would not engage in any conflict that was avoidable. There would be more casualties along the way, ostensibly but it would also be harder to strike the fast-moving knights as well. If succeeding in their attempt to leave the city, the surviving envoy would attempt to dash southwards as quickly as possible to escape Tamenth. But this may not be so depending upon the layout of the Capital, and even if they did escape, they would still have the King's wound to contend with later... -=-=-=-=- Meanwhile... The Admiral raises an eyebrow. "Legate, Lauriacum is landlocked... we can drop you off as close as Abalava, a city on the Northern coast, but that's the best we can do."He offers the legate a map of the Kingdom. The green dots are explained to be major county cities, the cyan lines as county borders, the yellow dots as deserted towns, and the big red one in the middle as the Capital of the Kingdom. "As far as I know, the Legatus Maximus plans on amassing as much damage as possible upon the Orcs until reinforcements arrive. I know it's not my place, Legate, but it might be wise to attempt to meet with the forces of Campestribus to assist them in their campaign so they can finally do some REAL damage to the Horde." The fleet would set sail for the harbor at Abalava, and upon reaching their destination, would begin the disembarkment process of the legions. Citizens of Abalava would cheer wildly as the legions pass through the city, waving the colors of the Imperium from their windows in respect. -=-=-=-=- Food supplies are getting lower in Lauriacum. About half of them are now depleted after about 5 months of siege. Rations are reduced slightly, therefore, to help buy more time for the Campestriban forces and the aid that their good King had left to amass. Prayers and rituals would continue to be held, and the defending knights and levy men would continue to do their duties defending the city. The Campestriban forces would also continue what they'd been doing until they rallied with the legions from Vyrantium. Link to post Share on other sites More sharing options...
dirtryhary 26 Share Posted January 5, 2015 Confederation of Gal Varak The Confederation army emerging from the tunnels formed up in a brave procession of men and Drudmur. Guards of the hearth formed the strong center, and on all sides were armored human warriors. The flanks were lines of regular drudmur warriors, the true soldiers of the formation. Behind them came formations of Drudish crossbowmen and human archers, already stringing their weapons and taking aim. The general of this army, Mackenzie, was a tall and heavily armored man standing tall and proud. His honor guard was a mix of the two races, fierce men all. Not wasting any time to allow the Maren to respond to the threat from behind, the advance is sounded. At first walking, then running in formation, the army rips through the sentry lines and keeps going. The clash would be soon, and the surprise would hopefully pay off. Ranged units behind focused on the easy target trolls presented, aiming for the weak spots such as slits in the helmet, joint segments, and rusted points. The battle would rage on with heavy casualties on both sides, and then every gate to the city would open and the horns would blast a low and ominous note. The Guards of the Hearth and militia spilled out in formation, and rapidly adjusted. In long and deep ragged squares they charge the Maren already beset from one side. Being the hammer to the already fighting anvil, they would enter the fighting fiercely and effectively envelop the enemy. Surrounded on two sides and outnumbered by better troops and with reinforcements too far to help, the outcome was still uncertain and sure to be bloody.... (Neen an outcome) Back at home the army was effectively mustered and augmented with the reavers returned home fresh from raid and plunder. Arm and armored with the mass produced equipment, they were as ready as can be. With wagons to carry the food and supplies mainly gained from the seasons raid defended, the army headed out. Patrols of human cavalry scouted ahead and protected the flanks, and reavers led the vanguard into neutral, and then Marenian lands. Nearly eight thousand regulars marched, along with five thousand reavers, three hundred sages, siege equipment, and six hundred mounted on mountain ponies. Ahead of the army came the cold, as if the very element traveled with it's chosen army. Perhaps it was the sages casting a great elemental spell, or what the Confederation boldly claimed, who knew. What people did know was that it got cold, achingly so. Even the army advancing with it was inconvenienced, but they were well supplied and used to a lifetime of cold worse then what came with them. The new southern cavalry were more of green ways, and were hit the worst. After the cold came Reavers, smashing any border defense or peasant village asunder. However they were restrained, and any person that did not resist was left to be. It seemed Ulric Stonefist did indeed want as little violence as possible, and sent his son in his stead to lead the army until they reached Mackenzie and treat with the Maren. They were offered a way out, the Maren are reminded they brought this war down on themselves when they attacked the Confederation's city. If they but lay down their arms and surrender the field to the Confederation all previous grievances would be forgotten. The only thing asked in return was the ceding of lands near each mining city and their holdings, a small price to bring off the ensuing war. Ulric Stonefist was not with his army, for more important matters then a war with a human kingdom were on his mind. He and his personal guard of sages, heavily armored Drudmur, soldiers, and tribal champions. Very much the embodiment of a northern dweller, they would head straight for the Iron Dominion as Ulric request a personal audience. The Reaver fleet travels into near by water, to guard the coast, scout any advancing navy, and guard trade. Link to post Share on other sites More sharing options...
Kickstarted and Running 965 Author Share Posted January 5, 2015 Modpost -The Kingdom of Campestribus seems to be abandoned by their God, the Defensor receives no message -The Lur Horde wins their conflict, the defending army utterly crushed, but not at heavy losses to the Lur Horde as well. -The Lur Horde exerts its dominance in the occupied Human lands, villages and towns cower in fear of their lives and families -However, levymen, militia, mercenaries, and throngs of citizens of all status come to defend Campestribus, and a mass meetings of the Armies of Men would meet the Horde in a world-shaking battle to decide the Kingdom's, maybe even the world's, fate. Event -The Creature that causes havoc lies dead, a band of hedgeknights from Campestribus slew it, and as it seems, the creature was an ancient Ent whom had been corrupted through dark magic. The High Kingdom of Fâe'n Galador stood at the balcony overlooking the Royal Protectors of the High Family, a contingent of 250 Guardians, 25 Squadmasters, 5 Captains, and all headed by the First Protector Gil-Galad. The devoted men stood in their graceful armor, beautiful and seemingly fragile sets of armor and weapons. Cloaks of midnight blue and masks to cover the face. The soldiers stood stoic in their drill, Squadmasters barking orders. This was their Conception. The High King gazed upon them, smiling. They would be trusted, and could be trusted. They gave up so much for this work, one of sacrifice. Never to sire a family, nor produce an heir. Not to marry and love. To serve with no question, no matter the consequence. To put others before themselves. They were the lowest class of the High Kingdom, and the most respected. Some criminals, others smugglers, soldiers, all devoted, all capable. With a sigh, Galador nodded, taking a seat at a table on the balcony. A tablecloth of velvet and gilded trimming held on it a bottle of wine, two glasses, and two plates with an elegantly prepared meal. Gil-Galad sat opposite of him, dismissing the Protectors to their duties of patrolling the Palace and guarding the grounds. Near the Iron Mountains... The Exalted Marshal stood before the gates of the citadel, his keen eyes scanning the spires which pierced clouds. There was something there, at the top. With a grunt he gathered his Honor Guard and moved into the city at the head of the Phoenix Army, scouring the city for any inklings to what happened or any treasures. The architecture itself was not entirely Fâe, Drūdmūr, nor Human. It had elements of all three and yet something ancient to it, something forgotten to even the oldest. The Honor Guards of the Vyrantine Legate and the Fâe Marshal climbed to the top of the city, up winding steps and across bridges, to the top spire, where they stood within a courtyard, across from them stood a figure in dark iron and black robes, wielding a blade in his hand, and lighting cackling over his offhand and arm as ice formed on the figure and behind him. A voice projected around them, in a spiteful tone, one of malice and rage "A mistake to claim what is not yours." The being vanished in smoke and appeared behind them, cutting down elite soldiers who had no fair chance. Eregion snarled and drew his blade, the remaining soldiers forming a tight circle. A fight ensued, the robed figure casting hellish lightning and using witchery to kill without mercy. Finally when the Legate and the Marshal stood alone did hell truly break loose. The duo trade blows against the beast who parried and countered with uncanny speed and strength, his strike tearing open the ancient armor of the Marshal as if it was paper. But alas his strength perhaps failed, or maybe he delayed for another reason and his guard failed, the Legate hurling his spear through the figure, allowing the Marshal to disembowel it, the being shrieked and split the sky with it's scream before collapsing into robes and armor. Then the sky turned red, clouds came to block the sky and from the city did monsters pour out. Mine entrances poured out beats of nightmare, sewers opened up, and walls crumbled as soldiers became isolated and overwhelmed. Then did the Marshal and Legate rally their soldiers and pull from the city. As they left, the beasts manned the walls and repaired the fallen gate, shutting it and watching the force outside, taunting with shrieks and howls. In the Realm... Expansion went well in other parts of the High Kingdom, settlements grew and trade was good. The Expeditionary effort meant lots of supply caravans and traders, so naturally wealth passed through towns which was usually well spent by officials and the Illustrious Governors of the regions maintaining them. As well, the Crown Prince Elros was sent to the Kingdom of Maren with a personal Envoy of Royal Protectors to guard him. He would request entry of the capital and audience with the Dragon King for diplomatic reasons. Link to post Share on other sites More sharing options...
AndrewTech 3330 Share Posted January 6, 2015 [Very Short Post] Skilled officers from the now guerrilla-fighting Royal Army Legion remnants would be dispatched by the Legatus Maximus to the ragtag group of soldiers come to their Kingdom's aid, as well as any men they could spare. Their goal would be to train these men in fighting the Horde of Lur, teaching them especially about fighting against their strong calvalry regiments and their war trolls. Though there may not be much time to train, these officers would most certainly do their best to whip this army into shape. A rider would also be dispatched to the Vyrantium legion troops that have recently landed in Abalava, pleading for them to join their forces at their fortified war camp at the edge of the county of Faesullae. Battle shall initiate soon... Link to post Share on other sites More sharing options...
Kardel 1054 Share Posted January 6, 2015 The Iron Dominion The three Magn'Dolth, or "Great Cities" of the Iron Dominion ring with the sound of hammer on steel as the Hellish Legions of the Dominion gather for the first time in 120 years, beginning to recruit Drudmur and to conscript broken Low Fae into their ranks. Most would see it foolish to give your slaves weapons. . .but the Low Fae were not slaves, they were much lower. They were Flesh Puppets. Yet, just in case, the Dominion had taken necessary precautions. For one, the Low Fae warriors were made to train with unwavering loyalty to their Supreme Chancellor. They hailed him, their only relief from the much harsher training being the slivers of rest that "His Glorious Supremacy" bestowed upon them. They were broken, beaten, castrated. They were tattooed, branded, marked as objects. Their hair was shaved off and they were assigned numbers instead of names. . .numbers that changed weekly to remind them that they were but WORTHLESS possessions of the Glorious Dominion that was merciful enough to spare their unworthy race from a much more grisly fate. Instead of being armored normally and put into organized military bodies directly. . .the Low Fae were forced to work as a unit before they moved on to being recruited into the army. The simplest way to do this, to a Drudmur, was to torture them. For every five Low Fae, one was given food each day. Low Fae had to fight for the food, and the strongest would eventually emerge victorious as the others starved. These stronger Low Fae would receive more food. . .but later on the game would change. The Drudmur overseers would hide the food, and through teamwork the pathetic Fae would eventually or starve find it. If soldiers got too used to finding the food, they were decimated. The remaining soldiers were finally conscripted into a lesser form of torture. As for the ultimate measure of securing Low Fae loyalty, a special sort of armor (more of a protective torture device) was arranged for them. Iron Masks shaped like animals, fastened with five locks were forcefully placed on the Low Fae's heads. The only people holding the keys to those locks, which held the mask-helmet in place and thus prevented the Low Fae from eating and drinking, were their Drudmur Overseers. Therefore, the Low Fae Became entirely dependent on their Drudmur overlords. Yet another clever measure taken by the Dominion was a special sort of body armor that would be locked onto the Low Fae to prevent escape. When the Low Fae warriors wearing the mask and body armor were set into groups, chains were run from special sockets in the armor that bound the whole troop together in an iron network of chain and metal. This served well. For one, now the Low Fae warriors HAD to fight as a body. Secondarily, the chains entangled their enemies. The armor and masks made them so slow and unable to live on their own, that they HAD to depend on Drudmur to free them. And finally, the fourth reason, was that as a unit, if they all tried to run, they would be slow and helpless. . .vulnerable to the enemy. They either fought together or died together. This, and the possible promise that victors in war would get to return home and be allowed to mate and retire to less-backbreaking Farm Work pushed the pathetic Flesh Puppets of the Drudmur on. Nonetheless. . .the legions rallied. 15,000 Low Fae Warriors and 17,000 Drudmur Steelbreakers, along with 1000 Drudmur Ironbreakers and some 120 Heavy Mounted Cave Trolls, along with 14 Steel-Class Battleships and 6 frigates in the Great Lake. The Dominion would remain neutral, but it was not foolish. It did not trust the violent Uruk to the east, not did it rely on its Human allies to the north and west. The Elves to the south proved a serious threat, and their Drudmur bretheren up north were far from heard from. And so the Hellish Legions assembled. __________________________________________________________________________________________________________ Meanwhile, the Industry of the Dominion Booms! With a total of 120 large farms, 30 Lumber Camps, 9 Mines, and 5 Quarries the Industry of the Dominion does better than ever. All of the 9 hamlets and 3 towns are colonized successfully by Drudmur Colonists and Low Fae Laborers. Industry booms as the empire shifts into full production. 12 Fishing Villages are newly made, wealthy Drudmur taking advantage of them as they use the Low Fae to work the nets. Along with this, 3 ports are completed on the great lake as well, now totaling a staggering 4 ports for the Dominion. Yet alas, with an income greater than ever, inflation is bound to happen. Middle-class Drudmur which had seized the chance of taking up whatever new jobs the government had created rise quickly into the upper classes of society, shifting a balance of power years in the making. Prices soon are forced to drop and products must become more plentiful. The Central Government cannot keep up with the rapid change in production and market, and so the Bank has great trouble assaying Banknotes properly. Most merchants have switched to silver coins, which is terrible news for the central government. Immediately, taxes and tariffs are placed on Silver transactions. This makes a great deal of Drudmur merchants unhappy, yet the government always gives them the alternative of switching to Banknotes. With the need for silver and banknote value at an all time high, the Dominion is forced to instate a bank in order to maintain proper economic balance. The Bank drains some of the Dominion's treasury in order to stabilize the internal economy, but this leaves the Dominion at a stance where it needs trade more than ever. The Dominion takes its neutrality to heart and begins trying to forge trading pacts with any wealthy kingdom it possibly can. ___________________________________________________________________________________________________________ The Dominion is in dire need of trade. Words gets out that prices have fallen on surplus Dominion goods. This is good news for all warring nations! Cheap Iron and leather on the plenty, as well as extremely low prices on food as the Dominion tries to stabilize its internal economy. The Dominion has settled expanded lands. Seemingly no resistance was made by nearby nations to stop it. Industry: The Iron Bank of the Dominion is formed. It begins distributing banknotes based on a vast silver and gold reserve. The currency is called Drachnae. It is a desirable currency for traders with the Dominion as most tarrifs apply at a lesser value to goods which are bought and sold using the Drachnae. With a need for more production, Molasses and other Alcohol Distilleries are built all over the Kingdom to make plentiful amounts of whiskey and other alcoholic products to export. (2 turns) Research is put into some sort of substance that can catch on fire quickly and stay aflame for long periods of time. (4 turns). War: Crest of the Hellish Legions The Hellish Legions are rallied! Legrux Ein consisting of 15,000 Low Fae Warriors along with 17,000 Drudmur Steelbreakers, along with 1000 Diamondbreakers and 120 Armorder Cave Trolls is put on alert. 1000 Diamondbreakers are put on training (2 turns). A lot of the kingdom's economy is stored by the bank for times of war. (? turns) Diplomacy: The Vyrantium Imperium's non-aggression pact is accepted, however military access is strictly denied. The Iron Dominion will not have fully armored men traverse its lands and terrify its people. However, ferrying service is offered to the Imperium's Armies for a healthy price. The Scores of Dominion ships would make quick passage for the soldiers. A band of mercenaries not claiming to be sponsored by the state but sure looking like it is also approaches the Imperium with more well-priced offers to hire hardy Drudmur Steelbreakers and near-invincible Drudmur Diamondbreakers for battle. The Kingdom of Campestribus is welcome into the court, but the Chancellor takes a Neutral stance on the war. He is, however, /suggested/ a certain mercenary company that he might be able to hire very experienced, military-class soldiers from. He is also offered a vassalage for his people. If he accepts, he will be given appropriate land with the resources he needs and rule as a kingdom under the Iron Dominion, with all the privileges that citizens of the Dominion get. Either way, the King is welcomed into the city any time he wishes. The Iron Dominion honors its agreement with Lur and maintains neutrality. They too are offered Drudmur mercenaries. . .accept at slightly more /negotiable/ prices. This is done discretely. The Confederation of Gal Varak is eagerly awaited as the Drudmur of the Dominion ready Dol'Treum for their Cousins' arrivals. The Nonaggression Pact with the High Fae still stands, as well a a trade agreement. The Fae of Tameth are asked for a Nonaggression pact. Emissary to the Kingdom of Maren: A stout dwarf of noble blood walks into the Marenian throne room, dressed in colorful robes made from exotic furs, wearing a belt of precious Balrog leather. The dwarf is clearly of very important standing in the Dominion. Judging by the proud way he takes his steps, one could easily tell that he was raised a noble. Marek Steelfist waves to the Marenian King, giving a quiet "Kaz'ehar" under his breath. He sits down on the low table that the human leader had summoned him to. Spreading his robes to the side and adjusting his tunic, the dwarf places his hands on the table and feels the intricate woodwork. After briefly examining the hall around him with a turn of his head, he looks directly at the King, opening his lips to speak. "That was. . .quite a feast, o' Mountain Dragon. Your people are generous. Indeed, if I were any other Drudmur I would have fallen to all of your demands by now. I would think that many a diplomat has been enthralled by your extreme generosity. However, I am a bit less humorous than most Drudmur. My father, the Chancellor himself, says that I have inherited that from my mothers side. She was a northern Drudmur. . ." Marek shifts in his seat, pulling out a scroll from the folds of his robes. "My father does not want war, King of Maren, so do not take his cautious approach to your proposed war pact as insult. The Northern Drudmur are our blood kin, and the only other significant nation of our kind on this realm. You, on the other hand. . .you men are plentiful in nation and number. We cannot barter with the devil by choosing our kin over you either." Marek unfurls the scroll, laying it out in front of the Marenian King. On it, is a Drudmur map of the Realm. Marek points to the Kingdom of Maren and the Confederation of Gal Varak. "The first matter we should discuss is peace between you and the Confederation of Gal Varak. In exchange for peace, we are willing to consider a triple military alliance. Also, for the continued un-molestation of the three mining colonies of the Northern Drudmur, we will grant you two of our own mines to your east, on the border between your own kingdom and our territories." Marek looks up at the King of Maren "Please consider this. War will do no good to your people nor mine. If you would prove so kind to accept my offer, an offer which requires me to sacrifice my own territory in order to secure that of my cousins, you would do us all a great favor. We would prosper as trade in the north would increase drastically." "Next, let us discuss expansion matters. The aspired territories for the Iron Dominion are as follows. . .the suggested expansion of the Kingdom of Maren made by the Chancellor himself are also included in the map." "My father also has aspirations to expand into the Eastern Mountains that we call the Range of Reggar. A native Drudmur population takes residency there. My father says that there is a high chance of them joining us with minimal resistance. We would like to invite your Kingdom as well to take part in this conquest. This would give us a better vantage point on the expansions of the Horde of Lur." "With that done, may our two Empires flourish if these terms are accepted. We will trade and become military allies together. There is nothing better than coercion between great, like-minded nations! And for your simple consideration, please, accept this gift!" The Prince removes a tightly bound package from his robes, and unfurls it on the table slowly. Within it there is a crown made of precious Dragon Bone and Dragon leather, ornate with yellow crystals that have been inter worked with red gold as if to fashion a dragon's eye. While simplistic to the untrained eye, the crown is worth more than chests upon chests of gold. "The slaying of the Demon-Wyrm Drägr was one of the great historical triumphs of the Drudmur, sung in many sagas. Galhek the Golden, leader of the Old Empire challenged the dragon to single combat in order to stop it from attacking his Dol. With great might, and with the help of Lord Fâegnir of the Mountain, he took the great beast down and kept its remains. This is made of them, a sign of goodwill to the Northern Dragon. May you be as fearsome as your namesake." 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Heff 2460 Share Posted January 7, 2015 The Kingdom of Maren Realm of the Dragonmen Emergency Wartime Council - The Dwarven Realms and Realm of Maren The King gathered the Iron Dominion Envoy and the Confederation Envoy (from an earlier post) in his council chambers, surrounded by the realm's most powerful jarls. "I have given it much thought, and here are my terms." "The terms proposed by the Iron Dominion are most favorable in my view, we would gladly relent our attacks upon the Mine Colonies in OUR land if we were granted the former Iron Dominion eastern mine colonies. However, we will not grant the Confederation anymore land in our realm, we will not surrender land rightfully ours to mining colonies. All you need is the mines and that is fine. So my terms are the same as the Iron Dominion's." The Expeditionary Legion The Expeditionary Legion continues northwards into the tundra plains beyond the Mountains. Here they continue their process of appeasing local warlords and offering them positions as Jarls of the realm. If a warlord resists, they taste the dragon fire of the mages and the steel axes and bolts of the legion. The Dragon Legion The Dragon Legion's numbers are continued to be raised and a new law is put in place by the Jarls and King. It is hereby mandatory for a citizen of the Kingdom to perform four years of military service after turning the age of 19. This will boost the legion's numbers greatly and give most if not all the citizens of the realm some training in case of an invasion. There are exceptions and there are positions in the Legion for permenant soldiers. The Fae Envoy The Fae Envoy is welcomed hesitantly, the citizens of the capital city giving him odd stares and sometimes a racial slur can be heard under their breaths. The guards tighten their grips on their swords as he passes and many say, "Watch your step dagger ear." However, this is to be expected in such brutal and usually isolated city, all have heard rumours of elf necromancers and expansionist dagger ears that crushed many a humans down in the old ages. The racism of such a time remains strong in the hearts of the Dragonmen, all resenting elvenkind's random appearance among their city. The King gives a slightly less rude welcome, but it is clear he is on edge as well as his council of advising jarls. The royal dragon guards eye the elf nervously as he kneels in front of the King. Link to post Share on other sites More sharing options...
Will (TauFirewarrior) 2466 Share Posted January 7, 2015 The Vyrantium Imperium Inside the inner workings of the Magisterium the Magisters of the Imperium argue, the Magisters being the most powerful Mages within the Empire perhaps even the world. The Archon watches from his throne as they bicker "The Horde of Lur is a threat we cannot ignore!" says a Magister "What of the threat our Legions by the mountains have encountered? It cannot go unnoticed! retorts another. The arguments continue. The situation in the Vyrantium Legislative body is quick becoming a mess, however the Archon orders the Legions to continue on course, the Second and Third to assist the High Fae and the Fourth and Fifth to continue the warfront against Lur. The Sixth and Seventh Legions are sent south, to conquer land by the coast in order to further expand the Imperiums needs Military actions -The Fourth and Fifth Legions go to the designated warcamp in the Kingdom of Campestius and will follow the commands of their generals there- -The Second and Third Legions continue their assistance of the High Fae Kingdom- -The Sixth and Seventh Legions begin to conquer more land in the South ((Will let mod decide how successful)) Link to post Share on other sites More sharing options...
dirtryhary 26 Share Posted January 8, 2015 Confederation of Gal Varak ((Well no outcome has reached my ears for the battle to lift the siege on my city, so weighing the odds I think I'd win with medium-heavy casualties and am going to assume so to keep things moving. This is by no means official and invite a mod to decide but that hasn't happened so I need to move on.)) The battle to lift the Confederation's city lasted from morning to dusk, and was filled with blood. The dragon legions were outnumbered and surrounded. Fiercely resilient perhaps because they knew there was no escape. The humans were outclassed by the Drudmur in the army, and this worked to their advantage, but the city militia did not fare so well. The armored trolls though under constant archer barrage reaped death where ever they charged the lines, and broke through even hardened Guards of the Hearth. In the end however Mackenzie's tactics and better army won the day. The last of the dragomen threw their weapons down as they realized the fight was up, though the trolls fought to the last. The prisoners were marched into the city along with the surviving elements of the army. Unexpectedly not sending them straight to the mines, the Confederation imprisoned the tattered survivors of their legion. The reinforcements that survived headed back through the tunnels to their respective postings, along with portions of Mackenzie's army to stiffen them. The dead Marenians are burned in a nod to their spirits, and the Confederation's stored until returning to be entombed in the Northern tundras ice. -- The envoy fiercely looked glares at the Dragon King, it appeared as if the shorter Drudmur was looking down on the human. "I need remind you that your land that we supposedly inhabit is in fact our land. It has been so since our ancestors still lived in these mountains, along with where the rest of YOUR supposed kingdom resides. We migrated into the north long ago, giving up much land-that is true. But these cities have been here since then, and why they are so seemingly established. I will not make a hypocrite of Ulric, unlike yourself. I rescind the proposition to gain more land for the Confederation, we shall not stoop to your level of land grabbing. I need remind you it was YOU who attacked us, and now look where your Legion of dragomen are, dead upon the rocks of our city. I would continue this war, but to do so would be to slight our cousins of the Iron Dominion who offered generous terms. I agree to them, and to your version. The prisoners we took will be given back to you, as long as you swear an oath to never attack the Confederation again, nor antagonize it's trade and resource convoys journeying throughout your lands and abroad. In return we shall follow the Dominion's terms, and offer full trade. So what is it, peace? Or do you feel like seeing what it's like to watch a dragon freeze to death." -- At an order from Mackenzie, the Confederation's armies pull out of Maren lands. Staying encamped in positions they begin to fortify, they await the order to attack or head home. All the reavers and two thousand Confederation soldiers head to the coast to await supplies and the fleet. With the need for soldiers lessened in the west, detachments of Confederation soldiers head to the north western frontier of their lands. Open tundra and seemingly endless steppes, they enter quickly to take the land before Maren expeditions can. Not attacking Maren forces when finally get there, they nevertheless are not shy in taking land. With help from the previous Vyrantium agreement to help fund the building of Confederation ships, Ulric honors his end of the bargain. Full trade has become the norm, and the Drudish arms and ore are very useful. Drudish prospectors arrive to help survey the land for rich seams to begin building the joint mines. Link to post Share on other sites More sharing options...
ShadowoKing 86 Share Posted January 8, 2015 Fae of Tamenth The month that Setherus tried to capture the King Kaecillius of the Kingdom of Campestribus. He may of escaped the capital city but Kaecillius would find himself shortly lost in the giant trees forest, although managed to get through the giant trees in Tamenth's land. Heading south was not an easy task, the Silvan Fae mount onto their horses to follow Kaecillius and their men in small groups of ten to push Kaecillius and his men further south away from Kingdom of Campestribus. The Silvan Fae are good hunters in tracking movements of horses, blood trail so when Kaecillius thought to be safe their rest point would be cut short. The old priest of Defensor was captured, it was foolish for a priest to go against Setherus and room filled with archers. Setherus did not need to put a hand on the priest as he was took down to his knees with arrows on his back and back of his legs. Setherus brought out a sword from a nearby Fae to chop off the priest's hands. Setherus asks "Where is your god now. Bow before your new God!" Whatever decision the priest makes, Setherus asks for priests to heal the priest's wounds and chain him up to be Setherus slave. He demands more information from the old damaged priest on Kingdom of Campestribus and their god, Defensor. Setherus decided it was time to bring his brothern back to life as Setherus had some time alone. He cast his necromancy magic into the ground knowing what he is doing than the foolish Speaker Rhaegos who did magic useless ritual. Candles were placed in a circle around the stone signil crack in it's symbol. Necromancers and preists formed in a circle around the candles with heads down singing the ancient Fae chant. "Tamenth will be reborn to the anicent ages. Where Tamenth was feared of magic of life and death! Tamenth was betrayed by our brothern gods, Beroth and Lioth. This day, the gods shall be free." After this speech waves his bone skeleton hands in form of a circle gathering all his strength to cast his necromancy spell to resurrect and bring back the souls of the dead gods who were mortals. After moments of slience, movement of three skeletons climbing out of the crack. They were shocked to find themselves alive in a skeleton body to only look around to find Fae and anicent priest armour skeleton. Mekarth, Snake of diseases and the afterlife. Fundor, bettle of war and blood. Sirath, elk of hope and holy. The gods were resurrected but as they may be. They are weaker in this era for being skeletons, the three gods life source is matched to Setherus which Setherus is to Speaker Rhaegos. But these gods are master of necromancy and secrent magic of shapeshifting. All the gods were give key jobs for effectiveness of Tamenth. Mekarth takes charge of the necromancers as he has more knowledge in necromancy than the rest which result in necromancy teaching alot quicker. Fundor takes charge as military commander. Sirath takes charge over the priests. They gather to their own temple cities to organise the groups to their area while the Grand Temple will be where Setherus stay and have meetings with the other gods. With the dead corpses from Horde of Lur and The Kingdom of Campestribus around the Grand Temple city's tree, the smell beginning to make people sick and desire something to be done with it. Speaker Rhaegos undergo this matter as Setherus was busy being a god. They were to move the corpses to land avoided of life, a trenches row of the dead to be piled there. As the corpse numbers could be roughly around 8,000 and increasing by the amount Horde of Lur keep murdering. Diplomacy -A messanger is sent to nation of Drediac, it asks for assistiance into capturing the King Kaecillius heading down south from Tamenth as the King attempted order to murder Tamenth's god, Setherus with his lackies, and he was planning to rule over Tamenth by force. Fae of Tamenth wish for him dead or alive as he is dangerous. And a warning to not believe their lies as they might do the same to you. -A messanger is sent to Horde of Lur, the King of Kingdom of Campestribus is in the forests south of Tamenth heading towards Drediac although it may suggest he is trying to flee back home. We are wondering if you will take this one time chance to grab the King to win up the stakes of your assault. Fae of Tamenth is just telling you of this one time chance. -A non-aggressive pact with The Iron Dominon was accepted. -A trading agreement is sent to Kingdom of Serault. Link to post Share on other sites More sharing options...
AndrewTech 3330 Share Posted January 8, 2015 ~THE KINGDOM OF CAMPESTRIBUS~ The envoy continues riding, attempting to evade the Fae in pursuit of them. It had been many hours since the chase had first begun, and night had fallen. "KEEP GOING!" The leading knight of the envoy cries, though their horses were tired and his brothers' nerves were on edgie. They had lost many men to the initial arrow barrage, but at least they still had the King. At least the man whom the Dragon King had made them swear to protect was still living. King Kaecillius was slumped over on his horse, looking very weary indeed."Take five," The knight grumbled, galloping over to the King to check on him. "Your majesty, are you alright?" The King groaned; blood was pouring out of his armor. "I don't think I'm going to make it, Ulfric..." He groaned weakly. "Don't say that," He growled. "I've heard the stories about you... you're a man with strength, your majesty, a man with an utter devotion to his people! You're the leader of one of the HUMAN SUPERPOWERS by the Dragon!" "Doesn't mean I'm any less mortal than you..." He replied, his eyes fluttering. A couple of knights attempt to get him off of his horse, and set him down. But the King has lost too much blood; though one of the knights is a skilled medic, he slowly shakes his head. There was nothing he could do. And the Priest of the Defensor had given himself that his liege might live; there was no magical healer in the envoy now. "Listen... Ulfric..." Kaecillius coughed. "Tell your liege what happened. Tell my people... what happened. Have my future son-in-law, the Legatus Maximus, told the full story... I was killed, on a diplomatic mission by the evil god-King of the Fae of Tamenth. Tell the Oracle of Defensor of him as well... And see my son-in-law and daughter crowned successfully, after this is all over. And... see that I get a d-decent burial in the Tomb of the Kings in Lauriacum..." The King took off his crown, and offered it to the knight. Sir Ulfric took it hesitantly, gently sliding it into his satchel. The King coughed yet again, his face turning white and pale. Finally, he breathed his last, and died. The knight frowned, taking off his helmet in respect of the foreign King. The other knights did the same, before putting them back on. "Right... I'll deliver this to the King's son-in-law, our friend the Legatus Maxi- whatever. Ragnar, ride for Maren and tell his majesty of the terrible thing that has happened here today; spread the word amongst the Human kingdoms. We'll split up, so we can evade these dagger-ears more easily. Ride as fast as you can, and don't stop until you're out of Fae territory."The knights salute their commander, and split into two groups. One intends to take the King's body to Campestribus and tell their Legatus Maximus what had happened, and the other intends to alert the King of Maren and the other Human monarchs of the necromancy-practicing Fae's treachery and of the strange being that they had witnessed. News of the King's murder whilst on diplomatic business therefore would spread, and it is proclaimed that the new King and Queen of Campestribus will be crowned soon. ~=~=~=~ The crown had just been delivered to the Legatus Maximus, Quintus Bassileus, and he was not pleased. Not one bit. Rather, he was quite saddened by his mentor and his friend's death. The King had taken him in as his squire when he was a lone orphan, and had made him his Supreme General based on merit. He had even had trust enough to betroth him to his daughter, the Grand Duchess of Northern Campestribus and the heiress to the Throne. He would rule with her, as King, after this was all over. The thought pleased him, and he smiled underneath his helmet. The Marenian knight had been told to take the crown to Abalava, and have it locked away until Lauriacum had been liberated from it's siege. Word had not yet spread to the people of Campestribus about the King's death, and that at least was good. Morale had to be kept up if they were to win the battle about to take place; the Legatus Maximus goes to consult with the Vyrantian legate, telling him that he'd like to talk to him after the battle. Horses had been delivered to the camp from the Northern-most cities, and had been mounted by a number of the Campestrian legion remnants. They would lead the charge in the coming battle. The army formed three basic lines: the remnants of the Royal Army Legions, numbering 6,000 men, would be placed in the front of the attacking force, mounted on their well-bred steeds. Next the legions of Vyrantium, numbering 12,000 men, would be placed behind them, in the center of the force. Finally the levy men, militia, citizens, and other volunteers that had joined this Army of Men, numbering 8 to 10,000 in all, took the rear, going to support the professional troops in the initial assault. The Legatus Maximus began to speak to the massive army. "Friends... comrades... what we are about to do today, will decide the fate of the Kingdom, and perhaps the entire world. Enslavement and terror, or freedom and restoration. We must fight for our King, we must FIGHT for our Kingdom! WE MUST FIGHT FOR OUR LIVES! They can take our wives as slaves. They can salt our fields. They can kill priests and murder children, but they CANNOT STEAL OUR FREEDOM!" All forces cheer, and begin to march towards the Orcish Horde, intent on freeing Campestribus once and for all from the invaders. They would swing around from the west, and aim to break the siege and push the invaders out of the Kingdom. Nothing more, nothing less. It was time to free the Capital. ~=~=~=~ The old priest of Campestribus would have fallen to his knees of course, after being militated and shot, but he would have said nothing to the god of Tamenth. After being healed a month or so later, he would be summoned again and interrogated. Having no other choice, the old man would begin to mutter the history of Campestribus to the god and tell him of the Defensor. "Over a thousand years ago, a man named Remus Trentor received a vision... from a powerful divinity simply called 'The Defensor'. He is a God of the utmost power, the self-proclaimed protector of our realm. Some believe he is one of the Old Gods whom created this world, though we do not know for sure... He proclaimed that his people were to leave their homeland, the Great Imperium of Vyrantium, a powerful mage-state, and establish their own Kingdom, south of the Great Lake. And so they did so... A series of divine interventions and miracles assisted Remus and his people in their conquests, and they built a grand Kingdom, uniting the bickering lords of the realm. To show his love to his people, he took the new King's wife, and named her his Oracle. Still as young as she was a millennia ago, Defensor speaks through her, and... accomplishes his mortal will through her and his priests. He is reluctant to take action in mortal affairs... but in divine affairs threatening the world that he loves..." The priest is hesitant to say any more. Link to post Share on other sites More sharing options...
Pinsir99 526 Share Posted January 9, 2015 Throngs of Drudmur pushed past each other throughout one of the corridors connecting the Housing District to the Assembly. Activity in these areas has been almost nonexistent until the great houses has finally reached compromise on the future of the Bastion. The large braziers that lined the halls cast a warm glow onto Dagna, yet they did nothing to calm the stress he now felt. Today would be the first time the mighty gates that kept them separated from the surface would be opened, and contact would be resumed with the surface-goers. For too long the halls of the earth were cramped, the creation of new districts and the expansion of old ones were not enough to deal with the unexpected and explosive growth of both the Low Fae and the Drudmur. Dagna continued to the raised platform in the Assembly, already clad in his imposing, but mostly ceremonial, armor. More and more people continued to stream in, it seemed that most of those attending will have to wait down the length of the corridors, unable to actually hear yet still as anxious as those right up front. Dagna waited until most had settled, glad no brawls had broken out due to the lack of space and that none of their forces had to be used to pacify the crowd. He raised a hand and slowly the din of hundreds of voices seemed to die down, almost to the point where the crackling of the fires could be heard. With a resigned sigh, he began. "These crowded halls have held our kin for as long as most can remember, allowing us to prosper and thrive in these halls of stone..." He cleared his throat, one hand gripping the pedestal in front of him. "But no more! We shall open the seal and once more journey out onto the surface." Both cheers and grumbling is heard throughout the crowd, the differing opinions apparent to even the most oblivious mind. "But do not fear, those that will move out onto the surface shall be welcomed back in once we've dug deeper and new halls are built, letting you sleep once more among the stone." He nodded to the two Drudmur that flanked him and both took in deep breaths, moving their mouth towards the mouthpiece of the mighty horns, relics that have seen little to no use in the past years. As the blasts echoed through the halls, the numerous troops stationed near the gate straightened up, many of them going to see the sky for the first time through anything other than the chimneys that kept the air in the forges breathable. Loud grating sounds reverberated through the walls as the two large doors slowly moved out, beams of sun filtering through the expanding crack now between them. After a few moments, another blast of the horns signaled for the advancement of the Legions. Marching shoulder to shoulder they advanced, the plethora of different weapons held on shoulders or strapped to backs. With the third and final blast of the horns, the cavalry burst from the entrance astride the limited amount of war boars, moving beside the other troops. It was later that day when most of the Legion returned to the mountain-home proper and the carts full of supplies and workers slowly meandered out, preparing to set up the first of the planned settlements that were soon to dot the fields infront of the Bastion. Dagna, finished with the ceremony, leaned against the wall of the gate, his face clearly betraying his disapproval of the events transpiring. He jumped slightly as he heard a well known, yet not a particularly friendly, voice behind him. He turns and scowled at the Low Fae that stood there. "Has the Council deci-" he started to say before Dagna cut him off. "You know they did, you were there just as I was. We'll start digging for the caverns you speak of, but housing for my kin comes first." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Three major centers were set up where the new villages and towns were to be founded, meant to fulfill housing needs as well as allowing trade to flow through them before into the mountain-home itself. The town most westward was to also contain the first above-ground garrison, hopefully providing protection should anything threaten the fledgling towns. Although many of the available workers were sent out to start construction, the mining deep in the halls did not slow. A large central passage, about three carts wide, was in the process of being carved out, chasing the stories the Low Fae has pitched to the Council. They had diverted miners from jobs like expanding the forges and housing, hoping this could be the thing they need to stop their growth from stagnating. The three settlements remain unnamed at this point. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Military Recruitment for the military is increased slightly, yet Low Fae are still barred from military service. The Legions reach about 16,000 assorted troops, yet due to limitations on the amount of mounts the cavalry continues to hover around 500. The construction of the new garrison is underway and new stables are set up to hopefully increase the population of their war boars. Link to post Share on other sites More sharing options...
hellfiazz 879 Share Posted January 9, 2015 Porandor Latafrumri The exploits of the Horde of Lur were becoming widely talked about within the Porandor, how they challenged the human nation of Campustribus and laid siege to their capital. Many itched to partake in such glorious warfare, and so a further 12,000 Warriors, 3,000 Lur cavalry and 200 shamans begin training for war, when finished would bring the total military strength of the Porandor to 18,000 warriors, 4,500 Lur wolf cavalry and 300 shamans. Meanwhile, research into breeding scaddernaks begins. These great beasts, shaped like scorpions only several metres long, with a carapace stronger than steel, would act as living siege engines, able to reduce walls to rubble and destructive forces on the battlefield, killing swathes of enemy soldiers with one swoop of their massive pincers. The best of the beastmasters estimate they should be able to start breeding scaddernaks in [2 pages]. [i'll limit the production of these to 1 every two pages.] --- The Horde of Lur's request for military assistance is replied to as follows: "Esteemed brothers to the North, Of course we honour our obligation and answer your call to war! But first we must consolidate our strength. We will, however, join your triumphant conquests of the human filth as soon as the Spirits allow." --- The newly claimed land is fortified around the border in order to secure the Porandori hold there. A healthy empire is ever-expanding, so the settlers and scouts are not idle for long, however. Additional expansion to the west begins: Link to post Share on other sites More sharing options...
Kickstarted and Running 965 Author Share Posted January 9, 2015 Modpost Vyrnatine expansion Southward comes to a halt as they come to the borders of the High Kingdom -As the two armies clash, the Uruk hordes have organization. Pavise archers wreck havoc into the lines of cavalry, while Bear-Cavalry force Vyrnatine pikemen to hold formation in blocks and protect their comrades. The militia-army of the Kingdom does well, but the battle seems to be failing, even as Marenite knights secure the flanks and break the backs of the enemy infantry. But all was not lost, as the Warboss Rap'Lur let out a mighty roar, he charged out upon a bear three times the size of the others, and came to wreck havoc upon the enemy. As his bear was slain he lept off, leaving swathes of corpses around him before the Legate of the Vyrantine mounted his steed and with his retinue charged the monster of an Uruk, challenging him to single combat and slaying him at the loss of his left arm, and a shattered leg beyond conventional repair. All unit cohesion broke down at first, and only Commisar Ibn-ali of the Horde managed to keep his soldiers together before calling a mass retreat, abandoning the forward encampment, and gathering up the corpse of the Warboss and falling back from the field. The day was one by the forces of Man this day. -The Confederation wins the sieges after many years, holding off the Marenite trolls and their Dragon legions, the cities cheer and begin opening up trade between themselves again, supplying each other and restocking their supplies. -The Kingdom of Serault collapses and devolves into petty counties and holds as the King dies, and the election for a new one turns to a bloodbath High Kingdom of Fâe'n In the Kingdom of Maren... The Crown Prince Elros would arrive into the King's Court, bowing low, the Royal Protectors keeping close to him. With a smile at the King he would greet him in common, his words flowing in a manner that Human language simply did not have. "Greetings, your Majesty. I trust all is well? Your Kingdom is mighty indeed, rumors are always exaggerated of course but here... I see their basis. While not as beautiful as my home, it is sufficient for a Human citadel. But pleasantries are something few can afford these days so I shall skip them. I have come on behalf of my father, the High King of the Fâe and all her vassals and people, by way of right. He has asked me to treat with the Men of the Mountain, to better our relations. As you no doubt know, the Imperium is our closest ally, and we of course know they are yours as well. Perhaps, between the three of us, we could form a super-power of sorts? A Triple-Alliance to assist each other in all things. No doubt the Uruk horde has caused havoc among you Eastern nations, while it is of no consequence to our own people." At the Iron Mountains The men of the Imperium and the High Kingdom did battle with foul hordes emerging from the city, the siege of the White Citadel was a constant battle of wits and brute force. Creatures poured from mines days past but since then it seems to have stopped, as if the entirty of the mountain disgorged its foul contents upon these interlopers. As such, the Exalted Marshal Eregion, with the Legatus Primus of the Imperium ordered their forces into an attack of the White Citadel, to remove the stain of it. Vyrantine Legionaires fought with Fâe Swordbearers as brothers, as Imperial Mages and High Kingdom Spellweavers combined their powers to form spells that severed the strings of life from these creatures, and cured the wounds of the flesh upon those who were on Death's Door. From hours to days now the siege took place before the tide was broken, levels of the city secured and purged, corpses of the enemy gathered and piled up, and the entrances to the passages cleared and sealed with mighty doors that had gone dormant. The White Citadel belched smoke seen in the Kingdom of Maren, and the Iron Dominion, and a pyre was built so high that the corpses of the enemy would be burnt on that the sky was night for three days and three nights as victory was claimed. At home... The High King would accept all trade offers and offers of non-aggression pacts for now, while ordering supplies be shipped to the various new cities and towns being built in newly settled lands, encouraging breeding with a government surplus to any family with four or more children in the newly settled lands. Link to post Share on other sites More sharing options...
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