E__V__O 2000 Share Posted September 8, 2015 (edited) http://imgur.com/7sBthWk Uploaded by phone... Sorry. Edited September 8, 2015 by ttwesten / Evark Evocress Link to post Share on other sites More sharing options...
Space 2335 Share Posted September 8, 2015 (edited) test looks dank test Edited September 10, 2015 by Space Link to post Share on other sites More sharing options...
Jonificus 2763 Share Posted September 8, 2015 Charge your computer, god damm. Link to post Share on other sites More sharing options...
MetaSolaray 242 Share Posted September 9, 2015 Here's my suggestion, if you're going to make a tutorial level. Don't....The best game design is when you teach the player how to play by game design, such as Megaman, Mario, and the other classic games. When you teach a player by playing they feel like they're enjoying a game and not a "HEY DO THIS!" Link to post Share on other sites More sharing options...
E__V__O 2000 Author Share Posted September 9, 2015 The only reason why it has a small tutorial level (that takes three minutes to pass) is only to introduce you to the objects. It's a test of an assignment I'm working on atm. Will do a bigger game project starting in two weeks which I can market Link to post Share on other sites More sharing options...
Birdwhisperer 1174 Share Posted December 9, 2015 Moved to the Archive. It shall be sorted into the appropriate category shortly. Link to post Share on other sites More sharing options...
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